Giana Sisters: Twisted Dreams is a blistering hardcore platformer with contrasting worlds.
User reviews:
Very Positive (1,269 reviews) - 82% of the 1,269 user reviews for this game are positive.
Release Date: Oct 22, 2012

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“The results look absolutely beautiful. It’s a puzzle platformer in which you can control not only the main character, but also the mood of the world you’re in.”

“Full of vibrant colors and accentuated animations, hearkening back to the days of truly inspired sidescrolling platformers.”

“The sheer amount of detail and work that went into the graphics do indicate to show you the sheer about of love for this fraaahhh-!”
TotalBiscuit, The Cynical Brit

About This Game

Giana Sisters: Twisted Dreams is a blistering hardcore platformer with contrasting worlds. Warp Giana’s vivid dreams to alter your abilities and destroy the twisted creatures lurking within. Giana Sisters: Twisted Dreams combines the challenge of retro era platforming with graphics that pack a visual punch and tight controls.

Fluidly morph between two dynamically different dream worlds to solve puzzles and combat grueling enemies. Players will have to intertwine sweet Giana's twirling jump attack with Punk Giana's hammering dash attack to survive the dualling dimensions.

Now featuring a brand new competitive multiplayer arena racing mode!

The game sets up to 4 players against each other in local PvP, speed-running in an effort to push each other off the screen with the help of boosters and power-ups.

Smash through all obstacles! Run, dash, jump, head bonk, fire cannonballs and barrages of bullets onto your opponents. Switch the level layout on the fly as you rush through dreamgates. Collect gems to fill your speed booster and use your power-ups to knock out the other players.

Key Features

  • Powerful Abilities: Change Giana's personality to unlock her unique abilities - you'll need to control both sides to survive her dreams!
  • Intuitive Controls and Smooth Gameplay: Master the tight knit controls to defeat the cunning trials ahead.
  • Visual Punch:Giana’s dreamworlds leap off the screen with gorgeous 3D graphics that morph before your eyes.
  • Twisted Puzzles: As Giana changes, so does the world around her. Collecting gems and finding secret locations requires strategy and interchanging the two worlds.
  • Legendary Soundtrack:Each dream layer has its own music style. Experience a dual crossfading soundtrack by Chris Hülsbeck and Machinae Supremacy!
  • Explore and Discover: There are 23 rich levels across 3 distinct worlds, each transforming into the two contrasting dreamworlds.
  • Epic Boss Battles:Take on gigantic creatures dredged from the depths of Giana’s most terrifying nightmares. Each unique boss has only one thing in common with the others – they’re utterly brutal!
  • Gut-wrenching Hardcore Modes: Hardcore and Über Hardcore modes also await players who are full masters of the game and quite possibly insane.
  • A remixed “easy” mode for all levels and bosses. The remixed mode is a lot easier to survive than its standard mode. The “easy” difficulty for Giana should roughly correspond to the “normal” difficulty for casual platformer games.
  • Extras: Halloween-themed levels accessible from the start.

System Requirements

    Minimum (or Recommended)
    • OS: Windows XP
    • Processor: Intel Core 2 Duo @ 2.8 GHz / AMD Athlon II X2 @ 2.8 GHz
    • Memory: 2 GB RAM
    • Hard Disk Space: 3.3 GB
    • Video Card: SM3.0 DX9.0c level hardware (Nvidia GeForce 6800, ATI X1800 XT or higher)
    • DirectX®: 9
    • Additional: Keyboard
    • OS: Windows Vista / Windows 7
    • Processor: Intel Core i5 @ 2.66 GHz / AMD Phenom II X4 @ 3.0 GHz (or any Dual Core CPU)
    • Memory: 3 GB RAM
    • Hard Disk Space: 3.3 GB
    • Video Card: Nvidia GeForce GTX 280, ATI HD 4800 or higher
    • DirectX®: 10
    • Peripherals Supported: Windows-compatible keyboard, mouse, optional controller (Xbox 360® Controller for Windows recommended)
Customer reviews
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Very Positive (1,269 reviews)
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Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
1.8 hrs on record
Posted: September 29
Captains Log, 28.09.2016
Setting sail for uncharted waters! Destination: Giana Sisters – Twisted Dreams. Full and well done controller support in a game of jumps, twirls and dashes. It also comes with a twist. OWLS! DREAMS! GET THOSE CRYSTALS GIRLS!

First look at the game:
also available as VOD on twitch
Giana Sisters: Twisted Dreams is a jump and run platformer game. It also is in a sense an old school game. But not the old and ugly kind. Here is why:
  • The general jump & run mechanics are there: Vanishing floor tiles, moving platforms, annoying enemies, secrets, really hidden secrets, nasty parts and boss fights!
  • The game then adds something of a secondary and tertiary control layer to those obstacles mentioned above. You can switch between two Characters. The Giana Sisters of course. They have two slightly different special movement abilities. And you can combine those!
  • Did I mention that changing between the sisters also changes your environment? No? Well, it does, including ground/air hazards, obstacles. Not enemy behavior and placement. It also completely changes how the game looks. And it changes between Soundtracks on changing between the sisters. (that’s optional though, which is a good thing)
The above thrown together gives you a very challenging (although not at first, don´t let yourself be fooled ^.^) platformer with complex and tight, precise controls. Beyond the games nod to its older sister (The original “The Great Giana Sisters” Game came out for C64 and Amiga 500 in 1987) it does a lot of new things. And it does all of it in a good, solid, cute and punky way!

Look and feel and sound:
Giana Sisters sounds awesome. That is because it had its new soundtrack being done by the same guy that created the original score: Chris Hülsbeck. And that Soundtrack carries the game, it is that good! The controls feel perfectly precise and smooth at the same time. They are not easy to perfect though! Challenge accepted  In general the game feels very responsive and solid. Well done!

Captains Orders:
Every Speedrunner and platforming enthusiast can find his or her heaven here. The game offers 4 different difficulties and two additional game modes: time attack and score attack. The casual gamer, like I am one in terms of jump and runs at least, may have to resort to easy or normal difficulty to be able to beat the game. But it does feel rewarding to finally make that bossfight or reach that certain hidden Crystal you saw back there on your first run before you horribly died of spikes in the ground you overlooked. (right?!, that’s the fun in it!)

Cargo! For fans of the genre it may very well be a treasure. For me, being more of a casual not so skilled platform grandpa (I played Superfrog when it was new and hot, I dabbled with the original pitfall! When I was 8 years old …so you know, my reflexes have been better back then) it is a game I will play again, sometime in the foreseeable future. Because it is fun! (with a tiny bit of “painfully hard” for me).

For more Reviews visit CaptNemo's Log
For Gameplay Videos and live streaming visit CaptN3mo's twitch channel
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1 of 2 people (50%) found this review helpful
Not Recommended
8.1 hrs on record
Posted: October 2
Man... Giana Sisters is like half of a good game, and half a bad game. That doesn't make it bad. But It also doesn't make it good or great.

To start with the game is competent, It's sad how many times I have to say that on Steam, but it's true, this actually is well polished, and quite beautiful. The loading screens are great, the interface is great. The only negative is the setup is outside of the game, but you know what? Minor complaint compared to others.

The game itself is quite beautiful and the game play is solid. Not perfect but the first few levels of the game are good. The problem I have with it is those first few levels never really feel different.

The core of the game is there's two sisters stuck in different worlds. A light and a dark world. In the light world things are happy, and beautiful, with the press of a button the player switches to the dark world, which is kind of a Tim Burton look at the world. Not "evil" but "darkish". The game relies on switching between the two worlds. In each world the sister that's in it gets a different attack, there's a dash move that can be done in any direction, and a twirling attack in the other world.

There's different music (similar but one has an awesome electric guitar in them and other has a different melody. The music blends perfectly when switching. In fact all the switching mechanics are well done, and surprisingly tight. I like the theory of the game.

There's gems in each world, as well as gems that appear in both worlds and the players can collect them with time. I mean every mechanic is sound and everything works together for the most part.

There's however one issue I want to bring up. Certain enemies appear to be invincible. Ok that's what happens, but they don't look that different, so the player doesn't have a way to know they're always invincible. Even when you switch worlds they appear differently so it looks like someone can attack them in their world while the other is invincible. Nope for those enemies they're always invincible. Which is annoying.

There's one other big problem with this set up. The levels are LONG. Not just a little a long, but it feels like at least the length of four super mario brothers levels from the original game. It's VERY long. This isn't the worst thing but there's 21 levels, including boss levels (Which aren't shorter). Honestly I get bored after two or three levels, and the reason for this is that the levels are the SAME, I mean the backgrounds are similar, the enemies rarely change, and the mechanics really don't change.

Overall it's a acceptable game, but that's all it is. It's not a great game, and it's a shame, because the setup works, if the controls were a touch tighter for a few jumps, it's be good, but the problem is there's no variety, for 10 hours you're looking at the same levels. T
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Most Helpful Reviews  Overall
77 of 91 people (85%) found this review helpful
1 person found this review funny
10.7 hrs on record
Posted: November 25, 2013

True to most 2D platfomer conventions the plot is quite simplistic. The player controls Giana as she searches for her sister Maria who has been kidnapped in the Dream World by a dragon. This provides the simple impetus for Giana's journey through The Dream World which she has the ability to manipulate shifting her persona between a cute girly girl that inhabits a halloween inspire iteration of the dream world and an edgier punk chick who traverses a variation of the Dream world that is more colorful and cheery. Giana's personas also have different special abilities. The cutesy Giana has a graceful twil jump that allows her to glide through the air over extended distances while the punk Giana can launch herself forward as a fireball. Swapping between these personas and mixing up moves to traverse the environment in integral to surviving Giana. The persona shifting in Giana Twisted Sisters is similar to the time shifting mechanic in Sonic CD except that it can be performed on the fly and you are in no way limited to how often or how many times you can shift.

Black Forest Games does a commendable job making the most of this gameplay mechanic. The shifting mechanic also adds a puzzle element to the game. Figuring out which sisters maneuvers will allow you to best proceed through an area is the central puzzle theme. It's fast paced and never leaves you scratching your head for long but keeps you mentally engaged with your surroundings. Platforms will apprear in one dimension that don't appear in another, platforms move in a certain direction with one persona while moving in another with the opposite persona, enemies change completely requiring one persona to defeat the enemy while the other can use the defeated enemy as a traversal tool... There is almost always something new in Giana Sisters

While Giana Sisters starts as a cakewalk the difficulty ramps up quickly as you are required to shift dozens of times to complete small stretches of levels. Some areas require you to cacoon yourself in bubble gun and float through razor sharp crystals, others require you to run through a gauntlet of obstacles while being chased by a wall of fire. Boxes can be pushed to create raised platforms and some levels have a more open design that require Giana to collect several keys in an undetermined order to open a passageway to a new area. These challenges are remixed and recycled into devilish combinations late in the game.

It's backdrops are colorful and layered with detail. The juxtaposition between the dimensions is natural and entirely seemless. It is easy to spend time shifting between dimensions in some areas just to see how objects in one dimension are translated in the other dimension. Large hollowed out tree trunks in the cheery dimension become massive reptilian skulls, wells become rotted tree stumps, owls become horned demons... Texture resolutions are high and effects for things like water are far from generic with cloudy patches and bubbles. It is unfortunate that most of the same elements are reused for much of the game. Assests from the first level are found in great abundance in later stages and while I appreciate a 2D platformer that doesn't fall into fire, ice and desert level cliches, a greater degree of variety would have been appreciated.

While perhaps one of the most obscure franchises to be resuscitated in recent memory Giana Sisters proves itself to be a worthwhile and enjoyable experience. It's colorful, challenging, and makes excellent use of a handful of mechanics. It is perhaps the best mix of platforming puzzles and reflex based gameplay on the market. While the limited soundtrack and small pool of art assets can make the last portion of the game a little less invigorating than the first, it does little to take away from the excellent gameplay. If you have conquered Donkey Kong and saved princess Peach a dozen times from the clutches of Bowser than it's time you considered shifting through Dream Land as teenage hero Giana.
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57 of 66 people (86%) found this review helpful
1 person found this review funny
7.6 hrs on record
Posted: February 10, 2014
For a game billing itself as a retro platformer, Giana Sisters: Twisted Dreams almost seems to go out of its way to break the mold that has formed out of such a rapidly populating genre. Shunning away from its restrictively minimalistic, outrageously challenging and graphically simplistic peers, it preserves and refines the classic platformer gameplay while giving it a modern face life. Giana Sisters is one of the most visually impressive games the genre has ever seen, but it's when you combined its looks with how well it plays that it becomes something really special.

Although I wouldn't call minimalistic, Giana Sisters is certainly a pure platformer. The difference between the two which I feel is important to define, is that the former is intentionally designed to be basic to the largest degree possible, while the later takes the fundamental gameplay of the genre and doesn't add extra systems or mechanics because it doesn't need to to be fun. This is one of Giana Sisters biggest strengths and one of the reason it feels like a classic platformer from the 8 and 16-bit days but with all the benefits of current technology, and not simply a game designed to emulate the era.

The one additional mechanic to the typical running, jumping and dodging of any platformer is the world switching of the two sisters. With the press of a button you can shift between them, going from the lighthearted and colorful environment of the first to the hellish nightmare of the second. Both the music and graphics drastically change between the two, an effect that is incredibly cool to witness, but alternating between worlds also plays into the gameplay with certain platformers and machines only appearing and functioning in one or the other, as well as certain objects reversing direction or their entire physical property. It sounds more complicated than it actually is and takes only moments to grasp when you see it in action, but is used intelligently in conjuncture with the other obstacles in the game to test your skills and reflexes without resulting to cheap level designs or traps.

I should probably point out that yes, this is a very difficult game, but it isn't that way right from the start. The challenge is a gradual slope and it wasn't until the last handful of levels that I felt it was seriously demanding. Checkpoints are plentiful and there is no penalty when you die, both of which make this a rather accessible game even for those usually scared off from supposedly "hardcore" platformers. If it proves too easy there are several additional difficulty levels some of which are quite frankly ridiculously brutal in design, and conversely if you find you can't handle the normal levels an easy mode has since been patched in for those that want to enjoy the game without risking an aneurysm.

If there is one thing that sets Giana Sisters apart from everything else though, it would be the astounding presentation. The graphics are stunning, with textures bursting with detail and color, and impressive water and lighting effects complimenting the great ascetic design (which is even more impressive when you consider there are technically two renditions of object, enemy and environment in the game, one for each of the sisters' worlds). Animations are immaculate, especially the transitions when you swap sisters and have the world transform around you. The soundtrack jointly composed by Chris Hülsbeck and Swedish metal band Machinae Supremacy, each playing their own arrangement of the same track, is simply amazing and like everything else switches seamlessly as you swap sisters, creating a very memorable and original sound that is worth the price of admission by itself.

The only thing Giana Sisters manages to falter with is variety. While I enjoyed everything about the game it didn't take very long before I felt like I was running in place, replaying the same level with a few minor tweaks that were hardly noticeable in the grand scheme of things. You are essentially dodging the same enemies and traps the entire game, with only the exact placement of them changing slightly from level to level. This problem is extrapolated by each level taking anywhere from 10-15 minutes to complete, a length that begins to drag after a point and had me wishing for more numerous but shorter levels that I could better apportion for prolongation consumption.

Giana Sisters: Twisted Dreams is perhaps the best example yet that the classic platformer is not dead but merely neglected and misunderstood. Although it doesn't hold up well for extended play, for bite sized sessions it is still a great deal of fun. The soundtrack is marvelous (and I don't even like metal traditionally) and everything polished to a degree that sets a new standard for indie developers. If my overly enthusiastic hyperbole hasn't convinced you that this is worth your time I'm not sure what will, but just know that you'll be missing out on a great game if you decide to pass this up.

Buy it, play it, love it; you can thank me later.

You can read more of my writing on Kritiqal.
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63 of 91 people (69%) found this review helpful
2 people found this review funny
Not Recommended
8.7 hrs on record
Posted: February 7, 2013
Giana Sisters is a platformer where you play as two sisters. Each sister has a special ability (fireball and twirl) that you have to use to make your way through levels. You will find checkpoints along the way that you will return to after dying, which you will do a lot. There's plenty of secret areas to find and lots of little crystals to collect, though their only purpose is to determine how many stars you are rewarded for completing the level (the purpose of which is to unlock the boss levels and if you score high enough on every level, hardcore mode. Good luck with that.)

This game has a wonderful aesthetic. When you switch characters, the world around to morphs to match the personality of the sister you are currently controlling and the music changes with it. The music is really well done and switches seamlessly between styles. Unfortunately that's really the only good thing about the game.

Giana Sisters starts out fun and fresh introducing you to the world. You'll quickly discover the controls leave something to be desired, especially the fireball which has a habit of rocketing you towards an enemy just slightly out of range, then ending one pixel before hitting it so you instantly die. Puzzles rapidly become more complex and deathtraps start appearing everywhere while the checkpoints get further apart and before you know it the game has become a trial-and-error exercise in frustration. I stopped enjoying the game about halfway through but I slogged through the rest to see if it got any better. It didn't.

I find it hard to recommend this game since there's a lot of better platformers out there that aren't nearly as frustrating.
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44 of 60 people (73%) found this review helpful
1 person found this review funny
14.3 hrs on record
Posted: August 18, 2014
Giana Sisters: Twisted Dreams is a very well done remake, with some modern gameplay dynamics that will appeal the player. It's frenetic, it's hard, it's indie and it's a good platform game!
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37 of 51 people (73%) found this review helpful
1 person found this review funny
74.3 hrs on record
Posted: December 28, 2013
One of those rare gems coming thru Greenlit.

Giana Sister is an impressive and beautiful platformer that's unforgiving. The level designs are sharp, colorful and brilliantly rendered. If I were to make a comparison, this is hand to hand with Trine series.

The essence of precision platformer is here, you make mistakes - you die as you only have limited lives. There's no need to use weapons, you only need to jump to pawn or evade the incoming attacks. More often than not you need to swap to your twisted reality, either to proceed or to get around enemies. Throughout the levels you'd required to collect the gems that influence your ratings in that particular level. Collecting gems, however, is not necessary to win - it's just a bonus challenge. At the end of the every world levels, there are a boss waiting. Bosses usually a challenge in a platformer, and in Giana they're indeed a challenge. Bosses have an attack patterns, that sometimes agonizingly require precise timing to evade yet necessary to win. I can't count how many I have to restart just in the first boss stage.

That said, the difficulty as a whole had been a subject of discussion since seemingly many players only want to win the game in a reasonable time. The Developers listened and added an easy mode to address the issue - hence the easy mode.

The game contains other mode than normal campaign. You can play to beat your own score (Time Attack mode), to Uber Hardcore that every time you die, you return to level one (how hardcore can you be?). A very good added value in my opinion.

Finally, as a platformer, people prefer to play with gamepad. Game supports even dinput - it recognizes my Rumblepad 2 and assigns the buttons without problem. Good stuff.

Now for the recommendation.... the game appears to be on sale quite often. 50% is a VERY good value, even at full price. 75% off is a steal, more than that... uber mega steal?

9/10 score.
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92 of 150 people (61%) found this review helpful
4 people found this review funny
Not Recommended
9.9 hrs on record
Posted: January 1, 2014

I really like platformers and bought Giana Sisters to get more of that goodness as it looked gorgeous. At first I thought it was an okay game, but soon I grew really tired of it.

The main gimmick of Giana Sisters is switching between light and dark world. You can switch whenever and wherever at will. The switch mechanic feels forced, artificial and really out of place. You have to keep constantly switching thorough stages and sometimes in a split-second timing to avoid a deathtrap. Take a look at Trine. It has the switch system done right. You have 3 different characters and almost always you also have 3 ways to approach the stages. Sometimes you didn't have to switch characters in a stage at all. In Giana Sisters there is always only one way and it will require switching and numerous times at that.

The stages get really long and tiresome quickly. There is too little variance. It almost feels like you were playing the same stage over and over again.

My last complaint is the fact that the game is in "2,5D". It would have worked a lot better in pure 2D as it is sometimes hard to see deathtraps because of the foreground objects or camera angle, which cannot be changed. 2,5D also causes bugs and glitches. I have got stuck inside solid platforms more than once without any hope to get out. Once just before the goal.

This platformer lover is disappointed.
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22 of 28 people (79%) found this review helpful
3 people found this review funny
19.2 hrs on record
Posted: March 18, 2015
Giana Sisters: Twisted Dreams is an impressively fun and well crafted platforming game. It has the perfect balance between precision platforming and forgiving level design that it doesn't feel like the game is overly difficult just to frustrate you. It also has spectacular graphics and the switching mechanic is well done.
You may think that the game shows all of its mechanics at the beginning of the game, but you would be wrong. There is plenty of different ideas executed to keep the gameplay from being boring.
It also has a great amount of exploration in the levels that will keep you hunting for more and more gems.

Oh and collecting gems is one of the most satisfying experiences in this game. Combined with a great soundtrack, heart-warming characters and lots of great levels, Giana Sisters will have you coming back again and again. Just a fair warning, this is still a very difficult platforming game and unless you really like platformers,
you will get frustrated by its difficulty early on. It isn't Super Meat Boy levels of hard but it comes within striking distance of that game. The graphics are rather demanding too so you may have to turn them down. But it is a great game to play and one of my favorite platformers.

Buy it, play it, love it; you can thank me later.
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23 of 32 people (72%) found this review helpful
2 people found this review funny
1.6 hrs on record
Posted: December 5, 2013
The oldschool game from 1987 "The Great Giana Sisters" get a part two 2012. A little bit late, but better than never.
I remember Giana sisters being some kind of rip-off mario clone, but this is fantastic and drive me mad.

I love to play it with Xbox360 controller with my girlfriend @ TV. (Since the "Big picture mode" my girlfriend love to play "computer-games" and our xbox gets dusty)

You play 2 sisters with different skills, you can change it as in the game Trine.
The change of the characters has an impact on the skills, area and also the music, thats pretty cool.
The player must combine their abilities to win.

In Giana Sisters: Twisted Dreams, there are three worlds with a total of 23 levels.
The levels must be unlocked and can then be selected individually. Every landscape is detailed and really beautiful.

At hardcore mode (which you have to unlock first), there are no checkpoints. After harcore-mode, you unlock "über-hardcore-mode", at "über-hardcore" you have only one life for the entire game (I think that's impossible).

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Recently Posted
Clark Kent
0.9 hrs
Posted: October 21
Helpful? Yes No Funny
3.7 hrs
Posted: October 20
Imperfect but very pretty.

It's a platform game with a world-switching gimmick which is fun. The art is exceedingly pretty.

It shows some symptoms of being yet another console port: there is a system for changing controller bindings but you have to quit the game to use it; the game hard-codes an assumption that you are using an Xbox controller (if you are using any controller at all); the menus are mysteriously flaky and you can't use a mouse for any of the UI; the default keyboard bindings don't actually completely work.
Helpful? Yes No Funny
3.0 hrs
Posted: October 16
I really want to like this game and it does many things really right. Unfortunately most of it is easily destroyed by it's difficulty. And it's not that game is too hard. Rather it leaves way to little room for error, while at the same time making it very easy to make really small, stupid mistakes. This is one of those games that make dying really annoying.

Also I must add that one of the reasons why I bought this game is that we were promised Linux version in 2015. We didn't get it to this day.

I will probably play some more, but with large breaks between plays.
Helpful? Yes No Funny
15.6 hrs
Posted: October 11
I'd have to say this is one of the best examples of a really good game that gets absolutely ruined by the bosses. They are way too difficult (and not in a good way) and it basically insults the gamer who has worked so hard to get there. Another thing that's bad about the bosses is that if you want to come back later, you have to trudge through the entire level to get back to the boss. The bosses should absolutely be their own singular levels and not have an entire level to go through to beat. I would love to recommend this game, but I simply can't because the bosses are too annoying and insulting to gamers who got that far to begin with.
Helpful? Yes No Funny
0.3 hrs
Posted: October 4
Pretty flat, boring game.
Helpful? Yes No Funny
8.0 hrs
Posted: September 20
Great music and visuals. However, for a platform that often relies on precision to complete a puzzle it has very floaty controls. You'll often falling off ledges or running into enemies when your character doesn't stop moving like you'd expect her to.
Helpful? Yes No Funny
1.4 hrs
Posted: September 17 It's been a few years now :/

This aside, it's a good, challenging game, with a great soundtrack
Helpful? Yes No Funny
0.3 hrs
Posted: August 30
Quite a generic plataform game... But nice art and fun to play for a while.
Helpful? Yes No Funny