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War Thunder is a next generation MMO combat game dedicated to World War II military aviation, armored vehicles, and fleets. You will take part in all of the major combat battles, fighting with real players all over the world.
Release Date: Aug 15, 2013
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Buy War Thunder - Steam Pack

War Thunder Steam Pack includes premium airplanes, two single-player campaigns, one month of Premium account upgrades, and 1700 Golden Eagles!


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The CDK Mission Contest continues!

September 2

Information about the CDK Mission Contest
Entries will be accepted until 23.59 GMT on September 20th, 2014

Dear Players!

As many of you already know, we have prolonged the deadline for entering missions to our War Thunder CDK Mission Contest. With the War Thunder CDK, users can create their own custom content for the game, starting from vehicle skins, over own locations to entirely new vehicle models and more. And thanks to the Revenue Share partner system, players can earn real money while participating in the further and ongoing development of War Thunder!

Join our current mission contest with a total prize pool of $1,000 for the best War Thunder missions created through the CDK, and share your vision of the perfect map with our Community! Participants do not have many rules to follow - just create an interesting single-player aviation mission, either historical or with an own set of goals!

Further Information:

The War Thunder CDK

How to create a location in War Thunder watch on YouTube

The War Thunder Team

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[Special] Grumman "Wildcat" & “Hellcat” and Hawker “Tempest”

September 2

From 16.00 GMT on September 2nd to 16.00 GMT on September 3rd:
30% discount on the purchase of F4F-3, F4F-4 and F6F-3

20% discount on the purchase of Hellcat Mk.I and Tempest Mk.V

The Grumman F6F “Hellcat”

After the loss of many of America’s important battleships at Pearl Harbor, carrier-based aircraft remained the only U.S. force in the pacific able to resist the Imperial Japanese Navy. It turned out, however, that the U.S. carrier-based fighter, the Grumman F4F “Wildcat”, was technically inferior to its Japanese counterpart, the A6M “Zero”. The successes of the American pilots achieved on that machine were attributed to the individual skill of the pilots. For the important victories at Coral Sea and Midway Island though, the USA had to pay a high price and lost many skilled airmen. Afterwards, the U.S. Navy, aiming at eliminating technical problems and limitations and increasing survivability, developed a thorough modification of the F4F “Wildcat” - the Grumman F6F “Hellcat”.

During its service, it proved to be a versatile and reliable aircraft. Despite the fact that the Hellcat was never equipped with the latest armament and modifications, 75% of the victories of U.S. aircraft (which is 5,156 downed Japanese aircraft) were achieved with this particular machine.

During the development of the F6F “Hellcat”, Grumman conducted a survey amongst marine pilots to get their vision of a future war machine. One of the pilots later recalled: "In the middle of 1942, all the pilots of the Navy and Marine Corps were sent to an interview, asking them to indicate what qualities - in terms of design, maneuverability, engine power, range, payload and speed - a carrier-aircraft should encompass. Grumman used the results of this survey during the development for the F6F “Hellcat”.

On August 31st, 1943 the ”Hellcat” took part in its first combat mission in the Pacific theater, during the so-called "Island Jumping": The American fleets consistently occupied strategically important islands, reducing the ability of the Imperial Japanese Navy tor maneuver. A little-known chapter in the combat activities of the “Hellcat” was its participation in “Operation Overlord” - the landing of Allied troops in France in 1944.

The “Hellcat” was flown by some of the best pilots of the United States Navy in the Pacific. One of them was Captain D. McCampbell, shooting down 34 Japanese machines. Especially noteworthy is that on October 24th, 1944 in a single sortie, he shot down nine Japanese aircraft in battle. Later he recalled about his aircraft: "The aircraft is a good performer and a stable weapons platform."

The Hawker “Tempest”

The Hawker “Tempest”, similar to the Grumman “Hellcat”, is a deep modernization of an earlier fighter. This original fighter was the Hawker “Typhoon” - a machine that having high flight data could not compete with the German aircraft in any struggles at high altitude: a thick wing profile led to a rapid loss of speed when maneuvering.

While working on the the improvements of the new machine, the aircraft was increased in length, allowing the installation of an additional fuel tank, this was designed to compensate for the decline in wing tank capacity because in the reduction of wing thickness. Difficulties with the choice of the power plant led to five modifications of the “Tempest” with different engines. The result was the adoption of the fifth version of the fighter, modification Mk.V, with the engine - a Napier “Sabre” IIA. In June 1943 a “Tempest” Mk V Series I made ​​its first flight after minor improvements which was then included into the Royal Air Force.

In April 1944, the Tempest Mk V was put into service with 3 Squadron of the RAF and began to participate in combat operations. Beginning in May, the squadron was assisted by 486 Squadron of the New Zealand Air Force. Both units also took part in the preparation for the Allied landings in Normandy.

The first dogfight of a “Tempest” was against a Messerschmitt Bf 109 G-8 in June 1944. On that day, the aircraft of No 3 Squadron under the command of Wing Commander R. Beaumont intercepted seven German fighters and shot down three of them without suffering any losses.

After the second half of June, the “Tempest” was deployed to intercept the German V-1 cruise missile to protect English cities. In the same month, both squadrons were transferred to the Air Defense of Great Britain (ADGB).

The “Tempest” Mk V played a significant part in the overall Allied victory. Armed with four cannons, they also proved to be effective at strafing ground targets. A squadron of “Tempests” in the last seven months of the war in Europe shot down more than 250 airborne aircraft and destroyed hundreds during attacks on enemy airfields.

The “Tempest” Mk V is considered to be one of the best British aircraft in the closing stages of World War II.

The War Thunder Team

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"War Thunder extremely easy to slip into"
Rock, Paper, Shotgun

"Most Historically Educational Way to Destroy Planes"

"With fun, exciting combat combined with plenty of customization and room for personal skill, this game is sure to be a fan favorite."

About the Game

War Thunder is a next generation MMO combat game dedicated to World War II military aviation, armored vehicles, and fleets. You will take part in all of the major combat battles, fighting with real players all over the world.

War Thunder offers a highly detailed and personalized aviation experience, giving players access to hundreds models of planes with detailed cockpits, dozens of upgradeable weapons, and flying skills that can be honed and improved with each mission. Thanks to the game’s painstaking attention to detail, you’ll truly feel like a World War II fighter pilot as you plunge into battle.

The genuine World War II experience isn’t limited to the skies. The massive historical battles featured in War Thunder cannot be fought by aviation alone, so the game will also expose players to combat on land and at sea. Currently the game is in open beta stage and full functionality is yet to come.

Features Include

  • Varied PvP-experiences set in full-scale combat missions
  • Multiple settings options allow advanced virtual pilots and beginners to enjoy playing the game together
  • Rich PvE content: dynamic campaigns, solo missions, mission editor, and much more for single-player and cooperative gameplay
  • Impressive diversity includes detailed models of planes and their cockpits, as well as tanks and ships
  • Astonishing graphics, authentic sound effects, and beautiful music

PC System Requirements

    • OS: Windows XP SP2, Windows Vista SP1, Windows 7, Windows 8
    • Processor: 2,2 GHz
    • Memory: 1 GB RAM
    • Graphics: Nvidia GeForce 7XXX series or higher; AMD Radeon 1XXX series or higher
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 8 GB available space
    • OS: Windows 7,
    • Processor: dual-core 2,4 GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce 460 or higher
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 8 GB available space

Mac System Requirements

    • OS: 10.9 Mavericks
    • Processor: Intel Core i7
    • Memory: 4 GB RAM
    • Graphics: AMD/Nvidia/Intel HD 4000
    • Network: Broadband Internet connection
    • Hard Drive: 8 GB available space
    • OS: 10.9.2 Mavericks
    • Processor: Intel Core i7
    • Memory: 8 GB RAM
    • Graphics: AMD/Nvidia
    • Network: Broadband Internet connection
    • Hard Drive: 8 GB available space
Helpful customer reviews
741 of 983 people (75%) found this review helpful
292 products in account
2 reviews
114.8 hrs on record
Banned me for my screen name. Not a happy person, especially after they claimed my birthyear (1988) was a hidden "heil hitler"... WTH? My "offensive" screen name was D88isaac. Evidently, my Jewish name Isaac right after the "heil hitler" didn't spare me. 88 was a year, 88mm cannons are used in the game... Are they going to ban those too? The people who moderate this game need to explain things. I was simply told I "displayed pro-Nazi symols" and without warning banned. I would not trust spending another dime with this company. They might label you something terrible, then ban you for absolutely no reason. What a let-down, as the game itself is a lot of fun.

If you play the game, I would not recommend spending any more than you are willing to lose. As I, someone with an Israeli name directly in my nickname was banned for a nickname "espousing Nazi identification". I'm politically aligned at the opposite spectrum of National Socialism and absolutely believe 88 can represent things outside of crazy Nazi hidden symbols (ironically found also as premium unlocks for the planes you freaking fly).

Also, Gaijin charges people (200 Gold Lions) to buy Nazi symbols those are not hidden symbols, but outright Nazi symbology. Yet they claim I knowingly, sported a "hidden symbol" in my nickname. Haha, this is beyond laughable and will be brought up with Steam Customer service as I will be expecting a full refund on my purchases so far unless my crazy ban is removed promptly.

Update: They simply say I chose my nickname and the "symbolism it supports"... WHAT? Wait, now they are pointing to their ToS acting as if their contract is above slander and fraud laws, while accusing me of horrible intentions, with an innocent screen name!

How juvenile, politicized and incendiary is it to assume someone's intentions, then blindly defend that position!? The grammar from the company correspondence is absolutely terrible. Here are some of my favorite excerpts from one of the supervisors:
"Did we choose you a nick which was against our rules mate which did u sign to agree?"
"Does it is enough for you? Basically u will not get any compensation cause it was you who violate our rules. So u dont have any rights to have it."
Posted: April 4
Was this review helpful? Yes No
1,571 of 2,204 people (71%) found this review helpful
24 products in account
1 review
1,462.2 hrs on record
Hello my name is KingTyrone (look me up :)) and I have been playing this game for 1.5 years (was ranked #1 in kills all-time in RB) while this game was a hidden gem the changes recently cannot overshadow how much the developers have ruined the game and it is not helped by awful community managers who don't get paid and are usually 15 year old children who barely speak english and deal permanent bans left and right for minor offenses.

DO NOT PAY THEM ANY MONEY premiums are far more expensive then they were before (4-5x times more)
GRIND GOT HARDER (without premium you will need 2-3 years to get all airplanes)
NO COMPETETIVE GAMEPLAY (all your time will be spent in the grind)
SIMULATOR BATTLES ARE BROKEN (And usually locked into russia vs germany for months at a time)
HIT BOXES (completely broken at times otherwise known as SPARKS)
BROKEN PROMISES (events,world war mode)

Only play this game if you are bored as it is certanly better than it's competition but the question remains:"At what price?Litterally"
Posted: March 15
Was this review helpful? Yes No
263 of 362 people (73%) found this review helpful
46 products in account
2 reviews
223.3 hrs on record
This is the game that had it all. It had great graphics, fun gameplay, a brilliant free-to-play system with only modest rewards for those willing to pay, and an easy recipe for success.

Unfortunately, the Russian-based Gaijin apparently decided they no longer needed any of that in their game, and have been working tirelessly to remove any inkling of fun the game might have once had.

Since the 1.37 Patch was released, the player population of the game has stagnated to the point where the only players you'll encounter are either the Die-Hard Russian fanatics or the "too stupid to quit playing" crowd. Up until today, I was in that latter category. No more. I've had it.

The planes are ridiculous in every game mode - almost none of them bearing any sort of truthful resemblence to their real-life counterparts. The weapons are comical at best - with machine guns that literally do no damage and bombs that make you pull your hair out and wonder why the citizens of Dresden were so upset. The maps are extremely tired and repeat themselves so often that you begin to quit matches before they even load, because you know exactly what Pacific Hidden Base is going to be. The game types sound wonderful on paper, but in practice are so amazingly bad that once the honeymoon phase wears off and you begin to earnestly focus on the gameplay, you realize that these guys (the programmers) have absolutely no clue what's fun and what isn't.

They're falling the way of Blizzard - where every patch removes another desperately needed piece of the "fun" equation. Yet unlike Blizzard, who calmly acknowledge that they're ruining their games with words like "casual" and "approachability," these dumb Ruskies instead completely ignore their playerbase. Totally. Even mentioning a gripe with the game on their official forums will warrant you a ban - almost immediately. Have a problem with a player in game? Report them! But beware - if you report one player multiple times (for example, you notice them cheating, so you report it, then they use a racist term towards you, so you report them again) you'll be the one banned. Notice a group of players cheating? Don't even bother - the moment you start reporting multiple people in one round, you're getting banned.

Do you see where I'm going with this?

Couple that with the unending stream of new cheats and hacks that are coming out almost daily, and it's plain to see why the popularity of this game has rapidly decreased. Do yourself a favor and wait for something better to come along.
Posted: March 24
Was this review helpful? Yes No
251 of 353 people (71%) found this review helpful
258 products in account
1 review
164.4 hrs on record
EDIT: Updated for patch 1.39

Patch 1.39 has changed several things. For one, all aircraft are 25% less reserch points. It still takes a long time to unloack all aircraft, but at least they're making some effort to balance the progression curve.

1.39 has also massively dropped the price of aircraft (and slightly dropped the price of repairs), in some cases aircraft are 1/3 of the lion price they were. Again, a step in the right direction. Original review content is below, most of the bullet points are the same.


As much as I want to, I can't reccomend this game. Gajin seems to have turned it into a money farm. Progression was always a problem in the game. pre patch 1.37 money was a problem. If you wanted to buy all the aircraft of a rank you had to either grind hard or buy premium currency. It was a constant complaint on the forums. Did Gajin listen? nope!

Post patch 1.37 the problem is even worse. Money is still an issue, only now you have to research aircraft individually. Other members have done the math on this showing that it slows progression and devalues premium currency by 4-5x. The progression curve is broken. So broken that it's kind of pointless to switch between countries. if you want a jet before your 60th birthday, you grind the hell out of one country until your brain melts.

This saddens me. The game itself is wonderfully fun. The way the devs have handled it makes me want to puke. If you do play, play for free. Don't give them your money like I did.
Posted: April 8
Was this review helpful? Yes No
144 of 197 people (73%) found this review helpful
79 products in account
7 reviews
181.1 hrs on record
This game is a mixed bag of epic fighter combat and poorly mismanaged company ethics.

[HISTORY/GAMEPLAY] -The game itelf can be quite fun and realistic depending on the different modes to choose from. In the beginning the game had organized matches the ranged from level 1 planes to level 20, but that was thrown out the window for a poorly implemented 1-5 tier system. The effects of fighter combat is still relatively good, you can take hits in your landing gear,chip a wing, lose a flap or propeller and "possibly" still land it to be repaired. Aside from that it is a total clusterf**k of unorganized and biased combat.The new leveling system was implemented to "so called" make leveling faster, but fans pooring in data proved the latter. Leveling has become a loong grind compared to the false imformation Gaijin provided. They pretty much want you to go Premium just so you can level at the old "normal" speed.

[ GRAPHICS ] The engine behind it is quite beautiful, almost any pc can run this game and the graphic settings can be tweaked so you can either have an intense and beautiful battle, or an optimized battle that still has decent graphics and details. So even your "lawnmower taped to a powersupply and running off gas computer" should be able to run it with ease given some tweaks.

[ ISSUES THAT PLAGUE, AND WILL TURN AWAY LONG TIME PLAYERS ] The real issue is the constant problems with unbalanced matches, unrealistic plane mechanics, and pro russian biased company.
-The 1-5 tier matching is complete garbage, You will often face planes that should not be in that tier/ or glitched using squad jumping( 4 players, 1 in a tier 2 setup, other players using tier 3).People use this method to use a higher ranked tier plane to literally slaughter underpowered tier planes in a lower tier match. The match making system is broken and has been unaddressed for months.
- The plane mechanics themselves though looking beautiful dont match up to the real statistics of how that plane performed during the war.Players have made spreadsheets upon spreadsheets of data comparing both real world war data against the game and find it very off. So many planes either underperform or overperform there real world possibilities.
- Finally, as an unwritten and talked about problem of WT, is how Gaijin: a russian game development company has been biased towards the russian nation in the game. As sad as it is, it has been proven by the fans of the game how badly biased the company has become. Almost ALL Russian planes throughout all tiers outperform in every aspect of combat. Russian planes can outturn, out climb, out run, and out gun every single nation aside from the japanese.Again when comparing real world plane statistics/data to the games counterpart it was far off in comparison. Not even the fire rate of the guns was even close to the real thing.

So this is why I give it a thumbs down. The game is fun for a week or two but becomes quite old after being slaughtered by higher tiered planes in a lower tier match and being out performed all the time by russian biased planes.
Posted: May 2
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