War Thunder is a free-to-play, cross-platform MMO combat game for Windows, Linux, Mac and PlayStation®4 dedicated to military vehicles used in the World War II and the Korean War periods. Fight in major air, land, and sea battles, with international players in an ever developing environment.
User reviews:
Recent:
Mostly Positive (1,671 reviews) - 72% of the 1,671 user reviews in the last 30 days are positive.
Overall:
Very Positive (58,704 reviews) - 83% of the 58,704 user reviews for this game are positive.
Release Date: Aug 15, 2013

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Recent updates View all (1088)

August 24

Testing new respawn mechanics for ground battles



Dear friends,
We would like to invite you to take a part in the testing of the new respawn mechanics for ground battles. Tests will be held in the “Events” tab as, [Domination] “Advance to the Rhine” in the RB game mode.

How it works:
This game mode portrays the clash of two armies. Both armies have a specific setup of vehicles which are distributed randomly among the players. If all the vehicles are allocated out, it will not be possible to spawn.

The list of vehicles available for use in the event:

Germany
  • Jagdpanzer 38(t)
  • Jagdpanther
  • Panzer IV/70(V)
  • Pz.IV J
  • Tiger II (H)
  • Tiger E
  • Panther A
  • Panther G
  • StuG III G
USA
  • M18 GMC
  • M26
  • M36 GMC
  • M4A1 (76) W
  • M4A2 (76) W
  • M4A2
  • M4A3 (105)
  • M4A3E2 (76) W
Important features of the mechanics:
  • Vehicles that are chosen will be done so from the list randomly, and the probability of getting a particular model depends on the remaining amount of vehicles in the team.
  • For example, the team only has two types of vehicles, the ‘Tiger II (H)’ with the amount of 99 units, and the ‘Panther G’ with the amount of 1 unit. Therefore, the chance of receiving the Tiger II (H) will be 99%.
  • From the start, players will have 3 vehicles, one of which will be replaced when a vehicle is lost in battle after each respawn (there will always be 3 vehicles available to the player).
  • Players will have 3 vehicles available. Vehicles that are available at the same time can be either a single model or indeed different models. For example: it is possible that a player will have the Tiger II (H) twice, along with one Panther G.
Conditions of participation and other information:
  • The Event will be available from 13:00 GMT on the 24th of August.
  • Event [Domination] “Advance to the Rhine” is in the “Events and Tournaments” tab.
  • To participate in the event you should have researched at least one ground vehicle of the 3rd rank for USA or Germany.

17 comments Read more

August 23

[Gamescom2016] The Summary of Gamescom 2016



The biggest game show in Europe - Gamescom 2016 - has come to its end in the German city of Cologne. Hundreds of thousands people arrived there to check out what’s new in the world of computer games. The Gaijin Entertainment booth offered 2 new projects.

In Crossout, thousands of players had an opportunity to try out the role of an engineer and a soldier in the tournament and brand new modes in the post-apocalyptic online action game. Intensely commanded battles and unprecedented fighting for survival gathered crowds of fans at the stage.

Also Gamescom visitors were some of the first who could watch and play our main premiere feature - War Thunder naval battles. Half of the booth was constructed as the deck and cabin of a vessel, under the shadow of an iron mast there was a special zone that looked like an undercover bridge with a real; 40-mm AA-gun on the deck in the bow. Naval battles in 3 vs. 3 format took place on the map that was designed specifically for the show. All participants could choose vessels from different nations, you can read more about them in our Devblogs. Later, during the closed beta-test the amount of available craft will increase, also the maps will grow bigger and will become suitable for 10 vs. 10 format battles.

Also there was a magnificent show with awesome prizes and gifts prepared for our visitors. Every 30 minutes there was a giveaway of the various prizes on offer - from souvenirs, Crossout CBT and War Thunder naval battles CBT access codes to high-end gaming devices from Roccat and graphic cards and computers from ZOTAC.







Players could watch what was happening at our booth on a live stream on our official Twitch channels. We have been streaming from day one until the very end of the show and every day our players were able to get a sneak peek on the new vessels in War Thunder as well as win valuable prizes. On Saturday our team showcased the gameplay of naval battles on a map that was designed specifically for Gamescom.

The blistering torpedo and fast attack boats not only engaged other vessels but also had to watch the skies for attacking enemy aircraft. You can watch the recorded battles on our twitch channel.

So, Gamescom 2016 is now over but there is a lot of interesting stuff waiting for you. This year War Thunder players will join the closed testing of the brand new part of our game - the naval battles. The players and the development team both will decide together how naval battles in War Thunder will look like.

If you want guaranteed access to the CBT you may purchase one of the two special packs: either the famous American PT-109 torpedo boat that John Kennedy captained during WW2, or Soviet Project 1124 motorboat armed with the infamous “Katyusha” rocket launcher system and a T-34 tank turret mounted forward. Be one of the first players to try the naval battles of War Thunder!

The War Thunder Team

12 comments Read more

Reviews

"War Thunder extremely easy to slip into"
Rock, Paper, Shotgun

"Most Historically Educational Way to Destroy Planes"
GameSpot

"With fun, exciting combat combined with plenty of customization and room for personal skill, this game is sure to be a fan favorite."
http://www.mmorpg.com/gamelist.cfm/game/623/view/reviews/loadReview/266/Gaijin-Strikes-Gold.html

About This Game

War Thunder is a free-to-play, cross-platform MMO combat game for Windows, Linux, Mac and PlayStation®4 dedicated to military vehicles used in and around World War II and the Korean War. In War Thunder, you can take part in major battles on land, in the air, and at sea, fighting with real players from all over the world in a continuously developing environment.

War Thunder already offers a highly detailed experience in military aviation and ground forces combat, giving players access to a Guinness World Record breaking number of aircraft, as well as an abundance of tanks and other combat vehicles - and the number is constantly rising.

You can feel the unmatched intensity of aerial dogfights in a fighter, the decisive power of commanding a heavy strategic bomber or the heat of battle in a ground attacker, delivering precision strikes against your enemies. Alternatively, you can join the spearhead of armoured vehicles, fighting for dominance over the battlefield on the ground: Man a heavy tank with impressive armour and firepower, use the maneuverability of a medium or light tank to your advantage, or support your team by screening the skies with your anti aircraft vehicle - the choice is yours!

In the future, the game will also allow players to ‘set sail’ by commanding a variety of warships in the fight over the control of the world’s oceans, giving the game a truly epic scale.

Master your vehicles through both upgrades and personal experience in an environment that is constantly expanding and rewarding the personal skill of the player. Organise your efforts in one of the countless player squadrons and become an ace pilot or tanker - or both! Our thriving and welcoming community of millions of players is also actively participating in the game’s ongoing development, offering custom content through War Thunder Live, such as skins, missions and even vehicles.

War Thunder has something for everyone. Play cooperative games with your friends on Windows PC, Linux, Mac or PlayStation 4 against AI, or squad up for a PvP battle in a difficulty setting matching your play style, ranging from Arcade to Simulator using Mouse and Keyboard, Gamepad or Joystick.

Features include:

  • An entire arsenal at your command - Over 500 highly detailed aircraft, tanks, and other combat vehicles crafted carefully from historical documents and surviving sources.
  • Right into the heat of battle - Intense PvP experiences in full-scale combat missions on various difficulty settings for all play styles and degrees of experience.
  • A single bullet can make a difference - A realistic damage system for aircraft and ground vehicles involving individual component durability instead of an overall health bar.
  • The true free to play experience - Download and play the game for free as much and as long as you like it. Support the ongoing development entirely at your own leisure.
  • Crossing the platform border - Seamless cross-platform gameplay between Windows PC, Linux, Mac and PlayStation®4 (more to come) with tens of thousands of players from all over the globe online at the same time.
  • Play together with your friends - Rich PvE content including historical and dynamic campaigns, solo missions, a mission editor and much more for single-player and cooperative gameplay.
  • Challenge the best of the best - Ever expanding tournament and clan battle systems, including ELO-based ranked matches as well as professionally organized events involving hundreds of players.
  • Theatrical beauty - Astonishing graphics, authentic sound effects and beautiful music creating an atmosphere to fully immerse yourself in.
  • Take matters in your own hands - Create custom content for War Thunder and share it on War Thunder Live, with the prospect of earning real money through the Revenue Share Partner System!
  • But wait, there is more! - Ever expanding and evolving environment, offering new and exciting content and features with every regular major update.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP/7/Vista/8/10
    • Processor: 2.2 GHz
    • Memory: 1,5 GB RAM
    • Graphics: Radeon X26XX / GeForce 7800 GT
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    Recommended:
    • OS: Windows 7 64bit /Vista 64bit /8 64bit /10 64bit
    • Processor: Dual-Core 2.4 GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce 460 or higher, AMD Radeon 55XX series or higher
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 11 GB available space
    Minimum:
    • OS: 10.11 El Capitan
    • Processor: Dual-Core 2.4 GHz (Xeon processors not supported)
    • Memory: 4 GB RAM
    • Graphics: Intel 4000 HD/Radeon HD 5550/GeForce 8800
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    Recommended:
    • OS: 10.11 El Capitan
    • Processor: Intel Core i7 (Xeon processors not supported)
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 680M or higher
    • Network: Broadband Internet connection
    • Storage: 11 GB available space
    Minimum:
    • OS: Most modern 64-bit Linux distributions, SteamOS
    • Processor: Dual-Core 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: Intel 4000 HD/Radeon HD 5550/GeForce 8800
    • Network: Broadband Internet connection
    • Storage: 11 GB available space
    Recommended:
    • OS: Ubuntu 14.04 64bit, SteamOS
    • Processor: Intel Core i7
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce 660+ or similar AMD
    • Network: Broadband Internet connection
    • Storage: 11 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (1,671 reviews)
Overall:
Very Positive (58,704 reviews)
Recently Posted
wysciguwka
10.3 hrs
Posted: August 25
The best game of tanks or warplanes ;D
Helpful? Yes No Funny
AHanG
605.0 hrs
Posted: August 25
3 years ago gaijin built this fantastic game, just a simulation game.(I think WT better than WOT). BUT NOW Gaijin try to killing this game by roket vehicles and the stupid game mode also in this game the cccp's tank always better than american tank.
Helpful? Yes No Funny
ISmellGunPowder
773.9 hrs
Posted: August 25
I have about 1000 hours in the game total, been here since Beta. So listen up
It's good and fun game. I love the principle behind it and it was such a great game till update 1.23. It's best to play with your friends.

Now...some of the flight models of aircraft's are broken, If you are playing Germans you will have a bad time in later 5 tier games, Russians are OP,
AND THE F****** GRIND!!!! I mean commooooon, they except you to play 5000 matches with a tier 4 tank so you can get a tier 5! Not to mention you'll need to play about 100-200 matches before you'll get the ability to repair yourself on the battlefield, meaning if you get hit and get damaged you're fked. GG

It has become repetative and progression system is only for hard core grinders. With that in mind, back in 2013 (or even before) they said they will be bringing cockpits for all the bombers. Since then only russian Peshka got the cockpit.

Because of things like this and the fact they don't listen to their fan base.... you just might be better off playing arcady World of Tanks and World of Ships.
And with every update they manage to bring something new, but also fk up the game a bit by bit.

4/10 (Shame, since it was so much better back in the day and had great potential.)
Helpful? Yes No Funny
Tactical Soldier
1.9 hrs
Posted: August 25
I have invested 250h until 4th rank of planes. Idk how much i need for 5th rank
Helpful? Yes No Funny
PR0G@M3R[HUN]™»|StatTrak|™
78.7 hrs
Posted: August 24
it's a Good Game
Helpful? Yes No Funny
TrickyArmyMan
396.4 hrs
Posted: August 24
The KV-1 was an infantry support tank
Historically, the tank was used as a mobile artillary platfom. A typical KV-1 would be armed with HE shells that had no armor penetrating power what-so-ever.


I'm voting yes for the game, NOT the gameplay or the developers
Be warned for the pain you will endure though against the Russian bias

From my experience, the russian bias wasn't all that bad in late 2014 to mid 2015, but never has it been so bad with the introduction of the Tu-4.
Helpful? Yes No Funny
WhytHawk
1,811.8 hrs
Posted: August 24
Game developers pay great attention to vehicles' small details, making it really realistic. Aside from lacking a good communication between the devs and the players, the game is great.
Helpful? Yes No Funny
[.:99:.] Lt.Sqwishy
128.2 hrs
Posted: August 24
To War Thunder and Russian planes or tank
...................../´¯/)
....................,/¯../
.................../..../
............./´¯/'...'/´¯¯`·¸
........../'/.../..../......./¨¯\
........('(...´...´.... ¯~/'...')
.........\.................'...../
..........''...\.......... _.·´
............\..............(
..............\.............\..
by Gemany PLAYER
is a good game
Helpful? Yes No Funny
Ho Lee Fuk
54.3 hrs
Posted: August 24
Hey, That's pretty good.
Helpful? Yes No Funny
Invisible Player
256.9 hrs
Posted: August 24
GERMAN ENGINEERING > all
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
373 of 418 people (89%) found this review helpful
20 people found this review funny
Not Recommended
451.8 hrs on record
Posted: August 10
Just to give you an insight of the company that runs this game, Gaijin Entertainment:
Some months ago the incredibly unsuccessful E100 tournament took place.
Players where hyped like ****, A FREAKING E100 IS BEING ADDED
What people didnt know was that the E100 would only be available to less than 1200 people that won these tournaments, for which you needed to pay to get tickets to play.
The tournament was badly set up and full of hackers (Shhh Gaijin doesnt want us to know there are hackers)
Of course thousands of people complained in the forums, including myself.
Most of my comments where removed on the context of ''flaming'', some of those comments complained about the removals.
Shortly after this, they introduced a rule that didnt allow people to post in the forums, unless they had played a certain number of battles prior to posting.
After receiving a warning for challenging moderation (lol) I got a message from a fellow forum user:
''The rule came about shortly after they removed Simulator Battles from the game. It wasn't to keep the trolls at a minimum, it was to reduce the workload of the moderators after such a poor decision.

Scarper and Pacifica (two senior mods) are megalomaniacs. Their egos get in the way of moderation. Their extra comments on closed threads are often insulting and almost always condescending. They show the community no respect at all and I believe it is only a symptom of Gaijin policy. This was evident in the Youtube incident (if you are familiar I won't elaborate, but if you want to know more I'll elucidate)''
More into this:
http://forum.warthunder.com/index.php?/topic/290640-community-relations-or-why-i-have-to-post-in-off-topic-discussions/
http://ritastatusreport.blogspot.com/2015/07/gaijin-shuts-down-youtubers-channel.html
http://www.polygon.com/2015/7/30/9068059/rogue-employee-holds-independent-youtube-channel-hostage-war-thunder
Mods from all around the globe are likely to downvote this, and I doubt this review will ever be viewed by many, but please, stay away from this toxic company while you can.
Was this review helpful? Yes No Funny
203 of 237 people (86%) found this review helpful
8 people found this review funny
Not Recommended
588.8 hrs on record
Posted: August 12
Don't be fooled by the "Mostly Positive" rating that Steam gives War Thunder. All those review, all 58,000 of them, are left over from the glory days of War Thunder when Gaijin actually listened. Now, the community is toxic, the hacks are real, the devs censor everything, Russian Bias, and the matchmaker is ♥♥♥♥. Good job Gaijin, you killed your own game. Now this review will be censored by Gaijin by downvoting it as unhelpful.

Yeah, I know you Gaijin. I've also seen how your mods interact with the community on the forums. I saw a comment by one mod that closed a thread, calling the writer of the thread "obstinate, ignorant, arrogant and wrong. But most of all you are a complete and total a$$hole.- FACT."- Pacifica, Senior moderator. The mods call this "Protecting the community" AKA, censorship that would make Stalin blush. Don't believe me? I'll leave the link below but you can't see it without an account. Imagine that. This isn't an isolated case either, it runs RAMPANT on the forums.

All the community does is try to help out, telling you that there are third-party softwares in the game, telling you that you f***ed up the matchmaking, and you just censor them. You also allow Russian bias in the game.

I can tell you right now that T-34s had sh*tty transmissions that didn't allow them much maneuverability. In the game, they move around like they could fly. You guys screwed up. And to all of those die-hard WT players (and I know that there are very few of you now) who are about to comment that I'm an autistic 12 year old, I will teach you actual history, delete your comment, and report you. The community is just plain toxic, by the way.

The gameplay is decent and even that's a stretch. There's very obvious Russian bias from teir 2 up and the FPS is just downright terrible. The matchmaker is nonexsistant. Theoretically, Gaijin has a matchmaker in place that uses a system they call the "Battle Rating" system. A tank is assigned a certain number like the Tiger H1 at 5.7. The tank will play any tank that is one above or below this number. So you are being thrown into matches with teir 4s and teir 2s. Matchmaking is also not based on skill which screws over experianced players with ♥♥♥♥ teams. I've been on 14 battle losing streaks before, all because I got the ♥♥♥♥♥♥ team that was destroyed in seconds. Gaijin also abuses the BR system, putting Russian tanks in slightly lower BRs to give them much better matchmaking than they actually deserve. I don't know anything about their aviation section but I know that it's just as biased and terribly matched as their ground forces.


And here's where I get downvoted by every mod that Gaijin ever had to keep this information out of the forums. At least I get to laugh at them and say, "Well, I knew it"

-10/10

Here's the link to that forum thread that you can't see without an account. Convienent right? http://forum.warthunder.com/index.php?/topic/290640-community-relations-or-why-i-have-to-post-in-off-topic-discussions/
Was this review helpful? Yes No Funny
177 of 229 people (77%) found this review helpful
184 people found this review funny
Recommended
383.1 hrs on record
Posted: July 27
This game is not free to play. It costs precisely one soul.
Was this review helpful? Yes No Funny
193 of 262 people (74%) found this review helpful
17 people found this review funny
Not Recommended
568.7 hrs on record
Posted: July 28
The things I like about this game
1. Tanks and Planes
2. Realsic Physics(In Realistic, or Sim mode)
3. Realistic Damage Modules.

Things I do not like
1. The BR(Battle Rating) system is dumb, it is putting a 5.7, against a 7.0. Which a 5.7 can't damage. Gajin Needs to fix this, they did it because players were not getting in games fast enough, but that keeps happening because players keep leaving because they hate the battle rating system. Honestly the battle rating system has ruined the game for me.

2. They are bias to russia. Russia tanks in WW2 were not good, and they are fantastic in this game.

3. The last thing is that they are Censoring a lot of the Negative Ratings (They going to do it to me).
Was this review helpful? Yes No Funny
108 of 144 people (75%) found this review helpful
20 people found this review funny
Not Recommended
158.5 hrs on record
Posted: August 3
This game...was fun a few years ago when ballance was still a thing
Last 3 ish years its gone to ♥♥♥♥
Russians are overpowered so much because Russia stronk am i right
All i am saying is... Bring the old War Thunder back and you get me back too.
Less and Less players are playing this and i think we all can see why

#MakeWarThunderGreatAgain
Was this review helpful? Yes No Funny
54 of 76 people (71%) found this review helpful
5 people found this review funny
Not Recommended
966.1 hrs on record
Posted: August 5
Why negative:

1) Reload time is being changed by developers they way they want, completely independently from real conditions. I am not sure if its still like this now, but 1 year ago m18 hellcat had 8 sec reload and Sherman with the same cannon had 5 seconds reload, for example.

2) Ammoracks are just broken, and broken intentionally. On many tanks ammorack is blowing up realistically in most of cases when its hit by a shell, like it should. But A LOT of tanks with very high caliber guns (like Maus, IS-2/3/4, KV-2, etc) for some stupid reasons have nearly unexplodable ammoracks. You penetrate them and hit ammorack directly, several times in different places, result? it just becomes black.

3) Finally, absolutely utterly destroyed and annihilated balance on 5.7-8.0 Battle Rating.
Before, like 1-2 years ago, War thunder had a lot lower historical limit on vehicles, the most late vehicles that were in the game (and had the highest BR - 7.7 or 8.0) were IS-4m, King tiger 105mm, panther 2, Early T-54 (it didnt have all the best late shells) and so on. Basically the latest vehicles in the game were designed in late 1940s or early 50s, and battle rating did make sense. However time was going and developer decided to add later vehicles with more advanced technologies, they started adding later T-54, T-10m, M60, Leopard 1, these tanks had HEAT shells with up to 400mm pen and sabot shells with a bit lower. And it would be COMPLETELY NORMAL, if ONLY they would give them PROPER BR, BR that would be way beyond 8.0. But guess what? there is still not even a single ground vehicle with BR higher than 8.0, even though they have jets with BR 9.0. Probably the guy who defines ground veh balance cant count more than 8 just like gaben cant count more than 2. This becomes even worse now since they are adding more late vehicles like T-62 and ATGM vehicle for every side (controllable anti tank missiles). This entire mess is happening while there are such tanks as IS-2 and King Tiger on BR 6.7. Just think about it, regular late ww2 tanks are fighting with 60s vehicles with ATGMs, sabots and HEAT shells. 20 focking years difference. They even put one premium tank with ATGMs on br 6.7.
As result of this completely idiotic balancing, many vehicles became completely unplayable, or barely playable in only some of situations. Adding tanks from 60s on BRs 7.7 and 8.0 caused lowering down BRs of some earlier vehicles like IS-3 and IS-4. Now we have vehicles that absolutely suck against vehicles with just a bit higher BR they can meet in battle, but at the same time they are annihilating vehicles that are having a bit lower BR than they.
Was this review helpful? Yes No Funny
19 of 23 people (83%) found this review helpful
1 person found this review funny
Not Recommended
463.5 hrs on record
Posted: August 15
Hello and welcome to War Thunder, or as close friends call it: Masochist's paradise...

Now the game currently features two seperate game genres: planes and tanks. Planes are alright, but it gets repetitive fast and I didn't get past Tier 3 planes (out of 5 tiers) as the gameplay just became repetitive and boring.

On the other hand, tanks kept me going past that but I'm feeling the hate for good players more and more. Let me explain, but I'll first list the positives.

In many aspect the tanks part resembles alot any other typical multiplayer FPS. I enjoyed the almost lag free experience of single shot projectiles and big targets with critical modules that are either alive or damaged, rather than the health pool of a target that suffers damage per second and can be killed in miliseconds making lag a real issue. Here, there's none of that and it is refreshing to play a multiplayer game without having to blame lag. Also, everything besides player input is calculated on the server which makes most if not all cheats inexistant. A real positive and a rarity in free 2 play games. On top of that, WT has the most stable game I've ever had the luxury to play. Content is ample and regular updates keep adding more vehicles and occasionally maps.

Now that the good is listed, what is left? Alot of injustice and frustration! With tanks it is critical that when facing an oponent, your shell has sufficient penetration to punch through the enemy's armour. Therefore to create a balanced environment where you manage to be on even grounds with tanks that are fundamentally different, Gaijin, the developper, decided to attribute a battle rank (BR) to every vehicle. This is great as you can then balance the game by matching vehicles of identical BR together!

Except it isn't. Gaijin then allows for the matchmaking to join people with vehicles that have up to 1 BR value in difference (the entire scale goes from 1 to 8). On top of the possibility to meet someone who is a full BR higher than you, they might have all the upgrades unlocked on their vehicle while you have just purchased yours and have therefore no upgrades. Upgrades provide extra armour, suvivability and penetration with better shells. So sometimes it is actually impossible to penetrate the enemy's armour, while their gun can one shoot you, no matter where they hit, even on your toughest armour.

Now if this would happen randomly (which the devs insist on being the case) it wouldn't be so bad, as you'd be facing stronger and weaker oponents on a 50/50 ratio. Except that doesn't happen. Gaijin also says that the BR range is to ensure short match searching times, except it isn't. After 400h of playing I've seen two clear and unmistakable correlations appear:

1) the better you play the more often you get matched against stronger vehicles, the worse you play the weaker your enemies. I used to have an efficiency of almost 70% (average ratio of your position in team for all matches played) and I kept being on the short end of the BR range. Then I started to lose purposefully and reached almost 50% efficiency. Now I get the 50% ratio of stronger and weaker enemies.

2) search times are shorter when you get put in a game in which your skill balances out the MM algorythm. When the game needs you to face higher enemies as you've been playing well and it finds a game almost instantly, you're sure to be facing stronger enemies. The longer time the search takes, the weaker your opponents get as the MM has to diverge from what it actually wants to do: face you against strong enemies. And I assume the opposite is also correct.

So, just as many other multiplayer games that try to balance their games, War Thunder tells their weak players that they can still face veterans easily, while good players get constantly handicapped in order to work double as hard as the others to progress. I wouldn't be surprised if there wasn't an economical agenda behind it as well, but you think of it what you will. But this is a f2p game after all.

WT has a healthy community in numbers (otherwise it's probably the most egoistic and selfish community I've ever encountered with allies pushing you into enemy fire and other dishonorable stuff) and therefore the "shortening search times" excuse doesn't add up. Especially when I spent two weeks playing tanks with BR 3.7 , 4.0 and 4.3 while always facing enemies with 4.7, and when I finally started playing with 4.7, suddenly all those other games I played ranging from 3.7 to 4.7 vanished and I started playing against 5.7 BR tanks most of the time. Now you tell me if that isn't some BS right there.

Multiplayer games need to stop holding hands and let good players be good and bad players improve and get better. If they don't manage, then multiplayer games are not for them. There's always solo. I for once am getting increasingly frustrated at the game keeping to punish me right from the start before I even started playing. I'll still keep enjoying my masochism for a while, but in not long I'll move on. I'll definitely never spend a dime on this game though and neither should you. Being punished for being a good player is just not right, nor fair.

Finally, this game has RNG elements. If it's not intended to covertly help out the newcomers and brake even more the success of good player by manipulating the results (as denied by the devs of course), then it is still a random element in a multiplayer game. This should simply not exist. RNG is for rogue likes, not for a multiplayer game where encounters need to be fair and consistent. Because when you hit one particular spot repeatedly and get only ricochets out of it, but in another match, in the reversed situation, the same tank you were using with the same shell, penetrates you at the same exact spot you were failing previously... That's just not right.

In the end, War Thunder shows the incredible skill of a brilliant dev team, but it tries to screw over skill in favour of making bad players feel good and that's just not right. And so playing this is not worth the months of life expectancy one loses through all the generated frustration...
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83 of 148 people (56%) found this review helpful
6 people found this review funny
Recommended
2,509.2 hrs on record
Posted: July 28
I don't usually write reviews for games, but in this case I will make an exception so as to lend my considerable time spent playing War Thunder to the decision-making process.

First on the agenda is the ever-present complaint of "Russian Bias" or, as it's more popularly known, "I suck at this game so I'm going to complain that the nation the company is based in is OP." Seriously, if there is any Bias in this game whatsoever, it has been mitigated over time by the inclusion of more vehicles for other nations and the refinement of the game mechanics. Furthermore, this game is HIGHLY skill-based, which means you need to get good to do good if you play any mode other than Arcade. While this may require a time investment, it does pay off by providing the player with a FAR more rewarding gameplay experience than anything Wargaming could shovel out of their pit of despair.

I must, however, concede that the game DID have bias when it first came onto Steam, of that there is no doubt. However, since then other nations have been added to the game and the game mechanics (such as spalling, armor deflection, and ammunition properties) have been refined further and further. At this point, the only Russian Bias that might exist has to do with their aircraft, but I'm not familiar with that situation personally because I predominantly play tanks. In the case of tanks, I can confidently say that Bias is virtually nonexistent as Russian tanks are easy enough to knock out if you know what you're doing. Also, the Panther's gun eats T-34's alive because its shell normalization is so good.

Speaking of shells, you recall when I said that to do good, you had to get good? This includes learning what ammunition types do what and, especially in the case of Sim battles, learning what tanks belong to which nation. When it comes to ammunition and its capabilities, it pays dividends to know that APCBC rounds are more capable of defeating sloped armor than APCR. The first thing to remember is that this isn't World of Tanks, and APCR in War Thunder isn't the magical "I win" button it is in World of Tanks. Furthermore, it pays off to know that loading a full load of ammunition is not actually a bad thing. Yes there are MANY people who will tell you otherwise, and in some tanks I admit that it may be true that loading a diminished load of ammo is actually a good idea, but if you are even halfway decent at War Thunder, you'll notice that you're surviving longer and running out of ammo when you really don't need to if you do load a minimal supply. It's details like this that make War Thunder so good; it makes the player think, and therefore makes them better teammates.

Moving on, let's talk about the devs shall we? Gaijin has been notorious in the past for ignoring their community and doing what they damn well please with War Thunder, and to an extent that is still true, but at the same time Gaijin HAS been making an active effort to pay more attention to what they're community says. On the one hand, I'm happy they're paying attention, there are problems that do need to be resolved. On the other hand, I'm EXTREMELY happy they continue to ignore the community for the most part. Why would I be happy about this you ask? Well, for one, the majority of the War Thunder community plays Arcade, which is just...not War Thunder's main mode, no matter what anyone may tell you. Unfortunately, the fact that the majority of the playerbase plays Arcade means that they tend to complain about game mechanics and balance that are really quite alright, and some of the REALLY hardcore elements tend to zealously campaign against the existence of Realistic Battles and Simulator Battles. I personally believe that Arcade is not War Thunder's main mode, it still feels tacked-on even after all the TLC that Gaijin has given it, but despite that I do feel it is a necessary evil as the mode keeps the most toxic and bigoted elements of the community contained.

Speaking of the community, it's not as bad as some people say it is. Yes, it does have it's fair share of idiots and toxic trolls, but they are not as prevalent as many would lead you to believe.

For those who may be interested, the graphics in this game are fantastic, easily besting World of Tanks or *shudders* World of Warplanes in graphical fidelity. The sound design is also quite good, with the tanks actually sounding like tanks and the planes, for the most part, sounding like planes. You still have the odd flying lawnmower and tank with the wrong engine audio, but those are easily ignored in the face of everything else.

Let's see, what have we missed? Ah, yes, the "issue" of "bad balance" that you see so many people complain about. I'm going to be brutally honest and say that I could not give Two ♥♥♥♥♥ if the game was actually unbalanced or not. I personally believe that if a game is unbalanced, it provides the player in a supposedly disadvantageous position a real challenge, and a chance to really shine as a player who knows what they're doing. I commonly say that there are no bad tanks, only bad tankers, and this game really demonstrates that by requiring a player to practice good situational awareness and intelligent decision-making. The game is one of those few MMO's that actually rewards good players for being good, though good fortune still factors in like it would in reality.

There are other reasons to enjoy War Thunder as well. Gaijin has created a detailed and comprehensive custom battles system that allows players to create entirely custom matches with settings of their own preference. This has allowed entire player-run tournaments to be created with special rule sets and custom vehicle lineups. That's not all however, as Gaijin has added the ability for players to create entirely custom scenarios in which the creator of a scenario can edit virtually anything about it. If you want to recreate the battle of Kursk down to every detail, you can. Unfortunately, the custom scenario's system is still single-player only, but Gaijin recently announced that they are actively working on making the system multiplayer-capable, meaning players would be able to create, upload, and host entirely custom battles with things like forced ammunition loads, vehicle choices, and preset trigger events. You could recreate the Normandy invasion if you wanted, complete with offshore bombardment, AT guns, Infantry, and specific tank spawn locations.

Some people will commonly complain about the number of premium tanks in the game, but those people also forget that Gaijin has to fund development of the game in some way, and the prices for premium tanks and Golden Eagles is actually quite reasonable compared to the way Wargaming extorts you.

I could go much deeper into reviewing the game, but I think I've made the majority of the better points towards downloading War Thunder and giving it a go. I highly recommend this game, and I suggest that you give all game modes a try before you pronounce it terrible and give it up. Every game has its flaws, and War Thunder is no different, but the game is being actively developed by a developer that is learning to communicate with its community more than it used to. Not only that, but the game offers a truly unique experience that doesn't subject itself to the whims of RNGesus as often as health bar based games. It is possible to get one-shot in this, but that feeling of blowing a tank sky-high with one shot of your own is something I have only ever felt in this game. War Thunder is unique, and I hope it doesn't conform to what other MMO's are doing just because they're so Arcadey and successful because of it.
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7 of 7 people (100%) found this review helpful
Not Recommended
1,221.8 hrs on record
Posted: August 17
After playing this game for over 1000 hours mostly ground battles I can honestly say that this game is on the decline its now full of cheaters & hackers using esp, aimbots etc. Even though Gaijin says there are none believe me there are! (Latest I have seen player killed he was rendered as killed i.e. turret on fire track gone completely burnt out but he was able to still move and fire most blatant hack I have seen).
The other problem with this game is the growing kamikaze way players dive and kill tanks with no consiquence to them i.e. not losing a life but you do! This part is one of the most annoying and talked about problems with this game in tank battles it needs to be sorted out before more and more people leave the game.
Oh and lets not forget Gaijins matchmaker algorithm that fixes the matches. What do I mean play it long enough and you will see.
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7 of 8 people (88%) found this review helpful
2 people found this review funny
Not Recommended
68.5 hrs on record
Posted: August 22
To War Thunder and Russian planes or tank
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by Gemany PLAYER
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