Aquaria is an award-winning action-adventure game set in a massive underwater world teeming with life and filled with ancient secrets. Join Naija, a lone underwater adventurer, as she travels from hidden caves shrouded in darkness, to beautiful, sunlit oases in search of her past.
User reviews: Very Positive (681 reviews) - 91% of the 681 user reviews for this game are positive.
Release Date: Dec 7, 2007

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Recommended By Curators

"Explore a beautiful underwater world with Naija and help her recover her lost memories. Most importantly, there is a sushi based crafting system."

About This Game

Aquaria is an award-winning action-adventure game set in a massive underwater world teeming with life and filled with ancient secrets. Join Naija, a lone underwater adventurer, as she travels from hidden caves shrouded in darkness, to beautiful, sunlit oases in search of her past. She'll uncover hidden treasures, explore uncharted waters, and do battle with massive underwater beasts to learn the truth about her family and reveal the secret of Aquaria.
  • Massive, beautiful world to explore
  • Compelling story woven through beautiful visuals, music and voice-overs
  • Innovative mouse-based control scheme and magic-based combat
  • 175 unique creatures to discover, interact and do battle with
  • Dozens of treasures to attain
  • Cooking system for creation of powerful items
  • Unlock all the Steam Achievements

System Requirements

    • OS: Windows 2000/XP/Vista
    • Processor: 1.8 Ghz
    • Memory: 256MB
    • Graphics: OpenGL Compatible Graphics Card
    • Hard Drive: 225MB
Helpful customer reviews
32 of 36 people (89%) found this review helpful
1 person found this review funny
38.4 hrs on record
Posted: April 13
A quite expansive underwater adventure, with a gameplay emphasis on exploration, and an aesthetic focus on atmospherics, which are done very, very well. You play as a lone character who seeks to uncover the truth about her past and the secrets of the world around her. Her characteristic ability is being able to sing magical songs that grant her abilities.

The game is very well-designed under the vein of letting the you, the player, figure things out on your own, and make your own discoveries. There are many features that are not outright explained, but are revealed to you if you wish to discover them, and this includes both narrative and gameplay features (e.g. decoding the Aquarian script, and riding seahorses). This arrangement fits very well with the narrative. The game also works well as a pick-up-and-play experience, with little needed in the way of previous genre or gameplay experience, which is nice (and also fits with this of gradual discovery).

The narrative, a story about gradual discovery of the past, the truth, and the meaning of one's own life, is also very nice. It's not too wordy, which is appropriate for a story like this one that's introspective. I felt the story was a little weak at the end, but the music and art made up for it. In any case, the game serves well the principle of "show, don't tell".

The soundtrack is very brilliant, beautiful, and memorable. For music theory geeks like me, it may be a little sparse on diversity of tonalities, but there's a reason for that, and that's to make the music match up to the singable tones. Fun fact: if you can recognize keys, you might also catch when Naija sings different tones. For another fun activity, pick out the leitmotifs.

The art is very detailed, and also very beautiful. Most of the areas are simply gorgeous to look at. You might even find yourself sitting on a chair or a rock and taking in the scenery and soundtrack. Character animations may be a tiny bit stiff at times, but that is a negligible issue considering the sheer beauty of the art. It unfolds like a fairy tale...

For those of you who feel that there ought to be some more combat in the game -- well, there certainly is; one of the earliest abilities you get is a combat ability, and there are certainly many enemies to fight later on, including several pretty difficult bosses. Though you may find yourself asking philosophical questions about the role of combat, as I did...

There's also an item crafting system wherein you can "cook" ingredients to get food items that can do healing or temporarily boost abilities. It's also quite extensive, and has many opportunities for discovery through experimentation if you're interested in that.

Backtracking in this game is a little tedious at times, but you later on get abilities that allow faster movement, so I suggest waiting on backtracking until you get those. Keep in mind that the map allows you to set multiple colored markers indicating features that you'd like to return to -- which is a really, really nice thing that I actually haven't yet seen another metroidvania game do.

TL;DR much to explore, much to discovery, brilliant top-notch atmospherics. Definitely recommended.
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57 of 97 people (59%) found this review helpful
1 person found this review funny
6.8 hrs on record
Posted: April 26
I don't understand why there aren't readable negative reviews of this game.

I have tried to play this game multiple times, as Metroidvania is one of my favorite genres, and I have had to force myself to play this for the time I have played it, and it always bores me to the point where I can't keep playing it.

Enemies fire homing attacks from off screen, travel is extremely tedious and slow in a large world, save points are far enough apart that saving itself is a chore, death generally results in a huge loss of just time due to travel, crafting system creates a tedious and boring farming system instead of just killing enemies to receive health, also allowing "potions" instead of just skill based gameplay.

The game even progresses in such a way that there's a proper route to follow to get things, but doesn't guide you along this route in any way, causing all the other facets to culiminate in the one of the dullest, empty wastes of time in not only the Metroidvania genre, but gaming at large.

The art is good, the game is a mess.
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8 of 11 people (73%) found this review helpful
21.4 hrs on record
Posted: June 1
Great metroidvania.

Doesn't feature platforming as you are underwater so you have to swim. Combat could be more challenging for my taste, minus some boss fights. Some puzzles are weird but you can get through most of them with ease. Story and especially exploration are the game's strongest points alongside the graphics and the soundtrack which create a very atmospheric enviroment.
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2 of 2 people (100%) found this review helpful
20.9 hrs on record
Posted: September 5
One of the greatest indie games ever made. Stunning visuals, addictive and gorgeous music, unique gameplay, a fairly original story, all wrapped up in one beautiful package!

I do not feel bad about having to buy it at full price either. DEFINITELY worth checking out.
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6 of 10 people (60%) found this review helpful
6.5 hrs on record
Posted: May 26
Aquaria - in 100 words:

Naija swims and claws her way out of this vivid, subaquatic world. Hear me roar! Hear me squeal! Hear me cry! Sometimes weak, sometimes strong, she explores the tunnels, uncovers ancient civilizations and takes us on a journey beyond the sea. The world is full of creatures, and yet she is so alone: when the time comes, who will watch over her sleep? Surely no gods, for they have fallen into the abyss, far far down in the depths below. A mother maybe? A lover? What joy will you find in those mysterious waters? Be strong. Take courage. Become Naija.

Aquaria is...

...a labyrinthine world full of secret passages, hidden caves and dozens of tunnels to get lost into.
...a journey without hints or indicators, not for the easily disorientated minds.
...slightly easier to control than Ecco, its spiritual inspiration, but rigid nonetheless. Be patient with the controls.

Aquaria is not...

...a fast-paced action game. The emphasis is on the exploration.
...very satisfying with a controller. Prefer the keyboard.
...putting you in the shoes of a 30-something white male. Naija is a female, sometimes hideous, sometimes beautiful.
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