War Thunder is a free-to-play, cross-platform MMO combat game for Windows, Linux, Mac and PlayStation®4 dedicated to military vehicles used in the World War II and the Korean War periods. Fight in major air, land, and sea battles, with international players in an ever developing environment.
User reviews:
Mostly Positive (1,685 reviews) - 71% of the 1,685 user reviews in the last 30 days are positive.
Very Positive (58,681 reviews) - 83% of the 58,681 user reviews for this game are positive.
Release Date: Aug 15, 2013

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August 23

[Gamescom2016] The Summary of Gamescom 2016

The biggest game show in Europe - Gamescom 2016 - has come to its end in the German city of Cologne. Hundreds of thousands people arrived there to check out what’s new in the world of computer games. The Gaijin Entertainment booth offered 2 new projects.

In Crossout, thousands of players had an opportunity to try out the role of an engineer and a soldier in the tournament and brand new modes in the post-apocalyptic online action game. Intensely commanded battles and unprecedented fighting for survival gathered crowds of fans at the stage.

Also Gamescom visitors were some of the first who could watch and play our main premiere feature - War Thunder naval battles. Half of the booth was constructed as the deck and cabin of a vessel, under the shadow of an iron mast there was a special zone that looked like an undercover bridge with a real; 40-mm AA-gun on the deck in the bow. Naval battles in 3 vs. 3 format took place on the map that was designed specifically for the show. All participants could choose vessels from different nations, you can read more about them in our Devblogs. Later, during the closed beta-test the amount of available craft will increase, also the maps will grow bigger and will become suitable for 10 vs. 10 format battles.

Also there was a magnificent show with awesome prizes and gifts prepared for our visitors. Every 30 minutes there was a giveaway of the various prizes on offer - from souvenirs, Crossout CBT and War Thunder naval battles CBT access codes to high-end gaming devices from Roccat and graphic cards and computers from ZOTAC.

Players could watch what was happening at our booth on a live stream on our official Twitch channels. We have been streaming from day one until the very end of the show and every day our players were able to get a sneak peek on the new vessels in War Thunder as well as win valuable prizes. On Saturday our team showcased the gameplay of naval battles on a map that was designed specifically for Gamescom.

The blistering torpedo and fast attack boats not only engaged other vessels but also had to watch the skies for attacking enemy aircraft. You can watch the recorded battles on our twitch channel.

So, Gamescom 2016 is now over but there is a lot of interesting stuff waiting for you. This year War Thunder players will join the closed testing of the brand new part of our game - the naval battles. The players and the development team both will decide together how naval battles in War Thunder will look like.

If you want guaranteed access to the CBT you may purchase one of the two special packs: either the famous American PT-109 torpedo boat that John Kennedy captained during WW2, or Soviet Project 1124 motorboat armed with the infamous “Katyusha” rocket launcher system and a T-34 tank turret mounted forward. Be one of the first players to try the naval battles of War Thunder!

The War Thunder Team

8 comments Read more

August 21

[Development] PT-810: The American Leviathan

We are pleased to present another hero of War Thunder naval warfare:
the heavily armed American PT-810 torpedo boat.

The PT-810 was one of four experimental boats built in 1945 with various armaments, but with an identical powertrain. She is a rather large patrol torpedo boat with a draft displacement of 90 tons. The craft was designed to be equipped with armaments of several types at once. The first, of course, was torpedoes: four torpedo tubes with Mk 16 torpedoes were located along the vessel’s sides. In the stern, the engineers placed two depth charge launchers. They also didn’t skimp on artillery armament: the experience of real-life battles had resulted in some significant corrections to the requirements for patrol boats. Two single Bofors 40 mm guns were placed in rotating turrets in the bow and stern of the boat. Two twin Oerlikon 20mm guns were mounted on the bridge and above the engine compartment. As if this wasn't enough, the boat was also equipped with an 81 mm Mk 2 Mod 0 mortar with the ability to fire shells not only in a high arc, but also with direct aim.

The vessel was propelled by four engines, each putting out 1,200 hp. Thanks to the boat’s small mass, these engines gave her an excellent speed of 44 knots (over 80 km/h). In the game, the vessel has a crew of 24.

Read the full article and leave your comments on our website!

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"War Thunder extremely easy to slip into"
Rock, Paper, Shotgun

"Most Historically Educational Way to Destroy Planes"

"With fun, exciting combat combined with plenty of customization and room for personal skill, this game is sure to be a fan favorite."

About This Game

War Thunder is a free-to-play, cross-platform MMO combat game for Windows, Linux, Mac and PlayStation®4 dedicated to military vehicles used in and around World War II and the Korean War. In War Thunder, you can take part in major battles on land, in the air, and at sea, fighting with real players from all over the world in a continuously developing environment.

War Thunder already offers a highly detailed experience in military aviation and ground forces combat, giving players access to a Guinness World Record breaking number of aircraft, as well as an abundance of tanks and other combat vehicles - and the number is constantly rising.

You can feel the unmatched intensity of aerial dogfights in a fighter, the decisive power of commanding a heavy strategic bomber or the heat of battle in a ground attacker, delivering precision strikes against your enemies. Alternatively, you can join the spearhead of armoured vehicles, fighting for dominance over the battlefield on the ground: Man a heavy tank with impressive armour and firepower, use the maneuverability of a medium or light tank to your advantage, or support your team by screening the skies with your anti aircraft vehicle - the choice is yours!

In the future, the game will also allow players to ‘set sail’ by commanding a variety of warships in the fight over the control of the world’s oceans, giving the game a truly epic scale.

Master your vehicles through both upgrades and personal experience in an environment that is constantly expanding and rewarding the personal skill of the player. Organise your efforts in one of the countless player squadrons and become an ace pilot or tanker - or both! Our thriving and welcoming community of millions of players is also actively participating in the game’s ongoing development, offering custom content through War Thunder Live, such as skins, missions and even vehicles.

War Thunder has something for everyone. Play cooperative games with your friends on Windows PC, Linux, Mac or PlayStation 4 against AI, or squad up for a PvP battle in a difficulty setting matching your play style, ranging from Arcade to Simulator using Mouse and Keyboard, Gamepad or Joystick.

Features include:

  • An entire arsenal at your command - Over 500 highly detailed aircraft, tanks, and other combat vehicles crafted carefully from historical documents and surviving sources.
  • Right into the heat of battle - Intense PvP experiences in full-scale combat missions on various difficulty settings for all play styles and degrees of experience.
  • A single bullet can make a difference - A realistic damage system for aircraft and ground vehicles involving individual component durability instead of an overall health bar.
  • The true free to play experience - Download and play the game for free as much and as long as you like it. Support the ongoing development entirely at your own leisure.
  • Crossing the platform border - Seamless cross-platform gameplay between Windows PC, Linux, Mac and PlayStation®4 (more to come) with tens of thousands of players from all over the globe online at the same time.
  • Play together with your friends - Rich PvE content including historical and dynamic campaigns, solo missions, a mission editor and much more for single-player and cooperative gameplay.
  • Challenge the best of the best - Ever expanding tournament and clan battle systems, including ELO-based ranked matches as well as professionally organized events involving hundreds of players.
  • Theatrical beauty - Astonishing graphics, authentic sound effects and beautiful music creating an atmosphere to fully immerse yourself in.
  • Take matters in your own hands - Create custom content for War Thunder and share it on War Thunder Live, with the prospect of earning real money through the Revenue Share Partner System!
  • But wait, there is more! - Ever expanding and evolving environment, offering new and exciting content and features with every regular major update.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP/7/Vista/8/10
    • Processor: 2.2 GHz
    • Memory: 1,5 GB RAM
    • Graphics: Radeon X26XX / GeForce 7800 GT
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • OS: Windows 7 64bit /Vista 64bit /8 64bit /10 64bit
    • Processor: Dual-Core 2.4 GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce 460 or higher, AMD Radeon 55XX series or higher
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 11 GB available space
    • OS: 10.11 El Capitan
    • Processor: Dual-Core 2.4 GHz (Xeon processors not supported)
    • Memory: 4 GB RAM
    • Graphics: Intel 4000 HD/Radeon HD 5550/GeForce 8800
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • OS: 10.11 El Capitan
    • Processor: Intel Core i7 (Xeon processors not supported)
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 680M or higher
    • Network: Broadband Internet connection
    • Storage: 11 GB available space
    • OS: Most modern 64-bit Linux distributions, SteamOS
    • Processor: Dual-Core 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: Intel 4000 HD/Radeon HD 5550/GeForce 8800
    • Network: Broadband Internet connection
    • Storage: 11 GB available space
    • OS: Ubuntu 14.04 64bit, SteamOS
    • Processor: Intel Core i7
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce 660+ or similar AMD
    • Network: Broadband Internet connection
    • Storage: 11 GB available space
Customer reviews
Customer Review system updated! Learn more
Mostly Positive (1,685 reviews)
Very Positive (58,681 reviews)
Recently Posted
12.9 hrs on record
Posted: August 24
Great to play, especially I enjoyed playing with my friends in a squad. I would really recommend this to people who likes tanks and likes to have fun with friends. It is also good for its gameplay and the tanks and planes available in the game. And right now, I am waiting for the "sea war" or you could say mini battleships to be released in the updates.
Helpful? Yes No Funny
Herr BoB (SK)
523.5 hrs on record
Posted: August 24
In short:
♥♥♥♥ THIS GAME, it's full of cheaters (psst Gaijin bans everyone on forums who speaks about them) and full of RUSSIA BIAS, especially in tank battle where u can't even petetrate T-34 with ♥♥♥♥ing TIGER! And now when they added GB which has only AP ammo that ISN'T WORKING and only proper ammo is on RUSSIA SIDE.
Ou and the mechanic of ammo loosing penetration against 30 and 60 degree armor, that is soooo ♥♥♥♥ed up + IT IS SOO MUCH P2W.
Helpful? Yes No Funny
43.4 hrs on record
Posted: August 24
It is the best world war simulation game and the fact that as I am writing this Gaigin is developing ships to fight at sea soon I am so excited!!!
Helpful? Yes No Funny
2,492.6 hrs on record
Posted: August 24
haven't played much, but it's good (y)
Helpful? Yes No Funny
24.3 hrs on record
Posted: August 24
Pay2Win, poor balance and Devs that ignore everyone... Oh, and the ads are all ♥♥♥♥♥♥♥t, the devs ♥♥♥♥♥♥♥t and they censor negative reviews.
Helpful? Yes No Funny
Lalako Godspeed
147.4 hrs on record
Posted: August 24
Game is 14GB. Still the system requirements imply,
'Storage: 3 GB available space.'
Helpful? Yes No Funny
107.5 hrs on record
Posted: August 23
You don't have to learn Russian to play this game
Helpful? Yes No Funny
20.9 hrs on record
Posted: August 23
This is a very good game and its free
Helpful? Yes No Funny
229.7 hrs on record
Posted: August 23
Really nice spawn camping noobs in AB <3
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
339 of 381 people (89%) found this review helpful
16 people found this review funny
Not Recommended
449.1 hrs on record
Posted: August 10
Just to give you an insight of the company that runs this game, Gaijin Entertainment:
Some months ago the incredibly unsuccessful E100 tournament took place.
Players where hyped like ****, A FREAKING E100 IS BEING ADDED
What people didnt know was that the E100 would only be available to less than 1200 people that won these tournaments, for which you needed to pay to get tickets to play.
The tournament was badly set up and full of hackers (Shhh Gaijin doesnt want us to know there are hackers)
Of course thousands of people complained in the forums, including myself.
Most of my comments where removed on the context of ''flaming'', some of those comments complained about the removals.
Shortly after this, they introduced a rule that didnt allow people to post in the forums, unless they had played a certain number of battles prior to posting.
After receiving a warning for challenging moderation (lol) I got a message from a fellow forum user:
''The rule came about shortly after they removed Simulator Battles from the game. It wasn't to keep the trolls at a minimum, it was to reduce the workload of the moderators after such a poor decision.

Scarper and Pacifica (two senior mods) are megalomaniacs. Their egos get in the way of moderation. Their extra comments on closed threads are often insulting and almost always condescending. They show the community no respect at all and I believe it is only a symptom of Gaijin policy. This was evident in the Youtube incident (if you are familiar I won't elaborate, but if you want to know more I'll elucidate)''
More into this:
Mods from all around the globe are likely to downvote this, and I doubt this review will ever be viewed by many, but please, stay away from this toxic company while you can.
Was this review helpful? Yes No Funny
176 of 208 people (85%) found this review helpful
7 people found this review funny
Not Recommended
588.8 hrs on record
Posted: August 12
Don't be fooled by the "Mostly Positive" rating that Steam gives War Thunder. All those review, all 58,000 of them, are left over from the glory days of War Thunder when Gaijin actually listened. Now, the community is toxic, the hacks are real, the devs censor everything, Russian Bias, and the matchmaker is ♥♥♥♥. Good job Gaijin, you killed your own game. Now this review will be censored by Gaijin by downvoting it as unhelpful.

Yeah, I know you Gaijin. I've also seen how your mods interact with the community on the forums. I saw a comment by one mod that closed a thread, calling the writer of the thread "obstinate, ignorant, arrogant and wrong. But most of all you are a complete and total a$$hole.- FACT."- Pacifica, Senior moderator. The mods call this "Protecting the community" AKA, censorship that would make Stalin blush. Don't believe me? I'll leave the link below but you can't see it without an account. Imagine that. This isn't an isolated case either, it runs RAMPANT on the forums.

All the community does is try to help out, telling you that there are third-party softwares in the game, telling you that you f***ed up the matchmaking, and you just censor them. You also allow Russian bias in the game.

I can tell you right now that T-34s had sh*tty transmissions that didn't allow them much maneuverability. In the game, they move around like they could fly. You guys screwed up. And to all of those die-hard WT players (and I know that there are very few of you now) who are about to comment that I'm an autistic 12 year old, I will teach you actual history, delete your comment, and report you. The community is just plain toxic, by the way.

The gameplay is decent and even that's a stretch. There's very obvious Russian bias from teir 2 up and the FPS is just downright terrible. The matchmaker is nonexsistant. Theoretically, Gaijin has a matchmaker in place that uses a system they call the "Battle Rating" system. A tank is assigned a certain number like the Tiger H1 at 5.7. The tank will play any tank that is one above or below this number. So you are being thrown into matches with teir 4s and teir 2s. Matchmaking is also not based on skill which screws over experianced players with ♥♥♥♥ teams. I've been on 14 battle losing streaks before, all because I got the ♥♥♥♥♥♥ team that was destroyed in seconds. Gaijin also abuses the BR system, putting Russian tanks in slightly lower BRs to give them much better matchmaking than they actually deserve. I don't know anything about their aviation section but I know that it's just as biased and terribly matched as their ground forces.

And here's where I get downvoted by every mod that Gaijin ever had to keep this information out of the forums. At least I get to laugh at them and say, "Well, I knew it"


Here's the link to that forum thread that you can't see without an account. Convienent right? http://forum.warthunder.com/index.php?/topic/290640-community-relations-or-why-i-have-to-post-in-off-topic-discussions/
Was this review helpful? Yes No Funny
171 of 218 people (78%) found this review helpful
180 people found this review funny
383.1 hrs on record
Posted: July 27
This game is not free to play. It costs precisely one soul.
Was this review helpful? Yes No Funny
183 of 250 people (73%) found this review helpful
16 people found this review funny
Not Recommended
567.6 hrs on record
Posted: July 28
The things I like about this game
1. Tanks and Planes
2. Realsic Physics(In Realistic, or Sim mode)
3. Realistic Damage Modules.

Things I do not like
1. The BR(Battle Rating) system is dumb, it is putting a 5.7, against a 7.0. Which a 5.7 can't damage. Gajin Needs to fix this, they did it because players were not getting in games fast enough, but that keeps happening because players keep leaving because they hate the battle rating system. Honestly the battle rating system has ruined the game for me.

2. They are bias to russia. Russia tanks in WW2 were not good, and they are fantastic in this game.

3. The last thing is that they are Censoring a lot of the Negative Ratings (They going to do it to me).
Was this review helpful? Yes No Funny
101 of 136 people (74%) found this review helpful
20 people found this review funny
Not Recommended
158.5 hrs on record
Posted: August 3
This game...was fun a few years ago when ballance was still a thing
Last 3 ish years its gone to ♥♥♥♥
Russians are overpowered so much because Russia stronk am i right
All i am saying is... Bring the old War Thunder back and you get me back too.
Less and Less players are playing this and i think we all can see why

Was this review helpful? Yes No Funny
51 of 73 people (70%) found this review helpful
5 people found this review funny
Not Recommended
966.1 hrs on record
Posted: August 5
Why negative:

1) Reload time is being changed by developers they way they want, completely independently from real conditions. I am not sure if its still like this now, but 1 year ago m18 hellcat had 8 sec reload and Sherman with the same cannon had 5 seconds reload, for example.

2) Ammoracks are just broken, and broken intentionally. On many tanks ammorack is blowing up realistically in most of cases when its hit by a shell, like it should. But A LOT of tanks with very high caliber guns (like Maus, IS-2/3/4, KV-2, etc) for some stupid reasons have nearly unexplodable ammoracks. You penetrate them and hit ammorack directly, several times in different places, result? it just becomes black.

3) Finally, absolutely utterly destroyed and annihilated balance on 5.7-8.0 Battle Rating.
Before, like 1-2 years ago, War thunder had a lot lower historical limit on vehicles, the most late vehicles that were in the game (and had the highest BR - 7.7 or 8.0) were IS-4m, King tiger 105mm, panther 2, Early T-54 (it didnt have all the best late shells) and so on. Basically the latest vehicles in the game were designed in late 1940s or early 50s, and battle rating did make sense. However time was going and developer decided to add later vehicles with more advanced technologies, they started adding later T-54, T-10m, M60, Leopard 1, these tanks had HEAT shells with up to 400mm pen and sabot shells with a bit lower. And it would be COMPLETELY NORMAL, if ONLY they would give them PROPER BR, BR that would be way beyond 8.0. But guess what? there is still not even a single ground vehicle with BR higher than 8.0, even though they have jets with BR 9.0. Probably the guy who defines ground veh balance cant count more than 8 just like gaben cant count more than 2. This becomes even worse now since they are adding more late vehicles like T-62 and ATGM vehicle for every side (controllable anti tank missiles). This entire mess is happening while there are such tanks as IS-2 and King Tiger on BR 6.7. Just think about it, regular late ww2 tanks are fighting with 60s vehicles with ATGMs, sabots and HEAT shells. 20 focking years difference. They even put one premium tank with ATGMs on br 6.7.
As result of this completely idiotic balancing, many vehicles became completely unplayable, or barely playable in only some of situations. Adding tanks from 60s on BRs 7.7 and 8.0 caused lowering down BRs of some earlier vehicles like IS-3 and IS-4. Now we have vehicles that absolutely suck against vehicles with just a bit higher BR they can meet in battle, but at the same time they are annihilating vehicles that are having a bit lower BR than they.
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17 of 21 people (81%) found this review helpful
1 person found this review funny
Not Recommended
459.0 hrs on record
Posted: August 15
Hello and welcome to War Thunder, or as close friends call it: Masochist's paradise...

Now the game currently features two seperate game genres: planes and tanks. Planes are alright, but it gets repetitive fast and I didn't get past Tier 3 planes (out of 5 tiers) as the gameplay just became repetitive and boring.

On the other hand, tanks kept me going past that but I'm feeling the hate for good players more and more. Let me explain, but I'll first list the positives.

In many aspect the tanks part resembles alot any other typical multiplayer FPS. I enjoyed the almost lag free experience of single shot projectiles and big targets with critical modules that are either alive or damaged, rather than the health pool of a target that suffers damage per second and can be killed in miliseconds making lag a real issue. Here, there's none of that and it is refreshing to play a multiplayer game without having to blame lag. Also, everything besides player input is calculated on the server which makes most if not all cheats inexistant. A real positive and a rarity in free 2 play games. On top of that, WT has the most stable game I've ever had the luxury to play. Content is ample and regular updates keep adding more vehicles and occasionally maps.

Now that the good is listed, what is left? Alot of injustice and frustration! With tanks it is critical that when facing an oponent, your shell has sufficient penetration to punch through the enemy's armour. Therefore to create a balanced environment where you manage to be on even grounds with tanks that are fundamentally different, Gaijin, the developper, decided to attribute a battle rank (BR) to every vehicle. This is great as you can then balance the game by matching vehicles of identical BR together!

Except it isn't. Gaijin then allows for the matchmaking to join people with vehicles that have up to 1 BR value in difference (the entire scale goes from 1 to 8). On top of the possibility to meet someone who is a full BR higher than you, they might have all the upgrades unlocked on their vehicle while you have just purchased yours and have therefore no upgrades. Upgrades provide extra armour, suvivability and penetration with better shells. So sometimes it is actually impossible to penetrate the enemy's armour, while their gun can one shoot you, no matter where they hit, even on your toughest armour.

Now if this would happen randomly (which the devs insist on being the case) it wouldn't be so bad, as you'd be facing stronger and weaker oponents on a 50/50 ratio. Except that doesn't happen. Gaijin also says that the BR range is to ensure short match searching times, except it isn't. After 400h of playing I've seen two clear and unmistakable correlations appear:

1) the better you play the more often you get matched against stronger vehicles, the worse you play the weaker your enemies. I used to have an efficiency of almost 70% (average ratio of your position in team for all matches played) and I kept being on the short end of the BR range. Then I started to lose purposefully and reached almost 50% efficiency. Now I get the 50% ratio of stronger and weaker enemies.

2) search times are shorter when you get put in a game in which your skill balances out the MM algorythm. When the game needs you to face higher enemies as you've been playing well and it finds a game almost instantly, you're sure to be facing stronger enemies. The longer time the search takes, the weaker your opponents get as the MM has to diverge from what it actually wants to do: face you against strong enemies. And I assume the opposite is also correct.

So, just as many other multiplayer games that try to balance their games, War Thunder tells their weak players that they can still face veterans easily, while good players get constantly handicapped in order to work double as hard as the others to progress. I wouldn't be surprised if there wasn't an economical agenda behind it as well, but you think of it what you will. But this is a f2p game after all.

WT has a healthy community in numbers (otherwise it's probably the most egoistic and selfish community I've ever encountered with allies pushing you into enemy fire and other dishonorable stuff) and therefore the "shortening search times" excuse doesn't add up. Especially when I spent two weeks playing tanks with BR 3.7 , 4.0 and 4.3 while always facing enemies with 4.7, and when I finally started playing with 4.7, suddenly all those other games I played ranging from 3.7 to 4.7 vanished and I started playing against 5.7 BR tanks most of the time. Now you tell me if that isn't some BS right there.

Multiplayer games need to stop holding hands and let good players be good and bad players improve and get better. If they don't manage, then multiplayer games are not for them. There's always solo. I for once am getting increasingly frustrated at the game keeping to punish me right from the start before I even started playing. I'll still keep enjoying my masochism for a while, but in not long I'll move on. I'll definitely never spend a dime on this game though and neither should you. Being punished for being a good player is just not right, nor fair.

Finally, this game has RNG elements. If it's not intended to covertly help out the newcomers and brake even more the success of good player by manipulating the results (as denied by the devs of course), then it is still a random element in a multiplayer game. This should simply not exist. RNG is for rogue likes, not for a multiplayer game where encounters need to be fair and consistent. Because when you hit one particular spot repeatedly and get only ricochets out of it, but in another match, in the reversed situation, the same tank you were using with the same shell, penetrates you at the same exact spot you were failing previously... That's just not right.

In the end, War Thunder shows the incredible skill of a brilliant dev team, but it tries to screw over skill in favour of making bad players feel good and that's just not right. And so playing this is not worth the months of life expectancy one loses through all the generated frustration...
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82 of 145 people (57%) found this review helpful
6 people found this review funny
2,503.2 hrs on record
Posted: July 28
I don't usually write reviews for games, but in this case I will make an exception so as to lend my considerable time spent playing War Thunder to the decision-making process.

First on the agenda is the ever-present complaint of "Russian Bias" or, as it's more popularly known, "I suck at this game so I'm going to complain that the nation the company is based in is OP." Seriously, if there is any Bias in this game whatsoever, it has been mitigated over time by the inclusion of more vehicles for other nations and the refinement of the game mechanics. Furthermore, this game is HIGHLY skill-based, which means you need to get good to do good if you play any mode other than Arcade. While this may require a time investment, it does pay off by providing the player with a FAR more rewarding gameplay experience than anything Wargaming could shovel out of their pit of despair.

I must, however, concede that the game DID have bias when it first came onto Steam, of that there is no doubt. However, since then other nations have been added to the game and the game mechanics (such as spalling, armor deflection, and ammunition properties) have been refined further and further. At this point, the only Russian Bias that might exist has to do with their aircraft, but I'm not familiar with that situation personally because I predominantly play tanks. In the case of tanks, I can confidently say that Bias is virtually nonexistent as Russian tanks are easy enough to knock out if you know what you're doing. Also, the Panther's gun eats T-34's alive because its shell normalization is so good.

Speaking of shells, you recall when I said that to do good, you had to get good? This includes learning what ammunition types do what and, especially in the case of Sim battles, learning what tanks belong to which nation. When it comes to ammunition and its capabilities, it pays dividends to know that APCBC rounds are more capable of defeating sloped armor than APCR. The first thing to remember is that this isn't World of Tanks, and APCR in War Thunder isn't the magical "I win" button it is in World of Tanks. Furthermore, it pays off to know that loading a full load of ammunition is not actually a bad thing. Yes there are MANY people who will tell you otherwise, and in some tanks I admit that it may be true that loading a diminished load of ammo is actually a good idea, but if you are even halfway decent at War Thunder, you'll notice that you're surviving longer and running out of ammo when you really don't need to if you do load a minimal supply. It's details like this that make War Thunder so good; it makes the player think, and therefore makes them better teammates.

Moving on, let's talk about the devs shall we? Gaijin has been notorious in the past for ignoring their community and doing what they damn well please with War Thunder, and to an extent that is still true, but at the same time Gaijin HAS been making an active effort to pay more attention to what they're community says. On the one hand, I'm happy they're paying attention, there are problems that do need to be resolved. On the other hand, I'm EXTREMELY happy they continue to ignore the community for the most part. Why would I be happy about this you ask? Well, for one, the majority of the War Thunder community plays Arcade, which is just...not War Thunder's main mode, no matter what anyone may tell you. Unfortunately, the fact that the majority of the playerbase plays Arcade means that they tend to complain about game mechanics and balance that are really quite alright, and some of the REALLY hardcore elements tend to zealously campaign against the existence of Realistic Battles and Simulator Battles. I personally believe that Arcade is not War Thunder's main mode, it still feels tacked-on even after all the TLC that Gaijin has given it, but despite that I do feel it is a necessary evil as the mode keeps the most toxic and bigoted elements of the community contained.

Speaking of the community, it's not as bad as some people say it is. Yes, it does have it's fair share of idiots and toxic trolls, but they are not as prevalent as many would lead you to believe.

For those who may be interested, the graphics in this game are fantastic, easily besting World of Tanks or *shudders* World of Warplanes in graphical fidelity. The sound design is also quite good, with the tanks actually sounding like tanks and the planes, for the most part, sounding like planes. You still have the odd flying lawnmower and tank with the wrong engine audio, but those are easily ignored in the face of everything else.

Let's see, what have we missed? Ah, yes, the "issue" of "bad balance" that you see so many people complain about. I'm going to be brutally honest and say that I could not give Two ♥♥♥♥♥ if the game was actually unbalanced or not. I personally believe that if a game is unbalanced, it provides the player in a supposedly disadvantageous position a real challenge, and a chance to really shine as a player who knows what they're doing. I commonly say that there are no bad tanks, only bad tankers, and this game really demonstrates that by requiring a player to practice good situational awareness and intelligent decision-making. The game is one of those few MMO's that actually rewards good players for being good, though good fortune still factors in like it would in reality.

There are other reasons to enjoy War Thunder as well. Gaijin has created a detailed and comprehensive custom battles system that allows players to create entirely custom matches with settings of their own preference. This has allowed entire player-run tournaments to be created with special rule sets and custom vehicle lineups. That's not all however, as Gaijin has added the ability for players to create entirely custom scenarios in which the creator of a scenario can edit virtually anything about it. If you want to recreate the battle of Kursk down to every detail, you can. Unfortunately, the custom scenario's system is still single-player only, but Gaijin recently announced that they are actively working on making the system multiplayer-capable, meaning players would be able to create, upload, and host entirely custom battles with things like forced ammunition loads, vehicle choices, and preset trigger events. You could recreate the Normandy invasion if you wanted, complete with offshore bombardment, AT guns, Infantry, and specific tank spawn locations.

Some people will commonly complain about the number of premium tanks in the game, but those people also forget that Gaijin has to fund development of the game in some way, and the prices for premium tanks and Golden Eagles is actually quite reasonable compared to the way Wargaming extorts you.

I could go much deeper into reviewing the game, but I think I've made the majority of the better points towards downloading War Thunder and giving it a go. I highly recommend this game, and I suggest that you give all game modes a try before you pronounce it terrible and give it up. Every game has its flaws, and War Thunder is no different, but the game is being actively developed by a developer that is learning to communicate with its community more than it used to. Not only that, but the game offers a truly unique experience that doesn't subject itself to the whims of RNGesus as often as health bar based games. It is possible to get one-shot in this, but that feeling of blowing a tank sky-high with one shot of your own is something I have only ever felt in this game. War Thunder is unique, and I hope it doesn't conform to what other MMO's are doing just because they're so Arcadey and successful because of it.
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6 of 7 people (86%) found this review helpful
Not Recommended
8.6 hrs on record
Posted: August 20
Oh old War Thunder...Sweet Memories when the Cooler Airplanes with rockets and stuff was regular player(everybody could get it) now its premium...hey look an rocket tank ...make it 10.000 gold ...this gane now ISNT Pay to play...but the future i think the game WILL be Pay to Play.If you want to be succefull at this game chose russian(cause russian BIAS) The russian are overpowered in this game If you chose to play germans youre gonna play Lego tanks if you chose to play Russian tanks you gonna play High Tec Since Fiction tanks...The BR(battle rating) is just akward being a Panzer F1 against some IS and M6 just sucks so yea this is JUST my personal opinion.(On steam i got 8.6 hours ) but when i started playng War Thunder in old days i didnt played on Steam . So if you dont belive my War Thunder profile is Talian_Anton.I got over 20 airplanes and tanks at tier 3-4 so yea im not an Noob that just doesnt like the game i got some experience.
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9 of 13 people (69%) found this review helpful
Not Recommended
173.1 hrs on record
Posted: August 6
Played since closed Beta and have held on to hope for improvements all that time, not to mention over 3 years waiting for naval aspect/world war.

While a few things have been changed for the better in that time, most has been taken in the opposite direction.

Like so many dev groups, these guys scoff at players ideas and suggestions. People have begged for some of the same things for years now. They made several changes to the MM system and got slammed in feedback by players. They created so much imbalance in their battle rating system (br) they lost 80% of the players that were in the game for 2 years after launch...which is why they came to Steam for all the exposure. Good, ever-devolping games draw more players than they lose over time. This game loses players 2:1 over how fast new players join.

No matter how many people left and/or complained, they reinforced the system instead of reversing it. The more players they lose, the more they adjust the system creating more imbalance. The more they adjust the system, the more players they lose...they put themselves in a catch 22 they could easily get themselves out of, but that would mean admitting their vision of what the gameplay should be isn't up to snuff and the players have a better idea of how the game should work than the devs who openly admit they don't play their own game...Allow me to re-iterate...they openly admit they don't play their own game and make all changes based on metrics - and then get upset and make threats to some players that publicly respond with negativity to the changes...

ALL the people I've met and enjoyed flying with in the game over these years have left. Only a handful ever came back to check up...none stayed.

Gaijin has taken to censoring bad press and reviews around the web where search providers will comply including the banning of players accounts that have been linked to the reviews. They push threats of copyright infiringement on players for creating youtube vids of the game if they make negative comments towards any aspect of it, but never hassle those uploaders that say only positive things. This was the proverbial straw for me. They won't fix it, and they bully people worldwide for complaining about it. I lost 2 friends I had since the beta stage to censorship. They posted a video showing new changes some time back...they commented negativley but in a professional and tactful way. Both had their accounts banned after years of playing and for them, thousands of dollars spent each over that time. Lost it all for voicing their opinion on a consumer-driven product...that's about as low as a company can go imo.

I've never been threatened myself or had my account banned for commenting, but I've never posted with my game name to reddit or ever posted any videos of my play. I have however seen for myself the emails Gaijin sent to people and the emails from search engines and youtube advising a players content was removed due to copyright violations by request from GJ due to negative commentary in said video.

I'm not going to dicuss it on the forums, respomd with feedback, or complain anymore myself. I'm done...no matter what they change and what they add, if they realize their end goal for the game before it dies completely, if hell freezes over, if they bury me to my neck in sand in the desert sun, pour honey on me and leave me for the ants, I'll not be back.

I'll admit that fun can still be found once every few matches, but most are nothing more than free for alls and even the sim battles now have yolo players. The degredation of gameplay is immesuarable.

Want a crash and burn game that offers a good chance of winning to a yolo team? All they have to do is run russian planes and tanks and they'll win more often than not. I've never harped on the bias, but always felt it. The time came when I decided to "when in rome" and in fact exploited it. I switched to russian planes and tanks so I could still enjoy the game more and honestly, the bias is real...they get hit for damage less(can be hit lots, but very few good hits will ever count as dmg), have magical armor, and can kill most things just by shooting in the general direction without aiming, etc.

A few particular vehicles of other nations stand out as exceptional but most of other nations are terrible in comparison...from their overall flight perfomance to their win rates by default, and very importantly, the quality and overall hit chance of their weapons. The russian vehciles upped my win rate significantly...it came to be that I expected wins when I ran russian lineups - even if I played "dgaf". Just no fun.

The game is still early access technically, even after 4 years. Only 1/2 the game they claimed to be making has ever surfaced. Visually, the vehicles look great! The terrain and such is lackluster at best. I think, in the end, this is one of those games that should serve as a template for a new production done by a better quality company with more respect for the players they rely on for both funds and success. Their censorship is over the top though. Even if they fix it all and finish the development, I'll still not return due to Gaijins aggressive tactics on censorship of comments they don't want others to hear..I think some of the devs must be throwbacks from the old days...the only media they want for their game is "state-run" and "approved".

Luckily they cannot forcibly remove Steam reviews.

The storm has rolled in...see you in more friendly skies...

tldr; read it or don't...the thumb is visible regardless.
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