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Hegemony Rome: The Rise of Caesar takes you to the plains and forests of ancient Gaul where Julius Caesar wages a decade long war to subjugate the barbarian hordes. Hegemony Rome will immerse you in the history like no other real time strategy game ever before, forcing you to pay close attention to the changing seasons and rapidly...
Release Date: May 15, 2014
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Recent updates View all (11)

Join the update testing branch

August 12th, 2014

In order to publish updates on a more regular basis, we'd like to invite you to join the public update beta testing branch here on Steam. We really appreciate everyone's passion and want to improve the game with each update for everyone who enjoys playing and playtest Hegemony Rome: The Rise of Caesar. But, there's more to come! We have some more cool stuff up our sleeves, like a big thank you everyone who helped us playtest during early access and beyond. So, stay tuned!

How to access the update testing:

- Right click Hegemony Rome in your Steam library and select Properties
- Switch to the BETAS tab and enter the following password: HegemonyRome (case sensitive)
- Now choose the 'update_testing" branch from the drop down menu

Please note: If you want to report problems/bugs/comments related to the update_testing branch then please add an [Update] tag to your thread name on the forums.

And here's some more information on the current build in the update_testing branch:

Release Notes 2.0.5 Beta 1
- Warning: This is an preview update for Hegemony Rome. While it contains multiple improvements and fixes for the game, it has not been thoroughly tested yet and may contain new issues. If you have any questions or problems, please contact us on the forums or you can send dump files to rob@longbowgames.com

Change Log:
- Bug Fix: Fixed CTD related to unit LODs
- Bug Fix: Fixed CTD caused by ship pathfinding in narrow rivers
- Optimization: Fixed significant performance bottleneck in late-game sandbox
- Optimization: Improved rendering speed for large armies

Have fun!

2 comments Read more

Hegemony Rome: The Rise of Caesar - Changelog Update v31072 - 05/30/14

May 30th, 2014

Hi everyone, we just put out a new update which brings some more improvements, bug fixes, general gameplay adjustments, and finally the Russian localisation.

Here's the latest changelog:

- Added Russian localization
- Added new forts and resources to the map
- Fixed multiple pathfinding issues on the map
- Fixed some sandbox objectives that were not completable when started as certain factions
- Fixed problems with marsh and alpine movement
- Fixed problem with missing supply radii around forts/cities
- Fixed problems with sound effect playback
- Fixed problems with moving units off beached ships
- Improvements to resource overlays on the strategy map
- Adjustments to faction hostility
- Cities/forts now take longer to capture when there are units inside
- New option to disable the tutorials in the campaign
- Plus various objective, CTD and AI fixes

4 comments Read more


“‘Hegemony Rome triumphs as brilliantly as Caesar’”
PCG Media

“‘Hegemony Rome: The Rise of Caesar brought me back to my glory days of being enthralled in a game, to the point where I do not want to put it down.‘”
The Gaming Experience

“‘Every commander’s dream...’”
Hooked Gamers

About the Game

Hegemony Rome: The Rise of Caesar takes you to the plains and forests of ancient Gaul where Julius Caesar wages a decade long war to subjugate the barbarian hordes.

Hegemony Rome will immerse you in the history like no other real time strategy game ever before, forcing you to pay close attention to the changing seasons and rapidly changing military situation. Unfolding across an epic satellite-accurate map stretching from the Mediterranean coast to the British Isles, the game utilizes the Hegemony series' trademark zoom to seamlessly take you from a grand strategic view of your empire right down to the battlefield at any time.

Hegemony Rome: The Rise of Caesar brings the past to life as you manage your armies and manipulate your enemies in a beautifully drawn simulation of 1st century BC warfare. Bring all of Gaul under the rule of the Senate and People of Rome. Or, unite the Gallic tribes in the expanded sandbox mode and end the threat of Roman rule forever.

    Direct from the hand of Caesar – Four campaigns follow the conquests of Julius Caesar as he wrote them in Commentarii de Bello Gallico. Bridge the Rhine, invade Britannia and conquer the Gauls in over 100 objectives or choose from over 20 factions in the epic sandbox mode.
    All new map – Explore over one million square kilometers that are seamlessly zoomable, from the Mediterranean coast to the shores of Britannia.
    Improved graphics engine – Hegemony Rome supports 10x the terrain detail over previous installments and features a diverse and immersive landscape to explore.
    Build an empire – The construction system allows players to build forts, walls, and bridges at thousands of sites across the map to cement Roman control over the barbarian kingdoms.
    Promote your legions – Players can train officers to augment their unit’s skills as well as appoint governors and construct buildings to expand and improve their cities.
    Starve your enemies – Supply camps and logistics system makes sieges and supply lines more intuitive and more important than ever.

System Requirements

    • OS: Windows XP / Vista / Windows 7 / Windows 8
    • Processor: 2 GHz Intel Dual Core processor
    • Memory: 3 GB RAM
    • Graphics: 512 MB DirectX 9.0c compatible card
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX 9.0c-compatible sound card
    • OS: Windows XP 64bit / Vista / Windows 7 / Windows 8
    • Processor: 2 GHz Intel Dual Core processor
    • Memory: 3 GB RAM
    • Graphics: 512 MB Nvidia 9800 / AMD HD 5570 or higher
    • DirectX: Version 9.0c
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX 9.0c-compatible sound card
Helpful customer reviews
68 of 104 people (65%) found this review helpful
28 products in account
1 review
2.3 hrs on record
I hope this review fairly examines both the qualities and flaws of Hegemony: Rome in equal measure. Most other reviewers seem to be firmly entrenched as die-hard supporters, or enraged that this isn't "Rome: Total War 3."

-Surprising historical accuracy. I alt-tabbed to check wikipedia a few times and was always pleasantly surprised. Hegemony: Rome does a great job of putting you in Caesar's sandals.

-Fantastic, seamless zoom-out world map. The world map is intuitive and looks exceptionally well. A tastefully done "seamless zoom" has been promised by strategy games for years and this one actually delivers.

-General clumsiness in controlling units and the camera. Units also seem to alternate between odd rigidity and ending up locked in combat while seemingly doing nothing. The strange combat model ultimately makes it difficult to engage in the kind of tactical maneuvers you might expect from a game about Classical warfare.

-Supply system that's heavy on micromanagement and light on strategic decisionmaking. The dilemmas and opportunity costs which should drive major decisions just don't exist here. Basically you're always trying to feed your legions in the field, and to do so you're required to individually create "worker" units, designate mines or fields for them to use, and then manually create supply routes to-and-from cities and outbuildings. There is also little UI in this regard - a list of trade routes sortable by destination/origin or some color coding options would help.

Overall: 5/10. There appears to be no extra metagame choices offered by Hegemony: Rome's potentially interesting supply and resource systems. Instead we're left with a clumsy "Warcraft:Rome edition" that requires some mindless micromanagement on top of a stale combat system. I am looking forward to what extra patching and mods do to the game, but only the biggest strategy buffs should buy Hegemony: Rome in it's current state.
Posted: May 28th, 2014
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26 of 33 people (79%) found this review helpful
63 products in account
1 review
13.6 hrs on record
A great game. Don't expect this to be a total war clone. A lot of reviewers compare this to that series, but it is not. Battles are part of the fun but it is not the main objective. Keeping your supply line, linking up your cities, and making sure you don't run out of gold is what makes the game challenging. The map is interactive and exploring in this game is fun to do. I highly recomended it for a historical and stratagy game alternative.
Posted: June 19th, 2014
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16 of 20 people (80%) found this review helpful
33 products in account
1 review
103.0 hrs on record
Early Access Review
This game is still very rough in it's "pre-release" form. This is a real-time game but not like other RTS. It is a war/strategy
game that is different from most. If you are not familiar with the format, I sugest you buy "Hegemony Gold Wars of ancient Greece" . It is a great game which will give you a better feel for the times and problems of warfare in those times than any other source. I have struggled to finish the first two chapters of the story with many saves and crashes and reloads. Even the tutorial portion is unfinished so being very familiar with "Wars of Ancient Greece" helps a lot.
Waiting for the next fixes and some more chapters....

Posted: March 5th, 2014
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11 of 17 people (65%) found this review helpful
243 products in account
17 reviews
6.7 hrs on record
Early Access Review
Apart from the UI, I would recommend… but why?

Well! Are you looking for a visually stunning, history sim-style RTS?
Was that yes?
You’ve found the right game, get the Early Access now, and add your mark on the games design process, before it’s too late!

I’ll keep this short and simple:
Graphics – STUNNING… the willow trees look like willow trees, need I say more?
Sound – Does the job, not going blow you away, but better than a budget title by far!
Mechanics – These are unique in my opinion, to this game, but the tutorial really helps you out here. Try not to get ahead of yourself; if you don’t then you’ll be rewarded at the right time for the right things. OH! and the ZOOMIE CAM! Oh how I love this game mechanic, your able to zoom right out from the battle field and you’ll actually be able to control the game from a map that’s based on a table, assumingly Caesars battle map in this tent/base, really well done here!
fun? – draws you in, first of all with visuals but then by the historical facts it starts sharing with you along with a gameplay that is unique to itself, and finally by the pure attention to detail.

Afraid to say it, but games these days almost always have something to complain about, and that’s the UI. As its Early Access, then I hope this fixes.
Oh you evil space consuming UI, thou art so frustratingly annoying!
Why does thee need a map when thee has a speedy scrolling map thingy…. Bla bla bla
Yeah it’s a real shame, it suffocates you like those moments when a cat sticks its tail right in your face! The game is so well visually designed, so much so that I would really start being absorbed into the game and feel like I was a real general overlooking the battlefield, but I can’t help but notice the UI.
Suffice to say I could go on for a while. I understand that someone has sat down and worked hard at creating this, so I appreciate that. However they want feedback and if this was improved it really would improve emersion, visual appeal and overall quality.

As you can see there is only one thing that really bothers me about this title, and I hope in some ways that helps you decide what you are looking for, as the game is damn good, certainly playable (unlike most Early access titles) and a damn good educational journey into the past.
If you love games of this style/genre, you will not be disappointed!

Posted: February 25th, 2014
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6 of 8 people (75%) found this review helpful
65 products in account
1 review
32.2 hrs on record
Early Access Review
This game is the next installment in the Hegemony series from Longbow Games. The Hegemony series has so far shown to be deeper than most zerg-rush RTS games. It forces the player to think tactically about more than just the troops being thrown at an enemy. I have to constantly evaluate my situation on multiple levels in order to triumph. This is not brought about from complex micromanagement systems, as seen in ot6her titles. It is simply an organic result of focusing on the main aspects of building an empire such as knowing an enemies strengths and weeknesses, dealing with supply issues, and utilizing the available resources wisely. Taken all together, Longbow games have made long lasting RTS games that continue to challenge and satisfy far beyond what I have found in other titles. How well historical fact is woven into the game only adds to my enjoyment. If you are still not convinced, I strongly reccomend trying the free demo for Hegemony Gold to get a taste of the franchise.
Posted: March 11th, 2014
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203 of 227 people (89%) found this review helpful
298 products in account
4 reviews
73.6 hrs on record
Early Access Review
blxz covered it pretty well. A great strategy game that should have appeal to all levels of RTS players.

I'd just add one thing though, Longbow's track record. This alone should be an important factor in your purchasing decision.

Both Hegemony PoM and Hegemony Gold were supported and improved upon for many years following release, I have no doubt that Rome will see the same due care and attention. One of a small list of developers that do not send their games out in the wild and forget they exist beyond first week sales.

Combine that with modding support built in from the go and we have here a game with potential to provide hundreds of hours of entertainment value for years to come.

If Total War: Rome 2 left a sour taste, this will go a long way towards scratching the Roman itch.
Posted: January 31st, 2014
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