Castle Story is a creative voxel-based strategy game in which you can build castles one brick at a time using an army of little characters called Bricktrons. Your goal will be to design and build your own castles and expand your territory in a vast landscape in order to defend your Bricktrons against onslaughts of hostile creatures and...
User reviews:
Mostly Positive (41 reviews) - 73% of the 41 user reviews in the last 30 days are positive.
Mixed (3,362 reviews) - 45% of the 3,362 user reviews for this game are positive.
Release Date: Sep 23, 2013

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Castle Story is a game in active development, meaning there are bugs and missing gameplay mechanics. Purchase Castle Story if you’re interested in seeing a game get made but only if you’re not afraid of bugs, missing features and wonky gameplay.
Castle Story is a very ambitious project created by a small, independent team and backed by a great kickstarter community! We’re constantly working on improving the game and introducing new gameplay mechanics.

We’d love to hear your opinion on our game! If you find bugs or have interesting ideas to share, please let us know on our forums at”

Approximately how long will this game be in Early Access?

“We don't have a specific release date at this point. We'd like to continue adding content to the game and release it once we feel the project is complete.”

How is the full version planned to differ from the Early Access version?

“The Early Access version of Castle Story is in active development - additions and changes will occur as we consider the input of our community and as the game's design evolves.”

What is the current state of the Early Access version?

“The current Early Access version of Castle Story is already a blast. There are several different maps and gamemodes to play, including multiplayer support on Windows, Mac and Linux. Additionally, we've recently introduced a brand new World Editor allowing the community to create their own maps, share them and play them in both single and multiplayer.”

Will the game be priced differently during and after Early Access?

“The game may increase in price when it leaves Early Access.”

How are you planning on involving the Community in your development process?

“We welcome all suggestions, bug reports and criticism on our forums at and on our various social media, including Steam, Youtube, Twitter, etc.”
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Recent updates View all (113)

October 6

0.7.9 Hotfix - Mac & Linux maps issue.

Hey everyone!

We've just released a hotfix. Read more details here ;

Enjoy :)

3 comments Read more

September 30

0.7.8 Patches - Several bug fixes!

Hey hey heeey!

This took a little longer than usual, sorry, but we've finally released the next patch fixing more bugs :)

Check out the juicy deets here;


10 comments Read more
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“Its promised blend of building and strategy looks great, the kind of thing to rekindle the very fondest of childhood memories...”

“... I’m having a nostalgia rush [...] Castle Story is the first new game that I shall be observing by means of a spyglass each morning throughout 2012.”
Rock Paper Shotgun

“Holy bags, Castle Story is looking amazing! I wish I had made it, haha. :D <3”

About This Game

An epic adventure awaits you in Castle Story, a strategy game where you command friendly creatures called Bricktrons. Have them explore, carve, dig and gather resources from vast, spectacular floating islands, reshaping the voxel-based world to your desire!

Design and build any structure you can imagine! From mighty and legendary castles to sprawling Bricktron villages. Beware, your Bricktrons will have to take arms and defend themselves against mysterious creatures, the Corruptrons. Build catapults and hurl explosive barrels at the invaders, or lure them into strategically placed traps! The physics system will also challenge the sturdiness of your architecture! A tower whose foundation is destroyed will crumble to the ground realistically.

Castle Story is also a multiplayer experience! Challenge your friends to a round of Conquest or join forces with them to repel the enemies in the Co-Op Invasion gamemode. Of course, you can also group up in sandbox and build together!

The maps in Castle Story are meticulously hand-crafted by the developers and we’re giving you access to the same tool we use! Create your own worlds with our awesome World Editor, share them with the community and try out other player-made maps!
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mostly Positive (41 reviews)
Mixed (3,362 reviews)
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2,367 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
4 of 4 people (100%) found this review helpful
1 person found this review funny
Not Recommended
24.9 hrs on record
Early Access Review
Posted: September 29
Wait and see what happens.
Bought it 3 years ago, Has taken way too long, making very very little progress, its only now running as a playable alpha.
Has potential if they pull some magic wand stuff out of the bag right at the end and make a fun game out of it, but at the moment its buggy and not appealing for long.
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4 of 7 people (57%) found this review helpful
Not Recommended
20.5 hrs on record
Early Access Review
Posted: September 25
Don’t buy this game. It won’t get any better, and the dev only care about making it look nice so people waste their money on a game that’s BORING. It’s fun for the first few hours, but it gets repetitive doing the same thing over and over again at a very slow pace. Yes you can build anything you want with the same block that has different shapes and size with one or two other features, but that’s it. Ok maybe there is a wood block that you can use with a few differences. What the devs need to do but won’t is add features that make the game less boring, and not so much interesting or fun. WHAT YOU SAID NOT SO MUCH FUN, THIS COUNTER YOUR ARGUMENT… shut up and listen. Not every game has features that are fun, but instead just make the game not boring. Take the taxi in GTA as an example. It doesn’t make the game more fun to travel to the destination quicker, but if you don’t want to take the time to travel to the destination because it’s tiresome then take the taxi. Now I don’t want to be the guy who suggests things to the devs in hopes that they add it to the game, but do something to make the game less boring. It’s not hard to think of stuff like adding a mine cart system to speed up resource traffic, rope/lift system to carry stuff vertically, or deconstructable construction platforms so that building isn’t a huge mess when you make one mistake. Now I don’t know if the devs are planning to do stuff like this, but they seem really focused on making the game look pretty rather than fun, which they should be making the game more fun than pretty.
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1 of 2 people (50%) found this review helpful
1 person found this review funny
Not Recommended
1.9 hrs on record
Early Access Review
Posted: September 30
Product received for free
This game has been out for 3 years and has made nearly no improvements. The tutorial even has bugs. 0/10 -IGN
0/10 -My Grandmother
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2 of 4 people (50%) found this review helpful
34.7 hrs on record
Early Access Review
Posted: September 24
Updates slowly but it's surely going the right way
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1 of 3 people (33%) found this review helpful
56.2 hrs on record
Early Access Review
Posted: September 26
this game is great the devs are commited and are shipping out regular updates. sandbox mode was added fairly recently and i can't get enough of it. the streams everyfriday are great if i have any questions. i would highly recommend this game if you like sandbox style strategy games 9/10

one man, a few hundred bricks and a dream is all you need to get dominated by your friends in the multiplayer or by the devs looking at you shatojon (>.>)
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1 of 3 people (33%) found this review helpful
41.0 hrs on record
Early Access Review
Posted: September 27
The game, although simple, has enough content to make $20 a reasonable price.

There's block by block castle building, survival, and if you convince a friend to get it you can play against one another.

If you like easy, relaxed RTS games then I recommend this game.

However, If you're looking for a hardcore, fully fleshed out, serious RTS then I'd recommend something else.

All in all, the game may be simple, but keep in mind that it is a work in progress and the developers are working hard to make a $20 game have $60 worth of content.
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1 of 3 people (33%) found this review helpful
11.9 hrs on record
Early Access Review
Posted: September 22
this game is awesome i havent really found any problems for the game only thing was my bricktons not responding to me but somtimes you just have to reload the game nothing major but besides that its a great game! :D
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Most Helpful Reviews  Overall
1,809 of 1,942 people (93%) found this review helpful
2 people found this review funny
Not Recommended
6.0 hrs on record
Early Access Review
Posted: January 10, 2014
Fraud and Lies
OK I know that the mods are keeping a tight leash on the forums here and they are shutting down everything that is pointing out the truth so I am going lash out and hope that a few people see this before it gets locked or myself banned like many others have before.

There are a lot of Early Access games on steam. Most of them have a capable and dedicated development team behind them. We all know this, we are all playing their games. We know what to expect from Alphas, Betas, Early Access etc etc. And this isn't it. This game has changed very very little for more than a year now. And they are still taking peoples money for it.

The people that originally backed this game are for the most part gone - they check in every few months hoping that something has changed but it hasn't. At this stage the only people that are happy with this game are those that have recently bought it in the last couple of months and don't know that a patch isn't 'just around the corner', and those that are friends with the devs who jump on every negative review and defend it with the usual "Alpha", "Early Access", or "refactoring" excuses.

We aren't stupid. We have played plenty of Early Access games before. They all need to be refactored a couple of times during their development as the scope of the interest in the game increases. All the early access games we are playing are doing the same. Castle Story is NOT unique in this.

The devs just use refactoring as an excuse for having not produced anything notable for more than a year. This is rubbish. They have accumulated near enough to a million dollars to work on this project and all they do is stall.

I know there are a lot of others out there that are just as fed up with this rubbish, and I hope it serves as a lesson to everyone to be very careful as to what they back with Early Access games. There a plenty of good ones out the with dedicated developers, but there are also a few rotten eggs.

I'd like to hear from everyone that has been through the same ♥♥♥♥♥♥♥♥e and all those that were banned for speaking out about this, but I know they probably have given up on this game plus anyway it won't be long before this thread is locked down and removed anyway. I feel sorry for everyone that wasted their money - I had hoped for something special too.
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389 of 423 people (92%) found this review helpful
Not Recommended
29.9 hrs on record
Early Access Review
Posted: January 1, 2014
I was an original backer of this game since it has been on Kickstarter, and If you think 28 hours is long, you haven't seen how many hours I put into it before it was on steam. This game is nothing that was shown of the trailer, and hasn't even begun to show it either.

I loved playing this when it was first in the prototype and to be honest it has only improved since, but that isn't saying much at all. I have lost COUNTLESS hours of this game to my bricktrons not working properly and it just keeps happening, the won't move, won't work, etc. Multiplayer is just out of the question because it's broken to all hell, so don't even bother going through the trouble. Not the mention the game was in prototype for OVER A YEAR. that's bad, Don't even bother with the game. The islands are boring and repetitive, it should be randomly generated, not the same old crappy map. It's simply boring, broken, and just flat out annoying.


Congratz, Sauropod Studio, It's been 2 years since you released the game to the public and It's still in Early Access. Really, I accomodate you and your hard work for this terribly optimized, bugged game. It seems improvement has obviously been made. (Obvious Sarcasm)
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286 of 304 people (94%) found this review helpful
4 people found this review funny
Not Recommended
7.0 hrs on record
Early Access Review
Posted: October 25, 2014
Update 10FEB16:

Just wanted to update again to keep this review current with development. Yup, nothing has changed since last time. Update done.

Ok, there are many patch notes, none of them actual content, all of them coincide with the winter sales event. Dev's are still trying to grab cash while clumsily and incompetantly releasing trivial updates in time for a sale. Game has actually regressed, which I didn't think was possible. UI continues to get worse with every iteration, less intuitive, more complex, less functional, and bugs with AI grow ever more intrusive. Avoid this "game*" at all costs.

* A game is technically any sort of interactive entertainment where choices by a player lead to and change a possible outcome. None of that happens here, there is no outcome other than you wasting time and money in anticipation of a crash or game breaking bug.

Update 30AUG15:

Well, summer is over. Another round of shotgun blast Sauropod updates has passed. Nothing of actual significance has been added to the game yet again. Just making this update to point out that every sale season (WInter/Summer) Sauropod blasts out a ton of updates right before the sale, so potential new customers will walk in, say "Wow, those guys really turned it around and get making progress!". When the reality is, they're using the update ticker as a daily news feed for stuff they've thought about, and haven't actually done. They will also roll a minor trivial change in something out as 3 or 4 updates. Don't be fooled, there has not been an update. It's a shameful and deceptive practice and really shows the developers for the dishonest incompetents they are. If there was any doubt in your mind about whether to label them as "Just bad developers" or "Actual thieves", this is all you need to know to decide.

Update 21DEC14:

I figured I would update the review considering how much activity the dev's have had lately. But it seems it was all just lip service. Over the last few weeks they've been shotgunning loads of update announcements, but the reality of the situation is those were all just announcements for one single update. That update itself was absolutely trivial, and seems to have added nothing of substance to the game. The devs constantly give the excuse of "reworking" and "redeveloping" engine components of the game, but these changes never seem to result in any sort of actual impact to the game. For all their bluster, a disapointingly little amount has changed, and all assumptions about them have been confirmed. This is just shameless PR propaganda.

The sad fact is, if you're the lunk head that invented a square wheel, taking a year off to invent an octagonal wheel leaves you as still a lunk head. I don't think I'll be revisiting this game until it's final release, whenever that may be.

Final thoughts for now: Stay away. With luck they'll go bankrupt and sell all IP to a competant developer.


Overall, I do enjoy this game, and probably had more anticipation for this than any other early access I've followed. So why do I not recommend this? Bullets:

- No updates! Years have passed and the game is still in a less functional state than their fictional tech demo.
- Current state is playable, but quickly reveals how broken it is. Terrible AI, limited functoinality of game mechanics, limited... game.
- Devs hate the community. Well probably not hate, but this is the crux of it. There appears to be absolutely no effort being made to update the game in an actual and meaningful way. When pressed for answers from the community as to when we can expect something new, the same canned response of 'we don't give deadlines' is the answer. That's fine after a few months, but not after a few years. The first major red light for me when nearly a years worth of dev updates were about how they spent a month and a half working on a new sound effect for an object that isn't even in the game, or here's a new soundtrack I've been listening to, or "Hey, we're going on vacation!". While glaring issues remain untouched and unaddressed. PR people are hired to quell criticism and silence community dissent.
-Devs are in over their heads. A lot of people will call them theives, or scammers, I don't see it as that. They are still around. They are still 'working'. But it really seems like they've all retreated to their little comfort zones, and feverishly work on silly little things like a sound effect to the exclusion of actual game problems. Why would they do this? Well, it seems pretty clear that they have realized they cannot handle those bigger problems, and just seem to be hoping they'll fix themselves tomorrow. Their production efforts are terribly misguided, and no one seems able to get the train back on the tracks. This is the main reason I think the community has given up on them. There are gracious ways out of this connundrum for them, but they seem completely unwilling to compromise, admit their shortcomings, and work with the community. For that they have failed utterly at making a game. A community college degree does not a game dev make.

- Build a big castle block by block, watch a nearly good physics engine crush it.
- If you give them enough money to keep the lights on, you get a t-shirt or something, someday.
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Recently Posted
8.7 hrs
Early Access Review
Posted: October 21
I've had this forever now, had it before it was on steam. When it first came out is was really cool, then I got sick of it for a few years, come back, and now it's much worse than it originally was. There are translation issues, and even parts where it's not even english. The graphic setting have been removed, game looks horrible, and pixelated. The screen resolution is only up to 720p, normally that is okay with laptops and small screens, but I have a large desktop monitor that supports 4k, so 720p doesn't fit propperly and looks terrible. The AI is horrid, they get stuck contantly, don't build in the proper order causing issues. Oh yeah the game is unstabler, crashes, major lag, high memory usage. It's worse then when the first previews came out 3 years ago. The forums they say "Yeah our bad, hopefully we can fix it in the future." Honostly if you're looking for a game similar i'd reccomend banished. This game will never be finished, and is broken.
Helpful? Yes No Funny
113.0 hrs
Early Access Review
Posted: October 21
In my opinion this is a good game! Extreme amounts of feeling has been put into developing it. and it show. the only issue i see is how slow the bricktrons are at finding out what to do. and bringing too many of the same resources to a build. if they manage to fix that then i see no further issues in having a great time with this game. Its rts-minecraft. best combo!

Have fun playing!
Helpful? Yes No Funny
24.1 hrs
Early Access Review
Posted: October 19
The game is not perfect, but very fun ! The dev team is very cool and present for the players. You may need some friends (with the game) to enjoy every single details of it. Can't wait for the next update ! :)
Helpful? Yes No Funny
15.9 hrs
Early Access Review
Posted: October 16
this game is pretty fun but i ALWAYS have problems building towers and if one block isnt being healed up then the bricktrons wont build it so i want two things 1 ladders 2 make it easier to build towers
Helpful? Yes No Funny
19.6 hrs
Early Access Review
Posted: October 15
You guys have made a creation that, with editing and bug fixes, could become the number one game on steam
Helpful? Yes No Funny
18.4 hrs
Early Access Review
Posted: October 13
I have been following this game for a while. I just recently switched to PC gaming and this game is why. I don't know much about game developing but I do know that Independantly Controlled AI is a real pain to program so dismiss any bad reviews about this game concerning the time it's taking. I remember making a 2D version of this game on GameMaker and holy crap did that take forever. Unless you watch this game grow up I would say wait till it's official release. But if you're like me and a 3D RTS with Complex Controlable AI is a game of your dreams then I would highly recomend this.
Helpful? Yes No Funny
5.0 hrs
Early Access Review
Posted: October 12
Castle story is still in early stages, but is fun.

Boss around little yellow dudes.
Build stuff without doing the grunt work yourself.
Fight stuff for reasons.
Mine stuff.

Game runs a bit rough.
Limited peices to build with.
Sometimes the yellow dinguses do weird things tho.

Don't buy if:
You want to command an army.
You want a long running RTS.
You expect a finished game.
Helpful? Yes No Funny
10.8 hrs
Early Access Review
Posted: October 12
I love this game (almost as much as my girlfriend jk) but you need to add a meditater to heal your crystal
Helpful? Yes No Funny
The Canine Gamer
1.6 hrs
Early Access Review
Posted: October 10
This is a great game
Helpful? Yes No Funny
0.5 hrs
Early Access Review
Posted: October 9
I regret buying this game. A friend showed me a trailer and I thought huh that looks neat - bought the game three years ago and haven't played more than an hour. It has performance issues, the controls and interface are non-intuitive and poorly designed and there's no tutorial. I am very surprised that the game is still in early access. I have not had any fun playing this game unfortunately.
Helpful? Yes No Funny