It was fun! ...For the first run or two.
Well that was upsetting. Monster Loves You! is a text, choose-your-own-adventure game where you start your life out as a newborn baby monster and you live your life up until your return to the slime vat pool or until you finish the game as an elder who transcended above death to decide what ulitimately happens between the humans and monsters when the inevitable conflict happens.
You have 5 personality traits, Bravery, Cleverness, Ferocity, Honesty, and Kindness. You gain and use your traits to your advantage in situations that require them. This would be awesome if there was actually more situations that required that. Because more or less everything you do it a sure thing. It's pretty obvious if you're going to lose something or gain something from most interactions. I'll continue that shortly.
You use these personality traits to your advantage to gain respect from other elders and monsters so you may be respected enough as an individual to transcend into becoming an elder on the day you are supposed to die. Then once you are an Elder, you must work to either build or sabotage human and monster relations in the coming days before the conflict of humans and monsters. It is this point I believe the story ends with the effort you put into this before the conflict.
Everything about this game was really cool except that this game doesn't vary or switch up the story at all. By my second playthrough I already knew pathes and things I needed to say to reap the most (xyz) out of that "adventure" So I could get my stats high or close to maxed out as possible while getting tons of respect from the elders. I was hoping that after each death it'd be like a new life with new characters and new adventures. But I kept seeing the same thing over and over again already and it got really tedious and simply not fun. It immediately became apparent that i'd just start grinding to get medals for achievements. I don't care so much about the medals. It's nice to see new endings. But that's not the point of a game like Monster Love You! or at least shouldn't be circled around what the ending is going to be. The meat and soul of the game which is the time spent in each life stage is where you're spending most and pretty much all over your time as opposed to the scripted age-transistion stages. It was like I had a really amazing, fan-friggin-tastic sandwich, and in two playthroughs I felt like I was eating the same sandwich for months. I was so sick of it.
Contining on that point is that you get really familiar with each adventure pretty easily, they're very distinct and memorable most of them. And the options listed make it very obvious which choice is going to get you the most points and the good stuff.
I was rolling honesty and kindness monster path and I knew the pathes so well and understood where I could get good chalk-free in two playthroughs I already knew where I could build ferocity without consequence. I had kindness and cleverness maxed, I had honesty about 86% up there and I had roughly 69% ferocity. I shouldn't be able to get my ferocity stat so high rolling honesty and kindness. Cleverness was just so easy to pick up. It made it super-easy to bend end game to my will because I had such high stats overall I could make the story anything I wanted it to be. Therefore there was really no reason to keep playing the game. Because in two playthroughs I could understand the routes I need to take to get the most (xyz) and how to get the medals and other things.
It as a really fun game my first two runs. After that, it just simply wasn't fun. Definitely wasn't worth the money I paid for it, I expected much more out of it after reading such nice reviews.
Also continuing, from what i've heard in the game, sounds like the game has only 3 soundtracks in it. And that's just a big no-no. The art directive is okay. They could've worked harder in a lot of areas, but whatever. The humor in this game is great. But it's not funny after you read it the first time.
Regardless, Monster Loves You! is a nice and funny and enjoyable game. But after the second playthrough or third, you realize you're just doing the same thing again and it's not fun. I was really hoping that my deaths in the game would have an influence on my next life (which I read this in a review, this was a lie or a fabrication of their beliefs of what's going on in the game) But it doesn't and that's when I realized I was going to just be doing the same thing over and over again.
Overall, this game wasn't worth the money I paid for it, I bought it for about 4 dollars and I personally just wouldn't really recommend it at all to be honest. As I said, it's fun and it's nice. But I personally think you should keep that money for something nicer that pops up on the steam store or in a steam sale that you'd rather grab.
Anyway, thank you for reading my review. I hope it helped you in your decision to purchase this game or not, have a good day.