Nuclear Throne is Vlambeers latest action roguelike-like about mutants fighting their way through a post-apocalyptic world. The radioactive waste in the world allows mutants to get ahead by mutating new limbs on the fly, the abundant availability of powerful weaponry make the quest to become ruler of the Wasteland one frought with peril.
User reviews: Overwhelmingly Positive (898 reviews)
Release Date: Oct 11, 2013

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Nuclear Throne was originally created during MOJAM 2013 as a tiny, two day prototype called 'Wasteland Kings'. We never stopped adding little things to the game, even as we moved on to other projects. We had livestreamed development during MOJAM, and decided to continue doing that while we worked on a full version of the game.”

How long will this game be in Early Access?

“The game will be in Early Access until it is done, at which point it'll launch on PC, Mac, Linux, PlayStation 3, PlayStation 4 and PlayStation Vita. Until that point, we release weekly updates (each weekend) and livestream every Tuesday and Thursday frmo 1PM CET to 5PM CET on”

How is the full version planned to differ from the Early Access version?

“Nuclear Throne will feature seven full worlds of procedural action, four main bosses, tons of secrets, more than 75 weapons, 10 mutants, dozens of powerful mutations and local multiplayer.”

What is the current state of the Early Access version?

“The game is fully stable and playable, and has new additions made to it every weekend.”

Will the game be priced differently during and after Early Access?

“If you want to wait until the game is done, it'll be available for $11,99 after development is complete. We're not doing any sales or bundles until the game is out of Early Access - we want people that really care about the game to buy and play it now. If you're curious as to how a game like this evolves or grows, now is the time to jump in.”

How are you planning on involving the Community in your development process?

“We livestream development every Tuesday and Thursday from 1PM CET to 5PM CET, are very active in our forums and upload a new build every single weekend.”
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Recommended By Curators

"Vlambeer makes fun games that I can play over and over again. Nuclear Throne is an adorably brutal shooter."

Recent updates View all (67)

October 19

Update #47 - Week of Sound - Week of October 17th

If there's any week where you'll really notice that we're back working on the sound effects, let this be the one! There are so many new weapon sound effects in the game now, we're super excited to hear what y'all think! To make our job easier and pretend we wrote a long introduction here, let's just list them all. New sound effects for: Chicken Sword, Energy Sword, Energy Screwdriver, Hyper Launcher, Rusty Revolver, Smartgun, Sawed-off Shotgun, Double Shotgun, Super Slugger, Flak Cannon, Flak Explosion, Super Flak Cannon, Super Flak Explosion, Wave Gun, Grenade Launcher, all Golden weapons, Heavy Crossbow, Super Crossbow, Flame Cannon, Blood Hammer, Blood Launcher, all Lightning Weapons and the Rogue rifle.

Other than that, there's some proper bug fixing and preparations for future updates going on. Heck yes! Have fun!

  • A million new sound effects.

  • More range for Allies, making Rebel's Throne Butt even more overpowered!

  • Patience now works as it should again.
  • Inspector slugs can no longer damage you when you're in a Portal.
  • Fixed various little audio problems.
  • Named the Double Minigun "Double Minigun" instead of "Minigun", because we're dumb.
  • Fixed a crash caused by Nukes when the player died.
  • Fire Salamanders should no longer blow up cars by touching them.

  • Updated the post-boss music.
  • New art for the light beams.
  • A cool new prop in the desert.
  • All cannons (except the laser cannon) now break walls on impact.
  • Lightning Hammer now plays a lightning sound on impact.
  • Mutation picking now sounds a bit more powerful.

This brings us to a very exciting point in Nuclear Throne! We're getting very close to implementing some of the last big systems before we can start wrapping this baby up!

18 comments Read more

October 12

Update #46 - Happy Birthday Nuclear Throne - Week of October 10th

Wait, what. We've been in Early Access for a year now? Wow! This calls for a celebration!

It's kind of absurd to think that for the past year, we've streamed about 520 hours of Nuclear Throne development and released almost 50 updates of the game. From less than a 100 Google results, Nuclear Throne now has over 300,000 Google results. There are over 40,000 YouTube videos, the majority likely by Sleepcycles, Bisnap and TenguDrop. The Nuclear Throne group has over 5,000 Members, we're listed in dozens of Steam Curator Lists and the game has performed super well for us.

We owe all of this to our amazing team, and to all of you. We can't express just how thankful we are for every single one of you that bought the game, but also those that show up in streams, that create weekly challenges, that offer feedback and criticism, that ask questions in the livestreams or make fan art, fan writing, fan music, fan games or even figurines.

So let's get to update #46! We've got Joonas back! That means there's a lot of cool new sound effects. Jukio made a beautiful minimalist tune that plays in the background after you've defeated a boss. There's also a ton of balancing, and three ridiculous new weapons. Go check the log!

We've been working hard behind the scenes on some future features too. Paul's been creating beautiful enemies and tiles for an upcoming secret area, and we've taken our first baby steps towards seeding. It isn't quite working yet, but we'll hopefully have some first test with that soon! Enjoy!

  • Some little things to celebrate one year of Early Access!
  • Sounds for the *CLASSIFIED*!
  • Three new high level weapons: The Auto Grenade Shotgun, Double Minigun and Gatling Bazooka.
  • Music for after boss fights.
  • Music for 0_1.

  • Boiling Veins now works when under 4HP, instead of 50% HP.
  • Rebel's healing is now rounded down.
  • Bloodlust has received a tiny buff.
  • Lucky Shot has received a buff.
  • Last Wish now fills Rogue's special ammo.
  • Slugger rate of fire has been reduced a tiny bit.
  • Rogue Rifle rate of fire has been reduced a bit.
  • Hyper Launcher deals less impact damage.
  • Snowtanks now take longer before they'll react to things.

  • Rogue's special, the Nuke Launcher and the Ion Cannon now work with gamepad. All still need some work for usability, but we'll go over gamepad controls at some point!
  • The LOW HP message no longer intersects with Rogue's special ammo counter..
  • Boss music no longer keeps playing after *CLASSIFIED*.
  • Rogue should no longer get stuck because portals won't spawn.
  • Boss intro's no longer stop all other sounds from playing.

  • Disabled the Sentry Gun for now, we're sorry, but it's terrible.
  • Rogue now sounds as Fish, until she gets her own SFX.
  • Horror starts with a normal revolver again. We want the Rusty Revolver to stay special.
  • Sound effects for pop weapons and fire shotguns!
  • The *CLASSIFIED* no longer fires when you're dead.
  • The screen now shakes a bit when *CLASSIFIED* walks.
  • Boss gun audio now works the same as player gunfire, muting out all other sounds a bit.
  • Rogue has an updated walk animation.
  • Added some more tips.

We're not done yet, though. We have months of work ahead, and during those months we hope for your continued support and help in spreading Nuclear Throne across the world.

Time to celebrate with some Nuclear Throne!

32 comments Read more
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“It’s a rapid-fire, deliciously crunchy randomized romp starring a cavalcade of characters from Vlambeer’s past.”
Rock, Paper, Shotgun

“A brutal game that rewards patience, situational awareness and mastery of trial and error.”

“The shootiest of shooters.”

Join us on weekly development livestreams and updates!

Nuclear Throne development is livestreamed every Tuesday and Thursday from 1PM CET to 5PM CET on Updates happen every weekend between Friday and Sunday.

About This Game

Nuclear Throne is Vlambeers latest action roguelike-like about mutants fighting their way through a post-apocalyptic world. The radioactive waste in the world allows mutants to get ahead by mutating new limbs on the fly, the abundant availability of powerful weaponry make the quest to become ruler of the Wasteland one frought with peril.

System Requirements

    • OS: Windows XP
    • Processor: 1.2Ghz+
    • Memory: 1024 MB RAM
    • Graphics: 256MB
    • Hard Drive: 200 MB available space
    • OS: Windows XP
    • Processor: 2Ghz
    • Memory: 2048 MB RAM
    • Graphics: 1GB
    • Hard Drive: 500 MB available space
Helpful customer reviews
17 of 18 people (94%) found this review helpful
8.4 hrs on record
Early Access Review
Why should you buy this game

* roguelike
* regular updates
* almost players extolled developers
* various kinds of characters and weapons
* nice music and graphics
* it's ready to release the formal version not the early access
* hard difficulty but fun
* better than Goat Simulator!
Posted: September 26
Was this review helpful? Yes No
18 of 24 people (75%) found this review helpful
159.2 hrs on record
Early Access Review
I like the part where airhorn
Posted: October 3
Was this review helpful? Yes No
9 of 9 people (100%) found this review helpful
4.1 hrs on record
Early Access Review
It's like Hotline Miami and Fallout had a baby that watched too much Mad Max.
Posted: October 4
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5 of 5 people (100%) found this review helpful
11.0 hrs on record
Early Access Review
After playing a bit more of this, I can honestly say that this game is fun. It's a run-and-gun rpg bullet hell roguelike shoot-em-up from my own backyard (because Holland is about the size of a typical backyard). There are many aspects to making a game, and all of those (or at least most) have to be met in order for a game to be truly good. This game does just that. It takes every single one of my conditions for a good game and fills them in. Twice. Actually, I have two sets of conditions for the only two types of games that can ever be truly amazing: story-driven open world and hard-core skill & reflex fest. And it must also not be Call of Duty because that game ♥♥♥♥ing sucks balls. Anyway, this game falls into the second category, and let me explain what my criteria are and how it completely shreks the hell outta them. Unlike Call of Duty.

Enemies. Any self-respecting game needs tons of varied enemies to keep things interesting and to make a natural transition to more difficult gameplay. Don't just add lvl. 44 to your opponent and give him more health and damage, make a new one! With different attack plans, weapons, health and speed. That's how you justify harder enemies, not by giving him a higer number. This game gets that, and every stage has it's own set of mortifying enemies that are designed especially to work on every nerve in your body. It's annoying to have to get to learn every opponent by dying from them first, but that's how it works. Nothing in life ever goes well on the first try. Except Call of Duty that stupid half-♥♥♥♥♥ piece of ♥♥♥♥! Ah that game is really getting on my nerves hrrrrrgghhh...

Difficulty. In order for a game to actually be satisfying it has to be hard. Have you ever felt proud after you have eaten a banana? No? Wanna know why not? Because even a monkey could do it. It's not hard, it's not special, anyone could do it. Just like beating Call of Duty. It's not rewarding to do something anyone could do, it's only rewarding when you put time and effort into it. When you have thought about that glorious moment of opening a banana every second for the past 4 months of pure struggling. When you have longed for the taste of a banana for all that time. That's when eating a banana feels good, and that's what REAL men go for. And that struggle is exactly what makes Nuclear Throne rewarding to loop. That's right, Nuclear Throne is in fact unbeatable, for it has no end.

Weapons. Preferrably of varied rarerity. A good selection of guns, of which at least a few hard to get, makes any game more enjoyable. It is necessary in games that are intended for replay, since playing the same game over and over again requires at least some aspect of variety. Hence the perks, random levels and tons of weapons. It's all there to keep you, the paying consumer, indulged in the game so that you'll tell your friends how cool it is and they would buy it too. Variety is the spice of life, they say, and I think the best example of that is having lots of guns in a run-and-gun rpg bullet hell roguelike shoot-em-up type of game.

A good game also requires some type of milestones to help players remember that they ARE making progress! In this game that is done with levels and bosses. Anytime you beat one, you will know again that you have become better, encouraging you to play some more (and tell your friends about it)!

Furthermore, under no circumstance should a good game ever be Call of Duty. Fortunately, this game is in fact NOT Call of Duty, and therefore meets this condition.

I would have a few more criteria, but I think those speak for themselves. Anyway, there you have it, a great game and the reasons why! I do encourage you to go out and buy this game, even though it is not finished yet. It is already immense fun and more than worth your while and money.
Posted: October 14
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4 of 4 people (100%) found this review helpful
59.5 hrs on record
Early Access Review
Yes, yes, yes, AH!
It's the
Dead body lootin', mutant shootin' Venus youthin',
Rootin' tootin', Luger totin' Ruger loadin',
Bullet throwin', way too long grenade holdin',
Triangle, I might mangle your weapon to rap,
Flash color coded clips and an RPG hat,
Baby baby blue ammo, turn red when it clap,
Shoot your face in the fat, give your cadaver a slap,
Where the level boss at?
I wanna click-click-clack cha-pow, click-click-click-clack that.
I see him, shoot him, skin him, wear him, mount him on the wall,
If completely armor plated, I'ma shoot it in the
maw, like a black hole, a vulture flock,
You violently challenge, your thangs don't ♥♥♥♥,
Your things get shot, your party stop,
When I roll up Teen Wolfin' on the ambulance top,
This ain't no game, ain't never been no show,
And I'll gladly gun down the oldest lady you know.

I don't need no friends, I don't need no phone,
Just a bag of severed heads and my Nuclear Throne,
I don't need no bread, I don't need no home,
Just everybody dead and my Nuclear Throne.
Posted: October 20
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3 of 3 people (100%) found this review helpful
6.4 hrs on record
Early Access Review
good game
Posted: September 26
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3 of 3 people (100%) found this review helpful
29.4 hrs on record
Early Access Review
If you have even a passing interest in top-down shooters or roguelites/roguelike-likes, play this game. Even if you don't, I would strongly urge you to consider it anyway. This is one of the most fantastically executed games I have played in my life. Yes, it is in early access, and I will possibly revise this review once the game is fully released (The game currently does not have all the planned content implemented, and there are some bugs and balance issues), but I seriously doubt that my opinion of it will change to anything other than even greater love.
On paper, everything seems pretty swell. The soundtrack is great. The presentation is absolutely incredible. Even the game's setting is very original and oddly intriguing, with a more cartoon-like, but still fairly gritty approach to the post-apocalypse aesthetic, complete with such details as an (admittedly not yet fully fleshed out) original language and hints to some fairly complex plot elements.
In practice though, the game is even better. So, so much better. Nuclear Throne was built from the ground up to be as responsive and as visceral as possible. This is done through many seemingly insignificant factors such as attack animations, sound effects, and screen shake (which can be turned down, but unless you suffer from serious motion sickness, you're doing yourself a disservice by doing so). Combined with the considerable variety of weapons and fairly expansive character roster (both of which are still being added to), this creates a gameplay experience that is absolutely greater than the sum of its parts. Playing Nuclear Throne is enjoyable in ways that descriptions and even gameplay videos can't fully portray, because everything about the game is created to be satisfying on a psychological level.
Also worth noting, the devs everything a independent development can and should ever be. Being in early access, the game is updated around once a week, and the developers are always active on the message boards, receptive to suggestions, and perfectly transparent. Buy the game.
Posted: September 28
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3 of 3 people (100%) found this review helpful
6.4 hrs on record
Early Access Review
Im playing as a samurai-wielding, gun-toting, time-controlling, scorpion-killing post apocalyptic headless badass ninja chicken with extra feet and 2 stomach

"Best chicken ever 10/10" - IGN
Posted: October 14
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4 of 5 people (80%) found this review helpful
3.4 hrs on record
Early Access Review
It's a hard-as-nails game, but very fun.
Posted: September 28
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2 of 2 people (100%) found this review helpful
132.4 hrs on record
Early Access Review
After 10 seconds of playing this, I knew it was a great game. After 20 seconds, it was my favorite game of the day. After a minute, in my top 10 games of all time. After my first session, I knew... This is my favorite game. Hands down.


Nuclear Throne gives you the fast paced action you crave when you just want to shoot stuff, and still demands that you make smart choices in character, perks and guns, that you will need if you want to cheat permadeath and make it to that glowing seat of yore.

You can play it for just a few minutes or dive in for hours, and even if you eventually get tired of your favorite go-to character, there's plenty more that will offer new strategies, styles of play, and perks, making for some crazy replayability.

Do yourself a favor and pick up this game. Its delicious gameplay will instantly hook you, and the desire to make it even close to the end will keep you coming back for more.
Posted: September 25
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1 of 1 people (100%) found this review helpful
15.8 hrs on record
Early Access Review
Pretty damn challenging game with lots of replayability rate. Different characters provide different playstyles, which makes the whole game very enjoyable even for longer sittings. I also like seeing how developers improve the game on livestreams. This gotta be my favourite Vlambeer game so far, being lots of fun and hard as heck in the same time. I also love the art style and music.
Posted: September 25
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1 of 1 people (100%) found this review helpful
19.4 hrs on record
Early Access Review






Posted: September 25
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1 of 1 people (100%) found this review helpful
13.0 hrs on record
Early Access Review
TL;DR: The Binding of Isaac + pixel graphics + guns + a bit of bullet hell = Nuclear Throne. Tons of fun and replayablility, even in the early access stage. Has more fun in such a small, cheap package than a lot of $60 titles have to offer. Buy it. ALSO IF YOU CAN'T HAVE FUN SHOOTING THINGS WITH A GATTLING BAZOOKA THEN YOU NEED TO REEVALUATE YOUR LIFE.

Now, the long version.
I haven't played for very long, so this is mostly a preliminary review. But honestly, I could see myself pouring hours into this game like I did with Binding of Isaac. It has the same sort of permadeath mechanics (rouge-like) with random drops, and everything can kill you. If you enjoyed Binding of Isaac, you will most likely love this game. And let me tell you, it's even harder than BoI. Crazy, right? But the hardness doesn't make you frustrated like, say, Super Meat Boy or Dark Souls, the difficulty actually makes you want to play more because each life you do is different from the last and is just as fun. I haven't used all the weapons and I know I haven't played with the coolest ones yet, but the 10ish that I've found thus far have been fun to use. But everything this game has to offer right now in this build (version 46 is the current version as of this review) is not half-♥♥♥♥♥ like most other early access titles. The developers don't waste any of their time (and therefore, your time) rushing things out just to get an update to people.

My personal recommendation: $13 IS A STEAL FOR THIS GAME. You'll get WAY more than $13 out of this title if you like rouge-like games. Even if you don't like rouge-like games (or don't know what they are), I'd still pick this one up. It's just a blast.
I can't give this a score out of 10 because it's not finished, but as it stands right now, I'm thinking about a 9 out of 10.
Posted: October 16
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1 of 1 people (100%) found this review helpful
33.2 hrs on record
Early Access Review
A great rougelike indie game that deserves more attention. Stunning art style. Definitely recommend you pick it up if you're a fan of the genre... but be warned, it can feel unfair at times. Even if you've been having a great run, three hits might kill you in an instant. That's only a small criticism, though.

Posted: October 17
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1 of 1 people (100%) found this review helpful
50.3 hrs on record
Early Access Review
Think back to the old days of the insert coin and play
now remove the insert coin
add many iconic characters
add a ever growing rack of guns
add very balanced randomly generated gameplay

and add in the fact we get updates like every week
And you got your self this wonderfull fast Action bullet hell game Nuclear Throne
Posted: October 15
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1 of 1 people (100%) found this review helpful
52.6 hrs on record
Early Access Review
Hands down the best early access/ indie game I've ever played. As my first experience with a rogue-like, it's done more than live up to my expectations of the genre, but put hope into my heart for oustanding developers such as Vlambeer. I've had hours of fun with this game consistantly and I've never been disapointed since every time I play it's a new experience, while still containing keeping key elements that made me fall in love with this game from the start. With the addition of weekly updates, this game always keeps my attention. 11/10
Posted: October 12
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1 of 1 people (100%) found this review helpful
7.9 hrs on record
Early Access Review
You will instantly lose a good hour of your time when you boot this up. I imagine the devs'll gamify a lot of the pieces soon too. There is something oddly therapeutic about shooting at maggot nests and how the weapons just crunch against enemies in this game, and the mutations, oh the mutations - awesome nod to Crimsonland!

This is one of the games, like Terraria, which I would have gladly paid more than what I did (I did not buy this on sale, mind you) for. :)
Posted: October 10
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1 of 1 people (100%) found this review helpful
6.1 hrs on record
Early Access Review
Amazing game it's a goof thing the made it early access because this game is too amazing to make people have to wait for it to realeas if you like roguo like games then i say get this game because i didt know at first if i wanted to get this or not but i'm happy i did.
Posted: October 11
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1 of 1 people (100%) found this review helpful
1.9 hrs on record
Early Access Review
I don't know about you but I miss the days of simple games. Don't get me wrong I love all sorts of games including complex ones but sometimes you just wanna veg. Nuclear Throne, pick up a gun and shoot stuff, LOTS of stuff. Hear the crunch of every hit, the pounding soundtrack, and the cries of anguish from your enemies. A modern classic :)
Posted: October 13
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1 of 1 people (100%) found this review helpful
3.6 hrs on record
Early Access Review
This is the best shoot em' up game i ever played
Posted: October 13
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