Guide a group of rectangles through a series of obstacles, using their different skills together to get to the end of each environment.
User reviews: Overwhelmingly Positive (5,552 reviews)
Release Date: Nov 12, 2012

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Recommended By Curators

"This is a game that will make you care about puzzle-platforming with coloured blocks because a British man talks about them a lot."
Read the full review here.


“For all its charm, Thomas is more than just the super-minimalist-yet-incredibly-engaging tales of a few plucky AIs. It's the story of games. Of how they get made and played, of the joys and frustrations they bring and of the thousands of tiny iterative processes that go into evolving single titles and the entire medium into their best forms.”
Evan Narcisse, Kotaku

“It proves that you don't need tens of millions of dollars and hundreds of staff to make a game story worth telling, just a good hook, an engaging vision, and a whole lot of heart.”
9/10 – Josh Tolentino, Destructoid

“The understated aesthetic design and unusual co-op puzzles will absorb you for the game’s duration – the wit and personality of the writing, though, will stay with you for much longer.”
8/10 – Keza MacDonald, IGN

About This Game

Thomas Was Alone, and then, Well, he Wasn't.

Thomas Was Alone is an indie minimalist 2D platformer about friendship and jumping and floating and anti-gravity. Guide a group of rectangles through a series of obstacles, using their different skills together to get to the end of each environment.
Listen to awesome music by David Housden. Jump over rectangles meticulously placed by Mike Bithell. Listen to voiceover read wistfully and a bit amusingly by Danny Wallace.

Thomas Was Alone tells the story of the world's first sentient AIs, and how they worked together to, well, not escape: Escape is a strong word. 'Emerge' might be better. 'Emerge' has an air of importance about it, while keeping the myriad plot twists and superhero origin stories you'll discover under wraps. We didn't even mention the bouncing. That'd be overkill.

Key Features

  • Beat 100 levels, and uncover the story of the AIs.
  • Utilize the unique skills of 10+ characters.
  • Immerse yourself in David Housden's critically acclaimed procedural score.
  • Chuckle along to Danny Wallace's narration.

System Requirements

Mac OS X
    • OS:Windows XP
    • Processor:500 Mhz
    • Memory:1 GB RAM
    • DirectX®:7.0
    • Hard Drive:400 MB HD space
    • OS:OS X 10.5
    • Processor:500 Mhz
    • Memory:1 GB RAM
    • Hard Drive:400 MB HD space
Helpful customer reviews
76 of 82 people (93%) found this review helpful
16.0 hrs on record
Posted: January 26
THOMAS WAS ALONE - A beautiful, minimalist indie 2D puzzle/platformer.

|| 8.5 ||
Score Comment
Graphics 8 Simple but pleasing, using clean lines and shapes to form the game levels. Game Characters are also simple shapes with different colours but are easily identifiable. Background colours and effects have a different pallet for each level. The overall effect is minimalist, stylish and elegant.
Audio 10 Relaxing ambient background music throughout the game and excellent story narration by Danny Wallace (He won a BAFTA for his performance). There really is nothing to fault here.
Gameplay 9 Thomas was alone has simple and intuitive controls that respond well, giving good control of your characters. Levels start simply and get progressively more difficult at a fairly steady rate. I don't ever recall feeling overwhelmed at any point and play remained very enjoyable throughout the game. As you progress the game does a good job of introducing you to new concepts that you need to complete the levels like controlling various elements (doors, gravity, etc) through various pressure and trigger switches. Also as you progress you meet and gain control of other characters (besides Thomas) each of which have their own unique properties and abilities. You will often find that you will need to employ skill & logic as well as a bit of trial and error to successful navigate levels but fortunately the game does not punish you for failing, so play always seems fun.
Story 9 I really didn't expect any kind of story from a puzzle platform game, especially not one where the characters are just little shapes, but despite this what I got was a brilliant one. A delightful little story that builds with each level and makes you really care about what happens to your little shapes. Each one has their own unique characters, fears, desires and personalities. Their struggles to survive and escape the unfair system that imprisons them and which is constantly changing the rules in its efforts to defeat them.
Replayability 6 By the end of the game you will have mastered some pretty advanced skills and will remember many of the puzzles solutions, this makes some of the earlier levels feel very easy. The game is of a fairly good length but because its so enjoyable you will no doubt be left wanting more. There are various steam achievements (small black hollow rectangles) scattered throughout various levels and going back to find these will add to the playtime. Levels are re-playable after you have completed them making it a good game for quick casual play.
8.5 A little gem of an indie game, charming and enjoyable, it leaves you wanting more - would highly recommend.

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Was this review helpful? Yes No Funny
16 of 18 people (89%) found this review helpful
3 people found this review funny
4.8 hrs on record
Posted: February 7
10/10 Would be alone again
Was this review helpful? Yes No Funny
14 of 15 people (93%) found this review helpful
1 person found this review funny
3.1 hrs on record
Posted: February 2
I have this game for a while already and always thought it's some kind of boring platform game with retro-stylish graphics. Anyway i had some time few days ago and decided to give it a try. To my surprise, Thomas Was Alone proved to be a great, very addictive and a bit challenging title. It has a lot of nicely prepared levels with tons of smart ideas.

Not too hard, not too easy - level design is perfectly balanced.
I got it from bundle of course, just like most of indie games nowadays (which starts to be "pain-in-the-a*s"), but i
wouldn't hesitate to spend £6 on it.

My rating: 8/10

p.s. I loved to bounce on Laura.
Was this review helpful? Yes No Funny
14 of 16 people (88%) found this review helpful
1 person found this review funny
10.0 hrs on record
Posted: February 8
Never thought I'd cry at a bunch of geometric shapes..A truly fantastic indie game with its lovely heart touching story, plus the beautiful soundtrack, it makes you go"must stop crying..but can't stop crying!" And I love you Mr.Narrator!(Danny Wallace??) What an awesome job you did there..Your voice made me wanna cry even more( •̥́ ˍ •̀ू )..

٩(ˊᗜˋ*)وSequel please!
Was this review helpful? Yes No Funny
9 of 9 people (100%) found this review helpful
10.2 hrs on record
Posted: May 19
“If our brains were simple enough for us to understand them, we'd be so simple that we couldn't.” - Discovering Simplicity in a Complex World

This is a minimalist indie puzzle platformer, but don't let that dissuade you as it touches on human struggles and issues such as individuality and accepting who we are, experiencing and dealing with loneliness, finding and cherishing companionship, discovering and pursuing one's purpose in life no matter how simple or grandiose the dream and leaving a legacy for generations to come.

The music is touching, evoking empathy in the player and making you want to root for the characters in their journey. On top of that, the narration by Danny Wallace is charming and funny throughout the play-through. The gameplay is also well balanced, not too easy or difficult to keep one engaged but not lose sight of the story either.

Very highly recommended 11/10
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9 of 10 people (90%) found this review helpful
7.4 hrs on record
Posted: June 3
Thomas Was Alone is a puzzle platformer that shows off how good platforming games can be in the present day. You start out the game playing Thomas, a red rectangle, and as you progress through the stages you will meet many different characters, which you can also play. These different characters all have names and their own special ability that makes them all an integral part of the game.

The story of Thomas Was Alone is told by a narrator, his voice soothes you and this gives the game a lot of feelings. You wouldn't think you would grow any kind of attachment to simple shapes, but you do. The narration can be quite funny at times, and the fourth wall is often broken on several occasions.

I really like the art style in TOA, it's simple, yet it has that really polished feel to it. Like with most platformers, it's not exactly graphically intensive, but it still represents a pretty looking game.

Each level consist of a number of puzzles and jumping challenges to make, you have to make use of all the characters in each stage in order to progress, and often in some levels, there are more than one way to complete them, leaving you room to experiment with different methods. The difficulty of Thomas Was Alone is quite high once you reach the half way point, often at times I had to revert to a FAQ in order to figure out how to progress.

I finished Thomas Was Alone in seven hours, which is quite long for a platformer; there are also additional challenges, which involve getting to difficult to reach places that will let you squeeze a little bit out of replay-ability the game. Unfortunately though, once you've had one play through, there's not much else to see and you won't need to boot it up again.

My conclusion is that Thomas Was Alone must be in your library as it's one of, if not the best platforming experience you will have

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Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
1 person found this review funny
0.1 hrs on record
Posted: March 29
An awesome game about me being lonely.
If you want to experience my exciting loneliness symbolized as a square protagonist you should instantly buy this game.
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5 of 5 people (100%) found this review helpful
2.8 hrs on record
Posted: February 8
Thomas Was Alone is a great platformer that had more of a story than I had imagined. I thoroughly enjoyed it and do recommend.
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4 of 4 people (100%) found this review helpful
0.5 hrs on record
Posted: January 7
Oddly captivating.

More character development that 90% of new releases.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
5.0 hrs on record
Posted: February 12
You move rectangles up and to the right... And have feelings about it.

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4 of 5 people (80%) found this review helpful
1 person found this review funny
6.7 hrs on record
Posted: January 14
Thomas Was Alone is a great platform puzzler. You have different characters who come in the shape of blocks. Different shapes and different abilities. You must figure out how to use these different shapes and abilities to get to the end of each level. The puzzle portion of the game is definitely closer to the casual end of the spectrum than the hardcore end. However, one of the unique aspects of the game is how shapes of different colors, sizes and abilities can have such a deep story told. Typically puzzle games do not have a strong story, nor does a story without real characters typically take place in games. Somehow, the devs figured out how to put it all together and it really makes the game shine. Great game, great price, great entertainment.
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4 of 5 people (80%) found this review helpful
3.9 hrs on record
Posted: May 2
I get why it's a popular game - there is character development in a game consisting of multi-colored squares. You do care about the characters when you play the game, and that's interesting because many games, even with the best graphics avalable on gaming hardware, have lost the art of storytelling and character development.

That said, TWA is a 3-4 hour (short), simple/easy puzzle-platformer that, ironically, doesn't give a lot of closure or development to it's story. The game almost feels unfinished, it is so short, and, despite the fact I am by no means a really "great" gamer or anything, all of the levels are very easy, taking maximum of 2-3 tries of planning really, and then maybe 2-3 tries on execution once you've found a plan.

Simply, it's highly overrated
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
0.8 hrs on record
Posted: December 12, 2014
This game is simply beutiful, the music, the commentry, the... EVERTHING
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2 of 2 people (100%) found this review helpful
0.4 hrs on record
Posted: April 6
It's a good time waster but I didn't like it that much...

Feels like playing a really cool puzzle game on kongregate but that's not a bad thing! The game is worth a try and it's not that expensive :P
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
4.6 hrs on record
Posted: January 1
Good game, good presentation and art style and good platforming, really short but for it's price it's worth it
Overall: 8/10
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2 of 2 people (100%) found this review helpful
0.4 hrs on record
Posted: February 15
Thomas was alone, And he'll always bee alone, Game starts getting frustrating after a while lol, It shouldn't be a raging game, but because of my lack of patience, i kept failing on it xD

The game is fun and simple, So i think its a pretty good time passer.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
3.8 hrs on record
Posted: March 20
Thomas Was Alone looks like a basic, minimalist puzzle platformer with shapes at first glance, but it shines through with a well written story with character, a high quality and soothing soundtrack, and gameplay that is fun and simple.

As a puzzle platformer, the goal of each level is to bring each colored block to a portal by aligning them to the correct outline. To reach the portals, each shape has different abilities to help them get through the levels. In addition, multiple characters tend to appear together in each level, requiring players to use the characters together and help all the shapes out. The puzzle difficulties are not too hard to figure out, and on occasion there are levels needing some reflexes to evade obstacles. As the game continues, more mechanics are given which expand more abilities and level designs to play through and figure out.

Believe it or not, Thomas Was Alone has a story, and a really good one as well. Basically, these shapes seen in the game are AI, and scattered throughout the game are quotes from humans about the AI and their progression. The game is voiced by a narrator who tells the story, going into the events of the AI, their thoughts, and some humor in as well. The British narrator is one of the strong parts of the game by having a likable voice and interesting lines. In addition to a strong narrator, the AI have distinct personalities and character, which help drive the story. Most people who look at the game at first don't know it has a story or strong characters, but it actually does and makes for an excellent story.

The art style is composed of simple shapes, giving the game a minimalist flair. However, the game isn't all just flat shapes and colors, as there are finer details thrown in along with shading and other non geometric things in the game to give depth. The art design works well to get the point across and looks sharp and stylized without being hard on the eyes.

The music is another one of the best parts of the game. The songs use a mix of electronic and traditional instruments for a laid back and soothing experience. In addition, there are some procedurally generated sounds and ambient influences for the soundtrack as a whole. With a blend between electronic and traditional, along with using procedural generation and ambient music, the music is both relaxing and memorable to drive the game and its story forward.

Many people will look at images and some video of Thomas Was Alone and think there isn't much to this minimalist game. The puzzle platformer gameplay is simple, but gets more complex and interesting as the game goes on. Story plays a big role in Thomas Was Alone, as the AI have character to them and the story is explained with an excellent narrator that talks about the events that have happened, thoughts each character has, and some entertaining lines. Lastly, the music is rich with electronic and traditional influences, and makes for a well crafted soundtrack that goes hand in hand with the story. Thomas Was Alone should be given a play even though first impressions may seem otherwise, for it holds a great but simple set of puzzles along with a captivating story and an uplifting soundtrack.
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2 of 2 people (100%) found this review helpful
7.0 hrs on record
Posted: January 1
A lovely game, it's extremely simple, but yet has a wonderful story line. The music is beautiful and it's amazing how such little detail can make a game so amazing.
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2 of 2 people (100%) found this review helpful
6.7 hrs on record
Posted: February 10
"It would all be down to seven rectangles with very different relationships to gravity."

A game, I think, about perspective, different personalities, and carrying your friends forward. A game about how your weakness, among friends, can become your strength.

Superb narration. Fitting music that isn't too intrusive or repetitive (though there is a bug, I think if you use scenario select the main menu music may loop over the level's music).

The game takes around 4-5 hours to finish, not including DLC which I expect would take one additional hour.

Puzzles aren't too hard, I never got stuck on any for longer than 5-10 minutes. But this isn't really a game about mindbendingly difficult puzzles, it's more about the characters that solve them, and how the characters and the levels themselves are, at times, a visual metaphor for events and emotions in the story.

A cohesive experience. Uplifting and heartwarming, with a charming sense of humor.

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2 of 2 people (100%) found this review helpful
4.9 hrs on record
Posted: February 14
Lovely how the narration and gameplay in this game, makes you feel such strong emotions for... rectagles.
Truly a gem!
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