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Dogs Of War Online is a multiplayer tactical game, based on the classic board game "Confrontation". Build your own company of mercenaries from the wide range of units available and challenge thousands of players in intense battles.
Release Date: Feb 4, 2014
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Play Dogs of War Online

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Recent updates View all (17)

Patch 0.13.01 : Less "killed outright", more tactics

June 24th, 2014

We read your feedback and this patch will fix most of the issue following the release of version 0.13.00 and the new Confrontation mode. Among many other things, we reduced the frequency of killed outright (see below), reduced the max number of units of the same type on the field, changed the number of Elixir won when killing the enemy champion to 3 and tweaked the Elixir orb spawning rules.

Check the changelog here for more details.

1 comments Read more

Meet the Champions

June 18th, 2014

Dogs of War latest patch is live and it’s an almost complete reboot of the game. We removed all the little things that could made it frustrating to build your army : no more grinding to level up your units, no more injuries and most importantly, we made all the units much cheaper to acquire. And then, we added a new awesome game mode, “Confrontation”, a new unit type, the Champions, and many new features :

- 9 champions to lead your companies, including a free one for every faction
- 54 new basic units, “the troops”, each with a unique combination of stats, skills and attributes.
- No more skill trees and no more grinding to level up units.
- Troops prices range from 40 to 250 ducats, much cheaper than previous units
- No more injuries from battle and no more healing cards to purchase
- A new game mode : “Confrontation”. Dominate the field, protect your
Champion and destroy your opponent in this new and exciting mode mixing Deathmatch, King of the Hill and VIP
- New and improved friendly match interface now simpler and with even more options
- Refund of everything that you spent on the skill-tree units, shards of oblivion or healing cards. Check your account, some of you are probably very wealthy right now.

And a very special gift for all the players registered before the patch : 20 000 Ducats

No time to lose, the battle has begun...

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“Dogs of War is a great looking online turn based strategy game that offers deep tactical gameplay”
Alpha Beta Gamer

“Dogs of War Online is a brilliantly strong tactical title, offering some great fun as you work your way through, getting victory from another by the skin of your teeth but overall chalking it down to sheer tactical finesse”
MMO Games

“if you’re the type of person who is interested in turn-based strategy games, particularly if you like the tabletop/pen and pencil types, you might want to give this one a shot”

Just Updated

Update 0.13.00 : Meet the Champions

A new game mode, 54 new units, no more injuries, no more grinding to level up your units, all troops much cheaper than before and nine champions to lead your company to victory.
Discover all this and much more in Dogs of War Online Latest update.

About the Game

Deploy your troops, unleash your champion, dominate the battlefield !

Dogs of War Online is a free turn based tactical game based on the famous miniature board game “Confrontation”, a reference in strategy gaming since its release in 1998.

Dogs of War Online takes the best of the universe, the rules and the balance system of Confrontation and offers you a rich and varied tactical game. Be creative in the way you assemble your company and use your tactical skills on the battlefield to achieve victory.

The whole game is available for free. Play and unlock 54 units and 9 Champions from 3 rivals factions to build your armies. Progressively learn how to master the dozens of skills and abilities available and discover a unique and very deep gameplay.

Invite your friends and challenge them in unranked games or challenge the thousands of players available in epic battle and climb up the ranking to win prizes.

Your company is waiting for you, lead it to victory !

Key features :
  • Balance and game rules based on the miniature tactical game Confrontation.
  • 3 factions with different play style : Light, Darkness and Destiny.
  • 9 Champions to lead your companies.
  • 54 unique units to unlock, thousands of company combinations available.
  • Innovative game mode with multiple objectives.
  • Monthly tournament.

System Requirements

    • OS: x86 or x64 bit versions of Microsoft Windows XP/Vista/Win7/Win8
    • Processor: AMD/Intel dual-core 1.8 GHz. AMD Athlon II and Intel Core2Duo at least
    • Memory: 1.5GB for MS Windows XP, 2GB MS Windows Vista, 7 and 8 GB RAM
    • Graphics: ATI/nVidia 256MB VRAM, DirectX 9.0c and Shader Model 4.0 support. ATI/AMD Radeon 3800 series and above and NVIDIA GeForce 8600 series at least.
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX 9 compatible soundcard
Helpful customer reviews
27 of 35 people (77%) found this review helpful
167 products in account
18 reviews
9.6 hrs on record

Dogs of war online is a free to play online tactical turn based strategy game developed by Cyanide studios. Cyanide studios themselves are a French developer based in Paris France and are some what of a hit or miss company in my opinion. While they have developed great games like blood bowl, confrontation and the highly underrated of Orcs and Men. They are also the ones responsible for the terrible game of thrones game. Please note a the time of making this review, the game although mostly complete is in open BETA and as such there are quite the few bugs and glitches to be had.

Dogs of war is heavily inspired by the confrontation boardgame by Rackham, as was their previous confrontation game. The game is set in the world of Aarklash which as you can imagine is in a state of war. Three factions vie for power, the forces of light, darkness and destiny. Seeing this as a grand opportunity mercenary companies have started to spring up and as you can imagine your going to set of these companies up.

Each of your units has a number of attributes such as attack, damage and parry as well as a AP value. AP stands for Army points, the way that battles work in Dogs of war is similar to popular table top games. Each battle has an AP limit value for example a death match battle with a limit of 200 AP. This means you can you'll only be able to deploy units that match or go under that score collectively. For example I can deploy my predator of blood, a Wolfen crossbowmen and a lone wolf-man unit which adds up to 167, however I cannot deploy my fang warrior as adding him to the selection goes over the 200 AP limit

So lets get down to the main focus of the game which is its combat. There are currently three types of player vs player game mode available. You have your straight up death match mode, Elimination VIP which is where you are given a unit to protect while trying to kill the enemies VIP and last is king of the hill, where you need to place units in a selected area and hold it until the timer runs out. When your not killing real peoples mercenaries, you have the option of training missions. These training missions have varying difficulties and place you against an AI.

The combat itself is your very traditional turn based strategy, the movement grid is a hexed grid and the game shows you your movement options clearly. The green area around a unit is where you can move and still do actions like attack, you also have the option to move further by going into the orange highlighted area at the expense of any form of attacking action.

Attacking works on a basic formula, your units accuracy versus the enemies parry. Should you succeed damage is then worked out by your units damage versus the enemies toughness rating. There are a variety of factors governing your units attributes in a battle, things like terrain, cover, injuries, and other status' can affect the rolls.

Speaking of terrain and cover, the maps are beautifully crafted. You can make use of walls, hedges and more to take cover from ranged enemies or shoot from hedges thus making your character covered while attacking. There are also blocks of terrain that have rubble on them, these areas are classed as heavy terrain and units standing on them incur defensive penalties.

Two really useful mechanics in combat are the charge and pursuit movement mechanics. Charge is exactly as it sounds, your unit can charge an enemy. A successful charge will not only engage the enemy in close combat but also inflict a stun state which incurs a -1 to all their attributes. Pursuit movement occurs when a unit defeats an enemy, your able to take another action be it movement or attack another close enemy.

You also have orders at your disposal in combat, orders are essentially consumable abilities that you can use on any of your units. Some orders are faction specific for example as you can see I play as the Wolfen, their faction specific order is natural selection which gives a +2 to damage to the unit for the rest of the turn. Orders are crucial to victory in Dogs of war and can be the difference between a win or a loss.

Any fan of turn based strategy will be straight at home with dogs of war, even newcomers to the genre will pick up the mechanics of the game quickly and without much pain. The games tutorial explains everything nicely by actually letting you play the mechanics rather than just show you.

Dogs of war is no where near perfect, Cyanide still have a lot of work to do to not only bug fix but to also ensure the correct balancing for the units as some currently do feel over powered. Combat is solid and it is a good framework for cyanide to build on as the game progresses, luckily it is a completely self published title and cyanide own the IP meaning they can tweak to their hearts content. If your a big turn based strategy fan, you'll find real enjoyment here as I did. It is also a good place for newcomers to the genre to find their bearings as the game is not too difficult and you can just play with friends until you feel ready for more challenging foes.

As free to play games go, Dogs of war is by no means pay to win, though progression solely through ducats is slow and sometimes tedious, its easily done. While its a definite work in progress, there is certainly potential to build upon and I'd have no qualms about recommending this to anyone looking to play a turn based strategy.
Posted: February 7th, 2014
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48 of 72 people (67%) found this review helpful
41 products in account
5 reviews
4.6 hrs on record
A typical round-based strategy game, running via Matchmaking system. It's quite a neat game with halfway good graphics and a certain rulesetting, similar to some D&D-Features (Roll a dice for succes, f.ex.). It is made smart but not smart enough. I can only agree with people saying 'Unbalanced game' or 'highs farming lows'

Several examples:
1.) Playing the unholy/undead faction has seriously no major benefit at all (Immunity to toxin. Yeah.). At that, they're the kind of trash-troops - Cheap but many. However 'Zerg'ing the enemys down, like undeads usually would, won't work due to the limitations of summons for necromancers. Njét. Whereas wolve-troops posses a double-attack feature. Or healing powers when playing with holy-factioned troops.
-> 2.) Troops themselves have pretty balanced stats. Which is the next problem: Wolves passively having 'twice' the dmg-output than any other troop? I could faceplant to this. Some nice Knight being healed throughout the match? No problem.
I believe that ye fine programmers hate the undead.
3.) Matchmaking is based on so called Armypoints: The stronger the unit - The more AP you have. Thus, anyone can meet anyone, depending on troops ofcourse. Which is certainly a grave mistake: Experienced players can and will easily outplay any newcomer.
4.) One either must buy troops via real money or grind to get them. Which takes alot of time. Fortunately there's a limit for each troop in every platoon. (No zergings yo undeads.)

I'd claim: Give the game more time to evolve. It's good, but not good enough - for now.
Posted: February 9th, 2014
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9 of 10 people (90%) found this review helpful
563 products in account
357 reviews
3.1 hrs on record
Dogs Of War is a game with extremely deep gameplay mechanics, very well balanced maps and good character design. Graphics are pretty bad, music and sound effects are nothing special, also there's no customization options.Occasional matchmaking issues, non-existing support, exorbitant prices in item shop compromise the final result as well. If you are a fan of turned based strategy and can't afford a decent game of this genre - Dogs of War Online might be worth checking out. Overall 6/10.
Posted: April 14th, 2014
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17 of 25 people (68%) found this review helpful
4 products in account
1 review
15.9 hrs on record
well balanced game, not pay to win, free to play, in-depth strategy required. must have for TBS fans (y)
Posted: February 1st, 2014
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5 of 5 people (100%) found this review helpful
12 products in account
2 reviews
193.6 hrs on record
This is a new game and is still in Open-Beta phase.
The game has had some patches and since the first time I played it has become quite good and bit more balanced.
I recommend people to join this game in making it better as it is quite promising and makes people use their brains a bit more than the rest of the games out there.
Give it a try!

Posted: March 12th, 2014
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