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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
- New building generator: Basements, ladders, multiple rooms, doors, balconies...
- Support for state models in the world generator. This allows me to generate interactive parts like doors, crafting stations and tools into the world.
- New state model: Hatch.
- New block type: Square bar.
- Support for world node bound mobs. (This will be used by the new Settler mob)
Unfortunately I had to disable the new Settler mob in this release because of a bug. I will fix this asap and release a new update.
Full list of features and fixes:
[x] Fix top roof plate near house walls
[x] House balcony should be more rare
[x] Add house roof inner corner building part
[x] Inner wall doors
[x] Inner walls
[x] Keep track of door cell rotation to avoid double doors
[x] Make sure house rooms don't overlap!
[x] Multi room houses
[x] Add shelves to houses basements
[x] Gen house balcony (25% chance)
[x] House balcony building part
[x] New tool: Square bar
[x] New block type: Square bar tiny
[x] New block type: Square bar small
[x] Removed some deprecated tools
[x] Big land features must check for feature collision
[x] Fix material axis for house door frame building part
[x] Fix material axis for house window frame building part
[x] Fix material axis for house ladder building parts
[x] Must detect correct material axis in apply building parts
[x] Fix material axis for house door building part
[x] Add hatch to basement entrance
[x] Hatch building part
[x] New state model: Hatch
[x] Add material axis to blocks in block model exports
[x] Add basement walls
[x] Add basement ladders
[x] Add basements to houses (50% chance)
[x] Fix ladder climbing so that player can climb wall with height == ladder height
[x] Add ladders to multi floor buildings
[x] Add ladder down part
[x] Add floor with ladder part
[x] Add ladder up part
[x] Door building part
[x] Must attach material to model_instances in world gen
[x] Add support for model_instances in world gen
[x] Convert model instances to building part model instances and precompute rotations
[x] Add state model instances to block model export
[x] Add support for state models in block models (see tag model_instance)
[x] Randomize clothes for Settlers
[x] New mob: Settler
[x] Spawn settlers in houses
[x] Dispose bound mobs on world node dispose
[x] Bind generated mobs to world nodes
[x] Delay creation of monster body part vertex buffers
[x] Add support for mob spawning as part of world generation
[x] Add support for monsters in block models
[x] NPCs should only pick up tools that they can use
[x] Glass debris sound effect
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