Setting the bar as the definitive tower defense game, Defense Grid 2 introduces new worlds and threats to test your tower placement strategies. With a bold new look and the addition of new game modes, player-versus-player and multiplayer co-op, every play-through brings fun new opportunities and challenges.
User reviews: Very Positive (792 reviews)
Release Date: Sep 23, 2014

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Recommended By Curators

"Defense Grid 2 isn't just another tower defense game, it's the best new tower defense game."
Read the full review here.

Recent updates View all (8)

October 15

Mac version updated!

This small update fixes a few known issues and new problems reported by users since yesterday's release.

- Fixed issues with some Nvidea cards. If you previously added the -forwardshading option to the Defense Grid 2 launch options in Steam, you can remove that now.
- Fixed an issue in which OS X 10.7.5 could cause the game to crash.
- Defense Grid 2 should now be code signed so that it no longer causes OS X to warn the user that the application is untrusted on Mavericks, depending on user settings.
- Fix for situations in which the Defense Grid 2 launcher web page was appearing in the user's default browser. If you still experience this problem, please let us know!

2 comments Read more

October 14

Mac and Linux versions are here!

The Mac and Linux versions are here!

We are still looking into the known issues and will update the builds as needed. Enjoy!

If you have the previous version of the Mac or Linux builds, please be sure to completely uninstall before updating to the latest version.

Known issues:
- Players cannot type in the chat field during a multiplayer session, but Steam chat will still function.
- Players using a gamepad may see their mouse cursor vanish temporarily if they open a Steam menu with the gamepad.
- Defense Grid 2 may crash on shutdown. This is a non-destructive crash and will not incur data loss.
- Crossplatform multiplayer matchmaking is not yet function.
- Crossplatform multiplayer games will function via game invites, but there may be odd or buggy behavior.
- [Mac only] There are some issues with Nvidea video cards that can cause rendering problems with shadows, fog, and visual effects. A workaround is to add -forwardshading to the Launch Options within Steam. This will reduce overall visual quality but will be an improvement if you experience these issues.

1 comments Read more

Reviews

“Defense Grid 2 feels paradoxically foreign and familiar...Ostensibly, the meat of Defense Grid 2 is the campaign and the narrative arc it carries.”
8 – Eurogamer

“9.5, Exquisite”
9.5 – Gaming Nexus

“Super Addictive!”
8 – IGN

Special Edition

Special Edition purchasers will receive the digital book, The Art of Defense Grid 2, plus the ebook, The Making of Defense Grid 2: The Complete Story Behind the Game by Russ Pitts, and "A Matter of Endurance" audiobook written by Hugo award-winning author Mary Robinette Kowal and performed by the English cast.

THE ART OF DEFENSE GRID 2 digital art book celebrates the talents and efforts of the people responsible for creating the visuals of the game. It is an insight of the concepts and variable directions that the team explored during the game's creation. The journey in visual exploration is a winding and strange path at times. This book revisits that journey, come along and enjoy it.

THE MAKING OF DEFENSE GRID 2 brings you behind-the-scenes of the creation of a modern video game.
Over nearly two years and hundreds of hours of interviews, veteran video game journalist Russ Pitts (Polygon, The Escapist) has been given total access to every stage of development, and dives deep into the technological innovation, creative artistry and hard-nosed business that combine over weeks, months and years to make a game.
From moments of startling inspiration to times of crushing stress, the author has been present for every aspect of production — major milestones, critical beta tests and sometimes contentious design meetings.

THE MAKING OF DEFENSE GRID 2 is based on the article series written by Pitts for Polygon, with expanded interviews and never-before-seen material. The result is a look unlike any other into the hidden world of game development and the high stakes gamble of making games.

A MATTER OF ENDURANCE: Written by two-time Hugo award winning author Mary Robinette Kowal and performed by the English cast, A Matter of Endurance is an audio play staring the characters from Defense Grid: Containment (AI General Fletcher, AI General Cai, and Commander Simon Ritter) and introduces Maralon’s Governor Teydell as you (the Commander) and your AI companions journey from the destruction on Maralon to the destination of the Outer Colonies where the events of DG2 take place.


About This Game

Defense Grid 2, DG2, is the highly-anticipated sequel to Hidden Path Entertainment’s 2008 Defense Grid: The Awakening. Setting the bar as the definitive tower defense game, Defense Grid 2 introduces new worlds and threats to test your tower placement strategies. With a bold new look, a compelling single-player campaign, and the addition of new game modes, online player-versus-player and multiplayer co-op, every play-through brings fun new opportunities and challenges.

DG2 comes with a story campaign featuring 21 stunning maps, dynamic level movement, an expanded story and cast of characters, hundreds of challenge mode experiences, new multiplayer modes, a procedurally driven audio score and the ability for players to build their own levels. DG2 also introduces players to DG Architect, a level creation tool set connected to Steam Workshop where players can create their own unique levels to share and possibly even sell if selected.

DG2 for the PC was funded in part by Dracogen, a private investor after a 2012 Kickstarter campaign funded the original game's DLC, Defense Grid: Containment. DG2 is developed by Hidden Path Entertainment and published by 505 Games.

System Requirements

PC
Mac
Linux
    Minimum:
    • OS: Windows Vista, Windows 7, Windows 8.0, Windows 8.1
    • Processor: Dual core CPU 2.0Ghz or faster
    • Memory: 3 GB RAM
    • Graphics: DirectX 10 video card with shader 4 support and Passmark Video Benchmark of 160 or above such as the following: ATI Radeon HD3650 or better (HD3650-HD8000, RX200-RX300+) (Radeon HD 4200 and HD 4250 not included) NVIDIA GeForce 8600 or newer (8800, 9600-9800, or 100-700+) (GeForce 8600M not included) Intel HD Graphics 2500 or higher
    • DirectX: Version 10
    • Hard Drive: 2 GB available space
    • Additional Notes: DG2 requires a multi-core processor and at least 3 GB of RAM on your computer to run. DG2 relies on a DirectX 10.0 or later graphics engine which means it runs on Windows Vista, Win7, Win8, and Win8.1. DG2 will not run on Windows XP. DG2 requires a video graphics card or chipset that supports DirectX10, video cards made with current technology after November 2006 (up to 7 years old). Compatible graphics cards include any AMD Radeon graphics card with the "HD" or "RX" designation (HD2000-HD8000, RX200-RX300+), any NVIDIA card after and including the 8000 series (8000, 9000, 100, 200, 300, 400, 500, 600, and 700+ series), and any Intel graphics chipsets released on the GMA X3100 (2007) architecture and later (GL960, GM965, B43, Q43+, G41, G43, G45, GL40, GS40, GM43, GS45, Core i3 integrated graphics or later, Intel "HD Graphics" or later). DG2 requires Steam to run.
    Minimum:
    • OS: OSX Lion (10.7.5) or higher
    • Processor: Intel Core 2 Duo Processor (2GHz or better)
    • Memory: 4 GB RAM
    • Graphics: Radeon 2400/GeForce 8600/Intel HD 3000 256MB+
    • Hard Drive: 2 GB available space
    Minimum:
    • OS: SteamOS Machines
    • Processor: Dual 2.0Ghz CPUs or better 64-bit capable processor
    • Memory: 4 GB RAM
    • Graphics: NVIDIA, AMD or Intel graphics card with Open GL 3.1 or higher drivers for SteamOS
    • Hard Drive: 2 GB available space
    • Additional Notes: UEFI boot support
Helpful customer reviews
70 of 76 people (92%) found this review helpful
26.3 hrs on record
This is a sequel done right. There's enough content here to provide new challenges to players who have mastered the original Defense Grid, but at the same time, this is still very much the same kind of game in all the right ways.

At first glance, the new content seems only modest compared to what is familiar. Almost all the old tower types and enemies are back, but the handful of new types of each and subtle rebalancing of the existing towers mean that new strategies need to be developed.

DG2 offers a plethora of choices as to how you play the game. From separate leaderboards that either allow or forbid juggling, difficulty levels from casual to very challenging, and even more game modes for each map than the first game, this takes what was until now the definitive tower defense game and makes it even better.

There have been some substantial changes to the economy and scoring system which, while I feel personally make for a more challenging game, do substantially alter the challenge curve of the basic level type. Gone is the compound interest earned from penny pinching. Instead, score is accrued independently from income. Efficiency is still rewarded, as you score more for killing each alien while you have less invested in towers. But the income from killing each enemy is unaffected, and additional income is a steady tick rather than being dependent on the amount you have banked. All this means that you can't just develop an optimised strategy for the early waves, and then find yourself with a huge bankroll. Levels can be genuinely challenging from beginning to end, and not just for people looking for pure score optimisation. I know this may actually be a bit of a disappointment for some, as the old game could sometimes be great for some uncomplicated unwinding at the end of a rough day. That is still there, but you'll have to dial the game back to easy in order to find that kind of experience.

I will say that I have yet to try the multiplayer modes, so I can't yet speak to that experience. But with that caveat aside, I wholeheartedly recommend DG2 to fans of the original and anyone even vaguely interested in the tower defence genre. If you're going to give these kinds of games a go, why not start off with the very best there is on offer?
Posted: September 23
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64 of 74 people (86%) found this review helpful
13.3 hrs on record
The original is my favorite tower defense game of all time. I have access to the beta and can tell you it's every bit as fun, but they've also added new mechanics. Defense boards that can change during play, and they're adding customization of your loadouts to expand upon the original. Choose from new commanders with different abilities, and tool your towers to develop them to your preferences.

PS - Multiplayer co-op game modes too!
Posted: July 17
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157 of 220 people (71%) found this review helpful
0.2 hrs on record
Defense Grid 2 Review beta:

IF you like tower defense games buy it
Defense Grid is a strategy game where you spend resources on building towers that destroy waves of incoming enemies. As you kill more enemies, your resources grow. It’s a combo of strategy and puzzle play, and because the game is balanced just right, there are a million different ways you can beat a level so your solution is truly your solution.
This game is awesome the graphics is nice you can upgrade towers and more...
The community is active and nice there are also lots of events and i like it.

I do recommend for you to play this game.
Posted: July 17
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52 of 63 people (83%) found this review helpful
57.3 hrs on record
Defense Grid stands above all others in the crowded tower defense genre. It's the gold standard. DG2 is poised to surpass the achievements of the original. If you have even a passing interest in tower defense, you MUST own DG and now DG2.

How good is DG2? The beta currently only has two levels, and I've already played DG2 for 38 hours.
Posted: July 17
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38 of 42 people (90%) found this review helpful
6.3 hrs on record
Its Defense Grid, so if you liked it before then you'll like it now. The towers look different and theres some new mechanics to spice things up, but its the same thing: a solid and professionally made tower defense game.

There are more characters than the previous game and their strengths lay in making humorous quips at each other. They're only mildly annoying, but I wish I could skip their dialog sometimes.
Posted: September 21
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