Mitra, yama, qsiti, sovani... These four races exist in one world. A world filled with Remnants — mysterious artifacts from an ancient era. Who created the Remnant? How long ago? And for what purpose? With these questions left unanswered, the Remnants became beneficial tools used for the good of civilization. The world was at peace...
User reviews: Very Positive (1,794 reviews)
Release Date: Apr 9, 2009

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"Nice JRPG - very challenging combat - epic story - try this one!"
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About This Game

Mitra, yama, qsiti, sovani...
These four races exist in one world.
A world filled with Remnants — mysterious artifacts from an ancient era.
Who created the Remnant? How long ago? And for what purpose?
With these questions left unanswered, the Remnants became beneficial tools used for the good of civilization.
The world was at peace...or so it seemed. Who was to know such darkness lay in wait?
The powers of the Remnants slowly began to change the world's balance.
A rift slowly formed between those who ruled and those who obeyed.
This was the dawning of a new era — an era of countless frays that would be brought upon the world by those enslaved by their own lust for power.
A thousand years later, the journey of one young man begins.
Featuring an enthralling story, countless characters and an intricate battle system, Square Enix brings the RPG experience known as The Last Remnant to the PC.
Discover new strategies in the improved battle system.
  • Blast through your battles with Turbo Mode
    Battles can be played out with twice the speed for faster game progression
  • No more leader units
    Enjoy more freedom when creating unions!
  • A new equipment preview feature
    Use the preview feature to purchase items depending on stats or aesthetics
  • Choose between English or Japanese voice acting
    The voices can be switched between Japanese and English

System Requirements

    • Operating System: Microsoft® Windows® XP SP2/Vista® SP1 *1 *2
    • Processor: Intel® Core™2 Duo (2GHz) / AMD Athlon™ X2 (2GHz)
    • Memory: 1.5GB RAM
    • Hard Disk Space: 15GB Available HDD Space
    • Video Card: NVIDIA® GeForce® 8600 VRAM 256MB or better *3
    • Sound Card: 100% DirectSound® compatible sound card (DirectX®9.0c or higher)
    • DirectX® Version: DirectX® 9.0c
    • Operating System: Microsoft® Windows Vista® SP1 *1 *2
    • Processor: Intel® Core™2 Duo (2.4GHz or higher) / AMD Athlon™ X2 (2.4GHz or higher)
    • Memory: 2GB RAM
    • Hard Disk Space: 15GB Available HDD Space
    • Video Card: NVIDIA® GeForce® 8800 VRAM 512MB or better *3
    • Sound Card: 100% DirectSound® compatible sound card (DirectX®9.0c or higher)
    • DirectX® Version: DirectX® 10 (OS Default) *4
    • Supports Xbox 360® Controller for Windows®

    • *1 Windows® XP Professional x64 Edition and server-related OS are not supported.

      *2 32-bit/64-bit are supported for Windows Vista®.

      *3 Laptop versions and onboard video are not supported. Video cards that share the same VRAM as the main memory are not supported.

      *4 The version used is DirectX® 9.0c.
Helpful customer reviews
163 of 229 people (71%) found this review helpful
1 person found this review funny
13.9 hrs on record
Posted: December 23, 2014
I personally would not recommend this game because of it's "leveling" system.
First all, I should note that I don't mind grinding and I hate JRPG's that have the moster's scale to your level, I hate being confined to how strong the developers think I should be at any given point in the game.
Needless to say this game has the enemies scale to your level but then goes a step farther to make it even worse with it it's "battle rank" (BR) system. The game increases the stats of enemies and decreases the xp received and the chance to increase one of your characters stats. This wouldn't be so bad but the BR sticks no matter who is in your group (or union or whatever they want to call it) so if you level up your main character and the first couple party members in the early part of the game then every party member you get later will be ridicilously weak with no real way to level them up to where they should be.
Honestly, google "the right way to level up" (skipping the fact a game shouldn't need an explanation of how to freaking level up) with The Last Remnant and they will all say to "avoid as many fights as possible". I do not want to play a game where the point of the game is to not play the game as much as possible.
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36 of 40 people (90%) found this review helpful
333.1 hrs on record
Posted: December 20, 2014
Great story, great soundtrack, more than 80 hours of playtime, combined with a cool (although sometimes unfair) and unusual battle system. One of the best and most underrated J-RPGs out there. Period.
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17 of 18 people (94%) found this review helpful
192.1 hrs on record
Posted: December 11, 2014
It's a very deep and demanding game that almost force you to seek help from the internet to understand all nuances about the battle and leveling systems. That said, those willing to go deep into the system will find a very rewarding game with LOTS of quests and things to do. It's a kind of game that, once you start liking, deserve multiple playthroughs with different challenges (i.e., "Mystic Arts Only", "Item Arts Only", Low BR Run", etc).

The makers did a great job porting this Xbox360 game to PC, since the console release had lots of framerate issues, all solved on PC.

For those interested in the game, I recommend reading the excellent wikia, which still has a decent amount of people discussing and helping those in need (and a assure that you WILL need help in order to understand everything in the game).

I do recommend this game to hardcore J-RPG players, there's a lot to be loved about the curious and deep system.
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16 of 17 people (94%) found this review helpful
304.2 hrs on record
Posted: December 3, 2014
First off, this game is AMAZING.

Let me start with the bad, just to get it out of the way.

--The animation can use some improvement BUT it does NOT effect how well your gameplay may be. In fact, it might even be seen as comic relief, esp. with how the units ragdoll when terminated in battle.
--The story could be executed WAY better; not to say that it's completely poor, but there are some cutscenes that are lacking in specific reactions and some relationship development that could've been included to bring about a far more emotional pull.
--They don't really give you too much information about the connections in the plot and the background.
--In my own personal opinion, it lacks a couple that probably would've been amazing if they made it canon.

Now, onto the AMAZING:

--AMAZING plot/story with AMAZING characters. They're all dorks, seriously. While relationship development and animation could've been better, they are all unique in their own right. Even the ones you can hire to be as a part of your own union have their own personalities, and some of them come with their own sidequest to get into. The plot itself could have been explained a bit better but it is DEFINITELY worthwhile with a type of ending that tends to be unique among games and even stories themselves.
--The bosses, while incredibly difficult and ragequit-worthy, are CHALLENGING. You really need to think and strategize how you sort out your unions and how you use each character and especially what moves you make. Each boss has their own style of being beaten, and it's really awesome to get into how exactly to defeat them. Their moves are unique to them, so you have to think of ways to get around it if you die repeatedly the first twenty times. It isn't easy, and THAT'S what makes it so fun. It can be considered near IMPOSSIBLE because one of the bosses you encounter in this game, The Gates of Hell, is just lkmifowmfoIAMOIAmf rage everywhere BUT I /thoroughly/ enjoyed each battle, no matter how hard I did rage.
--The OST is to DIE for. Every single piece is AMAZING.The battle themes? They REALLY get you pumped and it IS download worthy. And you remember that boss I just mentioned? The Gates of Hell? The music that plays during that fight is absolutely SPECTACULAR; it's one of the reasons why I didn't give up straight away.

The battle system seriously needs it own paragraphs because of how UNIQUE it is and how PERFECTLY it's set out.
--It's kind of like chess, except more elaborate and you operate in what they term 'unions'. The formation and the leader and the units in them are customizable; the unit limit allowed in battle as well as the number of unions is small atfirst but as you go through the game, it increases. The units themselves, unfortunately, are not customizable but the main character certainly is.
--The commands are tailored specifically to what abilities the leader has, and to an extent the rest of the union. They are also dependent on situation and the items in your inventory as well as where your unions are position on the battlefield, which makes it realistic.
--When you launch your commands, the sequence itself that plays out gets you on the edge of your seat and it's actually REALLY mesmerizing to watch. It's not boring at all and there's the option to get involved in helping your unions attack because there's a live trigger that appears sometimes (I tend to put it on automatic but if you like getting immersed in the game then there it is!).
--No character operates individually unless you specifically assign only one character to a single union (which is probably a straight ticket to them dying). Each character works together and it's REALLY charming, in my opinion, because you can really see their teamwork (especially when they're allowed consecutive turns due to the live triggers) buuuut I digress. What I'm trying to say is that this battle system isn't like any other, simply because the way you command them is not as individuals, but as a whole. This means that they attack as a whole, they heal as a whole, and they, well, /die/ as a whole. I'm not sure what other game exists out there that has kind of the same system (except maybe Warcraft and Dawn of War but they aren't exactly turn-based), but nothing else really comes to mind so The Last Remnant REALLY takes the cake on unique battle system.

I've probably just rambled really badly in this review but I REALLY REALLY REALLY recommend this game!! I'm actually REALLY surprised that it isn't popular because I would've thought that the story and gameplay would hook people in despite the downsides. All the same, this deserves a FAR bigger fanbase so I really encourage anyone that happens across this review to try it out. Just pleeeaaasee aahhhh. Not even this review can express how amazing I think this game is.
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18 of 22 people (82%) found this review helpful
1 person found this review funny
81.8 hrs on record
Posted: February 2
Remember a time when jrpg's and especially final fantasy was turn based and everybody was happier? crop yields where larger, women prettier and the drugs where cheaper. Now we live in a time that turns pass only in strategy or oldschool rpg's, and if valkyria chronicles had not been released i would say that this is the only game on steam besides ff re-releases that NOT only has turn based combats, BUT YOU GET TO LEVEL A ♥♥♥♥♥♥♥♥ OF HEROES TO GIVE THEM ♥♥♥♥♥♥♥♥S OF WEAPONS TO PUT THEM IN ♥♥♥♥♥♥♥♥S OF SQUADS WITH ♥♥♥♥♥♥♥♥S OF FORMATIONS. combat is not exactly turn based, more like you arange what your squads of heroes want to do, you end your turn and the turn plays according to the choices that you and the ai made. If you are more into action, there is an option to have trigger events to make good combos while tha battle phase happens, but i prefer to roll my j and have it an auto. AMAZING graphics, SOLID story, EXCITING music and Classic anime heroes await for you in this J-rpg.
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9 of 10 people (90%) found this review helpful
16.7 hrs on record
Posted: November 12, 2014
An extremly well made J-RPG. It starts very conservative and slowly, but once it get rolling it is extremly awesome.
Cool characters - although the main character is a little bit annoying from time to time - , well-written story and a really complex fighting system, in which the battles are really intense. It look a bit like final fantasy, but it doesn't play that way. It has a unique moral system, which increases or decreases the damage of your unions, depending on how you position them, and how you perform actions. You can totally customize your union, and there is a huge amount of differenct characters, mercenarys, soldiers and questcharacters to choose from.
There a a lot of boss monsters, whom are very different from each other, and are most of the time really hard to actually beat.
The game looks absolutly stunning. The performance is extremly smooth, and i have yet to find a place, where i have lags or where the games stutters.
It is pretty unique and an experiment which you either love or hate.
Be prepared, the game is not easy, and if you don't plan ahead in a fight, you will find yourself loading the last save file.
However i would definitly recommend playing this game with a Xbox Controller. Although the keyboard layout is pretty good, you have to first activate the tooltips to show the keyboard-commands instead of the gamepad commands.
Some reviews have claimed, that you cannot skip cutscenes, which is rather bullocks. Pause the game, and then there is an option to skip them (on the Xbox-Controller Start+Back).

All-in all in my honest opinion, i think this game is absolutly brilliant. It has the classic J-RPG feel, with a very complex combat system, an incredibly well written story ( i am not even half through and it has already blown me away), and stunning graphics. And although there are some annoyances with the keyboard commands, i would definitly recommend this game to everyone who loves J-RPGs or who always wanted to play one. It is under my Top 5 of my favourite RPGs and that means a lot.
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11 of 14 people (79%) found this review helpful
38.3 hrs on record
Posted: February 18
I am now going to write some things about a video game.

This video game is called "The Last Remnant." Like many Japanese RPGs, the MC is a young child (called Rush) who is estranged from his parents, and naturally this is a key plot point and one of the driving forces behind the story. This is generic and loathsome and not something I enjoy. However, the detestable MC, who is probably named after his tendencies to act brashly and without thought (Very subtle, game.) is one of the few characters I found myself disliking. I rather quickly grew fond of David and his 4 generals, for instance, despite their lack of any given motive other than to serve their leader. In fact, David's motives are perhaps the most confusing of all. I found myself playing on to try and discover what they were.

However, along the way, I was swept away by my love for the combat. It's highly detailed and strategy based; you create squads of soldiers and have them perform commands as a group. It's an interesting style and quickly captured my attention. However, it quickly lost it again once I realised how grindy the game is. It's also needlessly complex for newer players, not teaching anything more than "Attack enemies! Heal allies! Win fights! Don't lose!" The character progression system is overly complex, and is never quite explained, to my knowledge. I've done a fair bit of research, and the gist of it is that the more a unit uses a specific type of command, the better it becomes with that type of command (e.g magic, physical attacks, healing spells) and will learn more powerful abilities of that type. However, managing the equipment of your allies is hopelessly complex and grindy and this is where the game falls down. It's painfully slow in the early to mid game, and that's about as far as I got before getting bored and giving up.

It pains me to say that I don't recommend the game. It's an interesting game with a fairly nice range of characters, and there is some kind of ridiculously complex yet... existing plot. It features magic, so you know it's good. But the monotony, repetitive battles and grindy nature make it far too slow to enjoy. And this is coming from a guy who loves a good grind.
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29 of 50 people (58%) found this review helpful
1 person found this review funny
87.2 hrs on record
Posted: November 27, 2014
There are lots of good ideas here but the execution is so excrutiating that it will leave you wondering what you played and why no one saw the many problems that would form during development.

I can seriously go on for pages about what I don't think works but I suspect the rundown for JRPG lovers is this: If you're going to stick to the surface you're going to have a bad time because you aren't going to understand anything and you might not be able to make it through the game. If you go in medium-depth, you're going to realize you missed out on a lot and that it takes forever to find anything without a guide- and even then, it will be a taxing journey through page after page of wiki and entering/exiting areas to fight rare monsters you're not even sure really exist. If you go in deep you're just going to be frustrated to realize that at the end of the day the game is a roulette that you must subtly influence in truly inane ways and can screw you no matter how clever, thorough or prepared you are when it counts.

At any level you'll find something to love, but so many things that mar it so bad that you can't help but realise they wasted it completely. I beat the extra dungeon for no reason other than that I was on uppers the entire time.
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10 of 14 people (71%) found this review helpful
51.2 hrs on record
Posted: November 23, 2014
The Combat system is full of random,but it turns out to be very fantastic. The story isn't attractive, but the characters are impressive. And it will be difficult for those who play at their first time.


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10 of 14 people (71%) found this review helpful
63.5 hrs on record
Posted: November 18, 2014
The game feels like an experiment, and to me, it worked. A large roster of character, intricate story and gameplay. This is an unique rpg and worth a play if you can get it for a good price. You control and command squads and perform large scale fights rather than xv4 fights. The game is a turn by turn RPG in essence, but you quickly notices differences. You can have as much as 50 enemies on the field and have to make careful desision during combat. The indirect feeling of the gameplay may put off some of you, but i enjoyed the experience, i wish the compagny would take more chance and give us more of this.
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8 of 12 people (67%) found this review helpful
1 person found this review funny
66.6 hrs on record
Posted: February 21
the fish men are really useless dont use him hes like a fish out of water if you catch my drift
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3 of 3 people (100%) found this review helpful
33.0 hrs on record
Posted: December 31, 2014
Good battle system, story and relative good graphics
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3 of 3 people (100%) found this review helpful
1 person found this review funny
22.8 hrs on record
Posted: April 13
This game has made me rage, do homework, come back, and come back and feel good about my self cause I just beat a boss that took me 4 hours to f0king beat. Did I mention that it made me do homework?
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2 of 2 people (100%) found this review helpful
74.0 hrs on record
Posted: February 28
The Last Remnant.

One of the most underatted games of all time, and one of my favorite rpg's ever.
Originally released on Xbox 360 to mediocre reviews, yet if you played through the
terrible frame rate and texture issues then a true gem was waiting.
On the PC version you can enjoy the game with most of the technical issues resolved.

The battle system in this game is simply amazing, if you truly get into the game and face
some of the later bosses the wealth of depth and tactical choice is awesome. The
fighs are turn based but instaed of controlling individual characters you control different
squads consisting of numerous soldiers recrutted on your journey. As the game progresses
the squad limit rises with your level (Battle Rank) which means battles get bigger and better
the further you get. This leads to some epic, amazing and huge encounters.

The progression, story and side quests all fit into one of square enix's darker tales. While the
story isn't the greatest I've experienced in a JRPG it's still very good. I love the lore and history
of the game world. If you want to do all of the side quests there is well over 100 hrs of gameplay
(I must have at least 500 hrs on Xbox). It starts slow but stay with it.

To put into perspective how highly I rate this game here is my top 5 JRPG's (in no order 'top 5' was hard enough)
The Last Remnant
Dagon Quest - The Journey of the Cursed King (say no more)
Final Fantasy XII (yes 12, a masterpiece and way ahead of it's time in my humble opinion)
Grandia (my word what a game)
Persona 4 (sweeeeeet)

As you can see it joins some pretty good games on that list.
Word of advise if you are just starting the game- grind for an hour or so early on or the first true boss will
own you.

Thanks for reading.

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2 of 2 people (100%) found this review helpful
2.0 hrs on record
Posted: February 19
While this game has gorgeous graphics and there seems to be some really solid game mechanics and plot in here, I have to caution potential buyers about 2 things. First if you do not have a gamepad style controller the keyboard and mouse controls are clunky and odd. Second your character, which appears to be the main protagonist for the game, is so stupid calling him a village idiot insults village idiots everywhere in the multiverse. The voice acting is mediocre to good, but hardly what you'd expect for a Squeenix title.

I'm not very far into this at all at the moment but as I said initially, this game has some really nice potential, and some interesting game play elements that make it stand out from other titles. I can easily say its worth full price at $10, just keep in mind that keyboard & mouse are... odd... and clunky. The desire to murder your character, just to purge the stupid, can also be a hurdle but RPG gamers have survived far worse. ;)
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2 of 2 people (100%) found this review helpful
2 people found this review funny
14.8 hrs on record
Posted: February 6
Do you like the Final Fantasy franchise and are you are also looking for a new and interesting storyline? Then this is the game for you!!! This has an awesome turn based battle system. Even though the graphics are not equivalent to Crysis 3 it is still very enjoyable. Keep in mind that this game was released in 2009 so please don't be ♥♥♥ and say "THe GrApHiqs aRen't l1ke BaTlLeFiElD! ". This game also has a morale system that takes place when you enter a battle phase. There are also other factors that can turn the battle around at any point such as the Multi Deadlock, the Flank Attack, and the Rear Assault, and etc. Overall this game was great considering that it was released in 2009. I would give it a 9/10 on gamplay, 8/10 on story, 9.5/10 on the combat system, and 9/10 overall. This is all great and everything, but the question that you might be asking yourself is "But how much does it cost?" The truth is, it only costs $12.99! So take your kids' lunch money and buy this game!
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3 of 4 people (75%) found this review helpful
56.0 hrs on record
Posted: March 17
There is something unique to be found about The Last Remnant and it is the battle system. The game asks that ''battle unions'' be formed up to a maximum of 5 units per union with at least one leader unit in each of the 5 available union slots (available as the game progresses). Instead of levels, units gain stats growth via battles and the harder the fight, the greater the stats increase will be.

Played the 360 version of the game but the Pc version is superior to the prior with the additions of leader limit no longer present, locking art categories of leaders and better performance overall. Clocked in around 200+ hours (over 4 years of playing it).

What an experience. Not to be missed imo.

6.5/10 (Xbox 360 version)
8/10 (Pc version)
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1 of 1 people (100%) found this review helpful
1 person found this review funny
30.6 hrs on record
Posted: March 20
Fascinating but deeply flawed, The Last Remnant is an RPG that seems almost intentionally confusing. Every system goes several layers deep and while the depth is interesting, it's a little too complicated for anyone but the most hardcore fans to enjoy.

It wasn't until about 20 hours in that I started to grasp the battle system. Even though I was reading outside information about the game it wasn't as helpful as actually playing the game and after beating the game I'm still not sure about some things. Most people on the internet suggest to keep your battle rating low, but I was constantly running into roadblocks of luck-based fights that were frustrating.

Most of the quests are fine. I liked that they take you directly to the area you need to be almost all the time, but they also make you leave right as you finish the quest as well. This isn't a problem except there are several quests that end with items in the room you finish the quest in, and then it instantly teleports you home. I'd rather talk to someone to port me home so I could get that stuff.

I completed every quest in the game and felt pretty good about the game going up to the last boss. Completing all the quests screwed me, since the final boss was simply too strong for my team and required way too much grinding to get by. Although it's cool that the game changes depending on how you play almost none of it is obvious at any time.

In fact, almost none of the game's systems are surfaced. From some quest parameters to learning skills to equipping friends with items, there is no information at all about the game. The extremely limited tutorial only covers union attacks from different directions. In the Xbox 360 version there are loading screens with tips, but these were taken out of the PC version. Most of the time I resorted to the helpful wiki and an external program that hooks into the game to display things like enemy health and what the heck a class like an "Expert Swashbuckler" does.

I found the environments to be boring. So many corridors and caves with few paths that usually just lead to items. A few scenes were pretty, but the majority of the game made me feel claustrophobic.

Despite all that, there's something to this game's battle system that is fun and feels good to play with after learning its intricacies. Breaking this game was a joy, learning new spells and training familiar ones is good (though complex) and fighting requires tactics that I rarely see in RPGs. I just wish that stuff was surfaced a lot more in the game.

There's a reason that this game still has an active community - this game probably has thousands of ways to play it and no two playthroughs will be the same. If you can get past the massive hurdles that are required to play this, The Last Remnant is a perfectly average RPG that offers a ton of depth in its battle system.
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1 of 1 people (100%) found this review helpful
35.6 hrs on record
Posted: March 20
A jrpg with serious grinding and convoluted story problems, but still worth a play. The main protagonist is horrible and unintelligent and unlikeable, and I'm starting to think that maybe that was intentional?? He's basically jRPG George Bush Jr. as a teenager.

The combat system though is pretty awesome and I wish other games used something like it. A final fantasy 9 remake with this combat system would be the ♥♥♥♥. You have characters and they're put into little squadrons that fight together as a single unit, and how you attack and approach enemies and the angle you use (and subsequently, the ones they use) determine not only your damage bonuses/maluses and the abilities/tricks you can use but also how the morale bar progresses (either towards the enemy side or your side). Understadnably, the morale bar is best on your side, as it has a severe effect on everything. Its very strateigic and a good play can easily turn the tide of battle in even overwhelming situations.

However, a severe downside is the sheer amount of grinding and gathering you have to do. Dear goodness. You can certainly play through the game without doing any but you'll eventually hit a brick wall of 'this is way too hard even if I play this perfectly' 3/4ths through the game (I did that). You have to grind this, collect that, grind that, grind this, grind that, so your characters all level up in their weapon and level their weapon up and level what weapons they can craft up and level what weapons their crafted weapons can craft up and level what's availible from shops to aid in crafting that sword to craft an axe to switch over to another skill set and do it all over again for 30+ odd characters.

Nope. Not for me. Maybe for you?
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1 of 1 people (100%) found this review helpful
482.4 hrs on record
Posted: March 22
This is such an underrated game! The whole combat/unions/formations system is really unique, I haven't played any other game with such mechanics. It is a shame the game didn't sell well when it was released.
It is one of the games I come back to replay, again and again. Certainly one of my favourites.
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