Castle Story is a creative voxel-based strategy game in which you can build castles one brick at a time using an army of little characters called Bricktrons. Your goal will be to explore a vast landscape full of mysteries and dangers, and defend your castle against onslaughts of hostile creatures and possibly other players.
User reviews: Mixed (2,140 reviews)
Release Date: Sep 23, 2013

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“Please be sure to read THIS DISCLAIMER before you buy the game, it will give you an insight on what is or isn't actually working!

Do you want to be involved into the evolution of our project?
Are you the type of gamers that don't mind having to deal with a broken version of a game?
Then Castle Story's early access is for you! Join us today and start sending us your bugs report and feedbacks.”
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Recent updates View all (56)

March 30

Castle Story – Update 0.3.7

Hey guys!

Some of you already saw the update on the Bleeding Edge branch but we also pushed this feature on the stable one. We introduce you the Stone Pillar.

This is composed of three different blocks. (Bottom, Middle and Top). There is many different function for the Pillar.
For example, you could use it to help you out with bridges by adding more support to it.

You can also put them inside your Tunnels and which will give a esthetic support for the roof so it won't crumble on your Bricktrons.

How to use it
Simply select the Stone Pillar from the Pie Menu under the Build section and add a base, then by right clicking you can change the type of block (Bottom/Middle/Top).

The dragging block function can also be used horizontally (not vertically) for this type of block.
Finally, if your third block is the top, the Bricktron will be able to reach it even if it's considered ''too high'' by the Castle Story building standards.

Show us what you can make with this and give us your feedback!

Known issues
There's still some corner case with Stone Pillar that we needs to investigated. If you encounter a problem or a particular situation, don't hesitate to share it with us.

- The Sauropod team

14 comments Read more

February 27

Sauropod Studio Live

We are live streaming with Guillaume our QA manager. In this episode we will stream the tests on the latest build.

3 comments Read more
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“Its promised blend of building and strategy looks great, the kind of thing to rekindle the very fondest of childhood memories...”

“... I’m having a nostalgia rush [...] Castle Story is the first new game that I shall be observing by means of a spyglass each morning throughout 2012.”
Rock Paper Shotgun

“Holy bags, Castle Story is looking amazing! I wish I had made it, haha. :D <3”

About This Game

Castle Story is a creative voxel-based strategy game in which you can build castles one brick at a time using an army of little characters called Bricktrons.

Your goal will be to explore a vast landscape full of mysteries and dangers, and defend your castle against onslaughts of hostile creatures and possibly other players.

The world of Castle Story takes place on flying islands, high above an infinite ocean. The islands are made of voxels, cubes made of various elements, which means you can dig, carve and build anything you can imagine in the landscape. Digging underground to gather resources, stacking bricks on top of each other to build a wall or even tunnelling through a mountain is all possible and even necessary to keep your Bricktrons safe.

Carefully designing your castle not only requires creativity and imagination, but thanks to pathfinding AI and physics simulations, Castle Story has layers of strategy and depth on top of an otherwise free-form sandbox experience.

Castle Story will be released for Windows & Mac (with possible Linux support once Unity4 is released).

Key Features

  • Build any structure you can imagine! Using 2x1 blocks, create structures that are not only good-looking, but also functional. Your Bricktrons need to be able to navigate your castle to build it and to keep the monsters out!
  • Physics! Watch a tower crumble to the ground realistically when its foundations can no longer support it. The entire world obeys to the laws of physics which means that you need to build cleverly so your castle can withstand attacks from projectiles and explosives.
  • Sandbox! Build a huge sprawling fortress, a single impenetrable bunker or a network of underground tunnels. The choice is yours. Castle Story rewards imagination and ingenuity.
  • Strategy! Command your Bricktrons as they build your castle brick by brick. Manage the way they work, what resources they gather, and the places they explore. Use your resources to build weapons and armor for your Bricktrons and all kinds of upgrades for your castle.
  • Combat! Using shields, swords, bows and lots more, your Bricktrons can defend themselves against the hostile creatures inhabiting the world of Castle Story. Lead your Bricktrons through tough fights, and use your wits to gain an advantage. You can even build catapults to rain destruction on your foes!
  • Magic! The world of Castle Story is permeated with all kinds of magic. Discover resources with magical auras and learn to mix them to create effects. Explore strange places and find mysterious artifacts left behind by unknown civilizations.
Helpful customer reviews
21 of 26 people (81%) found this review helpful
1 person found this review funny
57.0 hrs on record
Posted: March 14
Early Access Review
I was excited for this game from the moment i heard about it, i was one of the first to jump on the initial kick starter in 2012. when I got the 1st release of the game later in 2012 it was pretty much unplayable... and I am sad to say after 3 years of development not much has changed.
The controls are clunky and fickle making building anything somewhat complex a constant fight. the AI is just terrible, they cant seem to do anything on their own with out you micro managing them to make sure they dont get stuck. there is no real content in the game yet, no real point to playing(unless a constant battle with controls and poor AI is what you find fun). I had high hopes for this game and maybe one day it will be great, but at its current rate it will not be anything worth playing for another several years :(
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10 of 12 people (83%) found this review helpful
1 person found this review funny
5.3 hrs on record
Posted: March 19
Early Access Review
Yet another game full of potential, but lazy devs had done almost abosolutely nothing to update this game. I know a game that was similar to this game (Timber and Stone) that was release the same year, and about a few months apart.

The first release of Timber and Stone had more features than the latest version of Castle Story.

I like to consider this as robbing. The devs robs money from you and it robs a game from being good.

What a shame. Keep my money devs, Just don't do it again, and don't give us false hope, you robbed us and the least you could do is admit it.
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11 of 14 people (79%) found this review helpful
1 person found this review funny
13.1 hrs on record
Posted: March 7
Early Access Review
I wanted to build a castle and have it attacked by waves of baddies... This game either has a sandbox mode or a wave mode... but nothing kind of combining the two...

This game is very unfinished and from what everyone else says it hasnt really been worked on much. You cant delete stockpiles... kind of anoying.. and many other bugs.
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8 of 9 people (89%) found this review helpful
1 person found this review funny
19.6 hrs on record
Posted: March 11
Early Access Review
After years of hoping this title would reemerge victoriously I abandon all hope on it.

Not enough content to entertain for more than a session. Unfortunately the kind of updates one expects takes years, no exaggeration. Buy it and wait until you grow old before expecting an update that improves the game. But wait! Your knights will get pumpkins for helmets during halloween!! When you don't hear anything useful from the devs and then get that message that knights get pumkins for helmets during halloween it's like they laugh in your face.
So much work they say... I cannot even tell the difference between current version and prototype version yet years have passed.

This kind of progress rate and pretending everything is going well is unacceptable!

It has good potential and that's were it ends. Most unfortunate.
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9 of 11 people (82%) found this review helpful
1 person found this review funny
12.2 hrs on record
Posted: March 14
Early Access Review
Wow I've waited more than 1.5 years to be able to play more than the one map they have released on survival... I really don't care about the awesome new way the little yellow man walks compared the the not as awseome way the little yellow man walks... just put some content in to make me not feel stupid for paying for this game.
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6 of 6 people (100%) found this review helpful
1 person found this review funny
2.8 hrs on record
Posted: March 28
Early Access Review
Just don't buy this. There are thousands of better things to do with $20 than buying this game. Buying this game is the same as giving $20 to the begger on the street that leeches on working people and gets drunk every night. You gain nothing from giving them $20 and society gets nothing from giving them $20. Do not do it.

These guys don't work like you and I work for our boss. These guys are the kind that were making Duke Nukem Forever for 20years and still ended up with nothing.
It's very unlikely they are trying to make the game but are the most incompetent people ever. Very likely they are sitting around the office all day playing their Xbox and eating pizza. I don't know how they aren't disgusted with themselves but having millions of dollars from sales in your pocket probably helps a lot.

- The developers are so bad at their job that the first alpha released worked better than the first alpha they brought to Steam. And the current version on Steam works even worse than the first. The game development is going backwards. I know how crazy this sounds yet I'm saying the words with truth.
- All 3years of development so far have been a struggle with making the core of the game. Basic functions are still not completed and many features like remapping keys or full options screen or a working AI pathfinding are still not in the game.
They use Unity3D and all basic game features that you can imagine are nothing more than importing an asset store package and 15min configuration to build it into your own game. These guys fail at using a wizard that has 200 tutorial videos about on youtube. Literally!
Anyone with the capacity to work in a game engine can rebuild to the current state of the game within a month. I know.
- Their artist is working as hard as the rest of the team. All characters and props can be made in 2 weeks after viewing a few hours of Blender tutorials. Everything is modelled and textured extremely simple. You'd think after 3 years they would have more than 1 spruce tree, 1 yellow guy, 1 kind of grey rocks and 1 kind of wood beams/planks? You'd think there would be beaches and mountain ranges and dessert maps etc?
- About a year ago they must have noticed buyers were catching on to their scam. So they hired some guy to full time censor the forums and delete any negative thread and ban any user that speaks any kind of bad about the game. Meanwhile all the new buyers who still genuinly think this game will ever be finished get smoothtalked how busy everyone is and how they have plans to fix and remake everything. After months when that deadline has come and gone, they invent a new deadline.

TLDR: The people from Sauropod are scum.

If you don't believe me, just scroll down the reviews and you can see that nothing I am saying is a lie. These guys are scammers, will shut you up any way they can and Valve is so out of touch with their customers that they don't react to thousands of complaints.
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7 of 8 people (88%) found this review helpful
1 person found this review funny
7.9 hrs on record
Posted: March 19
Early Access Review
I have this game for a very long time now and been playing it for 3-4 hours. The most important part in this type of game is AI. This game has the most aweful AI I have ever seen. Workers are dumb at the best. You have to micro manage each one of them because they keep stopping. Your guards keep ignoring enemies. Its so frustrating.....
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10 of 14 people (71%) found this review helpful
1 person found this review funny
9.7 hrs on record
Posted: March 5
Early Access Review
Im late to the review game, i bought it when it first came out and it was the game that made me not trust early access.
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7 of 9 people (78%) found this review helpful
1 person found this review funny
0.1 hrs on record
Posted: March 18
Early Access Review
Refund Please!
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4 of 4 people (100%) found this review helpful
12.5 hrs on record
Posted: March 23
Early Access Review
I want to write a good review for this game, I really do. When i bought it i had hoped for a great system to build castles and defend against sieges. But that is not what I got. The AI is messed up, and will do the bare minimum it can to help you build your supposed-to-be-amazing castles 30% of the time, at best. If you wanst to build something that they will actually make, you've got walls. And thats it. Its mechanics are good, with the mining system, and it certainly has potential. Dont get me wrong, make a half decent AI system and ill gladly re-write this review. But they havn't done that. They spend so much hard work on the visuals, that often they have to release new AI systems with little to no improvement. If this game improves in anything other than the visuals then maybe you should buy it. Until then, no. Massive waste of good money.
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4 of 5 people (80%) found this review helpful
1 person found this review funny
9.0 hrs on record
Posted: March 10
Early Access Review
This Game deleted my progress and if you guys are hoping to get this and your world not delete wait for them to update it!!!!!! DO NOT GET IT RIGHT NOW!!!!!!
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2 of 3 people (67%) found this review helpful
1 person found this review funny
18.4 hrs on record
Posted: March 14
Early Access Review
Well early access buy and was so hopefull!!!!!
Found a unending nightmare of incompleet and unsuable features even at a base level like the bricktrons aka your yellow smurfs cant even locate there way up a stairs.

To say the least if you cant move your builders well its like trying to move the furniture why never getting off it.
That sounds great no more lifting and easy arangment of the furniture in thought. But otherwise usless ideal.

Same with this game sounds great in thought! Lacking on the actual part of using it.
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2 of 3 people (67%) found this review helpful
1.0 hrs on record
Posted: March 21
Early Access Review
If you can manage the very difficult control mapping, this might be the game for you, sadly it was not the game for me.
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3 of 5 people (60%) found this review helpful
0.5 hrs on record
Posted: March 12
Early Access Review
There are so many loose ends in this game it is amazing.. It should be take of steam considering it is still on alpha and is 3 years old!!
As another person wrote - it is like burning your money!

The handling of camera is crewed.
ESC doesn't mean cancel the task you are doing.
There are no way to cancel one piece placed wrong, you have to cancel the who build
The workers sometimes just stand still..

This is from 15 minutes playing!
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2 of 4 people (50%) found this review helpful
20.1 hrs on record
Posted: March 13
Early Access Review
It's a cool and fun game but its not really finished therefore buggy
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1 of 2 people (50%) found this review helpful
1.6 hrs on record
Posted: March 30
Early Access Review
awesome game!
keep up the good work!!
and keep the updates coming!!
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276 of 292 people (95%) found this review helpful
1 person found this review funny
6.3 hrs on record
Posted: October 25, 2014
Early Access Review
21DEC14 Update below.

Overall, I do enjoy this game, and probably had more anticipation for this than any other early access I've followed. So why do I not recommend this? Bullets:

- No updates! Years have passed and the game is still in a less functional state than their fictional tech demo.
- Current state is playable, but quickly reveals how broken it is. Terrible AI, limited functoinality of game mechanics, limited... game.
- Devs hate the community. Well probably not hate, but this is the crux of it. There appears to be absolutely no effort being made to update the game in an actual and meaningful way. When pressed for answers from the community as to when we can expect something new, the same canned response of 'we don't give deadlines' is the answer. That's fine after a few months, but not after a few years. The first major red light for me when nearly a years worth of dev updates were about how they spent a month and a half working on a new sound effect for an object that isn't even in the game, or here's a new soundtrack I've been listening to, or "Hey, we're going on vacation!". While glaring issues remain untouched and unaddressed. PR people are hired to quell criticism and silence community dissent.
-Devs are in over their heads. A lot of people will call them theives, or scammers, I don't see it as that. They are still around. They are still 'working'. But it really seems like they've all retreated to their little comfort zones, and feverishly work on silly little things like a sound effect to the exclusion of actual game problems. Why would they do this? Well, it seems pretty clear that they have realized they cannot handle those bigger problems, and just seem to be hoping they'll fix themselves tomorrow. Their production efforts are terribly misguided, and no one seems able to get the train back on the tracks. This is the main reason I think the community has given up on them. There are gracious ways out of this connundrum for them, but they seem completely unwilling to compromise, admit their shortcomings, and work with the community. For that they have failed utterly at making a game. A community college degree does not a game dev make.

- Build a big castle block by block, watch a nearly good physics engine crush it.
- If you give them enough money to keep the lights on, you get a t-shirt or something, someday.

Update 21DEC14:
I figured I would update the review considering how much activity the dev's have had lately. But it seems it was all just lip service. Over the last few weeks they've been shotgunning loads of update announcements, but the reality of the situation is those were all just announcements for one single update. That update itself was absolutely trivial, and seems to have added nothing of substance to the game. The devs constantly give the excuse of "reworking" and "redeveloping" engine components of the game, but these changes never seem to result in any sort of actual impact to the game. For all their bluster, a disapointingly little amount has changed, and all assumptions about them have been confirmed. This is just shameless PR propaganda.

The sad fact is, if you're the lunk head that invented a square wheel, taking a year off to invent an octagonal wheel leaves you as still a lunk head. I don't think I'll be revisiting this game until it's final release, whenever that may be.

Final thoughts for now: Stay away. With luck they'll go bankrupt and sell all IP to a competant developer.
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234 of 256 people (91%) found this review helpful
1 person found this review funny
38.1 hrs on record
Posted: October 8, 2014
Early Access Review
DO NOT BUY! Sauropod studios are run by a very small group of inexperienced, unapologetic jerks. If you bought in to this game through kickstarter or early access, they will treat you like crap on the forums.

The only thing Castle Story had going for it was the amazing work the Community Manager: Box, was doing. Box would try to give information to you straight, without breaking any of the company rules, which was very difficult to do. Box would always try to break information down to the community and calm people down who were angry about any of the situations. In the end, the company would give Box misleading information and then blame him for giving out any information to the community.

One of the primary developers for Castle Story is a dev named Thierry. Thierry has a tendency to berate the community for asking questions. On multiple occasions I've read post by him calling out individuals and virtually yelling at them, or the community in general and blaming them for being impatient. The game has been in development for years now, and there has literally been no visual improvement in over a year.

Originally there were weekly updates on what was going on, with an occasional skipping of a week or two. Now there are monthly updates on what is going on. I take that back. There are monthly video blogs about things nobody cares about. These "monthly" video blogs have only made it up to the 3rd blog before they seem to have stopped posting them. It has been six weeks since the last video blog, which is probably a good thing, because they're useless information anyway.

TL;DR, STAY AWAY FROM THIS GAME. The devs will treat you like crap, and blame the community for asking too many questions, the game has been stagnant for over a year. The forums have started seeing posts deleted, and users are getting banned for giving out useful information, and asking real questions respectfully.
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490 of 586 people (84%) found this review helpful
1 person found this review funny
28.2 hrs on record
Posted: November 28, 2014
Early Access Review
STAY AWAY FROM THIS GAME, i cant warn people enough, just dont even BOTHER thinking about buying this game, it will be a waste of your money, the game looks fun in all the stuff they promised. but its nothing more than a load of lies. there are NO updates. the game has had no content update since 2012. the devs dont even want to answer questions related to content updates. they are just there to milk you dry. please upvote this review so people wont make the mistake like i did. i sincerely beg you not to support this team of "devs"
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200 of 223 people (90%) found this review helpful
1 person found this review funny
321.4 hrs on record
Posted: January 3
Early Access Review
I bought this game about 18 months ago.
It was a great concept, and a really fun game to play with knowing that much more content was promised and on the way.
I was dissapointed to find out shortly after obtaining the game that they were essentially suspending any new features pending a 'refactoring' in the Unity game engine. The good news was that once this was done, they were to start pumping out feature and content updates much more quickly, since they were including an improved asset pipeline.
That took much more time than their community liason had let on. The community (other investors in the game) were getting pretty restless.
Finally that refactoring was completed. A patch was released! Unfortunately, it had little to no impact on the gameplay. There were some minor stability improvements but no real new features or content. We were okay with that because of the promise of much more coming more quickly...
We were then informed that we were being too impatient, and that no new features or content could be done until they finished working on their internal tools (factories).
We were then informed that there would continue to be a suspension of any new features or content while they rewrite the AI engine and the Pathfinding. No new content could be provided since "Why would we give you new content if the AI cant figure out what to do with that content"...
Of course most users abandoned hope that this would ever be completed. It had been month after month after month of broken promises. They eventually ended their relationship with the community liason, citing that he never really spoke for the company, and his promises were unfounded.
Now, FINALLY.. version 0.3 has been released!! (coincidentally timed with a Steam promotion) With the new AI, the new Pathfinding, new lighting effects, a bigger island to work with.
Unfortunately, there is still no new content, no new features. Leading up to a sale on Steam, they put together a nice little video of the new features .. New AI (Which is worse than the original).. New Lighting (Which is of zero impact on the gameplay).. a bigger island (which is probably among the bottom 2% of necessary changes)..
They then 'cleaned' out the user forums of most negative feedback..
Unfortunately even after these years of waiting, the new 'version' was even more buggy and had less (YES LESS) features than the original. The great new AI that was promised could only be 'tested' in a seperate environment, where the feature set was limited, and even that was far worse than the original, very buggy, AI.
They started releasing (Very minor) bug fixes almost daily, appeasing many, even though they really only addressed things like difficulty in loading the game, or glitchy graphic artifacts, etc .. These fixes and patches (0.3.1, 0.3.2, 0.3.3, 0.3.4) started giving some of us the impression that this past couple of years of unfulfilled and broken promises was at an end and the momentum would finally change. Unfortunately, although those changes were welcome if only to see that there was actually some level of activity going on.. They were short lived. 4 patches in 5 days. Then nothing.. again.
This game has great potential as a concept. But if you are considering it.. You would be very well advised to wait until you can read the reviews of the finished game.
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