Jump into the frenzied action and the whacky humor of a pure 2.5D side-scroller! While they were going to their old high school for what was supposed to be the party of their life, four long-time friends end up in a ghost town full of monstrous creatures.
User reviews:
Mixed (29 reviews) - 65% of the 29 user reviews in the last 30 days are positive.
Very Positive (523 reviews) - 88% of the 523 user reviews for this game are positive.
Release Date: Nov 5, 2013

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About This Game

Jump into the frenzied action and the whacky humor of a pure 2.5D side-scroller!

While they were going to their old high school for what was supposed to be the party of their life, four long-time friends end up in a ghost town full of monstrous creatures.

Alone or in cooperative mode (4 players online and 2 in local play), survive hordes of monsters ready to skin you alive and achieve unique and varied objectives throughout huge and non-linear levels. Choose your character, knock out high-scores and thoroughly explore each stage to gain experience and reach higher levels. Find new weapons, improve your skills, unlock new special moves and devastating powers… and achieve increasingly impressive combos to outdo your friends' high-scores.

System Requirements

    • Memory: 2048 MB RAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: DIRECTX 9 COMPATIBLE
Customer reviews
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Mixed (29 reviews)
Very Positive (523 reviews)
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Recently Posted
Mr. Bunny
10.8 hrs
Posted: September 21
very fun with 4 ppl
Helpful? Yes No Funny
6.8 hrs
Posted: September 20
Great game, much fun!
Helpful? Yes No Funny
0.5 hrs
Posted: September 12
I got it in a bundle pack...It was undescribable boring after the first level and a half I uninstalled it for more room
Helpful? Yes No Funny
Sergeant Giacomo
2.7 hrs
Posted: September 11
2 x W to climb up on board.


I just pressed W 9685869058096 times and yet i can't climb it. So i asked for a refund.

Helpful? Yes No Funny
1.4 hrs
Posted: September 10
Awful game... 1/5 and that's being generous. This game doesn't allow for keybinding alterations to the controller and when I try to play with a control all the keys are wrong and sideways. Select is sprint, right bumper is start menu and start does nothing? Save your money and don't buy this piece of crap. not worth 2$ even.
Helpful? Yes No Funny
1.1 hrs
Posted: September 9
Product received for free
it is really annoying game even with 2 people. lots of bugs. permanently coming zombies. give no chance you to play.
Helpful? Yes No Funny
<font color="#00FF00">Areeyo!
0.3 hrs
Posted: September 7
I can't play this game when game loading done after I click start game then no response anyhting for this game to play.
Helpful? Yes No Funny
8.6 hrs
Posted: August 17
Does exactly what it shows in the trailers. Local co-op works great. Not much more to say other than I've played it through more than once with my girlfriend who also loved it.
Helpful? Yes No Funny
4.2 hrs
Posted: July 31
Product received for free
Final Exam is a side-scroller beat-em-up game that combines platforming, horror and button-mashing. Better said by R.L. Stine, " Viewers Beware, You're in for a Scare!" this game follows the misadventures of four different protagonists, characters and their story through a high school reunion. The stakes are high and fulfilling objectives does come at a great cost. What is that cost exactly? If you guessed monsters that aggravate you until you want to tear your eyes out, then indeed you were right. Will you choose to play as either Brutal Joe, Nathan, Cassy or Sean? Brutal Joe is a former quarterback for his high school football team that has the size and strength to take on the big brutes. He is just your normal high school jock that likes partying, probably hanging with women and is good with mano-a-mano (hand-to-hand) combat. Nathan is your common nerd that enjoys computers and other technology while keeping up with the latest tech that comes out.

Likewise, of most geeks, he was bullied in school. His advantage is explosives instead of melee weapons as a result. Cassy is the only female of the group, I know, odd isn't it? She is your normal red-head priss queen that cares about her looks, is a great dancer and loves close-range and long-range combat whom dresses in denim jeans, the kind that is boot-cut or loose with a street punk look. Sean on the other hand loves guns but prefers long-range more. Unfortunately, we don't know much about his characteristics nor personality. Welcome to Final Exam, where if you don't make it, it will be your final exam.
Gameplay (Features, controls, graphics & mechanics)
1990's Classic Horror Soundtrack
When you begin, the music on the main menu serves as the preface for the theme and exposition of the game. It gives you a hint of what to expect and leaves you wanting more before you delve into the actual content of the game. Final Exam's soundtrack on the main menu, the first song, has a very illuminescent, old-school horror style theme characterized by teen high school horror films of the mid to late 1990's. I love it, it has a Goosebumps vibe but instead of more calm, synthesized piano ballads at first, it adds a touch of harder drums, metal and then purports itself toward a nice bass with a calm array of 1980's , 1990's horror American goodness without it being overtly oversaturated throughout the other tracks chosen as background music for the game.
Comic-Style Graphics
The graphics are presented in comic-strip format, something you will see in any modern-day comics. It uses cutscenes after you fulfill certain objectives to progress the storyline along. It is linear going from area to area such as the subway to the amusement park and so on. I am thankful for this addition because it works well for the beat-em-up genre. If the story was non-linear, the game's score would be ruined because it would not fit well. The story tells us more about what has happened to the group, band of misfits we play as in order to understand why we are placed in the setting, objectives and environment we are currently located in.
4-Player Drop-in/ Drop-Out Co-op, Local play & 2-player shared screen
Local co-op is your normal co-op where another player can join in for couch co-op or you can play the single-player missions alone by yourself. 2-player local is where each player is given separate lives as normal. This means if your partner dies, you can revive your partner when you are down. 2-player local co-op works the same as 4-player drop-in/drop-out co-op does.
Objective Based Missions & Collectibles
The objective based missions are the selling point of this game and where it shines the most. Sure, the story is nice but let us be honest, most of us that look for a good game to play in the beat-em-up genre will be more focused on the controls and environment, gameplay than we will the story. Even if the story was taken out, this game would still be fun and could still be justified at its current pricing point as an arcade beat-em-up. The objective based missions are so perfectly aligned, that they tie into the whole story (e.g. Usually you will be escorting someone that has some type of trade such as repairing doors, garages or working well as a mechanic etc... then you will also have to save hostages at times across different levels). Based on the short amount I got done right now, I can't say if this consistency carries over to the other missions. I would believe so since majority of the game is rescuing people, escorting people and interacting with objects; lifting and picking up objects to move on to new areas(missions).
I used a controller, Xbox 360 controller to play this so I can't say how well the keyboard controls work. The controls with the controller work very well and are responsive. The only thing I have had some problems with is going downstairs because having to press the left control stick and then B, it can get confusing until you get used to it after a while.
The mechanics are the same that you would expect from a normal beat-em-up game. You need to perform different combos in order to execute different moves and eliminate enemies quicker. If you have a large horde of enemies coming straight for you, at times, it is better to dodge then going full front-line in the thick of the battle. You have ground based enemies, kamikazes which are exploding enemies and enemies that can fly such as the catcher, splitter and hornets. You are given medipacks sometimes when defeating enemies which is represented by a hamburger and fries. You are given a total of three lives, so, if you don't survive for long you can go through these rather quickly.

The Positive & Negative Aspects: The Good & Bad
•Excellent horror main screen introduction music
•Nice environments of classic horror movie themes that are normally recycled, reused
•Non-repetitive gameplay with a large variety of different enemy types, both ground and airborne
•Great skill tree and nice upgrades toward character attributes that differ based on the character being used
•Nice arcadish vibe towards the homage of classic side-scrollers and beat-em-ups
•Storyline, objectives and missions that are concurrent tying in to one another

•The control and combos like with any beat-em-up takes time and memory to initiate and master
•It needs more exposure. Many people that don't play on PC will not have heard of Final Exam on consoles

Overall: 7
Final Exam is very relaxing, has great music, nice monsters and excellent environments. I highly recommend this game for anyone that is looking for a nice game to play this Halloween for horror or is just a huge fan of B-horror movie teen screams.

1-3= poor
4-5= ok
6-7= good
8-10= amazing

I received this game for review purposes from Steamified. All these reviews are unsponsored, unsolicited meaning that I am not entitled to favor all reviews with either a positive or negative score for any games I am sent for review.
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Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 4 people (50%) found this review helpful
3.4 hrs on record
Posted: September 10
Good, cheap multiplayer fun. Good stuff
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Most Helpful Reviews  Overall
52 of 60 people (87%) found this review helpful
1 person found this review funny
11.5 hrs on record
Posted: November 25, 2013
Fun game. Designed for up to 4 players. Solo play is possible, but slower paced I felt, as I went through the game solo. Game was a bit short, and you end up revisiting some levels. Character animations are good, and the level system is okay. Leaderboards might have its fair share of cheaters, but maybe a purge of sorts could be implemented.

exploration thoughout the game is okay. i have yet to find all of the collectables to get the best weapons, and was able to join 2 games that were in progress online. Not for players expecting a wide range of enemies or deep story - it's all about collecting and killing for leaderboard supremacy.

a very cool pick up game that supports the XBOX controller that shouldn't be missed.
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53 of 64 people (83%) found this review helpful
2 people found this review funny
4.0 hrs on record
Posted: June 8, 2014
Depending on how your teenage years were, a highschool reunion can be an exciting time to catch up with classmates you haven’t seen in years, or a nightmarish experience having to reassociate with people you’d rather not. Regardless, the event would likely be made universally terrible if upon arrival you were greated by a murderous swarm of mutants out for your blood, and a citywide infection that has turned citizens into zombie like abominations. This is Final Exam, a coop focused non-linear brawler with a lot of personality, though not the gameplay chops to make it a classic.

Choosing between one of four characters, which surprisingly all play rather unique, you’re dropped into a level and given a handful of objectives to complete. What’s unique about FE compared to a lot of brawlers is stages are structured like giant rooms instead of linear paths, allowing you to backtrack through areas again searching out collectibles and finding secret passageways that cause everything to connect. This is one of the coolest things about the game, but it’s also one of its biggest weaknesses. Because of the inherent way levels are designed, you’re often forced to do an abundance of incredibly tedious backtracking from one side of the map to the other, which becomes especially obnoxious from the endlessly spawning enemies slowing you down. It’s not as bad in coop as one player can go to each area on the map, but considering you’ll often need more than one person by you just to stay alive while fighting it doesn’t completely fix the issue, and creates a new one.

The objectives also pose their own issues, largely from the fact they repeat themselves almost exactly in each and every level. Go meet someone, fetch some items for them, escort them to a new area, protect them while they do something as slowly as possible, and rinse and repeat until the level ends and you get to do it again in a new area. Except when you don’t, as ontop of recycling objectives FE repeats the same environments for about half of its brief 8 missions (which should take you about 3 hours to complete your first time through)..

The fighting mechanics continue this trend of monotonous repetition, consisting of merely a single melee attack, a firearm, grenades, and special moves unique to your character. Aside from a handful of different ways you can use the single melee attack to hit enemies in various directions, this is a button mashing affair through and through. It’s enjoyable enough for what it is, but when you are fighting hundreds of enemies per level, with minimal variation to the types of said enemies, it loses its appeal rather quickly as you are continually forced into extended fights which seem to drag on for infinitum.

I have to take issue again with the progression system, namely how character upgrade points and weapons are distributed. The former is split into two groups: skill points and character points. Skill points are earned by getting high scores in levels, similar to earning XP in most games just tied to a leaderboard. Character points on the other hand require you to scour through levels for collectibles, or else be stuck with the same base stats the entire game. This is great as a means of making collectibles mean something, but bad for allowing the player to grow as most will likely miss the majority of these on their way through. Another issue is that all weapons have to be found within levels before you can select them, but even after doing this the weapon is only unlocked for whichever character you picked it up with. This basically means you’re required to playthrough the game multiple times if you want to swap characters, which is frustrating and really corners you into sticking with whoever you selected at the start.

One aspect I enjoyed quite a bit was the art design, which makes up for its lack of polygons with a ton of personality and cool character designs. Zombies have been done a thousand different ways, but there is something about the semi-cartoony way they are portrayed in FE that makes them stand out. The few human characters in the game are quirky charicatures and rather entertaining to watch beat the snot out of mutants. The story is as outrageous as you could hope, though it makes all of zero sense in coop as the story cutscenes at the start of mission are all removed, leaving you to wonder what the heck you’re doing.

Final Exam does a lot wrong in the way of injecting variety into a genre so often devoid of it, even in its best games, but it’s not so hopeless as to be wholly written off. As a brawler it’s repetitive and pretty shallow, but when played with friends can still be pretty entertaining (if surprisingly brief). As a solo affair I couldn’t recommend it, so check your friends before heading to this reunion; you’re gonna need them.
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30 of 32 people (94%) found this review helpful
3 people found this review funny
10.3 hrs on record
Posted: September 28, 2015
Fantastic co-op game. Lots of fun to play with friends. I particularly liked that they didn't use zombies, instead opting for entirely original slime monsters. Reminds me a bit of a more melee focused Shoot Many Robots. The beat'em up action is pretty basic at first, but quickly gets more complex as you unlock skills.

+ Great co-op gameplay
+ Interesting monsters
+ Long, involved multi-stage levels
+ Levels are interesting and visually pleasing
+ RPG-lite character upgrades

- Could have used more weapons and ways to customize your character
- Levels get reused
- Could have used a couple more monsters
- 4 player co-op gets too hectic
- Camera focuses on the 1st player which often results in other players getting pushed off screen
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80 of 115 people (70%) found this review helpful
3 people found this review funny
Not Recommended
6.9 hrs on record
Posted: January 12, 2014
What first started out as a fun co-op beat 'em up turned into the most repetitive mess I've had the displeasure of playing.

How do you make 8 levels and only 5 enemy types work? Repeat them over and over again.

There are 8 stages (supposedly), but really there are only 3. You've got a subway, school and amusement park. Play the Subway level for 2 stages. Then do the amusement park for 2 and then the school 2, back to the amusement park and then back to the school again. It was really sloppy and lazy.

The hordes/packs of enemies that you're required to fight come far too often. This wouldn't be a problem if not for every other room in the game having endless waves that keep respawning.

The artifical length of the game doesn't end with the the same levels and enemies repeating either. Oh, no. You're also forced to backtrack the same level numerous times to get objective pickups for fat npcs. I don't know why they're all fat, but they are. And after collecting these random items for numerous overweight people you then have to escort them.

This game has everyones favorite game features; backtracking, escort missions and infinite enemy spawns.

Get the game if it's $2.50 or less and you really, really like doing the same thing over and over. Otherwise you can find much better co-op beat 'em ups.
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19 of 20 people (95%) found this review helpful
8.2 hrs on record
Posted: March 7
Want to beat up a monster with a baseball bat? Or shoot one down with a gun? Or say f_uck it and chop one up with a chainsaw? Well you can do it with Final Exam.

You play as one of four best friends visiting their old high school. There they get trapped in an old town infested by monsters, monsters, and more monsters. This is a 2.5D game that uses combos as its main hook. It’s a lot of fun to throw a monster in the air, jump after him, and bash him to the ground. Oh, by the way, there’s monsters. Did I mention that yet? The AI for the enemies is good, but seems fairly easy if you know what you’re doing regarding gameplay and combos. The combat is fluid and visceral as well as exciting. The game’s not all melee combat. You do have a small arsenal of firearms that are a joy to use. In addition to the melee weapons and firearms, there’s also grenades that feel like a bit of a cheat, but are fun to use nonetheless. The locals for the game are well designed and offer a wide variety play styles.
One thing you need to know before you buy this game is that it’s centered around co-op. The singleplayer is fine, but multiplayer is where I had most of my fun. Whether locally or online, cooperative play adds a lot to the beat-em-up aspect of the gameplay. Taking on the horde of monsters with a friend is very rewarding. Each player has a tag above their head so you can recognize them among the confusion.

Final Exam is a clever action-packed game that is riddled with horror game staples and campy goodness in equal measures. With specialized characters and art to dazzle your eyes, there's something in here for any type of gamer.
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21 of 26 people (81%) found this review helpful
2 people found this review funny
14.8 hrs on record
Posted: March 10, 2014
Final Exam is a spin-off from the ObsCure series of horror games, which there were two of for the PC, PS2, and Wii. Those games were Resident Evil clones set in a school setting and with heavy teen horror cliches. All characters were stereotypical, stupid, and various cliches of teen horror movies showed up in the game, and many teens died. The game had to do with a type of plant over growing and spreading something strange around... The game was also notable for being an old-school styled horror game with co-op, though no online.

Well, the studio that made ObsCure games parent company was going down the shutter, the team disbanded from them, and then used their own money to buy the ObsCure IP back from them. They worked on a handheld spin-off, known for a while as Project Obscure, but changed the name to Final Exam so fans wouldn't throw a fit the game was too different from the ObsCure series, being a 2D Brawler and all of that. It's still set in the ObsCure universe though, just a lot more cartoony.

Final Exam is a 2.5D Beat-Em-Up with a focus on 4-player co-op, and the studios first title as their new group. Also their first online title. The game is best described like a mixture of Devil May Cry meets Shoot Many Robots, as the combat has a surprising amount of depth to it, mixed with chipping enemies health away with guns, coming in and performing combos or stuns, dodging attacks, juggling enemies in the air, etc. you get a combo going, that is times and resets when hit. The game can get addicting to keep a combo going, especially as points are tied in to rankings, unlockables, and leaderboard, as well as experience. At any time, you can press a button to cash-in your combo and get the points from your current combo, which also resets the combo. But better than getting hit and losing it all, right? Or maybe you want to risk it and go higher...

Experience helps learn more combos and abilities, and as the course of the game continues, you get a good variety of guns, melee weapons, and grenades to use, which all feel pretty different.

The stages have a fun open-world style, with multiple objectives to do. You can, as a team, work with your friends to go location to location to complete objectives, or separate to complete different ones apart. Occassionally the game will throw some change of pace to keep things interesting. Objectives are sort of typical; go here and beat enemies, pick up these items and delver them to this point, push a kart and hold enemies off, escort a character, etc. Stages also have thing to discover by exploring, including new weapons, and extra skill points to increase character stats hidden around to collect.

There's not really a strong story to it. There is some small story, even some extremely brief cutscenes, but no dialogue, and feel kind of like a missed opportunity as the game as a quirky comic-feel, and could be fun with some story humor. The presentation is nice though, and the music is fitting.

The game has the flaw of re-using areas, though. They have different objectives and have changes to them, but in the games 8 stages, there are four locations, and you go to two of the locations three times. There is also only two bosses in the game, and one of them just keeps getting stronger and adding new moves over the course of the game. Enemies are varied though, and usually multiple types of a single enemy, all who get introduced well over the course of the game.

I would say if you want a beat-em-up with friends, and don't mind a bit of tedium (maybe best played in spurts rather than all at once), to give it a shake. It has flaws, but also some charm with it, and the combat is well-done.
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19 of 24 people (79%) found this review helpful
2 people found this review funny
6.9 hrs on record
Posted: August 12, 2014
A decent hack n'slash with decent length. Very shallow even though you can upgrade your different attributes and gain character-specific abilities. The levels are larger areas with many nooks and crannies to explore which leads to finding new weapons (close range and long range). There are 4 characters to choose from although the most difference comes from the special abilities which aren't that special. (added flame damage, electrical damage etc.)

Local coop is nice but I'd recommend online coop because the camera only follows player 1 and there will be parts where dividing up will result in unmanagable chaos and/or backtracking. There are different kinds of enemies but generally all you do in the levels is the same no matter how diverse they feel: Kill loads of monsters, help an NPC with something or protect them and also item hunts.

I'd say buy this in a sale and go in with very low expectations. The combat isn't deep and it all boils down to button mashing and building up massive combos. If you want to play single player, just forget this game it'll get boring really fast. Coop though is another story. The very definition of a bargain bin video game.
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13 of 15 people (87%) found this review helpful
1 person found this review funny
5.0 hrs on record
Posted: March 17
Final Exam is a fun multiplayer game , you'll have a good time playing it . I can only advise you to try the free demo.
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19 of 27 people (70%) found this review helpful
13.0 hrs on record
Posted: November 26, 2013

Final Exam review:

To conclude, Final Exam is a neat little game that does provide some fun filled entertainment for a number of hours. Sadly, the gameplay is lacking in terms of variety and scope, and is highly repetitive after killing so many enemies. There are moments where the game offers some change in how enemies are killed, but these are far and few between. However, all negatives aside, for the asking price of under £7, you can't really go wrong, and with the game offering good visuals, and some fairly robust gameplay, Final Exam does come recommended.

Score - 7.5/10 - Review by Robert Cram
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