King Arthur II: The Role-Playing Wargame
Erleben Sie die Fortsetzung zu diesem Rollenspiel-RTS-Hit!
Nutzerreviews:
Insgesamt:
Ausgeglichen (261 Reviews) - 51 % der 261 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 27. Jan. 2012

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King Arthur Collection (March 2012) kaufen

Enthält 3 Artikel: King Arthur II: Dead Legions, King Arthur II: The Role-Playing Wargame, King Arthur: Fallen Champions

SUMMER SALE! Angebot endet am 4. Juli

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Über dieses Spiel

Von Kritiker und Spielern gleichermaßen hochgelobt wurde King Arthur als eine der größte Überraschungen der Spiele des Jahres 2010 anerkannt. Nun kehrt das Fantasie/Rollenspiel RTS mit einer Fortsetzung zurück, um die Grenzen dieses Genres auszuweiten.
Unsere Geschichte beginnt lange nachdem der junge Artus das verzauberte Schwert aus dem Stein zog und damit das vom Krieg erschütterte Land Britannien vereinigte, und die Ritter der Tafelrunde versammelte, um dann den Frieden in Camelot mit Hilfe der Macht des Heiligen Grals zu sichern. Wo die Legende normalerweise endet beginnt King Arthur II mit seiner eigenen grauenhaften Geschichte.

Hauptmerkmale

  • Dunkler Fantasieschauplatz. König Artus ist nun der Fischerkönig, der versucht ein gespaltenes Land wieder zusammenzuflicken, während er sich bemüht sich selbst zu heilen.
  • Erbitterte Bosskämpfe, bei denen die Streitkräfte des Helden einzigartigen und furchterregenden Feinden gegenüber stehen.
  • Verlieren Sie sich in einer atemberaubenden Geschichte, welche sich über eine riesige 3D Kampagnenkarte mit ritterlichen Aufgaben und anderen Sonderereignissen entfaltet.
  • Eine umfangreiche Auswahl an Kamerasteuerungsoptionen, verbesserte Animationen und eine ausführliche Anleitung erschaffen eine zugänglichere und optisch überwältigende Erfahrung.
  • Erfahren Sie gewaltige Echtzeit-Schlachten mit tausenden Soldaten und fliegenden Fantasiemonstern.
  • Bekämpfen Sie Gegner, die einzigartige Kriegstaktik verwenden und fantastische Zauber wirken können.
  • All Ihre Entscheidungen schalten spezielle Inhalte, zauber, und Einheiten mit reichlich neuen und einzigartigen Möglichkeiten frei.
  • Führen Sie große Helden mit außergewöhnlichen Fähigkeiten an.

Systemanforderungen

    Minimum:
    • Betriebssystem: Windows XP mit SP3; Windows Vista mit SP2; Windows 7
    • Prozessor: Intel Core 2 Duo (2 GHz) oder vergleichbar AMD CPU
    • Speicher: 1.5 GB RAM (XP) oder 2 GB RAM (Vista, Win7)
    • Festplatte: 16 GB
    • Grafikkarte: ATI 3850 512 MB; Nvidia 8800GT 512 MB
    • DirectX®: 9.0c oder höher
    • Sound: DirectX 9c kompatibel Soundkarte
    • Zusätzliche Anforderungen: Nvidia (AGEIA) PhysX
    Empfohlen:
    • Betriebssystem: Windows Vista mit SP2; Windows 7
    • Prozessor: Intel Core 2 Quad 2.4 GHz oder vergleichbar AMD CPU
    • Speicher: 2 GB RAM
    • Festplatte: 16 GB
    • Grafikkarte: ATI 5850 oder besser; Nvidia 460 oder besser
    • DirectX®: 10
    • Sound: DirectX 9c kompatibel Soundkarte
    • Zusätzliche Anforderungen: Nvidia (AGEIA) PhysX
Nutzerreviews
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Insgesamt:
Ausgeglichen (261 Reviews)
Kürzlich verfasst
VVizz
( 4.8 Std. insgesamt )
Verfasst: 25. Juni
I'm only in chapter I of the game, but what I've seen so far, I liked astonishingly. I'm more of a fantasy fan as strategy fan, and I'm not so much into Total War - don't like too much of strategy map micromanagement.

That said, this game is quite right for me: Don't command too many armies at once (1, and I've read later 3 at max) plus a bit of diplomacy and building (s well as Hero/Troop micromanagement) is quite enough for my taste.
As a newbie, I messed up my first battle a bit, but since in normal (there would be also casual) difficulty the enemy troops are much weaker than comparable troops of mine, after that battles seemed too easy.

I didn't experience performance issues or bugs yet and played at "graphics: very high" @ dual core 3,2 GHz and Radeon R 7 200 series - no high-end machine.

I will update this review after playing more, but so far I love this game.
Hilfreich? Ja Nein Lustig
Jon Skellan
( 21.6 Std. insgesamt )
Verfasst: 17. Juni
Nicht so gut wie der erste Teil, leider. Trotzdem immer noch gut.
Was fehlt?
Steuereinkommen, Einfluss der Ritter auf die Provinzen, Provinzverwaltung generell, Gesetze/Dekrete, die nahrungs-Ressource, Forschung, Städteentwicklung > der gesamte Verwaltungs- und Herrschaftsteil des esten Spiels; außerdem ein Überblicks-Management für die Tafelrunde.
Was ist neu?
Die Karte ist größer, es gibt mehr Einheiten, man kann Artefakte kombinieren und für EP verkaufen, die Einheiten sind bis zu 4mal so groß wie im ersten Teil, man kann überall in eroberten Gebieten neu rekrutieren und EInheiten auffüllen (außerdem dauert es immer nur bis zum nächsten Zug statt bis zu 4 Züge).
Was ist ... einfach nur anders?
Die Adventures sind (meiner Meinung nach) nicht so gut, es ist egal, welcher Held sie macht, da seine Statistiken keinerlei Auswirkungen haben (weswegen man auch nicht wählen kann, welcher Held den helden spielen darf), man hat am Anfang nur eine Armee, später drei, da die Armeeanführer festgelegt sind und eigene Missionen haben, die nur sie machen können (eine nette Idee, aber ärgerlich, wenn der benötigte Held am anderen Ende der Karte steht).
Bekannte Fehler:
Die Sidhe Council Guards haben kaputte Modelle, wodurch sie als durcheinandergewirbelte leere Rüstungen aufs Schlachtfeld marschieren. Schwert als Bein, Helm als Oberkörper und sowas. Amüsant, aber nur beim ersten Anblick.

Und das Gebäudesystem/Bausvorteilssystem/Wieauchimmer ist ein wenig seltsam. Man verliert nach 20 Provinzen den Überblick, welcher Ritter durch welche Gebäude in welchen Provinzen Vorteile für welche Einheiten erhält.
Hilfreich? Ja Nein Lustig
Fifth Company Captain; Arius
( 0.5 Std. insgesamt )
Verfasst: 9. Juni
I've seen powerpoint presentations that moved with a better flow and less stuttering. This game runs terribly, the FPS will BARELY get above 10, and that's if you're lucky. Then there's the countless bugs all over the place, the fact that the game is so poorly optimized it crashes half the time so you can't even get past the start menu, and the text for the game will force you to squint.

A waste of $10 and I wish the Refund policy had been a thing when I first got this.
Hilfreich? Ja Nein Lustig
Mr.Awesome
( 37.9 Std. insgesamt )
Verfasst: 13. Mai
Fantastic game.
Hilfreich? Ja Nein Lustig
StrangeAK47
( 0.8 Std. insgesamt )
Verfasst: 9. Mai
runs in DX9.

Dx10/11 crash when loading campaign and Dx9 still freezes while loading.
Hilfreich? Ja Nein Lustig
Freaknik
( 28.4 Std. insgesamt )
Verfasst: 8. Mai
If you really want to experience a fantasy version of the tale of King Arthur, this game is a solid take on the classic story. The scenery and animations are gorgeous and hyper-stylized, the story is in depth, and your choices feel like they have actual consequences.

That said, the gameplay leaves quite a bit to be desired. The camera will fight you at every opportunity and in many battles is more of a nuissance than the enemies themselves. By about the 1/3 way mark, I ended up fighting every battle on auto-complete which actually ended up giving better results than if I had fought myself.

I would recommend it as a pretty solid trip down memory lane with a unique take on King Arthur, but dont expect to be overly entertained by the game otherwise.
Hilfreich? Ja Nein Lustig
Captain Placeholder
( 16.2 Std. insgesamt )
Verfasst: 2. Mai
What do you call a game that had amazing potential really nice designs and an awesome story like with good old RPG elements in it that the developers never realised? A sad story, and thats exactly what this game is a sad sad story.

To begin with the positives the gameplay is nice units get some pretty nice upgrades when they level up and you can use a lot of different army compositions in this game. The heroes (or generals) also have some really nice specialities the wizard for example is adept at killing big masses of enemies in a split second or changing the weather in order to stop contain certain types of units from dealing massive damage to his army, the champion is really good in being at the front lines hack and slashing your enemies and providing CC to help the whole of his army maneuver or flank your enemies and last the warlord is...what one would expect, a good old classic general buffing his army and providing support for units while also fighting in the front lines. The units are really interesting, there are a lot of different upgrades for your units to check out and all of them have their uses and you can customise your army in any way you want.

So thats all nice right? A rather nice game with interesting gameplay and storyline a few puzzles here and there etc etc. Well yes, untill you realise that some units are just broken some certain builds have by far the strongest units the wizard class is just hands down over powered and you can also bring more generals along if you so desire allowing you to decimate entire armies while keeping your spell shield so strong that the enemy wont be able to cast a single spell appart from a few supportive ones. The cavalry just crushes everything they find in their way with enough momentum and suprise suprise they have a skill that maxes it instantly, monsters are kind of useless (archers and spearmen make short work of them due to the extra damage spearmen have and the damage archers have the ability to rain down on them in combination with wizard heroes in your army monster are just big fat masses of flesh that die before they manage to reach your light infantry which they are expected to take care of), there is absolutely no reason to upgrade any of your castles since you will never fight in them even if the enemy attacks you while you are defending them, you can not create more armies than what the game gives you, for example you get pendragon morgana and lancelot. THE END no more armies even though the game gives you somewhat about 12 more heroes. The strategic map has no value any negotiations with other kingdoms are 100% worthless and overall all there is to do is the quests... Thats it, you do the main quest choices do not matter appart from the ones that give you points towards you religious believes and wether you are considered a tyrant or not and thats it, anything else is compeletely pointless and if you want to do it you do it just for your own personal reasons like roleplay etc. they provide you with almost nothing appart from different looking units and thats it...

Over all this game could potentially be a great one it really is a shame because I wanted to see this game becoming great the ideas in it are really nice and fresh, it's just a shame that the developers stopped supporting the game...Lets hope creative assembly makes a good job with their warhammer title.
Hilfreich? Ja Nein Lustig
Dauphinmort
( 28.1 Std. insgesamt )
Verfasst: 17. April
First off, I haven't had any issues with the game crashing, not loading, etc. From what I can tell from other reviews, this game plays similar to the Total Wars series. I can't say since I haven't played them before, but I have played the first King Arthur. This game plays similarly to the first game with a few exceptions. The developpers have tried to make a few balance changes from things that generally seem overpowered in the first game; namely magic, cavalry, and archers. There's now a magic shield that helps prevent your units from getting completely mashed before they even make contact with the other team, along with cast times for most spells. Cavalry now actually gets mashed by spearmen instead of the other way around, but they still pretty much trample everything else. Archers have a much lower starting accuracy, and you can't get skills to prevent decrease in shooting distance to take advantage of combinations such as Storm of Avalon to counter cavalry. Of course, by the end of the campaign, all of these points are moot anyway because units level up to 15 and destroy pretty much everything regardless.

The campaign has an interesting story, but runs into the same issues of the first game after a while. Namely that auto-batlle becomes an extremely appealing option regardless if it causes more casualties to prevent the tedium of fighting the same battle over and over again. This is especially an issue since you can only have 3 armies by the end of the campaign, thus giving you little room to vary your tactics.

All in all, it's a fun game, especially for the price during sales. I enjoyed the story and the puzzles in the campaign, but should probably have stretched out the game a bit more so battles didn't become a chore.
Hilfreich? Ja Nein Lustig
B a l l a g e
( 0.5 Std. insgesamt )
Verfasst: 9. April
This game is good, but I can't play with this because I'm noob with this games.
The graphic is good with a backround. But hard game and not short so you have to play with this game a lot if you want to see end of the game. And the achievements are hards.
Hilfreich? Ja Nein Lustig
dachrusciel
( 14.5 Std. insgesamt )
Verfasst: 2. April
This game isn't quite sure what it is. RPG and wargame... It tries to be similar to the Total War franchise in regards to its combat. Unfortunately, a number of the units are unbalanced, and so the combat can take a lot longer than it should. It adds spells, which I found to be an annoyance, as my archers were always literal lightning rods.
The overarching strategy seemed deficient as well, as there aren't many ways to get gold so tech, infrastructure and army all suffer. It also limits the number of armies that you can have roaming around, so wandering armies just take over buildings of mine, which admittedly didn't seem to affect me at all.
As far as the RPG factor goes, it again struggles. For some reason the player is fighting Irish demons. You don't get to see or use King Arthur, and end up killing multiple knights of the round table. Other knights don't even appear, which would be understandable for most, but they cut out Gawain, and left in Agravain? A lot of the leveling really didn't feel like it mattered for heroes.
Overall, depending on what you want there are games which do what this game does, only much better. I can't recommend this game.
Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  Insgesamt
8 von 8 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
60.8 Std. insgesamt
Verfasst: 10. September 2015
Ich weis nicht was das soll mit manchen posts über bugs oder schlechte performance bei dem spiel, mag sein das dies bei release zutreffend war, ich kann nur sagen das es super läuft und richtig laune macht!
Das spiel ist liebevoll designed mit vielen Quests, Strategieschlachten, es gibt Itemcrafting, Skillbäume und Fertigkeiten und vieles vieles mehr.
Von mir klare Kaufempfehlung für alle Fans von Fantasy RPG und RTS!
War dieses Review hilfreich? Ja Nein Lustig
6 von 7 Personen (86 %) fanden dieses Review hilfreich
Nicht empfohlen
9.8 Std. insgesamt
Verfasst: 1. Dezember 2014
Ich konnte leider nur die Prolog-Kampagne spielen, da es bei der Hauptkampagne immer wieder zu "freezes" oder "crash to desktop" gekommen ist.
Positiv:
- gute Musik und besonders gute Sprecher
- die RPG-Elemente sind wie im ersten Teil gut untergebracht mit verschiedenen Entscheidungen
- gute Grafik, sowohl auf der Weltkarte als auch in der Strategieansicht

Negativ:
- die Hauptkampagne bekam ich nicht zu starten (bei der Fehlersuche bin ich über sehr viele andere Probleme gestoßen die wohl bei anderen Leuten auftauchen)
- das Aufstiegssystem der Helden hat sich im Gegensatz zu Teil 1 verschlechtert
- das Wirtschaftssystem ist auch schlechter, da man u.a. nur noch Gold durch Quest und Schlachten erhalten kann

Der erste Teil der King Arthur Reihe hat mir um einiges mehr Freude bereitet und ist eher zu empfehlen.
War dieses Review hilfreich? Ja Nein Lustig
2 von 2 Personen (100 %) fanden dieses Review hilfreich
Nicht empfohlen
13.0 Std. insgesamt
Verfasst: 12. Dezember 2015
leider viel schlechter für mich als Teil1.... ich wollte es mögen aber es lies mich einfach nicht! Die Story ist für mich schlechter und konnt mich nie dazu durchringen dem Spiel nochmal eine Chance zu geben. Das Artus-Saga Feeling aus Teil1 fehlt für mich leider. Nur meine Meinung. Schade.
War dieses Review hilfreich? Ja Nein Lustig
0 von 1 Personen (0 %) fanden dieses Review hilfreich
Empfohlen
6.5 Std. insgesamt
Verfasst: 3. Juli 2015
Es macht schon spass das game, aber mir fehlt leider das der Ton meistes nicht da ist oder nur teil weise vertont ist auf deutsch.
War dieses Review hilfreich? Ja Nein Lustig
0 von 8 Personen (0 %) fanden dieses Review hilfreich
Nicht empfohlen
0.9 Std. insgesamt
Verfasst: 10. April 2014
abzulut verbugter müll... erst mal lässt es sich zum verrecken nicht von der cd instalieren. allerdings problemlos runterladen... leider auf grund dieverser bugs nicht spielbar da man nicht über die einleitung hinwegkommt. wenn man glückhat und die grafik einstellungen so hinbekommt das man die erste schlacht überhaubt spielen kann ist danach direkt wieder schluss da man die einführungen mission nicht beenden kann. mein fazit bloss nicht kaufen auch wenn die bilder und beschreibung gut aussehen und gut klingt es ist einfach nur hingeklatscht und nicht einmal spielbar. abzulute geldverschwendung
War dieses Review hilfreich? Ja Nein Lustig
1 von 13 Personen (8 %) fanden dieses Review hilfreich
Nicht empfohlen
0.5 Std. insgesamt
Verfasst: 12. November 2014
Schrott ---Fehlkauf---- außen hui ..innen Fuieee so in der art!
War dieses Review hilfreich? Ja Nein Lustig
108 von 127 Personen (85 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Nicht empfohlen
40.4 Std. insgesamt
Verfasst: 28. November 2013
A mix between RPG and RTS, this game shines with its immersive adventure quests, yet technical problems spoil the fun.

This review was written February 8, 2012. It is based on about 20+ hours in the main campaign, and 20+ hours in the prologue (dead legion DLC). I will update this review when I beat the game if it changes anything.

THE GOOD

- Text adventures make a welcome come back; they are pretty well done and are the main element that gives KA its flavor and uniqueness.
- Voice acting has improved since KA1, at least this voice seems deeper and better at reading the text without rushing it. Sometimes however the voice acting becomes very bad, especially when the same actor tries to voice other characters (women, monsters) while telling a story.
- Big improvement on the graphics, especially on the campaign map which is a lot more detailed, believable, and immersive. (Especially in the prologue DLC.)
- New spell protection system is a welcome addition, no more having multiple stacks getting decimated in a blink because of one well-placed spell. Addition of a casting delay to spells helps by giving you a chance to react.
- New diplomacy system with other factions. It adds some welcome depth to the game.
- Pacing seems better than in the original. At least I didn't see any enemy going into an army spawning frenzy, or what the community called the "whack the mole" mechanic in the first game.
- Estimated play time seems decent. It should take you about 40-50 hours on a challenging difficulty, maybe less if you auto resolve a lot of the battles. There is some replay value since you can do the text quests again with different decisions to see what happens.


THE BAD

- Horrible performance even on beast machines. I was getting 9-12 FPS on high settings (on a 6 core 3.2gh), and finally managed to get 20-25 with everything on lowest possible. At lowest settings problems surface like being unable to see clearly which units are selected, winter time turns into a white light mess, and so on. This might be a deal breaker for a lot of people.
- Loss of the province management aspect. No more management of gold and food incomes. In fact there is no more food in the game, and you only gain gold from quests and battle loot. Other elements like natural disasters (floods, plagues, etc.), and all the laws and decrees are gone too. As a result the whole "kingdom management" aspect of the game is mostly gone and reduces the depth of the game.

REVIEW

King Arthur makes a comeback, and the result is overall "good enough" by being neither great nor bad. The text adventures are still fun as ever, adding a wild card to the gameplay which puts you in a wide variety of situations, and gives a unique flavor to the story telling in this game.

The biggest change seems to be the simplification of many aspect of the game, which results in a clear loss of depth and replayability, but at the same time makes the game more accessible to casual players. The first King Arthur was a trinity of battle, management, and text adventures. King Arthur 2 is a duality of battle and text adventure only since the management aspect is mostly gone.

Even if regrettable, this change isn't all bad. The campaign seemed to have more "flow" to it than in the previous game. You will find yourself passing the turns faster since you don't have to take as many decisions, the game is now more comparable to a relaxing read of a book than a struggle to expand your realm, fight the enemy, and deal with the random events and quest spawning frenzy. In other words, the kingdom management is gone but the game is now a more refined adventure game.

Unfortunately some of the more serious technical shortcomings present in the first King Arthur are still present. The random crashes seem to be mostly gone; thankfully I only crashed a couple of times so far. But the extremely low performance and framerate problem is still here. I also found quite a few bugs, like having the narrator reading the wrong text for a quest, campaign map objects flickering, reserve units disappearing, and archer upgrades from buildings affecting their melee damage instead of ranged damage, etc. Also I encountered 2 game stopping bugs myself, and other players reported half a dozen game breaking bugs just days after release.

CONCLUSION

Your experience with the game will vary wildly depending on the performance you get. If the game runs well, you will probably enjoy it as it is a very charming game, and even if it has lost some of its depth I feel the game gives enough entertainment value for its pricetag.

On the other hand, if you are getting bad to horrible performance, the game will be near unplayable and it might be a deal breaker for you. I highly recommend you try the demo to see how the game runs on your machine. The first KA still gets 12 FPS on my machines after 7 patches, so if history repeats itself as usual a quick fix to the performance problem is not going to happen. However it is worth mentioning that the Neocore team is active on the forums and seems to be working actively on fixing bugs.

Of course if you consider yourself a fan of the series, you will probably want to buy the game and play it even with the bad performance and the buggy release. I know a number of people will do this, as I did myself since the game is somewhat playable for me (25fps) on minimal settings.

So the bottom line is:

1) If you are a fan of the series you will want to buy it and be patient while bugs get fixed.
2) If this is your first King Arthur game you might want to wait for a couple of patches or a sale.
3) In all cases trying the demo first is highly recommended since the performance issue is probably a big, if not the biggest factor in your purchase decision.
War dieses Review hilfreich? Ja Nein Lustig
31 von 33 Personen (94 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Empfohlen
312.2 Std. insgesamt
Verfasst: 4. November 2014
This game has a great mix of Total war style rts combat WITH PAUSE and RPG elements something like the HOMM series.The Art style is pleasing and the voice actors do a nice job. The soundtrack is absolutely fantastic and adds to the immersion. Throw in some text based quests for spice and you have a very satisfying experience. The city management and crafting systems are basic but do have an effect on gameplay. The heroes advancement and marrige systems are interesting.
The game is not without flaws, including some graphical glitches especially around flying units. The overall pace is very slow, I have about 300 hours into beating the game twice. All the problems for me were minor compared to the great joy I got from playing this game.
Tips:
Sell unwanted artifacts to trader
Dont uprgrade buildings in lands that do not have lords
Take leadership when its offered at leveling up to get the better units
eventually you will get 3 armies so look to upgrade the reserve unit castle capacity
in diplomatic exchanges that injur a heroe, you can choose a heroe in the reserve units
its better to have an ally land than to capture it in most cases
Ressurect in the righteous line is VERY handy

*also, I played this game first, shared from a friends library on steam, so it was free...I loved it and have since purchased it, but I do think that steam and my friend deserve thanks. I never would have played it with the 66 metascore and many poor reviews, but it has become one of my favorite all time games.
War dieses Review hilfreich? Ja Nein Lustig
40 von 51 Personen (78 %) fanden dieses Review hilfreich
Nicht empfohlen
86.9 Std. insgesamt
Verfasst: 13. Juni 2014
King arthur 2 is a Turn-based Strategy rpg. It takes place (as is obvious from the title) During the mythical time of king arthur and his knights of the round table. This aspect adds alot of fantasy elements into the game and is a nice change of pace from all the historical strategy games on the market today.

The story and narration in king arthur are very well done. Quests feel fun to do with multiple ways to complete many of them.The only let down with the questing is that it generally falls into 2 types of quests: text based and combat quests meaning you either have to read tons of text or go to a set area with your army and kill something,Thats all you really do.

The fantasy elements come at a high price: Basic human units feel weak and lackluster when compared to high fantasy golems, dragons and shape shifting warriors.Therefore by games end you will have replaced the majority of your army with fantasy units rather than human infantry and archers.

The addition of magic into the game adds more depth to the way you fight battles, But sadly magic in both King arthur games feels overpowered to the extreme.It is possible to win battles without ever firing a single arrow or engaging in hand-to-hand combat.The enemy AI in the game also has to capability to decimate your entire army with magic.

Lastly heroes in the game are capable of winning entire battles almost single handedly.As a result the rest of your army is reverted to a support role,Taking damage so your hero can close the range to engage with melee or magic attacks.

All these things mean that you will be forced to fill your armies with as many overpowered fantasy units as possible. Because you can rest assured that the Ai armies wiil be packed with them.

overall unless you find this game on sale i would say avoid it.The game constantly nudges you in the way it wants you to play rather than allowing you free reign to go where you want and attack whoever you want.
War dieses Review hilfreich? Ja Nein Lustig
34 von 44 Personen (77 %) fanden dieses Review hilfreich
Nicht empfohlen
44.5 Std. insgesamt
Verfasst: 24. September 2015
This game had the potential to be amazing. Instead, we were given an untuned and buggy catastrophy. I LOVED the first King Arthur and sunk 100+ hours into it. I had to force myself to finished this game despite the numerous fatal errors and poor graphic performance. In the end the game fails and is not worth the price.
War dieses Review hilfreich? Ja Nein Lustig