Giana Sisters: Twisted Dreams is a blistering hardcore platformer with contrasting worlds.
User reviews:
Recent:
Mostly Positive (14 reviews) - 78% of the 14 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,349 reviews) - 81% of the 1,349 user reviews for this game are positive.
Release Date: Oct 22, 2012

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Buy Giana Sisters: Twisted Bundle

Includes 2 items: Giana Sisters: Twisted Dreams, Giana Sisters: Twisted Dreams - Rise of the Owlverlord

Buy Black Forest Games Bundle

Includes 6 items: Airline Tycoon Deluxe, Giana Sisters: Twisted Dreams, Giana Sisters: Twisted Dreams - Original Soundtrack, Giana Sisters: Twisted Dreams - Rise of the Owlverlord, Helldorado, Rogue Stormers

 

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Reviews

“The results look absolutely beautiful. It’s a puzzle platformer in which you can control not only the main character, but also the mood of the world you’re in.”
RockPaperShotgun

“Full of vibrant colors and accentuated animations, hearkening back to the days of truly inspired sidescrolling platformers.”
Destructoid

“The sheer amount of detail and work that went into the graphics do indicate to show you the sheer about of love for this fraaahhh-!”
TotalBiscuit, The Cynical Brit

About This Game

Giana Sisters: Twisted Dreams is a blistering hardcore platformer with contrasting worlds. Warp Giana’s vivid dreams to alter your abilities and destroy the twisted creatures lurking within. Giana Sisters: Twisted Dreams combines the challenge of retro era platforming with graphics that pack a visual punch and tight controls.

Fluidly morph between two dynamically different dream worlds to solve puzzles and combat grueling enemies. Players will have to intertwine sweet Giana's twirling jump attack with Punk Giana's hammering dash attack to survive the dualling dimensions.

Now featuring a brand new competitive multiplayer arena racing mode!

The game sets up to 4 players against each other in local PvP, speed-running in an effort to push each other off the screen with the help of boosters and power-ups.

Smash through all obstacles! Run, dash, jump, head bonk, fire cannonballs and barrages of bullets onto your opponents. Switch the level layout on the fly as you rush through dreamgates. Collect gems to fill your speed booster and use your power-ups to knock out the other players.

Key Features


  • Powerful Abilities: Change Giana's personality to unlock her unique abilities - you'll need to control both sides to survive her dreams!
  • Intuitive Controls and Smooth Gameplay: Master the tight knit controls to defeat the cunning trials ahead.
  • Visual Punch:Giana’s dreamworlds leap off the screen with gorgeous 3D graphics that morph before your eyes.
  • Twisted Puzzles: As Giana changes, so does the world around her. Collecting gems and finding secret locations requires strategy and interchanging the two worlds.
  • Legendary Soundtrack:Each dream layer has its own music style. Experience a dual crossfading soundtrack by Chris Hülsbeck and Machinae Supremacy!
  • Explore and Discover: There are 23 rich levels across 3 distinct worlds, each transforming into the two contrasting dreamworlds.
  • Epic Boss Battles:Take on gigantic creatures dredged from the depths of Giana’s most terrifying nightmares. Each unique boss has only one thing in common with the others – they’re utterly brutal!
  • Gut-wrenching Hardcore Modes: Hardcore and Über Hardcore modes also await players who are full masters of the game and quite possibly insane.
  • A remixed “easy” mode for all levels and bosses. The remixed mode is a lot easier to survive than its standard mode. The “easy” difficulty for Giana should roughly correspond to the “normal” difficulty for casual platformer games.
  • Extras: Halloween-themed levels accessible from the start.

System Requirements

    Minimum (or Recommended)
    • OS: Windows XP
    • Processor: Intel Core 2 Duo @ 2.8 GHz / AMD Athlon II X2 @ 2.8 GHz
    • Memory: 2 GB RAM
    • Hard Disk Space: 3.3 GB
    • Video Card: SM3.0 DX9.0c level hardware (Nvidia GeForce 6800, ATI X1800 XT or higher)
    • DirectX®: 9
    • Additional: Keyboard
    Recommended
    • OS: Windows Vista / Windows 7
    • Processor: Intel Core i5 @ 2.66 GHz / AMD Phenom II X4 @ 3.0 GHz (or any Dual Core CPU)
    • Memory: 3 GB RAM
    • Hard Disk Space: 3.3 GB
    • Video Card: Nvidia GeForce GTX 280, ATI HD 4800 or higher
    • DirectX®: 10
    • Peripherals Supported: Windows-compatible keyboard, mouse, optional controller (Xbox 360® Controller for Windows recommended)
Customer reviews
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Recent:
Mostly Positive (14 reviews)
Overall:
Very Positive (1,349 reviews)
Recently Posted
MiC #RoadToSilver
12.3 hrs
Posted: August 19
5/10

Visually stunning and with a great OST, but I cannot recommend this game at all.

I gave it a try until the end of the game, and I would resume my experience with the following: From the outside the game looks beautiful and the mechanics are not bad, but whole walkthrough is repetitive as hell and I only enjoyed very specific parts of the story.

It looks nice at the beggining, buty believe me, it turns a humdrum game. For me Giana Sisters: Twisted Dreams is one of the most overrated platforms of the last years (most probably due to the nostalgia).

Farm the cards and uninstall it. Definitely there are a lot of better options on this genre unless you´ve played the original game.
Helpful? Yes No Funny
4.3 hrs
Posted: August 15
.
Helpful? Yes No Funny
Akka
7.2 hrs
Posted: August 14
This game borrows a -ton- of elements from classic games.

It has the asthetics and gameplay from Donkey Kong Country 2's jungle levels while emphasizing collecting all the little macguffin gemstones like an old Rare N64 game. Your player can descend slowly like Dixie Kong or lunge forward with a lockon spinning air attack like recent Sonic games. Also you actively switch between light and dark verisons of every level with slight alterations between the two like Link to the Past. You actively change dimensions to open gates and reverse the motion of platforms while juggilng your two movement options. The atmosphere and even the music changes completely as you alternate between worlds. Pity they reuse the same song in every level. Frequent checkpoints and infinite lives reduces the ♥♥♥♥♥♥♥t to pure challenge without wasting your time.

That said it's only slightly above mediocre. I didn't feel any connection to the characters and the levels felt really samey. My zeal to collect every gemstone hovers below zero and I feel bad for the people who went out of their way spending dozens of hours backtracking every path to find them.

No powerups other than the base sheild, no animals to ride, no projectiles, only jumping on heads.

This game is decent but there are dozens of others that outclass it.
Helpful? Yes No Funny
1150863316
2.7 hrs
Posted: August 12
nice
Helpful? Yes No Funny
What's Kraken?
6.0 hrs
Posted: August 8
One can't fully appreciate the game until the played all the way through and beatin in. With that being said you can't beat it because the final boss is of the worst calibar of bad design. What was an enjoyable game is drowned by the huge stink of a boss that has a long setup animation with long waits to hurt it. That's the not the problem. The major problem is the fact you have to deal with a giant homing project during bullet storms with lava floor = death.

Like I said you can't fully appreciate a game until you can beat it and what was a wonderful, colerful, musical game is plagued with developers making the final boss a ♥♥♥♥ design.

Never make a final boss with homing projectiles + bullet storms unless the game is designed to be a bullet storm game.
Helpful? Yes No Funny
Izzy
4.7 hrs
Posted: August 5
>NOTE<
This review is based on my 2012 play
>END OF NOTE<

Very fun Platformer game, with a nice TWIST mechanic ;D
A nice gem if you like some good platforming with puzzles.
I mean, it's good as a calssic platformer, but it have alot of new things, it makes difficult to describe.
AND it includes some music from Machinae Supremacy!!! How can you not love that?

Highly recommended :)
And I yet have to try the new multiplayer mode.
Helpful? Yes No Funny
Jott
17.1 hrs
Posted: August 5
I hated every minute of it and yet I recommend it for anyone who likes challenging games of this type.
Helpful? Yes No Funny
[MMold] Bega
4.7 hrs
Posted: July 10
Nice remake of a classic C64 game.
Challenging platform!

Vote 7
Helpful? Yes No Funny
Ciol
6.4 hrs
Posted: July 6
Dynamic and colorful platform game, I feel it become quite repetitive quite fast so I do not usually play long sessions (the levels are quite long though). I like the dual gameplay/level design, the bgm is nice (and dual too !), the game is also quite relaxing to play, when you die you just go back to the previous checkpoint (numerous) and try again, your number of deaths only affect your rating at the end of the level. the boss are challenging, and thanks to the life system you don't end up trying to smash your controller (which is more convenient to play this game, imho) on your monitor.

Overall, a nice game.
Helpful? Yes No Funny
punci7
0.1 hrs
Posted: July 3
I only got the game because of the promised Linux edition. They promised a Linux version in 2014!!! Shame on you!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Not Recommended
12.3 hrs on record
Posted: August 19
5/10

Visually stunning and with a great OST, but I cannot recommend this game at all.

I gave it a try until the end of the game, and I would resume my experience with the following: From the outside the game looks beautiful and the mechanics are not bad, but whole walkthrough is repetitive as hell and I only enjoyed very specific parts of the story.

It looks nice at the beggining, buty believe me, it turns a humdrum game. For me Giana Sisters: Twisted Dreams is one of the most overrated platforms of the last years (most probably due to the nostalgia).

Farm the cards and uninstall it. Definitely there are a lot of better options on this genre unless you´ve played the original game.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
7.2 hrs on record
Posted: August 14
This game borrows a -ton- of elements from classic games.

It has the asthetics and gameplay from Donkey Kong Country 2's jungle levels while emphasizing collecting all the little macguffin gemstones like an old Rare N64 game. Your player can descend slowly like Dixie Kong or lunge forward with a lockon spinning air attack like recent Sonic games. Also you actively switch between light and dark verisons of every level with slight alterations between the two like Link to the Past. You actively change dimensions to open gates and reverse the motion of platforms while juggilng your two movement options. The atmosphere and even the music changes completely as you alternate between worlds. Pity they reuse the same song in every level. Frequent checkpoints and infinite lives reduces the ♥♥♥♥♥♥♥t to pure challenge without wasting your time.

That said it's only slightly above mediocre. I didn't feel any connection to the characters and the levels felt really samey. My zeal to collect every gemstone hovers below zero and I feel bad for the people who went out of their way spending dozens of hours backtracking every path to find them.

No powerups other than the base sheild, no animals to ride, no projectiles, only jumping on heads.

This game is decent but there are dozens of others that outclass it.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
17.1 hrs on record
Posted: August 5
I hated every minute of it and yet I recommend it for anyone who likes challenging games of this type.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Not Recommended
6.0 hrs on record
Posted: August 8
One can't fully appreciate the game until the played all the way through and beatin in. With that being said you can't beat it because the final boss is of the worst calibar of bad design. What was an enjoyable game is drowned by the huge stink of a boss that has a long setup animation with long waits to hurt it. That's the not the problem. The major problem is the fact you have to deal with a giant homing project during bullet storms with lava floor = death.

Like I said you can't fully appreciate a game until you can beat it and what was a wonderful, colerful, musical game is plagued with developers making the final boss a ♥♥♥♥ design.

Never make a final boss with homing projectiles + bullet storms unless the game is designed to be a bullet storm game.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Most Helpful Reviews  Overall
77 of 91 people (85%) found this review helpful
1 person found this review funny
Recommended
10.7 hrs on record
Posted: November 25, 2013
http://www.youtube.com/watch?v=Wg4wQzSG5iA

True to most 2D platfomer conventions the plot is quite simplistic. The player controls Giana as she searches for her sister Maria who has been kidnapped in the Dream World by a dragon. This provides the simple impetus for Giana's journey through The Dream World which she has the ability to manipulate shifting her persona between a cute girly girl that inhabits a halloween inspire iteration of the dream world and an edgier punk chick who traverses a variation of the Dream world that is more colorful and cheery. Giana's personas also have different special abilities. The cutesy Giana has a graceful twil jump that allows her to glide through the air over extended distances while the punk Giana can launch herself forward as a fireball. Swapping between these personas and mixing up moves to traverse the environment in integral to surviving Giana. The persona shifting in Giana Twisted Sisters is similar to the time shifting mechanic in Sonic CD except that it can be performed on the fly and you are in no way limited to how often or how many times you can shift.

Black Forest Games does a commendable job making the most of this gameplay mechanic. The shifting mechanic also adds a puzzle element to the game. Figuring out which sisters maneuvers will allow you to best proceed through an area is the central puzzle theme. It's fast paced and never leaves you scratching your head for long but keeps you mentally engaged with your surroundings. Platforms will apprear in one dimension that don't appear in another, platforms move in a certain direction with one persona while moving in another with the opposite persona, enemies change completely requiring one persona to defeat the enemy while the other can use the defeated enemy as a traversal tool... There is almost always something new in Giana Sisters

While Giana Sisters starts as a cakewalk the difficulty ramps up quickly as you are required to shift dozens of times to complete small stretches of levels. Some areas require you to cacoon yourself in bubble gun and float through razor sharp crystals, others require you to run through a gauntlet of obstacles while being chased by a wall of fire. Boxes can be pushed to create raised platforms and some levels have a more open design that require Giana to collect several keys in an undetermined order to open a passageway to a new area. These challenges are remixed and recycled into devilish combinations late in the game.

It's backdrops are colorful and layered with detail. The juxtaposition between the dimensions is natural and entirely seemless. It is easy to spend time shifting between dimensions in some areas just to see how objects in one dimension are translated in the other dimension. Large hollowed out tree trunks in the cheery dimension become massive reptilian skulls, wells become rotted tree stumps, owls become horned demons... Texture resolutions are high and effects for things like water are far from generic with cloudy patches and bubbles. It is unfortunate that most of the same elements are reused for much of the game. Assests from the first level are found in great abundance in later stages and while I appreciate a 2D platformer that doesn't fall into fire, ice and desert level cliches, a greater degree of variety would have been appreciated.

While perhaps one of the most obscure franchises to be resuscitated in recent memory Giana Sisters proves itself to be a worthwhile and enjoyable experience. It's colorful, challenging, and makes excellent use of a handful of mechanics. It is perhaps the best mix of platforming puzzles and reflex based gameplay on the market. While the limited soundtrack and small pool of art assets can make the last portion of the game a little less invigorating than the first, it does little to take away from the excellent gameplay. If you have conquered Donkey Kong and saved princess Peach a dozen times from the clutches of Bowser than it's time you considered shifting through Dream Land as teenage hero Giana.
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55 of 64 people (86%) found this review helpful
1 person found this review funny
Recommended
7.6 hrs on record
Posted: February 10, 2014
For a game billing itself as a retro platformer, Giana Sisters: Twisted Dreams almost seems to go out of its way to break the mold that has formed out of such a rapidly populating genre. Shunning away from its restrictively minimalistic, outrageously challenging and graphically simplistic peers, it preserves and refines the classic platformer gameplay while giving it a modern face life. Giana Sisters is one of the most visually impressive games the genre has ever seen, but it's when you combined its looks with how well it plays that it becomes something really special.

Although I wouldn't call minimalistic, Giana Sisters is certainly a pure platformer. The difference between the two which I feel is important to define, is that the former is intentionally designed to be basic to the largest degree possible, while the later takes the fundamental gameplay of the genre and doesn't add extra systems or mechanics because it doesn't need to to be fun. This is one of Giana Sisters biggest strengths and one of the reason it feels like a classic platformer from the 8 and 16-bit days but with all the benefits of current technology, and not simply a game designed to emulate the era.

The one additional mechanic to the typical running, jumping and dodging of any platformer is the world switching of the two sisters. With the press of a button you can shift between them, going from the lighthearted and colorful environment of the first to the hellish nightmare of the second. Both the music and graphics drastically change between the two, an effect that is incredibly cool to witness, but alternating between worlds also plays into the gameplay with certain platformers and machines only appearing and functioning in one or the other, as well as certain objects reversing direction or their entire physical property. It sounds more complicated than it actually is and takes only moments to grasp when you see it in action, but is used intelligently in conjuncture with the other obstacles in the game to test your skills and reflexes without resulting to cheap level designs or traps.

I should probably point out that yes, this is a very difficult game, but it isn't that way right from the start. The challenge is a gradual slope and it wasn't until the last handful of levels that I felt it was seriously demanding. Checkpoints are plentiful and there is no penalty when you die, both of which make this a rather accessible game even for those usually scared off from supposedly "hardcore" platformers. If it proves too easy there are several additional difficulty levels some of which are quite frankly ridiculously brutal in design, and conversely if you find you can't handle the normal levels an easy mode has since been patched in for those that want to enjoy the game without risking an aneurysm.

If there is one thing that sets Giana Sisters apart from everything else though, it would be the astounding presentation. The graphics are stunning, with textures bursting with detail and color, and impressive water and lighting effects complimenting the great ascetic design (which is even more impressive when you consider there are technically two renditions of object, enemy and environment in the game, one for each of the sisters' worlds). Animations are immaculate, especially the transitions when you swap sisters and have the world transform around you. The soundtrack jointly composed by Chris Hülsbeck and Swedish metal band Machinae Supremacy, each playing their own arrangement of the same track, is simply amazing and like everything else switches seamlessly as you swap sisters, creating a very memorable and original sound that is worth the price of admission by itself.

The only thing Giana Sisters manages to falter with is variety. While I enjoyed everything about the game it didn't take very long before I felt like I was running in place, replaying the same level with a few minor tweaks that were hardly noticeable in the grand scheme of things. You are essentially dodging the same enemies and traps the entire game, with only the exact placement of them changing slightly from level to level. This problem is extrapolated by each level taking anywhere from 10-15 minutes to complete, a length that begins to drag after a point and had me wishing for more numerous but shorter levels that I could better apportion for prolongation consumption.

Giana Sisters: Twisted Dreams is perhaps the best example yet that the classic platformer is not dead but merely neglected and misunderstood. Although it doesn't hold up well for extended play, for bite sized sessions it is still a great deal of fun. The soundtrack is marvelous (and I don't even like metal traditionally) and everything polished to a degree that sets a new standard for indie developers. If my overly enthusiastic hyperbole hasn't convinced you that this is worth your time I'm not sure what will, but just know that you'll be missing out on a great game if you decide to pass this up.

Buy it, play it, love it; you can thank me later.

You can read more of my writing on Kritiqal.
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62 of 88 people (70%) found this review helpful
1 person found this review funny
Not Recommended
8.7 hrs on record
Posted: February 7, 2013
Giana Sisters is a platformer where you play as two sisters. Each sister has a special ability (fireball and twirl) that you have to use to make your way through levels. You will find checkpoints along the way that you will return to after dying, which you will do a lot. There's plenty of secret areas to find and lots of little crystals to collect, though their only purpose is to determine how many stars you are rewarded for completing the level (the purpose of which is to unlock the boss levels and if you score high enough on every level, hardcore mode. Good luck with that.)

This game has a wonderful aesthetic. When you switch characters, the world around to morphs to match the personality of the sister you are currently controlling and the music changes with it. The music is really well done and switches seamlessly between styles. Unfortunately that's really the only good thing about the game.

Giana Sisters starts out fun and fresh introducing you to the world. You'll quickly discover the controls leave something to be desired, especially the fireball which has a habit of rocketing you towards an enemy just slightly out of range, then ending one pixel before hitting it so you instantly die. Puzzles rapidly become more complex and deathtraps start appearing everywhere while the checkpoints get further apart and before you know it the game has become a trial-and-error exercise in frustration. I stopped enjoying the game about halfway through but I slogged through the rest to see if it got any better. It didn't.

I find it hard to recommend this game since there's a lot of better platformers out there that aren't nearly as frustrating.
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43 of 59 people (73%) found this review helpful
1 person found this review funny
Recommended
14.3 hrs on record
Posted: August 18, 2014
Giana Sisters: Twisted Dreams is a very well done remake, with some modern gameplay dynamics that will appeal the player. It's frenetic, it's hard, it's indie and it's a good platform game!
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36 of 49 people (73%) found this review helpful
1 person found this review funny
Recommended
74.3 hrs on record
Posted: December 28, 2013
One of those rare gems coming thru Greenlit.

Giana Sister is an impressive and beautiful platformer that's unforgiving. The level designs are sharp, colorful and brilliantly rendered. If I were to make a comparison, this is hand to hand with Trine series.

The essence of precision platformer is here, you make mistakes - you die as you only have limited lives. There's no need to use weapons, you only need to jump to pawn or evade the incoming attacks. More often than not you need to swap to your twisted reality, either to proceed or to get around enemies. Throughout the levels you'd required to collect the gems that influence your ratings in that particular level. Collecting gems, however, is not necessary to win - it's just a bonus challenge. At the end of the every world levels, there are a boss waiting. Bosses usually a challenge in a platformer, and in Giana they're indeed a challenge. Bosses have an attack patterns, that sometimes agonizingly require precise timing to evade yet necessary to win. I can't count how many I have to restart just in the first boss stage.

That said, the difficulty as a whole had been a subject of discussion since seemingly many players only want to win the game in a reasonable time. The Developers listened and added an easy mode to address the issue - hence the easy mode.

The game contains other mode than normal campaign. You can play to beat your own score (Time Attack mode), to Uber Hardcore that every time you die, you return to level one (how hardcore can you be?). A very good added value in my opinion.

Finally, as a platformer, people prefer to play with gamepad. Game supports even dinput - it recognizes my Rumblepad 2 and assigns the buttons without problem. Good stuff.

Now for the recommendation.... the game appears to be on sale quite often. 50% is a VERY good value, even at full price. 75% off is a steal, more than that... uber mega steal?

9/10 score.
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