Conquer the Galaxy In This ‘4x’ Strategy Game. Lead one of 18 different alien races to become a mighty pan-galactic empire. Manage your colonies, deploy your fleets and conduct research. Plot your strategy and turn your planets into mighty bastions.
Évaluations des utilisateurs :
Globales :
variables (54 évaluation(s)) - 57% des 54 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 28 fév 2013

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Acheter Armada 2526 Gold

SOLDES D'ÉTÉ ! L'offre se termine le 4 juillet



“For some reason it did keep drawing me back in for more.”
75/100 – Impulse Gamer

“I highly recommend Supernova to all Armada 2526 fans and to all 4x sci-fi strategy fans in general.”
Space Sector

“I love it, with the added functions this game only got better.”
4.5/5 – Darkstarmatrix

À propos de ce jeu

Conquer the Galaxy In This ‘4x’ Strategy Game.

Lead one of 18 different alien races to become a mighty pan-galactic empire. Manage your colonies, deploy your fleets and conduct research. Plot your strategy and turn your planets into mighty bastions. Explore new star systems, where you may encounter tachyon storms, psychic plants, primitives or find abandoned alien technology. Diplomacy is of utter importance in being successful. Make pacts and alliances, make threats or ask for favours - and when the time is right, replace diplomacy by space combat and fight it out in real-time 3D.

The trade system lets you trade valuable commodities between both your own and alien worlds. Alien relics, rare minerals, tourists, or even natural anti-matter, your freighters will carry them all. Although the game is complex, and the possible strategies endless, powerful help and advisor features, help you get up to speed quickly. Unlike many games in this genre, Armada 2526 Gold Edition focuses on providing a game that can be finished in a reasonable time, and emphasizes battle and strategy over economic micro-management. All with one purpose: to emerge victorious and conquer the galaxy with your armada.

Key Features

  • Turn based star map for fleets, colonies, research and diplomacy.
  • Customizable map size and number of players. Map designer included.
  • 18 animated alien races to play and battle against.
  • Full featured diplomacy system.
  • More than 150 technology items to research.
  • Trade system plus espionage and special ops system.
  • 3D Real-time battle system for fighting huge battles.
  • More than a hundred beautifully crafted ship models.
  • Multiplayer by LAN or PBEM
  • Tough A.I. opponents.
  • Includes the expansion Supernova !

Configuration requise

    Minimum :
    • Système d'exploitation : Windows XP avec SP2
    • Processeur : 2.4 Ghz
    • Mémoire vive : 2 Go de RAM
    • Carte graphique : Carte vidéo comportant 256 Mo de mémoire vidéo, compatible DirectX® 9.0c et avec support Pixel/Vertex Shader 2.0
    • DirectX® : 9.0c
    • Disque dur : 3 Go d'espace disque disponible
    • Son : Carte son compatible DirectX® 9.0c
    Recommandée :
    • Système d'exploitation : Windows 7
    • Processeur : Double-cœur 3.0 GHz
    • Mémoire vive : 3 Go de RAM
    • Carte graphique : Carte vidéo comportant 512 Mo de mémoire vidéo, compatible DirectX® 9.0c et avec support Pixel/Vertex Shader 3.0
    • DirectX® : 9.0c
    • Disque dur : 3 Go d'espace disque disponible
    • Son : Carte son compatible DirectX® 9.0c
Évaluations des utilisateurs
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Globales :
variables (54 évaluation(s))
Publiées récemment
( 44.0 heures en tout )
Posté le : 28 mai
Ok ... I have alot of games ... and few hold my attention long ... i try though lol ... Armada is one that does ... its not got flashy gfx or sound ... the battles suck .... may as well auto resolve them ... the ai ... can be crushingly hard ... its really hard at the start as your libel to be placed 5 stars away from an enemy that smokes you early .... so ... why say its recommended ... maybe im a glutten for punishment ... nah ... do i like pouring over page after page of reports and micromanaging my colony ... well ... in spurts yeah i mean at the start i can do alot of turns but by the time you have 100+ stars on turn 300 or so out of 2000 turns ( you can set it how many you want) it gets rather tedious .... thats not to say i dont enjoy it ... its just work running a galactic empire that stretches across the map .... as its in space the idea of borders goes out the window as each race gobble up prime systems leave poor ones to be filled in .... the technology systen seems daunting at first as the techs are all way out of reach but as you slowly progress it all comes into focus ....wars are waged with fleets of hundreds of ships warfare .... planetary invasions ... armies ... orbital lazers .... money concerns on upgrading colonies .... i dont have alot of hours on here but i played it for 100's of hours on gametap ... lots of races .... the diplomacy system not be fooled if your strong they wont attack if they say pay 500$ and we wont attack ... they wont ... dont trade your map info for free .... and dont rush out to big an area at the start and meet the races cause if you do early ... well i havent had good luck .... anyway awesome game especially if micromanaging is your thing .... but i was thinking ... how realistic is a galaxy spanning civ .... information cant travel faster than light ... even if we can do the alcubierre warp drive ( nasa is working on it look it up) someday ... the vastness of space in our galaxy alone makes the further colonies years and decades and more removed from the central let alone the far side of the galaxy .... so its quite impractical at our current level of physics ... but as my scout ships flit back and forth as the inevitible tide of my colonizers and battle fleets roll steadily onward .... makes you thing of ufo sightings ...ya know ... i mean the scout ships jobs not to come make contact ... or even attack ... just to survey and it could be a long time between the first survey ships skim through the atmosphere til the inevitiable shadow of the dreadnaught ships block out the sun and the cruisers knock out the defensive capabilities before the bio ships come to gas the population .... food for thought .... good game .... yeah i think so
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( 0.2 heures en tout )
Posté le : 10 avril
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( 29.0 heures en tout )
Posté le : 2 avril
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( 0.2 heures en tout )
Posté le : 28 mars
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( 59.1 heures en tout )
Posté le : 24 mars
like a total war game det in space
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
( 12.4 heures en tout )
Posté le : 11 mars
Got bored pretty fast
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
( 103.6 heures en tout )
Posté le : 29 août 2015
For those times when you want to just play, not think or plan too much. Galactic Civilization (1&2) is the best 4X space I have seen so far, then Space Empire V then Armada 2526. I can envision playing Armada before Gal Civ when I don't feel like committing too much time. It is challenging because opponents advance fast and pile on, just have to be aggressive.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
( 0.4 heures en tout )
Posté le : 7 juillet 2015
a realy bad game that crashes every time i try to load up a battle
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
( 14.4 heures en tout )
Posté le : 30 juin 2015
best space RTS i have played, still playing from time to time
strongly recommend for anybody who like good game that will give you dosen of game hours
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
( 90.4 heures en tout )
Posté le : 11 juin 2015
I love making my own maps. This game is fun in the beginning but kinda becomes repetitive.

By that I mean. I have to build up my 200 stars. ohh god let me tell you that gets tetidus after 50 stars.

If you know how to splice files they are easy to slice into.


build you own map
they have cheats
easy to slice into
simple map not to complex
easy to learn after you get use to it

I feel the ai cheats. come on I own 50 stars and he owns 7 and he has more gold then me?(on easy)
its better to cheats/splice the game to enjoy (lol I know this is odd since this is a good reveiw)
when in controlled combat the control of combat is crapy. (your better off doing the auto fight and not load into the fight.)
The ai is so anoying( by this I mean you have advance tec. as in your ufo as they are stone ages. OMG enof with every round all 103 people trying to contac me for my tec. Every turn they call and you can't end your tune untill you veiw their trade and refused or acepted.

Good game
I wish you could block the races from calling your cellphone allday every day lol (metaphore)
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Évaluations les plus pertinentes  Globales
6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
5.7 heures en tout
Posté le : 26 décembre 2013
Si vous voulez un 4X orienté davantage sur le combaat prenez le mais si vous viser plutôt la profondeur de l'économie mieux vaux prendre Galactic Civilisations 2. Le combat dans ce jeu est temps réel mais ressemble a MoO2 mais en simplifié.
L'arbre des technologues est plutôt court dont prévoyez une victoire par domination globalement.
L'IA dans ce jeu est moyen mais il y a quelques défaut d'ergonomie dans l'interface + races non customisable ce qui fait donc qu'il est plutôt moyen comme jeu et donc recommandé de l'acheter que quand il est soldé au delà de 50 %.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
0.2 heures en tout
Posté le : 4 avril 2014
Ce jeu ne paye pas de mine mais après une prise en main assez galère on découvre un jeu sympa assez compliqué où il faut pas mal ruser et planifier, l'IA est un peu trop loyale mais parfois maligne surtout en défense. (profiter d'une bonne promo pour l'acheter)
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4 personne(s) sur 6 (67%) ont trouvé cette évaluation utile
29.7 heures en tout
Posté le : 21 juillet 2013
Bon alors que dire de armada 2526 ... après quelques dizaines d'heures de jeu ? Je sais, c'est peu pour un 4X, et ça ne laisserait présager rien de bon ... et pourtant détrompez-vous !
Le jeu, une fois patché en FR grace à des fichiers circulant sur le net, bah oui encore une fois steam à du mal à se sortir les doigts du cul, le jeu devient encore plus sympa. Alors comme d'hab je vais comparé ce nouvel arrivé avec un ancètre, toujours le même, comme je le fais pour chaque 4X qui m'arrive dans les pattes, j'ai nommé Master of Orion 2 ! héhé :p Donc le jeu est plutot pas mal, gestion au tour par tout évidemment l'économie est bien et pas bien en même temps, on peut choisir le niveau de taxe pour chaque planète indépendamment des autres, ce qui est un plus quand on est en début de partie, ainsi les planètes minière ou disposant d'une ceinture d'astéroides nous permettent d'avoir des revenus confortable tandis que les planètes pauvres ne seront pas lourdement taxées et donc se développeront plus vite. mais le problème c'est que quand notre empire deviens une véritable empirage galactique avec plusieurs centaines de planètes on aurait aimé pouvoir, grace par exemple, à un panneau de gestion de planètes globale choisir le taux de revenus pour toutes les planètes / affecter à la voler le constructeur automatique pour toutes les planètes en choisissant le profil adéquate ... au lieu de ça on doit MANUELLEMENT passer d'une planète à l'autre en cliquant sur ces ♥♥♥♥♥♥ de flèches gauche et droite en haut de l'écran planète ... encore s'ils nous avaient mit comme raccourcit les touches fléchées je dit pas mais là ... bon si on dépasse ce problème et qu'on se penche sur le reste maintenant ... qui dit 4X dit recherche ! parlons en de la recherche, le jeu à été pensé de manière amusante, pour faire de la recherche il faut biensur débuter par faire son labo de recherche CQFD , ensuite on peut spécialisé ce labo dans un type de recherches particuière, armement défense ...etc Là les devs ont fait un trub bien il ont créer un pannel de recherche nommé Inspiration, créer est peut-être un peu fort ... en effet, si vous créer un centre de recherche d'inspiration, les scientifique dedans choisissent d'étudier ce QU'ILS veulent, mais en contrepartie la recherche va 50% plus vite. en début de partie où l'on à peu de planète et de moyen financier ... moyen, mais en milieu de partie ça prend tout son sens ! Par contre, car il y a un par contre, ils auraient pu faire un VRAI panneau de recherche ... la faute en revient au moteur graphique utilisé mais quand même ... zéro cinématique pour les recherche, zéro message en plein milieu de l'écran pour t'annoncer que ça y est recherche finit avec passage obligatoire au panneau de recherche pour faire la suivante, non c'est à toi de manuellement cliquer sur la news pour avoir un descriptif DETAILLE de ce que tu viens de recherché, parce que chose amusante dans le pannea de recherche c'est pas du tout détaillé donc tu y va un peu au pifomètre sur certaines choses, et si tu zap la news et que tu va pas dans ton panneau de recherche une fois celle-ci finit, une chance sur deux pour qu'il ne lance pas les recherches suivante dans cette catégorie. Passons au gestionnaire de flotte, c'est pas révolutionnaire, sans être vraiment mauvais, vous laissez votre flotte à un endroit vous la déplacez au suivant point barre. Mention très bien par contre pour l'auto déplacement des navette de transport, elles vont sur les colonies surpeuplés, prennent les habitants en trop, et les amènent toutes seules sur les colonies nouvelles ou à faible population, c'est un petit détail, et pourtant ça fait une ENORME différence ! quand votre empire compte plusieurs centaines de planètes, faire de la micro gestion là dessus est réellement difficile, qu'un gestionnaire de population s'en charge à votre place est du pur bonheur.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
80 personne(s) sur 92 (87%) ont trouvé cette évaluation utile
8 personnes ont trouvé cette évaluation amusante
Non recommandé
274.6 heures en tout
Posté le : 5 février 2015
I played the game here and then I purchaed the gold edition on Gamer's Gate before it was available on Steam. The game is fun to play and moddable. However once you hit turn 200 or colonize 20 planets (this is RAM dependent I found out(16gb, at 32gb you can colonize upto 30-50 planets maybe)) the game has a dramatic slow down in game play. At this point you'll mostly be waiting on the Resource or Population Manager, often times 20 mins plus for your turn to come up. At turn 200, I was just getting into the game and having fun. So I checked if there was a fix for this. No fix. Per the developers, the game is not designed to be played for long periods or for you to colonize every planet in sight. I usually won the game after 30-45 minutes of game play, often winning before I ever met another race, having gotten bored with that, I modded the victory conditions for more time. What's the point of having a universe with hundreds of planets, but if you colonize more then 20 planets, the game becomes unplayable with long periods (many minutes waiting on the AI to complete processing your turn) between turns. Eventually you'll get tired of waiting and hit crl+alt+del, kill the game and go play something else.

The other thing is that diplomacy is a joke. The ai will attack you, make peace, agree not to attack you for 20 turns, 5 turns later will attack you again, make peace, make you an ally, attack someone else, you'll attack the enemy of your ally, they'll make peace, you won't even know they made peace, etc. Or you can attack another race, make peace, attack them again, make peace, etc. If a planet has too amny defesnses, buy the planet, the ai will sell any planet they have except their home base. Hey, there's an invasion fleet at your planet, just buy their ships if you have the cash.

If you manage to wipe out a race, they'll become friendly and start asking you for tech, even though they don't have any ships or planets and you've completely wiped them out.

I've never been able to get thru all the techs in the game, just takes to long to research them and playing with the default game without modding, you'll just barely scratch the surface. Once you've researched every tech in a particular catagory, it would have been nice to get a messages about it, but you don't so you have to keep checking and then remember to go thru every planet and delete that type of research facility. I have noticed from conquered planets that the ai does not have the same limitations as you do when it comes to building research facilities. So the top tier reseach facility, you can only build 1 for your empire, where as the ai can build 4 per planet. And on top of that, the ai will always be willing to sell you any tech that you don't have and they've researched.

THere really isn't much difference between the standard game and the gold edition. This game stil lhas all the bugs it did in the original, all they did was add about 2 buildings as far as I can tell.

When I bought the gold version on Steam, I was hoping that the bugs and gameplay had been fixed, but I came to find out nothing has changed. Luckly i got it for around $4 so it's no that big of a loss, definitively not worth $20.

So all in all the game is fun in the beginning, is moddable, but has too many issues to keep you inteserested for any length of time.

I'd like to note that most of my playtime is watching TV and waiting for my turn
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55 personne(s) sur 60 (92%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
3.2 heures en tout
Posté le : 12 mai 2014
I really wish I could recommend this game. Most of the reviews I've read aren't even aware that this is an unpdate of a game so old is pre-dates MOO and MOO2. So to compare this with the MOO games isn't really fair, since it's just as likely MOO took ideas from the old Armada 2525.

There are some great features to the game. In particular, the events notifications after each turn allows itself to be used as a sort of checklist when resolving issues, in a way that not even the new Civ games do. However, there are several tedious features. Moving population around planets is necessary, and it just takes a little too long to issue each transport command. The issues are minor, such as having to move the mouse far across the screen, instead of having common commands set right next to each other. So it isn't awful, just a little tiring to me after some hours of play.

Alien races keep spamming me with requests and deal offers, and there is no way to stop them. Unfortunately, most of the offers just aren't that important. I finally declared war on one race to stop their nagging, which reduced communications to a series of offers for peace. The aliens will also sometimes park on your planets, doing no harm, but causing the game to prompt you to declare war every single turn, which also gets tedious.

This is basically a good, relatively simple sci fi 4x game that probably has some good strategy. But the polish isn't there, for me. The pace of play tends to tire me rather than energize me. So I recommend avoiding it, although it might be enjoyable if you are really interested in 4x sci fi games, of which there are not enough.

I have only played the Gold edition. Based on the new features list, I would avoid the regular edition and only buy the gold, if you do buy it. It adds quite a lot.

Update: Okay, I changed my mind. But with some caveats. The game is funny, quirky, and easy to mod. If you like exploring a game to see what makes it tick, and if you don't take it too seriously, this might be a good buy. The problems I mentioned lessen as the game progresses, and there are many ways to win. Myself, I have made small changes to the random planet generation to reduce the number of useless planets. It appears to have been made by one person, which I find quite admirable. It isn't really polished, but it has a good heart.
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36 personne(s) sur 48 (75%) ont trouvé cette évaluation utile
72.4 heures en tout
Posté le : 9 mars 2014
It is enjoyable but not a great replacement for Games like Masters Of Orion or Galactic Civilizations. Those are much better games than this.
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24 personne(s) sur 31 (77%) ont trouvé cette évaluation utile
161.1 heures en tout
Posté le : 22 décembre 2013
Its a wonderful strategy game! Witha plethora of starships to choose from Armada2526 GE allows for limitless in battle strategies. While at the same time allowing for dictator like control over all that goes on in your empire. If for one reason or another micromanaging becomes a pain, several features allow you to hand different aspects of control to the AI. Alothough there are only 18 different alien races, there are several other factions with differnt perks than the main branch of that race. The map designer enpowers you to create just about any galaxy you heart desires and choose the riches at each planet. The only down falls to this game may be that the game can become a little monotonous after 200 turns if you don't set new goals for your-self and time between turns can be long if you are playing with a lot of races. Above all the game provides a wide variety of stratagies to conqur the galaxy.
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21 personne(s) sur 29 (72%) ont trouvé cette évaluation utile
58.9 heures en tout
Posté le : 15 mai 2014
I bought this game when it was for sale, so I spent around five bucks, and at first I hated it. I believed it to be an absolute bore.

However with some time and imagination, I loved it and found myself playing it quite frequently.
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21 personne(s) sur 31 (68%) ont trouvé cette évaluation utile
2,585.6 heures en tout
Posté le : 26 janvier 2014
I have owned this game for over two years and i bought two seperate editions for each computer when (if i remember correctly) i bought the basic Armada 2526 and the expansion Supernova at $20 a pop. Twice, once for each computer. So now i have bought it on Steam and i have laid out $100.

Now i can play it on either computer without porting problems.

The game is by far more interesting to me as my years of playing it go on.

Yes, it needs some creative tinkering to make it an even better game in forms of management. I would love to be able to find just the planets that have reserch staions that have become obsolete so i can both remove them and replace them without going through hundreds of planets,

But if you like broad expansive strategy as well as figuring out how to make an economy work I think you will like this "game of chess with few limits."
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
481.2 heures en tout
Posté le : 10 juin 2014
it is fun, if your into that kinda thing fun, my only real problem was the ai loading inbetween turns can take up to 20mins on the biggest galaxy setting with 9 races, maybe its my computer, idk. ill always come back for more but its really annoying when i got a thought out plan on what to do on my next turn only to forget what i was going to do due to the fact the turns take forever with pop up messages with deals that are of no use to me anyhow, which then causes me to get annoyed and annihalate a single race due to the fact the game designers made them that way i would say a must play if you loved gal civ but hated the fleet restrictions. great setup but you can win with missle cruisers, fleet carriers and roid rollers. all the other ships have their uses but if a massive wave of missles wipe everything they have and fighters go into mop it up becomes repetitive, ill be back for more but the game designers might want to considers some changes next time.
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