SolForge is a free-to-play digital collectible game in which players construct their own decks to challenge their friends or battle against the computer. The current open beta version includes deckbuilding, collection management, online play, AI opponents, tournaments, drafts, and more.
User reviews:
Overall:
Mixed (1,041 reviews) - 69% of the 1,041 user reviews for this game are positive.
Release Date: Jul 25, 2016

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Reviews

"...one of the best demos on our showfloor."
Penny Arcade

"To say I’m excited for the game would be a dramatic understatement."
5/5 – Game Informer

"SolForge is visually stunning. The art is glowing and beautiful. Casting your creatures and spells is smooth."
Legit MTG

"With deck building, draft tournaments and multiplayer raids, I think SolForge is going to set a new trend in online mobile card gaming."
Geeks With Juniors

"Looks fantastic...I was able to jump in and start playing right away"
http://www.wired.com/geekdad/2012/08/solforge-looking-good/

About This Game

Designed by the creators of Magic: The Gathering and the Ascension Deckbuilding Game, SolForge is a free-to-play digital collectible game in which players construct their own decks to challenge their friends or battle against the computer. There are multiple modes of play, including tournaments, drafts, ranked play, campaign mode, and a variety of new events every week! Players can customize their decks with cards from their collection that they can earn through gameplay or purchase from the store. Try it now for free!


The core mechanic in SolForge is leveling. Whenever you play a card, that card levels up into a new, more powerful version. As the game progresses, you level up, and gain access to your more powerful higher level cards. Some cards start off weak and level up into powerhouses, while others start off strong and don't improve much as they level, presenting strategic and tactical choices that will challenge even the most seasoned gaming veterans.

With hundreds of cards that each transform as you play, SolForge is a game unlike any other. Try it free today!

Key Features

  • Challenge your friends or play against AI opponents with multiple levels of difficulty
  • Simple to learn, difficult to master.
  • Tutorial to get you playing right away
  • Unique leveling mechanic transforms your cards as you play
  • Online Play
  • Deck Customization
  • Tournaments and Draft Mode
  • Card Forging System
  • Campaign Mode
  • And more!

System Requirements

    Minimum:
    • OS:Windows Vista
    • Memory:1 GB RAM
    • Graphics:256MB DirectX 9.0c compatible video card
    • Hard Drive:200 MB HD space
    • Sound:DirectX 9.0c compatible sound card
    Recommended:
    • OS:Windows 8
    • Memory:4 GB RAM
    • Graphics:512MB DirectX 9.0c compatible video card
    • Hard Drive:500 MB HD space
    • Sound:DirectX 9.0c compatible sound card
Customer reviews
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Overall:
Mixed (1,041 reviews)
Recently Posted
warlain
28.0 hrs
Posted: August 27
It had potential, but it's pay-to-win. More frustrating than it's worth.
Helpful? Yes No Funny
Rackhim
10.7 hrs
Posted: August 26
When it comes to cardgames, Im more of a casual gamer and don't have the time nor interest to put hundreds of hours into the game, this might bias this review a bit.

The few games I played online I could only fight with the cards I wrestled from the Campaign and a few I bought. There is not much variety in the beginning because it gets costly very fast. Being unable to craft a decent enough and consistent deck out of what I had, I was defeated every time when playing against other players. They were either very lucky or bought enough stuff to create something that is beyond what I could do.

This is frustrating and annoying and thus, not something I enjoy. If you don't, too, than this is not the game for you.
Helpful? Yes No Funny
Cap'n Crunch
0.3 hrs
Posted: August 24
Cousin recommended game.
Couldn't make account.
11/10 Would not make account again, whether I liked it or not.
Helpful? Yes No Funny
David
44.1 hrs
Posted: August 22
I can see why this game has mixed reviews.

I'm a new player. Wasn't involved in the Kickstarter. Didn't play the earlier version. I joined in August 2016 knowing NOTHING about the game ahead of time.

At first, it's super fun and addicting. Going through the campaign is SO EASY ... until you get to the final one, and then it's ABRUPTLY, IMPOSSIBLY HARD. Even after improving my decks, getting more powerful cards, learning multiple strategies in the game... I STILL can't beat that final campaign challenge. Ugh. No real transition between effortlessly easy to suddenly impossibly hard.

And that's just playing against the computer.

Try playing against real human players? Heh. I can't tell a difference between ranked or unranked matches. Either way, once in a blue moon, I face an opponent who's cards and skills are relatively comparable to mine. THE REST OF THE TIME, I'm facing players with tons of "legendary" rare cards that are EXTREMELY over-powered and broken, especially when used in the right combination with other legendary cards... Countless times I haven't even gotten a chance to damage my opponent once before they obliterate me. It's beyond frustrating.

Slowly, I'm acquiring more powerful and useful cards. But the only way I seem to get ahead (without spending lots of money) is to play a bunch of PvP matches and HOPE that some internet error makes it so they never actually connect with or play against me... the match starts, but they never do any actions, and eventually it times out and counts it as a win for me! Woohoo! After 3 wins, I get a random reward: usually a draft ticket or booster deck. After 6 wins, the same again. And you get a small bonus (usually just silver coins, which are pretty much useless) just for loggging in daily.

Draft tickets (it takes 4 of them) allow you to enter into tournaments. If you pick the draft one (not a pre-built deck one), you get to acquire some uncommon and rare cards, and keep them after the tournament. That's the ONLY way I've managed to build up even half of a decent deck after several weeks of playing almost daily.

If it's such a bad game, why do I keep playing it?

I think it's Flappy Bird Syndrome. It's FRUSTRATINGLY hard. But hey, the artwork is beautiful and it's kind of like playing Magic the Gathering... I don't play this game to have fun. I play it because it's nearly impossible to win (without dumping a ton of money on a deck full of legendary cards) and for some reason that hopeless challenge keeps pulling me back... for now. I never get very far, but once in a while I'll earn a win, and that victory feels f--ing amazing!
Helpful? Yes No Funny
AlabasterWool
922.9 hrs
Posted: August 20
Terrible. Was fun back when there were only one or two sets, but now that its had some time to grow the power creap has gotten out of control, and half the new super rare cards are so broken that you HAVE to spend money to buy them if you want to even have a remote chance of winning.

The pricing used to be fare toward free-to-play players as well. Back in the day you could spend silver, which is won by winning X matches or recycling your extra cards, on both draft tickets and relatively inexpensive cards. I was even able to build a few reasonably competative decks by just playing daily and doing reasonably well. Now, you can barely afford a single rare card after a week or two of playing, and you can only get draft ticekts by winning all the time. They made it so you have to spend money if you want to play the game, especially if youre just starting out.

Do yourself a favor and go elsewhere. As others have mentioned, the RNG of this game is out of control, and half the time you win or lose based entirely on a roll of the dice. Its not fun, its not exciting, and you have little influence at all.
Helpful? Yes No Funny
Forge
294.4 hrs
Posted: August 18
I was in the Kickstarter, spent an unholy amount of money chasing the latest power cards, and I no longer play. I think that's a pretty solid summary. If you decide to play it anyway, be aware that it's very Freemium once you get started, you'll need to drop 50-100$ quarterly to compete at any serious level, and possibly much more than that if you want to win consistently. The new UI is also pretty terrible, but if you're new you won't see what's missing.
Helpful? Yes No Funny
Just drink me light
2,225.4 hrs
Posted: August 18
I have played alot of similar games (magic,heartstone,yugioh) but Solforge is my favourite.

You get to play 2 cards a turn (as long as they have targets when applicable), discard your hand at end of turn and draw 5 again. This is what makes solforge so intrestingly unigue: you get to draw a new hand every turn.

The start is a bit rough, but once you got some good cards (by completing missions) the real fun begins :D

PS:There have been some issues with the new client but those are fixed now.
Helpful? Yes No Funny
Legan
4,352.4 hrs
Posted: August 15
Well, I have played a ton of CCG games and when I supported the kickstarter I was super excited to play this game.
When it came out I loved it. I played alot, daily even. I have a ton of hours playing.
New client came out, and its one if the worse piece of crap I have even seen. I went from playing daily to playing none!
What a huge let down, this game had some much potential.
Helpful? Yes No Funny
stovalltj
0.5 hrs
Posted: August 15
pay 2 win garbage
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
26 of 30 people (87%) found this review helpful
Not Recommended
1,659.5 hrs on record
Pre-Release Review
Posted: July 31
Solforge was an amazing game. The mechanics remain awesome, but all the features that made it worth playing instead of something else are gone. 1650 hours on record, and if the UI stays this way, that number will not be going up. I played it because it was both mechanically awesome AND streamlined, easy, and fun to play. I could previously play multiple matches at once, while having a match against a friend in another country going for a whole week. The UI used to help you pay attention to all of the important parts of the, now it's flashy and slow.

Mechanics: 8/10
The mechanics in this game remain awesome. Cards that level within each match, cards that scale with your rank as it increases within each match, single-use cards, as well as the usual gamut of keywords.

Playability: 2/10
Recent game patch (Summer 2016) resulted in a massively reduced playability in the game.

Features lost
Ability to play untimed games (such as with friends, over hours or days)
Ability to view library as a text-based list of cards (must use picture-based now)
"Next Game" button (while not directly restricting you from playing multiple matches, this change made it

Quality of Life Downgrades
Massively slow changes from match list to match to deck builder to store. This game used to have the quickest, most streamlined UI. Now there's loading animations for everything.
The amount of space the cards take up in a match on your screen was reduced. The formerly prominent art is now much smaller and less striking.
Was this review helpful? Yes No Funny
22 of 26 people (85%) found this review helpful
2 people found this review funny
Not Recommended
435.7 hrs on record
Posted: August 7
The developers of this game are simply awful. Some of the worst around. SolForge was released on Steam in March of 2013 as an Early Access title and its current development status is still very close to what it was back then, despite the newly released client. There is usually only one update per year. Sometimes two updates per year if we're lucky and those updates improve very little to not at all. The developers care more about releasing new cards than patching and fixing the game client and user interface, which is currently unusable. Due to the developers' decisions and unbelievably slow progress, the playerbase has been getting smaller and smaller. The death of this game is near and the developers have practically abandoned any prospect of a positive future as the updates come rarely, slowly, and completely lacking in improvements.

The June 2016 client update is the most dysfunctional, broken, worthless piece of trash I have ever used on Steam, or likely anywhere. The developers (if they can even be referred to as such) took the original, terrible client and exchanged it for something that is far worse and much less usable. There are even less features now in comparison to before. Many of the basic functions no longer work or no longer exist. Now the player is limited to one single game at a time, and challenge requests mostly do not work. Yes, you read that correctly. Challenge requests sent to friends simply do not work. You send a challenge request and the friend will never receive it, no matter how many times you cancel it and resend. I have personally opened various support tickets reporting this serious problem, and in response have received the equivalent of shrugs and brush-offs, with the developers never actually addressing or resolving the issue. Also, they have downsized the amount of all rewards. These are a few of the many, many, many, problems, and I assure you that the game is nearly unplayable, which makes it useless. In its current state, SolForge should absolutely not exist.

On July 25th 2016, these shameless, repugnant, crooked, corrupt, fraudulent, deceptive developers had the audacity to release this valueless, defective abortion out of Early Access, being completely aware of its nonworking status, which I consider to be a criminal act belonging in a court of law.

Don't be like me. Don't waste your time and money on a product that has been developed like garbage by despicable developers who couldn't care less. These developers should suffer the dire consequences for failing to provide their paying customers with a usable product. These cretins do not deserve your attention, they do not deserve your money, and they surely do not deserve to function as a company. This disgusting attempt at game development should be grounds for immediate refunds to all customers. Do not let these scammers get away with deceiving and defecating all over their playerbase. These crooks should be unemployed and they should feel permanent shame for ever accepting and keeping money from people for SolForge. This is effectively fraud against paying players. Either they release a playable, usable version of the game, or shut it down immediately. These rip-off artists took money and did not release the game that was intended, let alone release a working piece of software. The thieving people behind SolForge are incompetent, careless, and dishonest. Enough is enough. These lowlives have been allowed to lie and steal for too long. The titles of "developers" and "human beings" do not apply to them.

SolForge is a disaster.
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10 of 11 people (91%) found this review helpful
1 person found this review funny
Not Recommended
294.4 hrs on record
Posted: August 18
I was in the Kickstarter, spent an unholy amount of money chasing the latest power cards, and I no longer play. I think that's a pretty solid summary. If you decide to play it anyway, be aware that it's very Freemium once you get started, you'll need to drop 50-100$ quarterly to compete at any serious level, and possibly much more than that if you want to win consistently. The new UI is also pretty terrible, but if you're new you won't see what's missing.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Not Recommended
922.9 hrs on record
Posted: August 20
Terrible. Was fun back when there were only one or two sets, but now that its had some time to grow the power creap has gotten out of control, and half the new super rare cards are so broken that you HAVE to spend money to buy them if you want to even have a remote chance of winning.

The pricing used to be fare toward free-to-play players as well. Back in the day you could spend silver, which is won by winning X matches or recycling your extra cards, on both draft tickets and relatively inexpensive cards. I was even able to build a few reasonably competative decks by just playing daily and doing reasonably well. Now, you can barely afford a single rare card after a week or two of playing, and you can only get draft ticekts by winning all the time. They made it so you have to spend money if you want to play the game, especially if youre just starting out.

Do yourself a favor and go elsewhere. As others have mentioned, the RNG of this game is out of control, and half the time you win or lose based entirely on a roll of the dice. Its not fun, its not exciting, and you have little influence at all.
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
Recommended
14.0 hrs on record
Posted: August 12
I highly recommend this game. It's one of the easier CCG's for a person to get into because they give good rewards. There a few different game types, and I found the campaign to be pretty fun. The mechanics of this game are quite interesting:

To give you a quick idea of how the game plays, you build a deck of 30 cards with a 3 card limit. You draw 5 cards each turn, and you play 2 cards. Each card levels up after you play it, which means that it becomes stronger for the next time you play it. Each player has 120 health, but the health goes relatively quick because creatures can get really big and creatures battle on both your turn and their turn.

As I said, I highly recommend this game, and it's relatively easy to get going in the game.
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4 of 6 people (67%) found this review helpful
Recommended
749.1 hrs on record
Posted: August 8
I like this game. I do not agree with other comments which say that it is difficult for beginners to get into. Beginners have good options (mainly by playing Draft Tournaments and farming Daily Rewards, as well as a separate ladder to play people of similar rank (albeit via another website, but still readily available). The developers have given us all the tools we need.

The daily rewards are generous, and credit to the Solforge team for creating a good daily rewards system and an overall fun game with depth in terms of strategy.
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2 of 3 people (67%) found this review helpful
2 people found this review funny
8 of 15 people (53%) found this review helpful
3 people found this review funny
Not Recommended
2.5 hrs on record
Posted: August 2
what the ♥♥♥♥ is this ♥♥♥♥.
i'm early in the campaign and i'm seeing cards with ♥♥♥♥♥♥♥t abilities like "when this creature attacks a player, deal damage equal to their health, when this creature attacks a creature, destroy it" levels of ♥♥♥♥♥♥♥t, and yes both abilities on the same card, being used by the AI like an hour into the game, not only that but the AI uses some other total bull ability where when you do damage to them with your creatures, they destroy your creatures straight out.

this is literal pay-to-win ♥♥♥♥ even this early into just the ♥♥♥♥♥♥♥ campaign. pathetic.
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5 of 10 people (50%) found this review helpful
Recommended
2,123.1 hrs on record
Posted: August 1
Despite the numerous bugs (getting fewer) and annoying QOL things that need adjusting, this game is still easily my favourite CCG.

It is definitely FTP viable, the game is very generous with rewards, and although new players may get stomped in constructed the draft fromat is cheap and there are guides out there to help players pick. (1 draft a day is easily sustainable and all cards picked in draft are kept in your collection)

The vast array of playable decks is staggering. Obviously some decks are better than others and you wont get to the top by messing around with fun decks, but that being said you can still enjoy a 50% win rate whilst trying a few combo-y decks.

Great game, can't wait for the devs to sort out their sh!t.
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3 of 6 people (50%) found this review helpful
Not Recommended
4,352.4 hrs on record
Posted: August 15
Well, I have played a ton of CCG games and when I supported the kickstarter I was super excited to play this game.
When it came out I loved it. I played alot, daily even. I have a ton of hours playing.
New client came out, and its one if the worse piece of crap I have even seen. I went from playing daily to playing none!
What a huge let down, this game had some much potential.
Was this review helpful? Yes No Funny