The team that created the original Incredible Machine® is bringing all of the Rube Goldberg craziness to the modern age. Solve puzzles involving ridiculous chain reactions full of hamster motors, trampolines, alligators, cats, and so much more.
用户评测: 特别好评 (616 篇评测)
发行日期: 2014年7月7日

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由鉴赏家推荐

"Buttons and levers and motors, oh my! The spiritual successor to The Incredible Machine, this game revives the Rube Goldberg machine for a new age. "

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7月9日

Contraption Maker "State of the Union"

Hey everyone, long time no update. We've been pretty busy over here at Spotkin. Here is a quick overview of everything that we've been doing:

Farewell to Keith
After many years of game development, our friend and programmer Keith Johnston has made the tough decision to move on from Spotkin and enter a new stage of his career outside of the games industry. We are so thankful for all of the great years we got to spend with Keith at Spotkin, and we wish him the best of luck with everything in the future.

To replace Keith, we are teaming up with long time friend and original GarageGames associate Justin Mette. Justin and his team are very excited to be working with us again, and they are pumped to make Contraption Maker the best game that they can. As with any transition, there has been a bit of downtime as they are getting up to speed on all of our systems.

Contraption Maker Mobile
We took some time to start work on and evaluate the mobile version of Contraption Maker. We obviously all have phones and tablets, and we are all so excited to get the game into the hands and pockets of everyone in the world. The mobile version is technically up and running, but after taking a deeper look at it, we are going to be back-burnering this project for a while.

In addition to a complete overhaul of the UI to make the game more touch friendly, there is going to need to be a lot of time and resources put into deeper issues like memory, game size, etc. Becuase of this, and because of the crazy nature of the current mobile market, the mobile release is going to be pushed much farther back.

We are happy to have it running how it is, and we all really want to be able to release it, but there are just so many more importanat things (like desktop Contraption Maker) that we need to focus our resources on right now.



Contraptioneers & Schools
Deborah has been doing some some amazing work with Contraption Maker and schools. Contraption Maker is now available in over 300 schools! The Incredible Machine was a very popular game in schools back in the 90's, and it's so great to see Contraption Maker gaining so much traction all these years later.


A map of everywhere Contraption Maker is being used in education

Here are some recent highlights from our blog about Contraption Maker education:

We have started what we are calling the "Contraptioneer" program. Contraptioneers are rockstar teachers that love our game and our mission. They are helping us spread the word about the game, developing lesson plans and curriculum, and giving us feedback on how to improve the game for use in schools. There are currently 8 contraptioneers, and the list is growing quickly! Check out THIS LINK to see our list of contraptioneers.

We are also working on a project with the Hewlett Foundation, but there isn't much we can publicly talk about yet. You can expect to hear more on this soon :-)

Contraption Maker Updates
You may notice each time you launch Contraption Maker, our splash screen mentions our awesome "Winter Update". Last time I checked, it's July now which means it isn't exactly winter anymore. Updates haven't stopped, they have just taken lower priority as we have worked on everything else. We have a new "walls & structure" update that we are pretty excited about coming out fairly soon.



In addition to the upcoming update, we are going to start releasing much more regular free updates. Although we love the game, there are so many things we can continue to do to make it the best game that it can be. In an announcement next week, I will be outlining our entire future roadmap and plan. Just know that you can expect things such as new parts, puzzles, interface improvments, game modes, achievements, and more!

New Project
On top of all this, there may be something else in the works...I'm not sure though. I have no idea where this concept art came from...


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4月23日

Build-Off #4 Results



The judging period has ended and the results are in. Time to announce the winners for the Contraption Maker Build-Off #4! This was yet another amazing group of entries. You guys just keep making it harder for us to narrow down the top 3 entries.

We had a record number of submissions for this Build-Off, hopefully that number just keeps going up! We love seeing what sort of creative things you all can think of. The longer 2 week submission period felt a lot better to us than the old 1 week period, so it looks like we will keep it 2 weeks for future Build-Offs.

Alright, enough talking, here are the winners!

3rd Place: Waldo and Tinker Battle of the Bands!, by Wisakedjak
http://youtu.be/rHjYMjFR8xY

This is a clever and funny little contraption. It looks pretty simple, but there is actually a pretty cool behind the scenes control system creating the awesome laser light show. Open it up in the Maker Lab to take a look at it more in depth.

2nd Place: Playing Cat and... Dog..., by SouldSol
http://youtu.be/sWYqQiky9pg

A classic, well executed battle of cat vs. dog as they travel around the house. Nice twist ending as well :-) There are some awesome things being pulled off in the contraption. After you watch Waldo & Tinker, watch it again and just follow the basketball to see what it does.

1st Place: Romeo & Juliet 2.0, by Hellwood
http://youtu.be/th8uos6F1ts

Hellwood grabs 1st place again! This contraption tells a fun little story of Romeo and Juliet trying to get together. You should watch this contraption a few times to catch all of the awesome little details (Tinker using the swing twice towards the end is impressive). A side note, this contraption has brought up a physics determinism issue, so it may not run correctly every time you hit play. We are looking into a fix, but while we are doing that, be sure to watch the video so you can see what is actually supposed to happen in it.

Congrats to the winners, and to everyone that submitted a contraption. Like I said, this was our most popular Build-Off yet, and we love seeing what you guys come up with. Be sure to check out the Editor's Choice section of the Workshop for more of our favorite entries that just didn't quite get to the top 3.

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评测

“Contraption Maker is from the makers of that genre-defining classic, and it's already a recognisable heir to the throne...It's already worth your time and money.”
PC Gamer

“It's an amazing game and I love it to pieces”
Markiplier

“It is a from-the-ground-up modernization, with enough familiar elements to instantly excite old fans of The Incredible Machine and enough modern touches to fuel the imaginations of gamers who have never touched the original.”
Gaming Trend

Steam Workshop

Play new puzzles, contraptions, and mods made by the community members. Then make your own puzzles to stump the world, or just show off your cool creations.

关于这款游戏

** Contraption Maker is a 2-pack. Buy it and get a copy for a friend to build together! **



Tim's sled, 50 new official puzzles, and more were just added in our winter update FREE for owners of the game!

The team that created the original Incredible Machine® is bringing all of the Rube Goldberg craziness to the modern age.

Solve puzzles involving ridiculous chain reactions full of hamster motors, trampolines, alligators, cats, and so much more. Everything you loved about the original game is back and improved with a new physics engine, high definition art, new parts, and even online multiplayer. Over 200 official puzzles, and a whole bunch of community creations.

Steam Workshop integration allows you to share your creations with the world.



Enjoy hours of puzzle solving with over 200 official puzzles and countless community submissions. Fix broken contraptions with specific parts you are given to accomplish goals like turning on lights, opening fireworks factories, and throwing birthday parties for crocodiles.



Enter the easy to use Maker Lab to make your own puzzles or random contraptions. More than 100 parts ranging from gears and dynamite to bears and cats are at your disposal. Use the layered background tool to create settings for your contraptions to exist in, and then animate them to add some life. There's no part or size limitation to what you want to make. Build as much as you can to bring your computer to its knees.



Javascript modding is built directly into the game. Create custom game types using all of the the Contraption Maker parts and physics as a base. Or start with a published mod and use the Maker Lab to make a new level. Easily share and play other mods in the Steam Workshop.



Play online with friends to build contraptions together in the Maker Lab. Up to 8 players can build together in real time. Currently multiplayer is only in the Maker Lab, there is no cooperative puzzle solving yet.



Share your puzzles and creations with the world through the Steam Workshop. Thousands of Workshop submissions are already waiting to be played.

系统需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista
    • Processor: 1.7Ghz or Higher
    • Memory: 2 GB RAM
    • Graphics: 512MB VRAM, Pixel Shader 2.0 or higher
    • DirectX: Version 9.0c
    • Hard Drive: 300 MB available space
    Recommended:
    • Memory: 4 GB RAM
    Minimum:
    • OS: OS/X 10.7
    • Processor: 1.7Ghz or Higher
    • Memory: 2 GB RAM
    • Graphics: 512MB VRAM, Pixel Shader 2.0 or higher
    • Hard Drive: 300 MB available space
    Recommended:
    • Memory: 4 GB RAM
    Minimum:
    • OS: Ubuntu 14.04 LTS 64-bit
    • Processor: 1.7Ghz or Higher
    • Memory: 2 GB RAM
    • Graphics: 512MB VRAM, Pixel Shader 2.0 or higher
    • Hard Drive: 300 MB available space
    • Additional Notes: OpenGL: Version 2.0 or higher
    Recommended:
    • Memory: 4 GB RAM
有价值的用户评测
3 人中有 3 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
1.8 小时(记录在案的)
发布于:4月25日
非常有意思的解谜游戏,小朋友可以玩玩。
这篇评测是否有价值? 欢乐
3 人中有 3 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
2.3 小时(记录在案的)
发布于:5月5日
没有玩过不可思议的机器的朋友,可能永远无法理解我看到这游戏的心情————这完全就TM是一模一样啊!!!!
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
3.3 小时(记录在案的)
发布于:4月26日
单人模式还可以,多人联机是什么鬼....
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
11.8 小时(记录在案的)
发布于:7月2日
这游戏我不玩,我属于低级偷懒生物类型,有事情就直接做了,不会去发明机器完成。
也许你会觉得,浪费精力去做机器完成一系列工作,才能完成一件本身可以自己动手轻松完成的事情,简直多此一举。何况步骤更多,消耗的能源就会越多,比如这游戏基本都是重力势能和动力势能之类的。如果这事情只你一个人做而且不频繁的话,那应该没问题。
可是大多数情况下众人都一个德行,你做的事别人基本也会做,全人类可能都会做。
我们吃水果会自己动手削皮,然后开口吃。有些人要研究出机器,让机器削皮,甚至喂我们吃。后者看似花费精力太多不值,其实是造福全人类的事情,洗衣机是为了懒得动手洗衣服的人,电饭煲是为了懒得烧火做饭的人。。。本来出于偷懒目的而去制造的东西,其制造过程并不轻松,而当东西制造出来后,偷懒的目的才得以实现,这才是偷懒的最高层,是造福全人类的偷懒技术。
机器之美除了本身的能提供的效果,其内部构造和遵从的物理等科学法则,更能称之为内在美。本游戏就是较为简单原理的机器制作,说起来简单,玩起来不一定简单。
我不爱玩,并不代表我不觉得这游戏好。
这篇评测是否有价值? 欢乐
32 人中有 31 人(97%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
2.1 小时(记录在案的)
发布于:5月8日
Many years ago, PC gaming was different. Electronic Arts was still the young Anakin Skywalker of gaming, not yet the Darth Vader of corporate exploitation and greed. You had to learn DOS, to manage your EMS and XMS, and to properly set the jumpers of your sound card (if you had one) to match the IRQ settings in your config.sys. And your 150 MB hard drive had more space than you could ever fill.

In those days I played "The Incredible Machine." And it was. Incredible, that is. One of the earliest sandbox games, it gave us a canvas for infinite creativity that was loaded with personality and possibility. Then they made some more of them. Then TIM just sort of disappeared.

Now it's back. And even though the game is no longer (capital i) Incredible, it's still just as incredible. So if you loved the early 1990s original, buying this should be a given. If you're too young, or just weren't paying attention, and missed The Incredible Machine, do yourself a favor and buy Contraption Maker anyway. It's a great time to jump in. It's a puzzle game for people who don't like puzzle games, as well as those who do. It's great for young children, older children, and very, very old children (i.e. "adults"). It's an exercise in creativity without a point, just creativity for its own sake.

Here's the basic premise:
You normally [do X mundane, manual task] with [Y amount of effort] in [Z amount of time]. If C = Coolness, completing tasks the normal way would be C/100. But if you could automate [X task] by spending Y+E amount of Effort in Z*1,000 amount of time, would C go through the roof!? Yes! It WOULD! So if X = "turn on a flashlight," Y = "press a switch," Z = 0.25 seconds, and C = 0.1 (which is to say "hardly cool at all")... well, let's just say by adding a mouse, a bowling ball, a laser, some rubber bands, a hundred feet of pipe, and a boxing glove you can make turning on a flashlight the coolest thing you'll do all week.
这篇评测是否有价值? 欢乐