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This content requires the base game Sid Meier's Civilization® V on Steam in order to play.

Release Date: Jul 8, 2013
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This content requires the base game Sid Meier's Civilization® V on Steam in order to play.

Buy Sid Meier's Civilization V: Brave New World


Packages that include this game

Buy Sid Meier's Civilization V: Complete Edition

Includes 16 items: Sid Meier's Civilization® V, Sid Meier’s Civilization® V: Babylon (Nebuchadnezzar II), Civilization V: Cradle of Civilization - Mediterranean, Civilization V: Cradle of Civilization - Asia, Civilization V: Cradle of Civilization - Americas, Civilization V: Cradle of Civilization - Mesopotamia, Double Civilization and Scenario Pack: Spain and Inca, Civilization and Scenario Pack: Polynesia, Civilization and Scenario Pack: Denmark - The Vikings, Civilization V: Explorer’s Map Pack, Civilization V - Civilization and Scenario Pack: Korea, Civilization V - Wonders of the Ancient World Scenario Pack, Sid Meier's Civilization V - Gods and Kings, Sid Meier's Civilization V: Brave New World, Sid Meier's Civilization V: Scrambled Continents Map Pack, Sid Meier's Civilization V: Scrambled Nations Map Pack


“Brave New World is the rare case of a title delivering exactly what it promises.”
– 9.4/10

“In addressing some of the series' longest-standing issues, such as long periods of inactivity and less appealing pursuits of victory, Firaxis have turned Civilization V into one of the best strategy games of all time, regardless of how you want to play the game.”

“Firaxis could have played it safe and simply layered on more changes of clothes. Instead it took the strategy gaming bit between its teeth and launched the venerable franchise into some startlingly new territory, while keeping it fun, engaging and — remarkably — approachable.”
Polygon – 8.5/10

About the Game

Sid Meier's Civilization® V: Brave New World is the second expansion pack for Civilization V - the critically acclaimed 2010 PC Game of the Year. This new expansion provides enhanced depth and replayability through the introduction of international trade and a focus on culture and diplomacy. Your influence around the world will be impacted by creating Great Works, choosing an ideology for your people and proposing global resolutions in the World Congress. As you move through the ages of history you will make critical decisions that will impact your relationship with other civilizations.

Sid Meier’s Civilization V: Brave New World also introduces nine new civilizations, eight new wonders, two new scenarios, four new gameplay systems and dozens of new units, buildings and improvements offering an expanded variety of ways to build the most powerful empire in the world.


New Culture Victory: Spread your culture across the globe, dominating all other cultures. Create masterpieces with Great Artists, Writers and Musicians that are placed in key buildings across your empire like Museums, Opera Houses, and even the Great Library. Use Archaeologists to investigate sites of ancient battles and city ruins for priceless cultural artifacts. Become the first civilization with a majority influence in all other civilizations to achieve a Culture Victory, becoming the envy of the world.

New Policies and Ideologies: Enter the Industrial Age and choose the ideology of your people: Freedom, Order, or Autocracy. Each ideology grants access to increasingly powerful abilities, and serves the different victory conditions in unique ways. The choices you make will impact your relationships with other civilizations for the rest of the game.

World Congress: The importance of diplomacy is intensified and city-state alliances are more important than ever. Change the diplomatic landscape through a new World Congress that votes on critical issues like implementing trade sanctions against rogue nations, limiting resource usage, designating host cities for the World Games, and the use of nuclear weapons. Game-changing resolutions, vote trading, intrigue and a new lead-in to the Diplomatic Victory ensures that the end of the game will be more dynamic than ever before.

International Trade Routes: Build your cities into hubs of international trade by land and sea, creating great wealth and prosperity for your people, while also spreading religion, cultural influence, and science. The number of trade routes increases through the advancement of economics and technologies, the creation of wonders, and the unique abilities of your civilization. Will you connect to a closer city for a lower payoff and a safer route, choose a longer route with more risk for the bigger payoff, or perhaps point your trade route inward, sending vitally important food and production to the far corners of your own empire?

New Civilizations, Units and Buildings: Nine new leaders and civilizations are introduced, including Poland, Brazil, Portugal, Zulu and more each with their own unique traits, units and buildings.

New Wonders:This expansion set introduces eight new Wonders including the Parthenon, Broadway, the Globe Theater, and the Uffizi.

Two New Scenarios:

American Civil War: Fight the “War Between the States” from either the Union or Confederate side as you focus on the critical Eastern theatre of operations between the capital cities of Richmond and Washington.
Scramble for Africa: The great colonial powers of the world are scrambling to explore the Dark Continent and extend their reach into its interior. Search for the great natural wonders of the heart of Africa as you explore a dynamically-generated continent each time you play.

PC System Requirements

    • OS: Windows® XP SP3/ Windows® Vista SP2/ Windows® 7
    • Processor: Intel Core 2 Duo 1.8 GHz or AMD Athlon X2 64 2.0 GHz
    • Memory: 2GB RAM
    • Graphics:256 MB ATI HD2600 XT or better, 256 MB nVidia 7900 GS or better, or Core i3 or better integrated graphics
    • DirectX®: DirectX® version 9.0c
    • Hard Drive: 8 GB Free
    • Sound: DirectX 9.0c-compatible sound card
    • Note: Optimized for the touch-screen Ultrabook™ device
    • OS: Windows® Vista SP2/ Windows® 7
    • Processor: 1.8 GHz Quad Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512 MB ATI 4800 series or better, 512 MB nVidia 9800 series or better
    • DirectX®: DirectX® version 11
    • Hard Drive: 8 GB Free
    • Sound: DirectX 9.0c-compatible sound card
    • Note: Optimized for the touch-screen Ultrabook™ device

Mac System Requirements

    • OS: 10.7.5 (Lion), 10.8.4 (Mountain Lion)
    • Processor: Intel Core 2 Duo (Dual-Core) CPU Speed: 2.4 GHz
    • Memory: 2 GB
    • Hard Disk Space: 8 GB free disk space
    • Video Card: (ATI): Radeon HD 2600; NVidia GeForce 8600, Intel HD 4000
    • Video RAM: 256 MB
    • Supported Video Cards: NVIDIA GeForce 8600, 8800, 9600, GT 120, 320M, 640M, 650M, 660M, 675MX, 680MX; ATI Radeon HD 2600, HD 3870, HD 4670, HD 4850, HD 5670, HD 5750, HD 5770, HD 5870, HD 6490, and HD 6750.
    • Multiplayer: Internet (TCP/IP) and LAN (TCP/IP) play supported.
    • NOTICE: It is possible for Mac and PC to become out of sync during updates. Within this short time period, Mac users will only be able to play other Mac users.
    • NOTICE: This game is not supported on volumes formatted as Mac OS Extended (Case Sensitive)
    • NOTICE: Intel integrated video chipsets (GMA 950) are not supported
    • Processor: Intel Quad Core
    • Memory: 4GB
    • CPU Speed: 2.6 GHz
    • Video RAM: 512MB

Linux System Requirements

    Operating System: SteamOS
    CPU Processor: Intel Core i3, AMD A10
    CPU Speed: 2.4GHz
    Memory: 4 GB RAM
    Hard Disk Space: 10 GB
    Video Card (ATI): Radeon HD 6450
    Video Card (NVidia): Geforce 640M
    Video Card (Intel): Iris Pro
    Video Memory (VRam): 1GB

    IMPORTANT NOTICE: Don't meet the above requirements? Running on Ubuntu? That doesn't mean your configuration wont run Civ V, it just means we have not tested and vetted your configuration. Visit the Civilization V community page to share your experience with other Linux players and learn about how to send bugs to Aspyr. Your feedback will help us improve Civ V Linux and future AAA Linux releases!
Helpful customer reviews
325 of 345 people (94%) found this review helpful
Civilization V is a great game by itself, but it lacks a little in end-game – making the victory road not as exciting as it could have been. Brave New World's main goal is to fix that, as well as majorly changing the game with features that fit so well that you can't believe how they weren't there all along. Overhauling two of the four victory types, completely changing how you get Gold, increasing the importance of Ideologies in the late-game and creating a whole new mechanic for the new offensive culture, Tourism, this expansion pack adds a new experience to the game. If you used to leave your saves mid-game because of "lack of fun", this is the expansion for you. If you like Civilization V a lot, this is also the expansion for you. It brings a lot of new features to play with, making the game even more enjoyable.
Posted: July 22, 2013
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200 of 221 people (90%) found this review helpful
Author's note: Steam doesn't show gameplay time in DLC, since it launches through the main game anyway. However, would say I've spent a good 20-30 hours on Brave New World, about 4-5 games from start to finish.

Brave New World is the latest addition to Civilization V/ It adds in a plethora of features, civs, and concepts, drastically changing the way one approaches the game. It includes mechanics from Gods and Kings, so if you are choosing between either, Brave New World will have religion with it. Something to consider.

Brave New World introduces a few new mechanics, reintroduces some old ones, and reworks others. The biggest change would be the inclusion of trade routes, giving you gold, research, and religious influence between two cities. Venice is designed around setting up trade routes, while Arabia has been redesigned to take advantage of this new mechanic. It is a useful mechanic, and does aid the gradual slowed growth of small civs.

They've reworked social policies and the way cultural victory works - you now have tourism points, which needs to grow higher than opposing civ's culture in order to increase your level of influence. This changes the way one can approach a cultural victory - instead of being limited to three cities, it is now possible to have a sprawling empire while still aiming for a cultural victory. Late game policies have changed as well, with your civ taking up one of three paths, which affect your late game perks greatly, and your diplomatic relationships as well.

Spies now have an option to act as diplomats, increasing your civ's tourism output to that civ's capital, while spreading your late game ideology as well. Citys can revolt and join your empire as in the older games, but its been reworked to do so only if your influence with your ideology is high enough.

Overall, Brave New World's new and reworked concepts make the game much more enjoyable, and adds much needed depth to the game. Grab it as soon as you can.
Posted: September 25, 2013
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167 of 186 people (90%) found this review helpful
Sid Meier's Civilization V: Brave New World is the second expansion pack to Civilization V that actually improves gameplay dynamics and enhances the true experience of what Civilization should have been. Brave New World radically change the cultural system, adding Great Arts and Great Works to promote tourism to the establishment of the World Congress for advanced diplomacy. Civilization V with the first expansion pack, Gods & Kings, was already considered as the "cocaine" of video games, but with Brave New World, this makes a lethal addiction to the level of meth (just an inside joke among Civilization players since the series is highly addicting). Additional buildings and units are added to truly connect to each eras from Medieval to Atomic Era to experience what it's like. I cannot express how grateful this expansion pack brought Civilization V as the highest standpoint in any video game. I strongly recommend to current Civilization V players to get this expansion at ANY price (ranging from the steep discount to the default price of $30). Firaxis Games has once again truly represent their community with great positivity and I will support this company to the last day and one more.
Posted: October 27, 2013
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68 of 78 people (87%) found this review helpful
Awesome! Brave New World makes a great game even better!

Brave New World puts new life into the back half of the game, as well as significantly increasing choices in the early game, making you rethink old strategies. Large variety of new leaders to choose from though their bonuses are hit and miss, making some choices clearly better than others.

I like the ideology system. The selections within each ideology are varied. Some will work with an individual's play style, while others won't be very useful. I'd say the ideologies are balanced for a number of play styles and strategies, however.

I really like the new World Congress feature. This is the highlight of the new expansion for me. You gain delegates for various reasons (number of cities, number of allied city-states, construction of specific wonders). The World Host decides a policy they want to enact and then everyone votes on it. The outcomes can have a significant impact on the game. It also increases the value of alliances with city-states, as they join your delegate pool. The major downside to this feature is that I find it far too easy to win a diplomatic victory by controlling the Congress. Several times I've tried to drag the game out to win a science victory, but win the diplomatic victory before I can finish my rocket (or even start it).

I also enjoy the new cultural aspects of the game. Great Writers, Artists, and Musicians add nice boosts to the game. I turn all my great writers in for tremendous culture boosts (especially early in the game). It's a significant boost that helps establish social policies earlier. Great Artists continue to extend Golden Ages.

Caravans are an excellent way to increase cash flow. Before BNW, I sometimes struggled with cash flow especially if I had a large army. Caravans make it easier to maintain a healthier cash flow.

Tourism doesn't really interest me. It feels a little pointless, though it does completely alter the way you earn cultural victories. I use to win many of my games by cultural victory and probably still would, but cultural victories take more work and time to achieve now. I don't consider this a negative feature.

New Wonders are always nice. A few have nice features. I also like that they tied certain Wonders exclusively to specific ideologies.

There are plenty of new Steam achievements for the hardcore gamers out there.
Posted: October 19, 2013
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76 of 91 people (84%) found this review helpful
It took a couple expansions but Civ 5 has developed into a really solid game. I highly recommend Brave New World as it adds and improves on a lot of features. The cultural and diplomatic victory conditions are vastly improved upon.
Posted: July 12, 2013
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