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War Thunder is a next generation MMO combat game dedicated to World War II military aviation, armored vehicles, and fleets. You will take part in all of the major combat battles, fighting with real players all over the world.
Release Date: Aug 15, 2013
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War Thunder Steam Pack includes premium airplanes, two single-player campaigns, one month of Premium account upgrades, and 1700 Golden Eagles!


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September Ace of the Month - Capitano Franco Lucchini [Part 2]

September 2nd, 2014

After working up with the new fighter, 10o Gruppo were relocated to Trapani in Sicily in June 1941 to operate against British forces on the island fortress of Malta. Now promoted to Capitano, Lucchini was soon locked in regular dogfights against the force of Hawker Hurricanes defending the island. The bitter fighting continued over Malta and the surrounding seas, with aircraft from both sides being lost at a steady rate. In September Lucchini was injured after a forced landing following being caught out by bad weather on an escort mission. His injuries kept him away from flying for two months.

Lucchini returned to action against the RAF in late November. He was involved in strikes against British bombers on the ground at Malta, and was also the first pilot to fly a reconnaissance sortie in a specially modified MC.200. In December he was given command of 84a Squadron. Lucchini’s squadron was withdrawn from front line operations to re-equip with the much superior Macchi MC.202 before returning to Sicily in April 1942.

Operations in Malta were short lived, with less than two months fighting against the defenders who were now equipped with the Supermarine Spitfire Mk.V; Lucchini shot down two Spitfires in his brief tenure in theatre. After having their aircraft modified for desert operations, 10o Gruppo returned to North Africa on May 26th 1942.

Over the course of the next few months, Lucchini led his squadron against British forces in the North African theatre as the front lines raged back and forth across the desert. Encountering predominantly RAF and Commonwealth P40s, 84a Squadron were involved in the thick of the action. Leading a seemingly charmed life, Lucchini was himself shot down three times between mid July and late October, including two occasions within four days – the second of which saw him being shot in an arm and a leg.

After a lengthy period of rest and recuperation back in Italy, Lucchini would not return to combat operations until March 1943, when allied aerial activity over Sicily was on the increase. In June 1943 Lucchini was appointed Commanding Officer of 10o Gruppo, which was now beginning to upgrade to the formidable Macchi C.205.

On July 5th, Lucchini was part of a scramble to intercept a large formation of some fifty USAAF B17s of the 99th Bomber Group, escorted by twenty RAF Spitfires of No.72 and No.243 Squadrons: this was only his fifth mission as Gruppo CO. The Italian fighters were also joined by a large force of Luftwaffe Bf109s. Lucchini’s comrades later recounted seeing their leader shoot down a Spitfire before damaging three of the B17s. His aircraft was observed from the ground as it fell out of control; there was no parachute. A car from his squadron was sent in an attempt to locate his aircraft but was unable to reach the crash site due to the heavy bombing. Two days later his body was recovered. Sources again vary as to whether Lucchini fell to defensive fire from the bombers or was shot down by an escorting Spitfire; the British fighter pilots filed claims for one enemy aircraft shot down and a second damaged whilst the American gunners claimed to have destroyed forty five fighters. In the same intense fight, fellow ace Leonardo Ferrulli was also killed.

An often serious and introverted individual but nonetheless a hugely respected pilot and leader, Luchini was well known by those who flew with him for his exceptional eyesight and ability to see the enemy first. His final number of victories is almost impossible to ascertain due to a combination of disputed records and the Italian policy in the early war of crediting every pilot involved in an action with shares in every victory: even if they did not fire a shot it was considered that there presence was enough to play a part in any success. Common estimates of his individual final score typically vary between 21 and 26 kills, with up to 52 shared victories. He was posthumously recognised in 1952 with Italy’s top military honour: the Medaglia d'oro al valor militare.

In special commemoration of Franco Lucchini, September's 'Ace of the Month', an exciting new aircraft skin will be added to War Thunder in the upcoming major patch!

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September Ace of the Month - Capitano Franco Lucchini [Part 1]

September 2nd, 2014

In the blue skies above Gerbini, Sicily on June 5th, 1943, a lone Macchi C.202 fighter fell from the sky as a swirling dogfight ensued overhead, with further Italian fighters aggressively attacking a force of USAAF B-17s escorted by RAF Spitfires. Witnesses on the ground watched with stomach churning anticipation, waiting for the tell tale plume of white to appear behind the stricken fighter to show the pilot had managed to escape via parachute. It never came. Franco Lucchini, possibly the greatest Italian air ace of the Second World War, was lost to enemy action.

Born in Rome on Christmas Eve 1914, Lucchini’s father worked in the railway industry. From an early age it became apparent that young Franco would not follow his father’s footsteps: he grew up with an obsessive interest in aviation. By the age of sixteen he was already a qualified glider pilot and in 1935, at the age of twenty, he joined the Regia Aeronautica reserves as a Sottotenente (Sub Lieutenant). Training in Foggia in the rural south of Italy, Lucchini qualified and was awarded his pilot’s brevet in July 1936

His first front line unit was 91a Squadriglia (Squadron), X Gruppo (Group), of the 4o Stormo (Wing) based at Gorizia in the northern reaches of Italy. Under the command of Capitano Mario Rossi, the squadron was in the midst of converting from the Fiat CR.30 fighter to the newer CR.32 model. With war raging across the skies of Civil War torn Spain, Lucchini volunteered to join the conflict and in July 1937 he departed Italy for Cadiz.

Almost from his arrival, Lucchini found himself propelled into the thick of the action against a formidable foe. Flying the CR.32 largely against Soviet manufactured I-15 and I-16 fighters of the Republicans, Lucchini flew an impressive 122 combat missions. The subject of his aerial victories is difficult to assess for a number of reasons; Italian policy was radically different to many nations in that aerial ‘kills’ were initially credited to units rather than individuals. Furthermore, modern historians disagree to such an extent over Lucchini’s Spanish exploits that his individual tally may be anything between one and five victories.

Lucchini would next become involved in front line operations when Italy declared war on Britain and France in June 1940. By now a Tenente (Lieutenant) with 90a Squadron, Lucchini was based in Libya and flying the Fiat CR42 biplane fighter. Only days after the outbreak of hostilities Lucchini claimed a shared victory when his ‘vic’ of three CR42s shot down a lone Gloster Gladiator over the sea near Sollum. Another shared victory followed shortly afterwards when Lucchini fired the terminal shots into a Shorts Sunderland after a protracted fight against four Italian fighters, although this claim is still disputed.

July 24th saw Lucchini’s first major dogfight of the war when his formation of seventeen CR42s attacked nine Blenheims escorted by fifteen Gladiators in the Sollum area. In the ensuing combat, Lucchini shot down a Gladiator and damaged three bombers. Regular encounters between the Italian fighters and RAF aircraft occurred over the next few weeks. On one occasion on August 4th, a Gladiator flown by South African ‘Pat’ Pattle – the pilot who would go on to be the RAF’s top scoring ace of World War II – was shot down by a CR42 very probably flown by Lucchini. Towards the end of the year, RAF squadrons in theatre were re-equipping with the Hawker Hurricane; whilst in Western Europe the Hurricane was already beginning to show its inferiority to axis fighters such as the Bf109, against the CR42 in North Africa it was clearly superior.

In early 1941 Lucchini and 10o Gruppo returned to Italy to re-equip with the more modern Macchi MC.200 fighter. In his opening seven months of combat, Lucchini had flown 94 operational sorties resulting in 13 air combat encounters. He had claimed three aerial victories and fifteen shared kills, and was awarded with the Medaglia d'argento al valore militare and two Medaglie di bronzo al valore militare.

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"War Thunder extremely easy to slip into"
Rock, Paper, Shotgun

"Most Historically Educational Way to Destroy Planes"

"With fun, exciting combat combined with plenty of customization and room for personal skill, this game is sure to be a fan favorite."

About the Game

War Thunder is a next generation MMO combat game dedicated to World War II military aviation, armored vehicles, and fleets. You will take part in all of the major combat battles, fighting with real players all over the world.

War Thunder offers a highly detailed and personalized aviation experience, giving players access to hundreds models of planes with detailed cockpits, dozens of upgradeable weapons, and flying skills that can be honed and improved with each mission. Thanks to the game’s painstaking attention to detail, you’ll truly feel like a World War II fighter pilot as you plunge into battle.

The genuine World War II experience isn’t limited to the skies. The massive historical battles featured in War Thunder cannot be fought by aviation alone, so the game will also expose players to combat on land and at sea. Currently the game is in open beta stage and full functionality is yet to come.

Features Include

  • Varied PvP-experiences set in full-scale combat missions
  • Multiple settings options allow advanced virtual pilots and beginners to enjoy playing the game together
  • Rich PvE content: dynamic campaigns, solo missions, mission editor, and much more for single-player and cooperative gameplay
  • Impressive diversity includes detailed models of planes and their cockpits, as well as tanks and ships
  • Astonishing graphics, authentic sound effects, and beautiful music

PC System Requirements

    • OS: Windows XP SP2, Windows Vista SP1, Windows 7, Windows 8
    • Processor: 2,2 GHz
    • Memory: 1 GB RAM
    • Graphics: Nvidia GeForce 7XXX series or higher; AMD Radeon 1XXX series or higher
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 8 GB available space
    • OS: Windows 7,
    • Processor: dual-core 2,4 GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce 460 or higher
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 8 GB available space

Mac System Requirements

    • OS: 10.9 Mavericks
    • Processor: Intel Core i7
    • Memory: 4 GB RAM
    • Graphics: AMD/Nvidia/Intel HD 4000
    • Network: Broadband Internet connection
    • Hard Drive: 8 GB available space
    • OS: 10.9.2 Mavericks
    • Processor: Intel Core i7
    • Memory: 8 GB RAM
    • Graphics: AMD/Nvidia
    • Network: Broadband Internet connection
    • Hard Drive: 8 GB available space
Helpful customer reviews
735 of 976 people (75%) found this review helpful
292 products in account
2 reviews
114.8 hrs on record
Banned me for my screen name. Not a happy person, especially after they claimed my birthyear (1988) was a hidden "heil hitler"... WTH? My "offensive" screen name was D88isaac. Evidently, my Jewish name Isaac right after the "heil hitler" didn't spare me. 88 was a year, 88mm cannons are used in the game... Are they going to ban those too? The people who moderate this game need to explain things. I was simply told I "displayed pro-Nazi symols" and without warning banned. I would not trust spending another dime with this company. They might label you something terrible, then ban you for absolutely no reason. What a let-down, as the game itself is a lot of fun.

If you play the game, I would not recommend spending any more than you are willing to lose. As I, someone with an Israeli name directly in my nickname was banned for a nickname "espousing Nazi identification". I'm politically aligned at the opposite spectrum of National Socialism and absolutely believe 88 can represent things outside of crazy Nazi hidden symbols (ironically found also as premium unlocks for the planes you freaking fly).

Also, Gaijin charges people (200 Gold Lions) to buy Nazi symbols those are not hidden symbols, but outright Nazi symbology. Yet they claim I knowingly, sported a "hidden symbol" in my nickname. Haha, this is beyond laughable and will be brought up with Steam Customer service as I will be expecting a full refund on my purchases so far unless my crazy ban is removed promptly.

Update: They simply say I chose my nickname and the "symbolism it supports"... WHAT? Wait, now they are pointing to their ToS acting as if their contract is above slander and fraud laws, while accusing me of horrible intentions, with an innocent screen name!

How juvenile, politicized and incendiary is it to assume someone's intentions, then blindly defend that position!? The grammar from the company correspondence is absolutely terrible. Here are some of my favorite excerpts from one of the supervisors:
"Did we choose you a nick which was against our rules mate which did u sign to agree?"
"Does it is enough for you? Basically u will not get any compensation cause it was you who violate our rules. So u dont have any rights to have it."
Posted: April 4th, 2014
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1,569 of 2,201 people (71%) found this review helpful
24 products in account
1 review
1,462.2 hrs on record
Hello my name is KingTyrone (look me up :)) and I have been playing this game for 1.5 years (was ranked #1 in kills all-time in RB) while this game was a hidden gem the changes recently cannot overshadow how much the developers have ruined the game and it is not helped by awful community managers who don't get paid and are usually 15 year old children who barely speak english and deal permanent bans left and right for minor offenses.

DO NOT PAY THEM ANY MONEY premiums are far more expensive then they were before (4-5x times more)
GRIND GOT HARDER (without premium you will need 2-3 years to get all airplanes)
NO COMPETETIVE GAMEPLAY (all your time will be spent in the grind)
SIMULATOR BATTLES ARE BROKEN (And usually locked into russia vs germany for months at a time)
HIT BOXES (completely broken at times otherwise known as SPARKS)
BROKEN PROMISES (events,world war mode)

Only play this game if you are bored as it is certanly better than it's competition but the question remains:"At what price?Litterally"
Posted: March 15th, 2014
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261 of 359 people (73%) found this review helpful
46 products in account
2 reviews
223.3 hrs on record
This is the game that had it all. It had great graphics, fun gameplay, a brilliant free-to-play system with only modest rewards for those willing to pay, and an easy recipe for success.

Unfortunately, the Russian-based Gaijin apparently decided they no longer needed any of that in their game, and have been working tirelessly to remove any inkling of fun the game might have once had.

Since the 1.37 Patch was released, the player population of the game has stagnated to the point where the only players you'll encounter are either the Die-Hard Russian fanatics or the "too stupid to quit playing" crowd. Up until today, I was in that latter category. No more. I've had it.

The planes are ridiculous in every game mode - almost none of them bearing any sort of truthful resemblence to their real-life counterparts. The weapons are comical at best - with machine guns that literally do no damage and bombs that make you pull your hair out and wonder why the citizens of Dresden were so upset. The maps are extremely tired and repeat themselves so often that you begin to quit matches before they even load, because you know exactly what Pacific Hidden Base is going to be. The game types sound wonderful on paper, but in practice are so amazingly bad that once the honeymoon phase wears off and you begin to earnestly focus on the gameplay, you realize that these guys (the programmers) have absolutely no clue what's fun and what isn't.

They're falling the way of Blizzard - where every patch removes another desperately needed piece of the "fun" equation. Yet unlike Blizzard, who calmly acknowledge that they're ruining their games with words like "casual" and "approachability," these dumb Ruskies instead completely ignore their playerbase. Totally. Even mentioning a gripe with the game on their official forums will warrant you a ban - almost immediately. Have a problem with a player in game? Report them! But beware - if you report one player multiple times (for example, you notice them cheating, so you report it, then they use a racist term towards you, so you report them again) you'll be the one banned. Notice a group of players cheating? Don't even bother - the moment you start reporting multiple people in one round, you're getting banned.

Do you see where I'm going with this?

Couple that with the unending stream of new cheats and hacks that are coming out almost daily, and it's plain to see why the popularity of this game has rapidly decreased. Do yourself a favor and wait for something better to come along.
Posted: March 24th, 2014
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251 of 352 people (71%) found this review helpful
258 products in account
1 review
164.4 hrs on record
EDIT: Updated for patch 1.39

Patch 1.39 has changed several things. For one, all aircraft are 25% less reserch points. It still takes a long time to unloack all aircraft, but at least they're making some effort to balance the progression curve.

1.39 has also massively dropped the price of aircraft (and slightly dropped the price of repairs), in some cases aircraft are 1/3 of the lion price they were. Again, a step in the right direction. Original review content is below, most of the bullet points are the same.


As much as I want to, I can't reccomend this game. Gajin seems to have turned it into a money farm. Progression was always a problem in the game. pre patch 1.37 money was a problem. If you wanted to buy all the aircraft of a rank you had to either grind hard or buy premium currency. It was a constant complaint on the forums. Did Gajin listen? nope!

Post patch 1.37 the problem is even worse. Money is still an issue, only now you have to research aircraft individually. Other members have done the math on this showing that it slows progression and devalues premium currency by 4-5x. The progression curve is broken. So broken that it's kind of pointless to switch between countries. if you want a jet before your 60th birthday, you grind the hell out of one country until your brain melts.

This saddens me. The game itself is wonderfully fun. The way the devs have handled it makes me want to puke. If you do play, play for free. Don't give them your money like I did.
Posted: April 8th, 2014
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144 of 196 people (73%) found this review helpful
79 products in account
7 reviews
181.1 hrs on record
This game is a mixed bag of epic fighter combat and poorly mismanaged company ethics.

[HISTORY/GAMEPLAY] -The game itelf can be quite fun and realistic depending on the different modes to choose from. In the beginning the game had organized matches the ranged from level 1 planes to level 20, but that was thrown out the window for a poorly implemented 1-5 tier system. The effects of fighter combat is still relatively good, you can take hits in your landing gear,chip a wing, lose a flap or propeller and "possibly" still land it to be repaired. Aside from that it is a total clusterf**k of unorganized and biased combat.The new leveling system was implemented to "so called" make leveling faster, but fans pooring in data proved the latter. Leveling has become a loong grind compared to the false imformation Gaijin provided. They pretty much want you to go Premium just so you can level at the old "normal" speed.

[ GRAPHICS ] The engine behind it is quite beautiful, almost any pc can run this game and the graphic settings can be tweaked so you can either have an intense and beautiful battle, or an optimized battle that still has decent graphics and details. So even your "lawnmower taped to a powersupply and running off gas computer" should be able to run it with ease given some tweaks.

[ ISSUES THAT PLAGUE, AND WILL TURN AWAY LONG TIME PLAYERS ] The real issue is the constant problems with unbalanced matches, unrealistic plane mechanics, and pro russian biased company.
-The 1-5 tier matching is complete garbage, You will often face planes that should not be in that tier/ or glitched using squad jumping( 4 players, 1 in a tier 2 setup, other players using tier 3).People use this method to use a higher ranked tier plane to literally slaughter underpowered tier planes in a lower tier match. The match making system is broken and has been unaddressed for months.
- The plane mechanics themselves though looking beautiful dont match up to the real statistics of how that plane performed during the war.Players have made spreadsheets upon spreadsheets of data comparing both real world war data against the game and find it very off. So many planes either underperform or overperform there real world possibilities.
- Finally, as an unwritten and talked about problem of WT, is how Gaijin: a russian game development company has been biased towards the russian nation in the game. As sad as it is, it has been proven by the fans of the game how badly biased the company has become. Almost ALL Russian planes throughout all tiers outperform in every aspect of combat. Russian planes can outturn, out climb, out run, and out gun every single nation aside from the japanese.Again when comparing real world plane statistics/data to the games counterpart it was far off in comparison. Not even the fire rate of the guns was even close to the real thing.

So this is why I give it a thumbs down. The game is fun for a week or two but becomes quite old after being slaughtered by higher tiered planes in a lower tier match and being out performed all the time by russian biased planes.
Posted: May 2nd, 2014
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