Welcome to the successor of the legendary Blitzkrieg series. Blitzkrieg 3 takes you on a historical journey where you will re-live the most important battles of World War II with a fresh, astounding new tactical approach to the multiplayer strategy games genre.
User reviews:
Recent:
Mostly Positive (130 reviews) - 78% of the 130 user reviews in the last 30 days are positive.
Overall:
Mixed (1,403 reviews) - 69% of the 1,403 user reviews for this game are positive.
Release Date: May 6, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The Early Access format allows us to promptly react to players’ requests: in the few months after the game was released on Steam EA, we added a new multiplayer mode, fixed a lot of bugs, and considerably expanded our military vehicle fleet by adding rocket artillery and high-level base units. Our community is a full participant in the creative process and is helping us create a game that you will want to come back to over and over again.”

Approximately how long will this game be in Early Access?

“The release is planned for Q1 2017.”

How is the full version planned to differ from the Early Access version?

“In addition to some evident fixes and improvements, the final version of the game will feature:
  • Winter Maps
  • More weather effects
  • Fragments of real historical documentaries
  • Improved entrenchment system for troops
  • New music
  • Revised commander interaction system
  • Revised interface, etc.

What is the current state of the Early Access version?

“The Early Access version features several missions in the single-player campaign and three fully-operational multiplayer modes:
1) Assault on other players’ fortifications (when both the attacker and the defender are online).
2) Assault on fortifications with defences directed by the AI (when the defender is offline).
3) Classic Skirmish Mode.
Plus, you can even now assign game commanders to attack and defence, each of them with dramatically different tactics and approaches to the interaction between unit types.”

Will the game be priced differently during and after Early Access?

“The price of the currently available editions (Standard and Deluxe) will remain the same for so long as the game is on Early Access. After the game is officially released, its price may be raised.”

How are you planning on involving the Community in your development process?

“We can proudly state that ours is currently one of the most quickly developing projects on Early Access: regular updates become available at least once a month, from new types of units to completely reworked game balance significantly changing the game mechanics. Many worthy suggestions from our community (commanding defensive units, placing trenches, rocket artillery) have already been implemented in the game.
All players’ comments on our web pages are considered and discussed very seriously; you can always socialize with us in an informal atmosphere on our social network platforms on Steam Discussions, Facebook , and our official forums.
From time to time we test the game directly on the battle server. This is an excellent chance to crush defences belonging to a producer, game designer, or programmer and help them see how to improve the game’s balance!”
Read more

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Recent updates View all (54)

June 24

Update 0.8.6



What’s new?

New historical mission added: Strike in the Ardennes.

Historical background:

December 1944: The German high command decided to make a desperate attempt to turn the tide of the war. For ensuring the victory, commanders may take advantage of a long period of adversary weather conditions, paralysing the Allied aviation which has previously seized domination of the skies.

To deal a blow in the least expected region, the Ardennes, it is paramount to defeat the enemy troops, uniting bravery and aggression and making maximum use of the power of the German war machine.

Known issues to be fixed later:
  • In some rare cases the second stage of the mission, starting after the successful castle assault, may not launch.
  • Clicking the unit on the game map in pause mode causes all units of the same type to be selected.
  • Some minor bugs.

6 comments Read more

June 23

Summer Offensive



Commanders!

In commemoration of the victories in the new Skirmish PvP mode we hereby give the order to commence all-out discount operations on all fronts of Blitzkrieg 3 sales.

Those subject to enlistment this summer are requested to claim their copy of Blitzkrieg 3 at the local military recruitment office :

http://store.steampowered.com/app/235380/

This order shall be announced in all companies, squadrons, artillery battalions, and headquarters.

Chiefs of Staff, Nival
June 23

5 comments Read more
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Report bugs and leave feedback for this game on the discussion boards

Reviews

“It's a clever strategy game that's trying out a mostly unseen kind of asynchronous multiplayer krieging.”
PcGamesN

“Nival do recognise the shift in how players are willing to use their time, hence their current approach to multiplayer.”
Rock, Paper, Shotgun

“Blitzkrieg 3: An MMORTS That Might Actually Work!”
IGN

Digital Deluxe Edition

The Deluxe Edition includes the following items:


  • Exclusive Commanders: Konstantin Rokossovsky, Erich von Manstein, and Bernard Montgomery (already available)
  • Unique combat vehicles: the T-34-76 screened tank, the M6 heavy tank, and the “Sturer Emil” (under development)
  • In-game rewards such as Silver Nickname (your nickname highlighted in silver in chat windows) and a Heroic Leader Statue for your base – an authentic monument of one of the iconic figures from your side of the war (already available)
  • A special single-player mission involving the Dora railway gun, the largest artillery weapon of World War II (under development)

About This Game


Choose your side in the largest-scale war in the history of mankind and fight with real players from all over the world!
Build your fortifications, gain access to advanced military developments, and earn the right to be assigned to more critical sectors of the front.
Blitzkrieg 3 is being created with the active participation of the player community: after just a few months of Early Access, we introduced a new multiplayer mode, raised the level cap for base development, and completely reworked our combat system to make it more realistic.
Decide the fate of this project together with us!


Other improvements and tweaks:

  • Winter Maps
  • More weather effects
  • Fragments of real historical documentaries
  • Improved entrenchment system for troops
  • New music
  • Revised commander interaction system
  • Revised interface, etc.


  • Skirmish Mode
    This classic PvP mode returns to Blitzkrieg 3 to surprise you with its unprecedented level of interaction with objects on the game map. Capture empty defensive fortifications, strike your enemy with a howitzer salvo, seize a foothold in bunkers, and use AA guns to cleanse the sky of enemy aces!
  • Attack and defence of fortified areas
    The multiplayer game is a simulated front line where one player attacks key strategic points and the other defends them. Assault the fortifications of players from all over the world and build up your own defences so that any attacking enemy gets clobbered. Now there’s a challenge worthy of a real strategist!
  • Three Historical Campaigns 1939-1945
    Take command of a special purpose unit of one of the sides and fight in the key operations of World War II. From the invasion of Poland to the battle for Berlin: while the regular troops are writing the history books, you will be the one who makes sure they write the right thing.
  • Continuous Gameplay
    Operate from your base and direct your troops on the global map to go on missions like completing the historical campaign and assaulting other players' fortified areas. Get state-of-the-art military equipment for your victories in missions and network battles and lead your soldiers to the very end of the war!
  • Game Commanders
    Appoint Montgomery as the commander of your forces and defeat Manstein! Rokossovsky, Patton, and other World War II generals, each with his own unit assignment and favourite combat tactics, make the tactical development of the game even more diverse.

    http://store.steampowered.com/app/235380

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: WindowsXP (Service Pack 3) /7/8
    • Processor: Intel® Core™ 2 Duo 2,66 Ghz or AMD Phenom™ X3 2,4 Ghz
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce GT 240 / Radeon HD 6570
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 7 GB available space
    • Additional Notes: Keyboard, Mouse
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core i7
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 780
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 7 GB available space
    • Additional Notes: Keyboard, Mouse
    Minimum:
    • OS: MacOS 10.10
    • Processor: Intel Core i3
    • Memory: 4 GB RAM
    • Graphics: Intel HD 4000 or higher
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Additional Notes: keyboard, mouse
    Recommended:
    • OS: MacOS 10.11
    • Processor: Intel Core i7
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 780M Mac or higher
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Additional Notes: keyboard, mouse
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (130 reviews)
Overall:
Mixed (1,403 reviews)
Recently Posted
tstuart1996
( 25.2 hrs on record )
Early Access Review
Posted: June 28
Product received for free
It's a good game with a good campain and a better mutiplayer fertuer you have 3 bases in all that you can swich to every 48 hours 1 from each of the 3 fractions.
Helpful? Yes No Funny
Thjan
( 0.8 hrs on record )
Early Access Review
Posted: June 28
Sadly this game isn't close to the feel of the old entries in the Sudden Strike or Blitzkrieg series. It's way more arcadey and learning that heavy tanks and assault infantry do less damage than normal tanks or normal infantry because they have a bigger health pool killed it for me.
Helpful? Yes No Funny
Cule
( 0.4 hrs on record )
Early Access Review
Posted: June 26
I bought this game on discount because I spent many many hours on B2 and loved the saga overall. I wanted to try this new version which promissed and delivers great graphics

I cannot really say this is a successor to B2 like B2 was to B1. I miss the amazing music, the unit descriptions showing armour/penetration/damage, the healthbars are OK but it's not my personal taste. B3 is a good game and it is fun, but I wouldn't have bought it without that Blitzkrieg name that conveys experience from the past and it must be understood I am reviewing this both in EA and in a B2 mindset.

My focal points for improvement would be to reduce the size of the incredibly obtrusive interface (I don't like when an interface eats 40% of the lower screen) and please allow the camera to rotate like in B2 (or in my short gameplay time I didn't find how to do this). The unit descriptor especially for tanks, with armour thicknesses and gun damage/penetration is also a must for my personal appeal. Finally, offmap support is a little bit accurate for my liking as well.

I'm sure the game will improve especially so since I am sure many people, like me, are buying it thinking of the B2 follow-up, and hence there will resources and time during and after EA to do so. I'll be standing by to change this review where appropiate.
Helpful? Yes No Funny
Paquimex
( 0.6 hrs on record )
Early Access Review
Posted: June 25
Lovely graphics, but honestly, it felt like playing a facebook game, i'll stick to blitkrieg2
i hope i can get my refund if the game is still like this once it's complete
Helpful? Yes No Funny
Generolas
( 0.3 hrs on record )
Early Access Review
Posted: June 23
Company Of Heroes 2 is better than this sh*t.
Helpful? Yes No Funny
chadisaade
( 3.2 hrs on record )
Early Access Review
Posted: June 21
lousy game
crashes all the time and takes forever to load
Helpful? Yes No Funny
omargermania
( 2.0 hrs on record )
Early Access Review
Posted: June 18
its ww2 version of clash of clan if you love clash of clan buy it this game suck so much no planning nedded the single player sucks not like the first blitzkreg ive just been riped of i really not recommend this game for players who like planning dont buy this game
Helpful? Yes No Funny
Island Ed
( 3.1 hrs on record )
Early Access Review
Posted: June 12
game is fun so far (only SP experience) i like the grafix and the gameplay. i loved the old ones, and i want to love this too, but right now i restarted the 1 mission 3 freakin times and couldnt finish it due to server disconects.... now im ♥♥♥♥♥♥. fix that and i can actualy recommend the game.
Helpful? Yes No Funny
DZNation
( 36.4 hrs on record )
Early Access Review
Posted: June 10
my game says acces code violation anyone know what to do about it?
Helpful? Yes No Funny
leendert
( 1.8 hrs on record )
Early Access Review
Posted: June 3
Really one of the worst games i ever played, super slow, very unstable, keeps crashing, losing connection. Really bad. Waste of my money
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
34 of 48 people (71%) found this review helpful
2 people found this review funny
Recommended
19.3 hrs on record
Early Access Review
Posted: May 30
The devs are nice people, but they do try their best to solve problems. The thing with this game is it is still work-in-progress, so there are many issues. The devs have been trying really hard to help players. When you think they've given up on you, they think of another way to help fix the problem.

GREAT JOB DEVS!!!! :D
Was this review helpful? Yes No Funny
13 of 17 people (76%) found this review helpful
Not Recommended
0.4 hrs on record
Early Access Review
Posted: June 26
I bought this game on discount because I spent many many hours on B2 and loved the saga overall. I wanted to try this new version which promissed and delivers great graphics

I cannot really say this is a successor to B2 like B2 was to B1. I miss the amazing music, the unit descriptions showing armour/penetration/damage, the healthbars are OK but it's not my personal taste. B3 is a good game and it is fun, but I wouldn't have bought it without that Blitzkrieg name that conveys experience from the past and it must be understood I am reviewing this both in EA and in a B2 mindset.

My focal points for improvement would be to reduce the size of the incredibly obtrusive interface (I don't like when an interface eats 40% of the lower screen) and please allow the camera to rotate like in B2 (or in my short gameplay time I didn't find how to do this). The unit descriptor especially for tanks, with armour thicknesses and gun damage/penetration is also a must for my personal appeal. Finally, offmap support is a little bit accurate for my liking as well.

I'm sure the game will improve especially so since I am sure many people, like me, are buying it thinking of the B2 follow-up, and hence there will resources and time during and after EA to do so. I'll be standing by to change this review where appropiate.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Not Recommended
0.8 hrs on record
Early Access Review
Posted: June 28
Sadly this game isn't close to the feel of the old entries in the Sudden Strike or Blitzkrieg series. It's way more arcadey and learning that heavy tanks and assault infantry do less damage than normal tanks or normal infantry because they have a bigger health pool killed it for me.
Was this review helpful? Yes No Funny
3 of 6 people (50%) found this review helpful
Not Recommended
0.6 hrs on record
Early Access Review
Posted: June 25
Lovely graphics, but honestly, it felt like playing a facebook game, i'll stick to blitkrieg2
i hope i can get my refund if the game is still like this once it's complete
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
284 of 375 people (76%) found this review helpful
16 people found this review funny
Not Recommended
3.8 hrs on record
Early Access Review
Posted: May 9, 2015
This game is ♥♥♥♥♥♥♥♥ly simple-minded and boring; that is my rating! It is not worth the $30.00 USD that it is being marketed for. Now what may I mean by that you ask; well allow me to explain.

Blitzkrieg 3 is nothing like it's predecessors; the infamous Blitzkrieg and Blitzkrieg 2. Both of these games were traditional RTS with different twists in game mechanics and plot lines. Blitzkrieg 3 has no plot line, and is more in line with a crappy Warlords or Clash of Clans (yes....dare I speak that name) in the sense that your only goal is to either bash endless amounts of "player-owned bases" or engage in poorly designed "Historical" missions. It is not an RTS but is more like a Mobile App game that has been given the skin of Blitzkrieg. There is no Map for you to conquer, only 3 Factions to choose from (typical German, U.S, U.S.S.R), and you are only able to use the same 12 units (6 Inft. and 6 Armor) throughout the game; as well as a few "Support" abilities (like Mortars/Smoke). I say all of this because it's system seems more like App graphics than a professionally designed PC "AA" or "AAA" game. Indeed I'd dare say this systme runs very much like War Commander; the MMO-Base Builder game on Facebook. Thus, in this writers opinion, it is not worth the $30.00; let alone does it belong on PC (should be a IOS game IMHO).

But you may ask what about the Gameplay, or the Graphics; for surely those must mean something with all those positive reviews. Allow me to explain from my first-hand experience. The Blitzkrieg series has always been more about large size battles and epic "on-map" destruction that leave the player feeling part of some epic war drama film. This, at least for this writer, is what made the past games so alluring. Burning wrecks, destroyed buildings, massive arty bombardments, and craters everywhere; all of these made Blitzkrieg a great game (and predecessor to todays total war-style games). Blitzkrieg 3 shows none of this, and in fact is a step back from it's traditional roots. Both the Graphics system and the Game Mechanics run more akin to Clash of Clans (yes....dare I speak that name again). Wrecks do not remain on the battlefield, gunfire is simple even on Ultra setting, maps are barely decent at best, the defense/offense systems are poorly balanced to the point of forcing a player to use mainly Armored units to succeed. While I could continue commenting on the poor Gameplay/Graphics I leave it to you to imagine your disappoint if you waste that $30.00.

In this writers opinion there are only 2 good things to take away from this project. The first is the base defense system; which is decent at best. I did enjoy the fact that my map extended beyond my given base design, and that I could move my defense where ever I pleased on the map. That being this very same system is broken because the defensive weapons tend to out perform even the Lvl 6 Armor/Inft; thus making it hard to swipe anyone's base on your own lvl and up (I can see the Trolls enjoying this). The other good thing was the nice Tutorial, which was very helpful (minus the glitch on the Panzergrenedier Mission). That being said it seem too.....bland......for this writers tastes.

Could this game become better, you may ask; worth it's $30.00 price tag. Sadly I'm afraid not, as many of my fellow gamers are slowly discovering. As I stated earlier this game is more akin to Clash of Clans, and not worth $30.00 (more like $10.00 at most). Even if the Devs added a map, fixed the Graphics quality, added more units, made more buildings, or even put a good plot line in place the game still have one problem. It's a Massive Multiplayer Online Base Building game.....something most gamers will only attribute with Mobile Apps and iPhones/Androids. It is nothing like it's predecessor, Blitzkrieg 1 + 2, and it angers this writer to know how far the Devs have taken this game out of it's normal setting. Finally, even if fully upgraded and sold, it is not worth $30.00 freak'in dollars.

Anyway I hope this is both a helpful review of the Devs, as much as a friendly warning for my fellow gamers. Waste your money at your own risk, but your better off finding a good FB MMOBB like CoC, War Commander, or Martian Invader that are cheap or FREE (key word FREE here kiddies).
Was this review helpful? Yes No Funny
185 of 241 people (77%) found this review helpful
14 people found this review funny
Not Recommended
45.7 hrs on record
Early Access Review
Posted: April 10
Absolute trash.
I want to like this game.
I REALLY want to like it, but as of now this game is almost a chore to play.
Infantry are near useless, Allied tanks out perform Axis armor, building up defenses for your base is fun, but good luck actually defending it.

Please avoid until they fix the gleaming difficulty disparity of defending your own base.
Please avoid until they fix the marshmellow shooting AT emplacements .
Please avoid until they fix the bore of attacking the same map over and over to farm for materials just to make minute changes to your semi permanent base.
Please avoid until they fix the overpowered artillery and air support.

Please avoid until they fix the game.
It spits on the entire franchise.
Was this review helpful? Yes No Funny
213 of 283 people (75%) found this review helpful
9 people found this review funny
Recommended
32.4 hrs on record
Early Access Review
Posted: May 6, 2015
Below is my original review, unchanged from when I published it. I wanted to write an update. As of 6/27/2015, the devs are adding real PvP against real players. While I admit in my review that it isn't my cup of tea, it was also why I felt some may not like this game. The fact that they listened to those who wanted real PvP is awesome-sauce. And I wanted to send a big kudos to the devs for continually making this game better.
============================================

The single player campaigns are similar to Blitzkrieg 2, albeit the RPG element of it is lacking in comparison to Blitzkrieg 2.

The multiplayer campaign can be explained very simply. It is Clash of Clans...world war 2 style.

Before you say "Cool" or "No way!" (depending on how you feel about Clash of Clans). There are some differences.

The main difference is no waiting. You don't spend "gems" or some equivalent resource which can only be obtained with real money. You build your army, you go to battle and then you battle again and again and again.

Your whole army gets wiped out? No problem, they are immediately available for the next battle. No waiting for buildings to finish, no waiting for troops to build. If you can afford to build it, you get it immediately and it is always there.

So, in my opinion, it has the allure Clash of Clans has minus the moneygrabbing nonsense clash of clans has.

If I want to play Blitzkrieg 3, I can play for as long as I wish. I don't have to worry about troops or waiting, it is quite refreshing.

The RPG element is similar to clash of clans. You want that Panzer IV? Well, you need to upgrade your tank depot...but before that, your HQ needs to upgrade. In order to do that, you need 3000 fuel or 5000 supplies, etc. The only way you get it is to raid other players.

On the other side, your base is something you need to defend. There seems to be a variety of maps players can start off with. (You don't get to choose) and each map has 3 or 4 ways to infiltrate your base. Your defenses are limited and you need to place them strategically.

When you raid others, it is awesome when you hit someone who has the same map as you...then you can say, "Hey, why didn't I think of that?" and improve your own defenses.

My hours aren't that deep at the time of this review. I can't comment too much on single player. I've been having so much fun with multiplayer. It really is odd, because my library of games is single player only.

This game stole a bunch of ideas from Clash of Clans. It is NOT Blitzkrieg 2 reskinned. I'm concerned about long term playability and freshness of new maps, but it is not an issue at the moment and the devs are updating the game frequently.

How does this compare to Company of Heroes? In my mind, it doesn't compare. COH1 or COH2 are true RTS style games where you gather resources and build armies, and attack and replenish losses until one player out attritions the other. In this game, you have a squad of tanks and infantry. You attack another player and you both have a static number of troops. The other player has static defenses which are managed by the AI. (You never actually duel a live human, only the defenses set up by that person before they logged off)

For many, this lack of true multiplayer may be a turnoff. I'm a self professed lover of single player games...it doesn't bother me at all. This game is more of a puzzle than COH. You have a limited number of troops and you are trying to outwit the defenses.

I can see some folks truly disliking this game. I hope I explained it well enough so you can determine it for yourself. I did compare to two very popular games and apologize if you have never played Clash of Clans or Company of Heroes and were unable to garnish anything from this review.

Happy hunting.
Was this review helpful? Yes No Funny
164 of 225 people (73%) found this review helpful
8 people found this review funny
Not Recommended
87.7 hrs on record
Early Access Review
Posted: May 8, 2015
This could be the first clash of clans ww2 mod for pc-games as of yet.

The graphics are marvelous & stunning, the way bullets ricochet of structures and how the tank engines whirl. 4/5

Micromanaging basically leaves you a bit wanting.

Regarding gameplay, you place about 3 main structures on a map and also a couple of defensive structures, then you get the opportunity to attack another players same setup and your repeat this, you repeat this and you repeat this x4 then you are out of tries for a day and get to wait another day to do it all over again.

In between this you get enough loot to upgrade about a tank, a soldier, and if you are doing really good, also a building.
There is absolutely no resemblance to the blietzkrieg 1 or 2 in the way of multiplayer battles of epic proportions that we are used to, none whatsoever. You dont have any communication with other players ingame at all, period.

I just paid 30€ for the opportunity to raid the same maps, and basically the same base setup about 10 or 15 times a day. Ill give the developers the benefit of a doubt and hopefully they will change the direction this game is heading. When that happens (hopefully) ill be the first to thumb this game green.

I cant get rid of that annoying feeling that I feel cheated of a good game somehow......
Was this review helpful? Yes No Funny
 
A developer has responded on Jul 2, 2015 @ 7:33am
(view response)
67 of 78 people (86%) found this review helpful
4 people found this review funny
Recommended
78.3 hrs on record
Early Access Review
Posted: September 9, 2015
I don't quite have a good feel about the game just yet,
But i can say,

Nival shows us how a Early acces tittle should be, The basic game is working there are no obvious bugs.
They keep the players informed and post Polls ingame.

Whats not to love about this approach?

For this alone i'd recommend the game.

Edit: 10-10-2015

Now the good, the bad and the ugly.

Blitz 3 is a "proper" RTS, a "Zerg" rush will end in disaster,

Currently it is a Attack/Defend game,
Where you build/Upgrade your base and Tech,
Place your defences, toss in a few units in there and wait for some poor sod to attack your base.
Or Pick a general, Assemble your army and go look for someone to pick a fight with.
Your base can be attacked when you are online and you can lead your defence, but you can also be attacked when you are offline.
There currently are a few Generals to pick from, From Air to Tank to infantry focus
These generals have specific unit limitations and offer bonusses to their specific field,
There is also a Jack of all trades general in which you have no limitations to what you deploy but no bonusses.
Generals gain experiance for battles fought, but what that leads to is currently not implemented.


The good.

-Details! lots and lots of details,
-Includes all your favorite pieces of WW2 hardware, well most anyway ^_^.
-Interesting concept.
-WW2
- Large variety of units
- Enough types of defences (But we can always use more!)
- Proper RTS


The bad.
It is Early access , with content missing/not in its final form, the game can get boring when you max out your Nation, which can currently be done fairly quick.

- Only 1 game mode atm.
- Depending on your tier, The enemy can be hard to defeat or be too weak.
- Currently i do not really see any "Faction specific traits" which is a shame.
- Infantry combat is ..."Meh" it just doesn't feel right as most Defences are supression/Splash damage based there really is no reason to use a core infantry army.
- Large variety of units, but only 1 type per Tier
- Some units feel useless currently or just dedicated scouts..well Cannon fodder.
- Needs more variaty in units/tech/defences.
- Needs more flexibilty.
- Economy needs work.

The ugly:
- Static linear maps
There are a few maps and everything is fixed Limiting what the player can do to maximize his/her defence or attack routes. this also causes some Copy n paste designs. and forcing to use specific points due to their natural advantage, altho everyone knowns something will be there.
some dynamic destruction in terms of blowing up a bridge,Bridge collapsing when damaged
blocking off roads.
- Border hugging (Being adressed)
- Spotted Defences remain spotted even without LOS.
- Artillery strikes/Mortar strikes are "OP" due to above reason.

What am i missing?

A little more depth, some more variaty and its currently lacking 2v2etc or Lets call it Group content,
Defend your groups base, Maybe a Faction war map in short more Group PVP Elements.

If you Prefer Zerg rush RTS, leave it
If you expect a finished game, Wait for it to be released.
If you like to be challanged, think and use tactiics, You'll like this.

This is early access anything can happen,
Many of us have been burned by Early acces titles myself included,
So its really up to you the reader if you like this kind of game,
Check out video's before you buy.
If you buy it Enjoy it!

i can only add that Nival(1998?) is a established game studio.
And as you can see by the Dev response below, they do seem to care about their community.
Which is very important in my book.

Need to see it ? Krebs made a nice video

https://youtu.be/Z6xR8-Izuik
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A developer has responded on Sep 10, 2015 @ 12:37am
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58 of 68 people (85%) found this review helpful
2 people found this review funny
Recommended
483.0 hrs on record
Early Access Review
Posted: October 31, 2015
Top notch, old school Blitzkrieg fun. Wirbelwinds and Nebelwerfers; what's not to love? Developers seem a good, dedicated team, and the game is regularly updated and patched. 10/10. Would love to see the Deutsche Afrika Korps/8th Army added to the mix. Where's my 88's?
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