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Nuclear Throne is Vlambeers latest action roguelike-like about mutants fighting their way through a post-apocalyptic world. The radioactive waste in the world allows mutants to get ahead by mutating new limbs on the fly, the abundant availability of powerful weaponry make the quest to become ruler of the Wasteland one frought with peril.
Release Date: Oct 11, 2013
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Nuclear Throne was originally created during MOJAM 2013 as a tiny, two day prototype called 'Wasteland Kings'. We never stopped adding little things to the game, even as we moved on to other projects. We had livestreamed development during MOJAM, and decided to continue doing that while we worked on a full version of the game.”

How long will this game be in Early Access?

“The game will be in Early Access until it is done, at which point it'll launch on PC, Mac, Linux, PlayStation 3, PlayStation 4 and PlayStation Vita. Until that point, we release weekly updates (each weekend) and livestream every Tuesday and Thursday frmo 1PM CET to 5PM CET on http://twitch.tv/Vlambeer.”

How is the full version planned to differ from the Early Access version?

“Nuclear Throne will feature seven full worlds of procedural action, four main bosses, tons of secrets, more than 75 weapons, 10 mutants, dozens of powerful mutations and local multiplayer.”

What is the current state of the Early Access version?

“The game is fully stable and playable, and has new additions made to it every weekend.”

Will the game be priced differently during and after Early Access?

“If you want to wait until the game is done, it'll be available for $11,99 after development is complete. We're not doing any sales or bundles until the game is out of Early Access - we want people that really care about the game to buy and play it now. If you're curious as to how a game like this evolves or grows, now is the time to jump in.”

How are you planning on involving the Community in your development process?

“We livestream development every Tuesday and Thursday from 1PM CET to 5PM CET, are very active in our forums and upload a new build every single weekend.”
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Recent updates View all (55)

Hotfix for Nuclear Throne #34

July 6th, 2014

Hotfix for Nuclear Throne #34 just went live, returning the Throne to level 7-3, fixing Big Dog a bit more & some Scrapyard balancing. It should also fix various graphical glitches.

Thanks for your patience!

14 comments Read more

Update #34 - The Horror! The Horror! - Week of July 4th

July 5th, 2014

Welcome back to our weekly Nuclear Throne updates! After last weeks literally huge addition, we're able to be way more open with our development again! No more secrets!

We decided it was about time for a new character, so we'd like to introduce to you what most of you have already seen on the livestreams: Horror! A deadly mutant made out of pure energy, able to shoot a massive beam at the cost of radiation! There are a lot of interesting gameplay possibilities opening up with this one, and we're excited to see all sorts of new strategies.

With the help of the people behind Game Maker we hopefully fixed the infamous Mac special ability bug. Other than that, there's a new gun, lots of energy weapon balancing, a cool new crown, and we've reworked the Big Dog level a bit, hopefully resulting in better spawns. It might make the fight a bit too easy for high-level players at the moment, but we can always fix that later. We're interested in seeing what the increased access to world 4 and beyond will teach us about the balance of the game.

  • Horror - a pure energy being that can turn radiation into a deadly beam.
  • Big Dog spawn modified to be more fair.
  • The Crown of Choice. Allows you to take only one weapon through each portal, but always spawns you right next to a free chest or radiation canister.
  • The Pop Rifle.

  • Energy ammo amounts are slightly lower.
  • Energy Sword rate of fire has been decreased a tiny bit.
  • Energy Screwdriver has a higher rate of fire.
  • Energy Hammer uses less ammo.
  • Laser Cannon uses less ammo.
  • Less IDPD spawn after having visited a Crown Vault.
  • Bolt Marrow is way more effective with the Disc Gun now.

  • The terrible Mac special ability bug should have been fixed!
  • Long Arms now works with the Energy Sword and Hammer.
  • Removed the Generators in 7_3 for now, fixing an exploit that allowed you to skip the Throne.
  • Allies no longer shoot at the wall when there are no enemies around.
  • Fixed the Sledgehammer HUD icon.

  • Added Big Radiation Canisters.
  • Removed the option to pick a random crown, for now.
  • Carpet now makes your footsteps sound nice and soft!
  • Fixed some tips.

    Known bugs
  • There's a minor bug with Horror thatwe're aware of, where gamepad users won't be able to pick the second mutation offered through Crown of Destiny.

From the community
It made us really happy to see that Horror has a Wiki page, even though it is only becoming available now.

In terms of fanart this week was great! Lehmann made an amazing rendition of Eyes, and Dr. Grijando made a fun Fish doodle and Kakujo made an animated comic about Y.V..

Kevinmakes made a Perler beads Fish to watch over his gameplay. Stop the Insanity had an unlucky moment during a run earlier this week. Gullofdoom is back playing Nuclear Throne and made it to the Throne, too. Sleepcycles couldn't stop looping even though he wanted to.

Forum user Solid hosted the Elminister challenge which was won by meow, with an impressive effort by Kurt. There's a new challenge waiting for this week.

Next week
Wow, we did so much work this week. Next week will likely be a slightly smaller update, as we want to spend a lot of time watching the impact of this weeks update. Expect some further balancing and the like.

Have fun figuring out how to unlock Horror.

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“It’s a rapid-fire, deliciously crunchy randomized romp starring a cavalcade of characters from Vlambeer’s past.”
Rock, Paper, Shotgun

“A brutal game that rewards patience, situational awareness and mastery of trial and error.”

“The shootiest of shooters.”

Join us on weekly development livestreams and updates!

Nuclear Throne development is livestreamed every Tuesday and Thursday from 1PM CET to 5PM CET on http://twitch.tv/Vlambeer. Updates happen every weekend between Friday and Sunday.

About the Game

Nuclear Throne is Vlambeers latest action roguelike-like about mutants fighting their way through a post-apocalyptic world. The radioactive waste in the world allows mutants to get ahead by mutating new limbs on the fly, the abundant availability of powerful weaponry make the quest to become ruler of the Wasteland one frought with peril.

PC System Requirements

    • OS: Windows XP
    • Processor: 1.2Ghz+
    • Memory: 1024 MB RAM
    • Graphics: 256MB
    • Hard Drive: 200 MB available space
    • OS: Windows XP
    • Processor: 2Ghz
    • Memory: 2048 MB RAM
    • Graphics: 1GB
    • Hard Drive: 500 MB available space
Helpful customer reviews
59 of 63 people (94%) found this review helpful
90 products in account
12 reviews
166.7 hrs on record
Early Access Review
Ah, Early Access at it's finest. Vlambeer has really outdone themselves with this one. First of all, look at my hours. Do you think I'm gonna recommend this game or not? HELL YEAH I'M GONNA RECOMMEND IT, AND HERE'S WHY!

Nuclear Throne is a tough as nails roguelike-alike top down shooter with fast paced action and simple RPG elements with randomly generated levels. All of the different characters have unique abilities and playstyles, making them more than reskins, These unique abilities allow you to experiment different play styles with different weapons and mutations (perks). The punchy and crunchy sound effects make this game even better!
Here are the characters so far:

• Fish, a Creature from the Black Lagoon look-alike who can dodge roll and obtain more ammo. Last day before retirement.
• Crystal, a literal crystal with more HP and an ability to shield herself in a crystal shield. Family.
• Eyes, a walking ball of eyes who can pull enemies towards him and deflect enemy projectiles. All these thoughts.
• Melting, a sad melting man who only has 2 HP - but can blow up corpses, which can lead to some hilarious hijinks. Everything hurts.
• Plant, a bellsprout with lips who can run around with ease and plant vines to trap enemies and use it as a sense of direction. Kill kill kill.
• Yung Venuz (my fav), a hip-hop Venusian triangular guy who can shoot two bullets at the same time at half the firerate, and has a faster reload time. He's also a g. #verifyvenuz
• Steroids, a beefy meathead who starts packed with ammo and can dual-wield weapons. Time to flex.
• Robot, a cute machine who can find better weapons and eat weapons for ammo or HP. Kill all humans.
• Chicken, a rambo samurai thing who can enter a focus mode. She can also lose her head when she reaches 0 HP and grow her head back when she gets more health. Focus.
• Rebel, a female bandit who can summon ally bandits and shoot projectiles in a circle upon taking damage. A new generation.
• Horror, a sentient blob of rads who can pick from 5 mutations instead of the standard 4. He can also use his rads to create a powerful beam - but you'll lose your rads if you actually hit an enemy, which can mean you'll level up slower. The horror.

Everything about NT is interesting - the character designs, the enemy designs, the level designs, the music, sound effects, and even the lore that's up for interpretation. Another cool thing is that the devs stream development on Tuesdays and Thursdays, and they're cool dudes! I'm too shy to talk to them directly, but they're awesome and crazy people you NEED to pay attention to.
This game is just insane, and I love how you can be a Plant or a triangle with a gun. That's just... amazing...
I've been in love with this game ever since the MOJAM prototype "Wasteland Kings," so please Vlambeer... turn this into something AMAZING!
Even if it's not done, I'm pretty sure this will be my Indie Game of the Year.

I'll have to thank:
Jan Willem Nijman, Rami Ismail, Paul Veer, Jukio Kallio, Joonas Turner, and Justin Chan. (and Doseone for the YV voice)
Now, if you'll excuse me, I'm gonna play me some Nuclear Throne. #teamvenuz #poppop
Posted: February 6th, 2014
Was this review helpful? Yes No
17 of 23 people (74%) found this review helpful
132 products in account
6 reviews
8.5 hrs on record
Early Access Review
If the Binding of Isaac and Borderlands had a child, its name would be Nuclear Throne.

Featuring thousand ways to die, this game is rouge-like to the core.

You choose one of several alien creatures, pick up your trusty gun and start to kick ♥♥♥.

The Weapons range from the basic Revolver over Grenade Launchers and Poison Crossbows to Plasma Rifles!

So, what are you waiting for? The game is worth its price (i got it for 3.5 Keys at r/SteamGameSwap)
Posted: February 19th, 2014
Was this review helpful? Yes No
44 of 74 people (59%) found this review helpful
247 products in account
2 reviews
28.7 hrs on record
Early Access Review
Posted: February 2nd, 2014
Was this review helpful? Yes No
11 of 15 people (73%) found this review helpful
542 products in account
413 reviews
7.2 hrs on record
Early Access Review
What kind of desolate hellhole would enable this kind of activity?

Posted: January 16th, 2014
Was this review helpful? Yes No
12 of 17 people (71%) found this review helpful
1 products in account
1 review
79.7 hrs on record
Early Access Review
Kill bandits, get rads, mutate!
Posted: June 14th, 2014
Was this review helpful? Yes No


PAX East 2013, PAX Prime 2013, Eurogamer Expo 2013, PAX East 2014, E3 2014
INDIGO Showcase Gamescom 2013
Fantastic Arcade Nominee 2013