Prepare for the dark world of The Chaos Engine, a steampunk Victorian age in which one or two players must fight the hostile creations of the Chaos Engine across four dynamic landscapes and take part in the ultimate battle. Choose from six hard-nailed mercenaries each with their own unique weapons and skills.
User reviews: Mixed (132 reviews)
Release Date: Aug 29, 2013
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Recommended By Curators

"It's a steampunk Gauntlet 'em up Amiga game from 1993 with added online co-op and optional bloom. A good one though with great old-school pixel work."
Read the full review here.

About This Game

Prepare for the dark world of The Chaos Engine, a steampunk Victorian age in which one or two players must fight the hostile creations of the Chaos Engine across four dynamic landscapes and take part in the ultimate battle.

Choose from six hard-nailed mercenaries each with their own unique weapons and skills.

Those who have the strength and skill to overturn the Chaos Engine will be remembered.

(The Chaos Engine was originally known as Soldiers of Fortune in North America)

Game Features

  • Battle through four unique worlds in single player or online and local co-op modes.
  • Play in ‘Enhanced mode’ or ‘Classic mode’ with its original graphics and controls for the true Amiga experience.
  • Gamepad support with optional 16-directional movement.
  • Steam achievements to test the mettle of both new players and old fans.
  • Relive the classic 90’s Richard Joseph soundtrack.

System Requirements

    • OS: Windows XP SP3, Windows Vista/7/8
    • Processor: Pentium 4 or AMD Athlon 64 (minimum 2.5 GHz)
    • Memory: 1 GB RAM
    • Graphics: GeForce 6200 or ATI Radeon X300
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
    • Sound Card: DirectX 9.0c compatible, 16-bit
    • OS: Windows XP SP3, Windows Vista/7/8
    • Processor: Quad Core CPU
    • Memory: 2 GB RAM
    • Graphics: GeForce 9600 or ATI Radeon HD 3650
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
    • Sound Card: DirectX 9.0c compatible, 16-bit
    • OS: OS X 10.7 or later
    • Processor: Intel Core 2 Duo 2 GHz
    • Memory: 1 GB RAM
    • Graphics: GeForce 6200 or ATI Radeon X300
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
    • OS: Ubuntu 12.04
    • Processor: Pentium 4 or AMD Athlon 64 (minimum 2.5 GHz)
    • Memory: 1 GB RAM
    • Graphics: GeForce 6200 or ATI Radeon X300
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
Helpful customer reviews
2 of 2 people (100%) found this review helpful
1.6 hrs on record
Loved the original but this remake is a joke and not even a funny one. Sadly whatever idiots got the rights to remake this decided the old philosophy of "Make it as quick as possible, poop it out and make some cash" - it's why it's occasionally on sale for around $3 (which I highly reccomend waiting for if you're reading this and undecided about buying) as they've done a horrible job remaking this.

First off, co-op doesn't work, or if it does with the few friends I have that own it it doesn't work and has never for them either, so if you're thinking about buying this for the "Co-op" fun it might have, unless you're going to play splitscreen or local coop you're likely not going to get to play with your friend.

Another slight issue I've found is that while on the controller movement can seem occasionally lagged, or even random; sure this may be because I'm using a 360 controller which has 8 different axis (compaired to the Sega Megadrive controller I used when originally playing this game back in the 90's - which only had 4) but that asde there still feels like the occasional bit of "random" or "undesired" movement is there, which in this game can be fatal.

All round it just feel like (as I've mentioned ^) that they jut threw it together, I'm no game developer so I've no idea how hard or difficult it may be to port a game from 1993 to todays computers but I'm sure someone out there could of done a much better job. Quite dissapointing as they've crapped all over a childhood favorite of mine.

Also the passwords are gone. Want to try and forgive them for messing up? Tough - apparently that wasn't something they thought important either.

-- I'd like to point out the passwords aren't "gone" they're just not the original ones, I've no idea what they are although maybe I could Google them, but at this point I just don't care.
Posted: October 16
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1 of 1 people (100%) found this review helpful
4.3 hrs on record
Nostalgia sets in when I play this old gem.. It was so ahead of it's time back then, and you can even tell now aswell. It's got rock solid mechanics, amazing pixel art, music you will always remember and a progress system with quite a lot of depth to it for it's age. It's best played on a controller though, as it's very fast paced and unforgiving. Lots of powerups and extra lifes, so no excuse not to hit that continiue button.
It is dated, naturally.. But in a good way. Just wish someone would take over the reins and make a solid sequel, it's about bloody time! The nostalgia runs dry eventually when you play it a while. Good game to knock off a few hours here and there. 8/10
Posted: October 18
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1 of 1 people (100%) found this review helpful
43.1 hrs on record
I always was a huge fan of The Chaos Engine back in the Commodore Amiga 500 days. I thought the Music was fantastic, very steampunk and in some parts intimidating, the gameplay was enjoyable and simple to understand, the characters were clever and well designed and the worlds were also very well designed. The story is easy to understand and plays well through the campaign. This re-release is about as good as it gets as far as The Chaos Engine is concerned, they have correctly identified the positives in the game, such as the Music, and amplified them to be better on newer systems, the controls are smooth and simple, as was the case back on the old Amiga, the achievements are entertaining and though there may be a small glitch when it comes to fully upgrading your character, I would strongly recommend this game to anybody out there who a) Wants a challenge, this game is tough as nails. b) Enjoys the typical run and gun style game. and c) Want a nostalgia trip.

I have played the Co-op mode through Steam and it is alright, does take a while to adjust to the slight delays but soon it wears off and plays very well. Those of you who remember this game will know that the co-op mode was always difficult to follow and takes alot of practice, I regularly play the game with my borther over Steam and we do enjoy the challenge.


Steven Owen
Posted: October 21
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0 of 1 people (0%) found this review helpful
2.3 hrs on record
I was hesitant to buy this because I didn't want to be disappointed in a bad port. So I got it on sale and it's actually great! It has the opion of playing in fullscreen/widescreen, smooth or sharp pixel graphics (but the smooth option looks bad and seems to slow down the gameplay), with a Bloom affect.

This is just how I remember it from when I played this as a kid - though I can get a bit further than I did when I was younger. And what makes this shoot'em up even more fun is the ability to level up your character, as well as your computer partner's character. And each character has their own characteristics which affects gameplay.

It's hard and there are lots of secrets to uncover. The soundtrack is also pretty cool. It's well worth the full price. With lots levelling up to do and secrets to find, this classic shooter will keep you coming back for more fast-paced blaster mayhem.
Posted: October 14
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0 of 1 people (0%) found this review helpful
0.3 hrs on record
No / broken controller support. Alt / enter option screen doesn't do anything, I have an NVIDIA Shield xinput controller and this just doesn't work,
Posted: October 7
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0 of 2 people (0%) found this review helpful
0.2 hrs on record
Please don't make me play this any more. This game has God awful sounds and music, terrible looks (no not because of the pixels) the first 2 levels maybe even more (I don't want to play more to find out) look exactly the same except different placement of stuff, the levels are literally trees copy and pasted on a brown board to make the levels, with some keys you find on the ground that automatically delete 2 trees so you can go some place. DO NOT BUY UNLESS ON SALE (The cards are really expensive)
Posted: October 9
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0 of 2 people (0%) found this review helpful
3.1 hrs on record
not recommended - complete waste of time
Posted: October 14
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0.9 hrs on record
An Amiga classic 2 player Co-op game.

Simple top down 8-direction shooter. Local or online Co-op possibilities best enjoyed with a friend. It has controller support and re-bindings to make the game easier.

Speaking of difficulty. This game is cruel... Almost everything kills you in a few hits. Even natural swamp life like frogs that kamikaze at you from outside the screen completely at suprise. Money is the key for success in this game.

The game is quite detailed for about 10-15 year old game. It has a money system. Money is dropped by variety of enemies. After each stage you are able to buy upgrades for your character, not weapons though. In many stages there are hidden stashes of money to get you more money to buy stuff.

Though may be difficult but hell of a fun with a friend that makes it easier or worse. Your case.
Posted: September 25
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0.7 hrs on record
The Chaos Engine: Remastered

This is a worthy remastering of the Amiga/SNES/Genesis classic from the early-mid 90's

If you're looking for the definitive version of the Chaos Engine (Soldiers of Fortune in the US), then this is that version. Of the three classic versions, the Amiga CD32 version had the best graphics and sound while the consoles had much snappier loading times. With the Steam version, you not only get the Amiga version of the graphics (more advanced color palette and animation detail) and sound, you also get the incredibly fast loading times.

Also, the Steam version comes with achievements, cards, matchmaking and some image enhancement options. I highly recommend playing this game at the original, intended resolution. Scaling it up to "HD" will only blow up the pixels to a size that is nearly unbearable to look at. However, if kept at the original size, one can really appreciate the exquisite pixel art of the Bitmap Brothers. Smoothing can enhance the visuals even more, but, again, it is best left at the original resolution. As for the added bloom effects, they are successful at enhancing the already impressive original explosion animations and other elements of the game world. I would put this game on a list of examples of games that use bloom to great effect without overdoing it.

My review is really focused on whether or not this is a good port. If you're unfamiliar with the Chaos Engine, I recommend checking out some of the other reviews here to find out if its your kind of game.

Posted: October 7
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1.7 hrs on record
Super addicting, and super challenging.
Add a fantastic soundtrack, and you've got yerself a classic. 10/10
Posted: October 9
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3.0 hrs on record
Back in the good old amiga days :)
Posted: October 2
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2.2 hrs on record
A fun Amiga classic top down shooter in the vain of Gauntlet set in a Steampunk setting. It has got an oldschool difficulty but it will save your game between levels and you have passwords. The online coop could be more stable, I hope they will work on it. Otherwise a good port. I hope we will see more Amiga games here.
Posted: October 8
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6.8 hrs on record
Still awesome 20 or so years after release.
Posted: October 11
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2.2 hrs on record
Plays just like the old days on the A500+ with the added bonus of cooperative play online. Superb steampunk graphics, awesome techno soundtrack. While the controls and gameplay are simple, this game becomes progressively more difficult and unforgiving.
Posted: October 13
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67 of 80 people (84%) found this review helpful
9.0 hrs on record
This is more a rant that a review so bear with me...

Chaos Engine year 1993. Reactions "This game is too hard whine whine whine"

Chaos Engine year 2013. Reactions "This game is too hard whine i want this whine i want that what a shame i have been a fan my whole life whine".

I have not yet read any good points why this truly original HD remake game would suck. this game is rock solid in design. I can't even name another game that would be like it and have the same level of thought used to design it. And dont even start on the graphics. they are bitmap brothers style graphics. Their trade mark. Whoever wants to mess with that needs to jump into an icy lake.

Remake adds some functionality but doesn't try to add too much to the mix so it's just 'a HD remake'. Skip the HD jokes. it's 1920x1080 resolution so it's enough to qualify for the 'HD' title in my books. You can even add filters to make it look different - something that can be usefull when played on large TV screens. I personally don't need the extra gimmicks but i don't condemn the game for including them.

Since i dont have a amiga lying around nor will i download pirated images of this game then bying this game is the only way to go. No, i will also not get an amiga just to 'compare the original to the HD remake'. I have fond memories of the original and thats the way i want to keep it. Nitpicking about details that just doesnt matter and then degrading this game furiously is plain stupid.

No advances in game mechanics in 20 years? Really? New players dont need that and veterans will play it with nostalgia anyway. Formula was perfect then and it's perfect for new players too. Don't spoil it for them. Too many classics have been spoiled by trying to make them 'better'.

Remakes are always a bit risky for the buyer. some are money grabs. others are cultural events where good games of the past are resurrected and passed on to the next generation. This game (along with another Bitmap Brothers game on steam) is not counted in the money grab games section.
Posted: June 24
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22 of 25 people (88%) found this review helpful
3.3 hrs on record
I for one am happy that Steam brought this game back from the 90s. Not only that, but they upgraded it with achievements! For those that don't know, Chaos Engine is a difficult cooperative top down 8 way shooter known as Soldiers of Fortune on the Super Nintendo. You select from six mercenaries each with their own weapons, special talents and stats. The stats can even be upgraded every 2 levels by spending currency that you find on the ground and from killing enemies.

Speaking of killing enemies, don't think this is some cake walk. Every enemy is deadly and can kill you. Your mercenaries body is just as chunky as the enemies, so if they can't dodge your bullets, you can't dodge theirs without some quick reflexes. That alone is a warning, if that's not you, turn around and find another game.

The controls feel stiff, using the special abilities feels odd, you need to hold one button to prime it and press another when it is ready. Sadly this takes a while, to top that off you can often use two when you only mean to use one. The shooting forces your character to a stand still. This is not a dual stick shooter like Smash TV, you need to face the enemies before you shoot at them. On top of that collision detection seems off in terms of things hitting you when they shouldn't. Even with all of these issues, somehow it all works, its fun and entertaining. Map design is good, each level is almost a maze of staircases and walls that open up to reveal other paths. You'll never get lost and everything seems bite sized in the maze. Finding gold keys will open walls, silver keys will move objects. The object of the game really seems to destroy nodes / towers in each level to open up the exit door.

Chaos Engine is a quick game, each world has 4 levels and they feel like a healthy size, just because you can't just run through it, you need to take it slow. The game has limited lives, and you'll find lives along the way, but you can also buy lives and health every 2 levels as well. When you die, you restart at the last checkpoint, but lose all of your lives, you'll need to restart from the last save at the beginning of each level. The gun upgrades are nice and offer more bullets for a wider gun.

This game is also a forced cooperative game, meaning, even if you're one player alone, the game will stick you with an AI partner. The AI seems competent enough, but you'll still be doing the majority of the work and pushing forward. You can still use 2 player cooperative on the same computer and also 2 player cooperative over Steam, but honestly, I can't find anyone whenever I try to host game or join a game. You can invite friends, but alas no friends have this game. You can make use of your partner's special abilities as long as they're alive. Its a nice feature.

I was lucky enough to pick up this gem of a game in a bundle, and Steam has had it on sale for $2. While I can recommend the game at a full $10, its best that you wait.
Posted: July 30
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16 of 17 people (94%) found this review helpful
3.1 hrs on record
I got this on a great discount, from Humble bundle store.
I was still taking a risk.
But I will never regret buying that.
Back when I had my Amiga 500 as my main computer, this game was one of my favorite ones.
Also the game was a great challenge.

Amiga version had the best music - sound fx and voice.
The game is NOT Steam punk. This is bullcrap.
People must not use terms just because they are trendy and catchy.
It is cyber punk though, as it meant to be back then.
A great cyber punk game with post apocalyptic atmosphere.

It is a shoot em up platformer game that has the camera above the player sprites.
The limited view the players have, will challenge them not only NOT to be hasty,
but also to be extra careful. Two player game needs great collaboration by both players.
This is not a vanilla shoot em up platformer, no.

The game has secrets, it has many ways to do things and many paths to pass.
Different paths, different choices, have different rewards.
An extra life, a power up, everyrthing counts when it comes to Chaos Engine.
So it has great replayability.

The game has 4 Worlds. Each world has 4 levels.

The final boss was great and the whole game was also incredible.

Graphics were well made.

Let's go to music now.
That was the strongest advantage of this game in Amiga version.
The music was just eight OUTSTANDING pieces of art.
Remember Techno and Industrial, genres? Add some dark ambience and you got what the soundtrack was.

In Commodore Amiga 500, the music was outstanding and I believe it was the best version.

So what did these guys did with the remaster?

The Chaos engine was released also for
Atari ST,
Sega Mega Drive,
Super NES...
and more...


So they did the right thing!!!

The Chaos engine has Amiga version sound, some minor bugs exist but don't ruin the whole experience,
there are some welcome changes on coloring and voice sound fx that are really welcome as the game is more polished now.

It is still as challenging as it was.
I remember myself looking at the screen after beating it the ending and feeling that awesome satisfaction that the good old school games were giving you.
Posted: July 19
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9 of 10 people (90%) found this review helpful
3.3 hrs on record
The Chaos Engine brings overhead steampunk action to the modern PC. It's not exactly a remake, as the graphics haven't been redrawn and the presentation is pretty much exactly what it was twenty years ago. There are a few tweaks to the checkpointing system and control set-up, but, for better or worse, this is exactly the same game the critics raved about back in the early 1990s.While I found the experience too punishing, I'm sure there are longtime fans who have memorized every maze and can breeze through the entire game in a couple hours. Those gamers who grew up with The Chaos Engine will likely enjoy this more than I did. The developers haven't touched the graphics, which is something I appreciate. The music is also taken directly from the original Amiga CD release. For many European gamers, this will no doubt bring back a lot of fond memories.I wish I could share the love for this twenty year old game, but alas I couldn't get over the cheap deaths and unfair difficulty. It's filled with bits and pieces that I love and respect, but they never quite come together like they should. This enhanced version of The Chaos Engine could use a few more enhancements.With so many great ideas in The Chaos Engine, it pains me to admit that I didn't have much fun. I love the world it creates, the diverse enemies and the science fiction story, but can't get past the punishing difficulty and cheap hits.
Posted: July 28
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6 of 7 people (86%) found this review helpful
2.5 hrs on record
Chaos Engine

I would not really call this a remake or an update of the original game. It's more a re-hash than a re-master. It's basically a straight port of the Amiga CD32 version, but with added 16 way directional firing and a poorly implemented online multiplayer. It's showing it's age a bit now, but it's still a hardcore shooter at it's heart.

Get it when it hits the sales.
Posted: June 28
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3 of 3 people (100%) found this review helpful
6.7 hrs on record
I'm not sure if I am missing a large issue with this re-issue of this classic game, but the low metascore and bad reviews are something I just can not relate to or agree with at all. The Chaos Engine is a fantastic game that has a rock solid design, it is also one of the first games I ever played on the Amiga and was thrilled to see a remastered version released on Steam. Playing this again for the first time in about 18 years was the ultimate nostalgia trip. This game was way ahead of it's time, as was it's music.

Even though the game is still hard as hell, that isn't an issue to me, it just makes me even more determined to try and beat it again. With the addition of online play, leaderboards and achievements, the Steam version of this game gives you more of a reason to keep coming back to have a go at it.

There are some small issues with this port however, none of which are truly game-breaking but can be annoying. The main issue is the co-op play. 9 times out of 10 the game play is extremely choppy and make it very difficult to play properly, I believe a patch was promised for this and I really hope it comes along soon.
Another thing that bothers me are some sound bugs that weren't present im the Amiga version. The sound of the the computer player teleporting to your location is elongated and high-pitched, it goes right through you now, especially after hearing it so frequently. The theme after completing a level is also bugged and doesn't play properly, instead it just cuts straight to the menu music, not a big deal at all but it's just something I noticed. It could just be my memory, but I'm sure that the monsters use the wrong death and pain sounds too, I don't ever recall the monsters using the same sounds as the player characters.

All in all, this is a good port of a great game and I definitely recommend it to old and new fans alike. There are some small issues but it doesn't make it any less of a great game. If nothing else in this game does anything for you, play it just for the soundtrack.
Posted: September 24
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