Lead an elite special unit and determine the outcome of legendary battles in World War II. Stalingrad, El Alamein, the Ardennes and Berlin — your heroic action will help to achieve victory where regular troops failed.
User reviews:
Very Negative (49 reviews) - 16% of the 49 user reviews in the last 30 days are positive.
Mixed (914 reviews) - 45% of the 914 user reviews for this game are positive.
Release Date: May 6, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The Early Access format allows us to promptly react to players’ requests: in the few months after the game was released on Steam EA, we added a new multiplayer mode, fixed a lot of bugs, and considerably expanded our military vehicle fleet by adding rocket artillery and high-level base units. Our community is a full participant in the creative process and is helping us create a game that you will want to come back to over and over again.”

Approximately how long will this game be in Early Access?

“The release is planned for Q1 2017.”

How is the full version planned to differ from the Early Access version?

“In addition to some evident fixes and improvements, the final version of the game will feature:
  • Winter Maps
  • More weather effects
  • Fragments of real historical documentaries
  • Improved entrenchment system for troops
  • New music
  • Revised commander interaction system
  • Revised interface, etc.

What is the current state of the Early Access version?

“The Early Access version features several missions in the single-player campaign and three fully-operational multiplayer modes:
1) Assault on other players’ fortifications (when both the attacker and the defender are online).
2) Assault on fortifications with defences directed by the AI (when the defender is offline).
3) Classic Skirmish Mode.
Plus, you can even now assign game commanders to attack and defence, each of them with dramatically different tactics and approaches to the interaction between unit types.”

Will the game be priced differently during and after Early Access?

“The price of the currently available editions (Standard and Deluxe) will remain the same for so long as the game is on Early Access. After the game is officially released, its price may be raised.”

How are you planning on involving the Community in your development process?

“We can proudly state that ours is currently one of the most quickly developing projects on Early Access: regular updates become available at least once a month, from new types of units to completely reworked game balance significantly changing the game mechanics. Many worthy suggestions from our community (commanding defensive units, placing trenches, rocket artillery) have already been implemented in the game.
All players’ comments on our web pages are considered and discussed very seriously; you can always socialize with us in an informal atmosphere on our social network platforms on Steam Discussions, Facebook , and our official forums.
From time to time we test the game directly on the battle server. This is an excellent chance to crush defences belonging to a producer, game designer, or programmer and help them see how to improve the game’s balance!”
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Buy Blitzkrieg 3 Standard Edition

Packages that include this game

Buy Blitzkrieg Complete Pack

Includes 3 items: Blitzkrieg 2 Anthology, Blitzkrieg 3, Blitzkrieg Anthology

Buy Blitzkrieg 3 Deluxe Edition

Includes 2 items: Blitzkrieg 3, Blitzkrieg 3 - Digital Deluxe Edition Upgrade


Recent updates View all (69)

September 30

Development Blog #26

Dear commanders, today in our development blog:
  • We'll tell you how to vote in the Steam survey;
  • We'll share good news about the encyclopedia;
  • We'll look into some important aspects of the game;
  • And we'll tell you about some tweaks and features in the next version (a complete list of changes is coming soon).

About the Survey
We added a survey to the game a week ago, and its findings may influence the development process. Unfortunately, the survey hasn’t been appearing right after first entering the game, as it was supposed to. We'll definitely fix it, for now you can vote by clicking "News" in the top left corner of the screen on the globe.
Please let us know what you think about our project and give your vote!

About the Encyclopedia
Many players have really liked the Blitzkrieg 2 encyclopedia. But when we announced its analogue in Blitzkrieg 3, some didn't like our idea to publish the encyclopedia on the website.
Well, we have good news for you! :)
We've decided to add this important component in-game. The encyclopedia will provide you with the historical background and detailed game characteristics of the units, and just as importantly will help you find out where to find the particular types of troops or vehicles you need. This information will enable you to approach any battle tactically and deliberately.

Important Notes
  • There are only a few players who know that successfully positioned defence, impenetrable to the enemy, may grant you troops in amounts comparable to Skirmish rewards. This is a great reason to use all of your knowledge when placing your units, guns and pillboxes at your base. Just imagine: you go to bed, wake up, enter the game in the evening, and there they are: two new Tigers on the Units panel!
  • Last time we announced in the development blog that we would add an opportunity to wipe progress on your own to the menu. This option will be activated with the release of the Soviet campaign. You'll be able to wipe individual factions, as well as all at once.
  • You often ask us how to change your faction in the game. To change factions, enter your base, press ESC and then choose the menu item you need.
  • We have received multiple complaints that it is impossible to place anything on the parade ground of the base, which is against common sense and tactics. We are working on it now.

About the Upcoming Update (complete list of tweaks and innovations coming soon)
  • Lags in side missions has been fixed.
  • Essential Provisions mission: trucks do not have such a huge amount of health anymore.
  • Large Caliber mission: we've fixed the bug making the mission not count as complete, even if you meet all requirements (nothing happened after clearing the guns).
  • The provision points bug in Skirmish has been fixed.
  • The bug causing doubled units has been fixed.
  • Having analysed the statistics of mission completions, we've come to the conclusion that Daugavpils has become a stumbling block for many players. Therefore we've made its completion a bit easier.
  • We will be adding a Depth of Field option to the game. This will let you make fascinating screenshots, but we recommend not using this option in PvP. This option defocuses the landscape around your unit. While that makes for very compelling imagery, it gets in the way during battle.

See you on the battlefield!

6 comments Read more

September 23

Development Blog #25

What’s happening right now?

Greetings, dear commanders! Today we are going to answer several pressing questions, dot the “i’s” and cross the “t’s” in the next update, explain certain development trends, and, of course, find out what you think of all this!

On the agenda:
1) Changes in the commander system
2) Changes in the drop system
3) Bonuses in the game’s Deluxe Version
4) The new interface

Let’s begin!

Changes in the Commander System
  • As you may remember, we decided to abandon the commander upgrade system completely. Now you don’t need to level up your commanders but you must effectively accomplish combat assignments to earn trust points.
    In PvE, you must complete missions with a certain number of stars for the command to start believing in you. In PvP, you will also be able to prove yourself and earn the respect of the General HQ.
  • Commanders will be present both in PvE and PvP starting with the next update.
    We’d like to make our game historically accurate, that’s why they will be strictly bound to missions in PvE: you can only use the commander who actually participated in that operation.
  • The commander reward system will become clearer and easier to grasp. A dialogue will appear, showing the trust level that will unlock unit upgrades or some troops for you as rewards.
  • We want to introduce a controllable component to the game through the commander system. At their maximum trust level, each commander will give you a one-time bonus of a certain type of troops. This means that if you cannot receive a certain unit as a reward for battles, there is always an alternative. By the way, we plan on implementing only 3 trust levels.
    5) You will be able to boost your trust among all commanders available to you. We are not going to limit you with only one of them :)

Changes in the Drop System
  • We are introducing guaranteed rewards for first-time completion of side missions.
  • After you complete campaigns, you will have access to a number of units the receipt of which is bound to your ranking. It means that if you make enough progress, you will able to receive troops not available to those who haven’t achieved such results yet.
  • Right now we are working on adjusting the drop system, and your feedback can influence those changes. We want the rewards for your victories to be clear and desired.

Bonuses of the Game’s Deluxe Version
Many players have asked what happened to the rewards that were received when you bought the Deluxe Version.
  • When they progress through missions, owners of the Deluxe Editions will be able to obtain unique units in addition to the usual rewards.
  • The statue hasn‘t been forgotten, either. It will definitely be back!

The New Interface
Although the interface was updated in Version 0.9, many players didn’t like it as it was too difficult, ponderous, and awkward...
We appreciate your opinions, and taking them into account, we started a redesign.
Here is the result of our work. We did our best to lighten the visual component, make panels more attractive, change the design of icons and frontline borders.
Please tell us how you like our new design :)

(to see the pictures in bigger resolution, click using the right mouse button on them and select the first option from the top)

Dear firends, please pay attention that these are screenshots from the development progress and not everything you may see on them will make it to the final cut!

Some important notes:
  • Dear officers, many of you asked us to add an option to remove the interface from the screen. Now you can do so by pressing the F10 button.
  • Some players complained that trucks in “Essential Provisions” were tough as tanks. We have fixed that bug. Now it will be much easier to destroy the trucks.
  • We haven’t forgotten about other important game components. Now we are working on both the USSR campaign and on the multiplayer. Among other things, Custom Game, an option to play Skirmishes in a group with your friends.
  • We’ll organise a mass account wipe closer to the game release.
  • In the next updates, you will be able to reset the game progress on your own. This option will appear in the menu.
  • In 0.9.2 update we are going to return the commander system.
  • Statistics will appear again in the next update.

See you on the battlefield!

27 comments Read more
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“It's a clever strategy game that's trying out a mostly unseen kind of asynchronous multiplayer krieging.”

“Nival do recognise the shift in how players are willing to use their time, hence their current approach to multiplayer.”
Rock, Paper, Shotgun

“Blitzkrieg 3: An MMORTS That Might Actually Work!”

Digital Deluxe Edition

The Deluxe Edition includes the following items:

  • Exclusive Commanders: Konstantin Rokossovsky, Erich von Manstein, and Bernard Montgomery (already available)
  • Unique combat vehicles: the T-34-76 screened tank, the M6 heavy tank, and the “Sturer Emil” (under development)
  • In-game rewards such as Silver Nickname (your nickname highlighted in silver in chat windows) and a Heroic Leader Statue for your base – an authentic monument of one of the iconic figures from your side of the war (already available)
  • A special single-player mission involving the Dora railway gun, the largest artillery weapon of World War II (under development)

About This Game

Choose your side in the largest-scale war in the history of mankind and fight with real players from all over the world!
Build your fortifications, gain access to advanced military developments, and earn the right to be assigned to more critical sectors of the front.
Blitzkrieg 3 is being created with the active participation of the player community: after just a few months of Early Access, we introduced a new multiplayer mode, raised the level cap for base development, and completely reworked our combat system to make it more realistic.
Decide the fate of this project together with us!

Other improvements and tweaks:

  • Winter Maps
  • More weather effects
  • Fragments of real historical documentaries
  • Improved entrenchment system for troops
  • New music
  • Revised commander interaction system
  • Revised interface, etc.

  • Skirmish Mode
    This classic PvP mode returns to Blitzkrieg 3 to surprise you with its unprecedented level of interaction with objects on the game map. Capture empty defensive fortifications, strike your enemy with a howitzer salvo, seize a foothold in bunkers, and use AA guns to cleanse the sky of enemy aces!
  • Attack and defence of fortified areas
    The multiplayer game is a simulated front line where one player attacks key strategic points and the other defends them. Assault the fortifications of players from all over the world and build up your own defences so that any attacking enemy gets clobbered. Now there’s a challenge worthy of a real strategist!
  • Three Historical Campaigns 1939-1945
    Take command of a special purpose unit of one of the sides and fight in the key operations of World War II. From the invasion of Poland to the battle for Berlin: while the regular troops are writing the history books, you will be the one who makes sure they write the right thing.
  • Continuous Gameplay
    Operate from your base and direct your troops on the global map to go on missions like completing the historical campaign and assaulting other players' fortified areas. Get state-of-the-art military equipment for your victories in missions and network battles and lead your soldiers to the very end of the war!
  • Game Commanders
    Appoint Montgomery as the commander of your forces and defeat Manstein! Rokossovsky, Patton, and other World War II generals, each with his own unit assignment and favourite combat tactics, make the tactical development of the game even more diverse.


System Requirements

Mac OS X
    • OS: WindowsXP (Service Pack 3) /7/8
    • Processor: Intel® Core™ 2 Duo 2,66 Ghz or AMD Phenom™ X3 2,4 Ghz
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce GT 240 / Radeon HD 6570
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 7 GB available space
    • Additional Notes: Keyboard, Mouse
    • OS: Windows 7
    • Processor: Intel Core i7
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 780
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 7 GB available space
    • Additional Notes: Keyboard, Mouse
    • OS: MacOS 10.10
    • Processor: Intel Core i3
    • Memory: 4 GB RAM
    • Graphics: Intel HD 4000 or higher
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Additional Notes: keyboard, mouse
    • OS: MacOS 10.11
    • Processor: Intel Core i7
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 780M Mac or higher
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Additional Notes: keyboard, mouse
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Negative (49 reviews)
Mixed (914 reviews)
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296 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
39 of 40 people (98%) found this review helpful
1 person found this review funny
Not Recommended
33.7 hrs on record
Early Access Review
Posted: September 6
Blitzkrieg franchise... one of the finest real time wargames I ever played. So many sleepless nights and short days with the common feeling - just one more mission...
Years have passed, many new wargames were released and I did my best to try them all. Some were good, some not that good ... and the rest just plain awful.
And here is where I would place Blitzkrieg 3. Shameful use of the old franchise name to make a game, that has hardly anything in common with its legendary predecesors. If you loved the first (still the best) and the second part (had potential). Then please DON'T spoil yourself your memories on those great games and avoid Blitzkrieg 3 as a plague.
I did try to like this game, I really did. But to no avail. The core basic of the new game is flawed and no matter what they update this is still a dumbed down wanna-be wargame aimed at... God knows whom.
So in short:
- forget about nice missions from the originals. You will get some annoyingly scripted missions without a darn auto save.
- forget the use of single soldiers (except snipers), here you get a whole squad as in Company of Heroes series
- forget the usage of combined arms as in the original. Here you only need a ton of tanks/tanks destroyers and a sniper/scout vehicle. Infantry you say? Not really needed here where you are on offence and a really limited value on the defence only.
- graphic are nothing special for today's standard. Animations are ok. Maybe too spectacular... but hey... kids like BIG BANGS.
- Multiplayer is boring. Base building in Blitzkrieg franchise? No thanks...

My final score would be like 3 of 10. 3 points because of nice memories of the original games. Get the first game and enjoy some nice battles from the times when Nival still knew how to make a nice game!

Rest in peace Blitzkrieg franchise and thank you for nice memories.
Was this review helpful? Yes No Funny
14 of 16 people (88%) found this review helpful
1 person found this review funny
Not Recommended
0.6 hrs on record
Early Access Review
Posted: September 4
You used name of great strategic and stolen my money.
It's not a Blitzkrieg....
Was this review helpful? Yes No Funny
9 of 9 people (100%) found this review helpful
1 person found this review funny
Not Recommended
5.4 hrs on record
Early Access Review
Posted: September 6
If i wanted to play a Facebook game I would play one on Facebook for free not pay money for it, Complete ♥♥♥♥♥♥♥t game. You got my money now go choke on it.
Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
1 person found this review funny
Not Recommended
49.6 hrs on record
Early Access Review
Posted: September 1
I played this game a while back. I played it a little and enjoyed it a little until I finally came to my senses and said to myself... "You idiot! You spent thirty dollars on a Facebook game!" This game is literally a facebook game with a price tag and a BIG one at that for an Early Access game. I suggest this to the devs. Make the game like Blitzkrieg 1 and 2. And make the game balanced because I am sure having first tier soldiers fighting machine gun bunkers, mines, IS-2s and T-34s when your heaviest tank is a hetzer isn't exactly fair. AND FOR CHRIST SAKES. LOWER. THE. PRICE. Its early access for Petes sake. This game has NOTHING to offer more then "Build base, build units, attack." Rinse and repeat. Make this game free or have us pay five dollars. I think that is fair. But for now, STAY THE HELL AWAY
Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
2 people found this review funny
Not Recommended
0.5 hrs on record
Early Access Review
Posted: September 7
I blitz to refund button and had no krieg on getting my money back.

Not even close to the good old Blitzkrieg series. I may give it another shot after the game is released but unfortunately right now, it is not worth the money at all. Sorry devs! Must try harder!

2/10 Just for the adrenaline to click the Refund button and the name Blitzkrieg.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Not Recommended
8.0 hrs on record
Early Access Review
Posted: September 6
first time i'm dissaspointed buying RTS game .
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A developer has responded on Sep 13 @ 3:42am
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5 of 7 people (71%) found this review helpful
Not Recommended
3.5 hrs on record
Early Access Review
Posted: September 5
Lost all that was fun
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Not Recommended
15.0 hrs on record
Early Access Review
Posted: September 26
Blitzkrieg is best second ww2 game name. Nival team completely ruin a best game.
If I could I close them in jail. Plz STEAM, BAN THIS GAME!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Not Recommended
41.7 hrs on record
Early Access Review
Posted: September 26
at first it was alright than they just kept messing it up more and more. not a good game right not. this should play sort of be likt panzer/allied general but in real time like this game is. mission are scripted boringness. at first PVP (attack or defend base) was fun then some updates came took all our stuff away and made game so boring, graphic are not that great either. niether is the one camera angle. waste of money
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Not Recommended
21.6 hrs on record
Early Access Review
Posted: September 26
Blitzkrieg feels like it is now a franchise which has lost its soul, the essence of what made it fun and unique. The first Blitzkrieg was and still is unique in how it handles strategy, it gave you huge amounts of detail and background information to every unit and plenty of information prior to each battle so that players could make informed and calculated choices when executing their strategies. the gameplay itself was almost Total War-esque in its execution, you start each real time battle with a limited pool of units and make use of their individual talents to overcome the enemy to secure victory, Infantry for Urban battles, neutralizing garrisons, scouting, and cannon fodder. Tanks were used to overwhelm infantry in open spaces, combat enemy armor, and execute rapid, aggressive advances. Artillery was the hard counter to everything in the game (except air units) but is practically useless without effective positioning, thorough recon, and a little luck and patience. Tanks and artillery both carried veterancy through missions so if you could keep your units alive for long enough you would start the game with a sizable advantage over your enemies units but if they died you had to start from scratch with a new unit. Air units were often the deciding factor in each battle but were almost useless if you hadn't neutralized the enemies anti-air and air force prior to their deployment.

As you have read, each unit felt like it had a purpose and had to be used intelligently to attain the most beneficial outcome and make progress. Blitzkrieg 3 feels like it is trying to be something it is not, and by doing that is losing what made it so special in the first place. Blitzkrieg 3's revolves around the same stale selection of maps, a hard counter combat triangle making it so units lose their versatility, practicality, and individuality and also game mechanics and campaign missions that fall flat due to their shallowness, lack of meaningful engagement, and cookie-cutter nature, you feel more like you are grinding through a chore than actively participating in grand strategy.

How would I improve Blitzkrieg 3? I would advise Nivals games designers to go back and play the original game so they can recapture it's essence and improve on its mechanics with more modern game design ideas, then play the mods for the game such as Achtung Panzer! so they could see how to improve mission structure and presentation to the player, then finally openly and actively engage their community since in this new games development environment having closed communication channels for your audience to engage you will only prevent you from seeing how passionate fans want to help make this game great and live up to the legacy of the existing franchise.

I cannot recommend the game in its current state as it is not a Blitzkrieg game, it is currently a bland, generic, cookie cutter, attack / defence style strategy game which genuinely feels like it was built for a microtransaction style economy and still feels and plays that way.

TL;DR This game mechanically needs to be Blitzkrieg 3 and not Clash of Clans. I love you Blitzkrieg but you need to go home, you are drunk.
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Recently Posted
Lmao Zedong
2.9 hrs
Early Access Review
Posted: September 30
It is complete ♥♥♥♥
Helpful? Yes No Funny
4.3 hrs
Early Access Review
Posted: September 29
Product received for free
This is a very interesting and fun World War Two rts game. The world map adds a very cool aspect to the game and enhances the experience. I think that it is also very cool how you can build up your own base using things that you earn after battles.
Helpful? Yes No Funny
Auto Von Brandmark
6.9 hrs
Early Access Review
Posted: September 29
This is my first game for the Blitzkrieg franchise, and from the few things i've seen its the best game in the franchise yet.
The game is highly underated, and is NOT Clash of Clans. It envolves base building, tactical deployment of troops, supports (air, artillery, airborn, ect.) along with tanks, and great ground combat.

Blitzkrieg 3 is an all round great game, so I highly recommend it. Also, I would recommend getting this game on ♥♥♥ as it is much cheaper there.

For sure one of the best impulse buys of my gaming career!
Happy Hunting
Helpful? Yes No Funny
3.5 hrs
Early Access Review
Posted: September 25
This Game is complete ♥♥♥♥♥♥♥t. The Campaign is too hard and too long for the germans.
Helpful? Yes No Funny
8.1 hrs
Early Access Review
Posted: September 24
I want a career through the war - realistic opportunities to work my way up the ranks. Start off as a junior field officer with a small unit and progressivly take on more and lead up to the battles. Also a free mode would be good epic.

Too jumpy and not a clear user friendly interface.

Currently not enough to addict me to the game - nothing to strive for.
Helpful? Yes No Funny
A developer has responded on Sep 26 @ 4:43am
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94.8 hrs
Early Access Review
Posted: September 22
What a stupid game thanks for ruining a fantastic game enemy units are 3 times more powerfull than yours they can see you long before u can see them the game is really unballanced
Helpful? Yes No Funny
3.4 hrs
Early Access Review
Posted: September 20
Just buy Men of War:XXX or one of the old Blitzkrieg games.

This is not a patch on the old Blitzkrieg games. I'm not sure what it is or what it is supposed to be when it is finished but it is a very poor RTS. I doubt it will even be finished because I see little market for it.

They need to remove it from sale and start again almost from scratch.

Helpful? Yes No Funny
A developer has responded on Sep 21 @ 12:02am
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