Defender's Quest is a Tower-Defense/RPG Hybrid tightly focuses on three things: tactical depth, customization, and story.
User reviews:
Overall:
Overwhelmingly Positive (1,908 reviews) - 97% of the 1,908 user reviews for this game are positive.
Release Date: Oct 30, 2012

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Recent updates View all (29)

December 30, 2015

Version 1.1.52, French Translation

Another day, another patch!

Changelog:

- Polished up Italian Translation
- Added complete French Translation (marked as BETA for now)
- Fixed various glitches in UI related to translations

Note:

This is for Mac and Windows only. We have supported Linux for a long time, but sadly the only distribution DQ doesn't run well on is SteamOS, so even though the game will run on Ubuntu, etc, Steam has removed our "Supports Linux" store status as part of a new policy.

Therefore, we've decided to halt maintenance patches for the Linux version of Defender's Quest for now, and put those efforts towards DQHD instead. DQHD will have FULL Linux support -- native, c++ based, and without relying on adobe-AIR or clumsy installers. It will support SteamOS, big picture, and steam controller integration.

When the full version of DQHD releases, we will do one final round of maintenance patches for all platforms (including Linux), but then we'll be done with the old version of the game forever. And yes, you'll be able to switch between the legacy version of DQ (what you're playing now), and DQHD, on any store you own the game on, including Steam.

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Also, in case you missed it, the upcoming free HD upgrade of Defender's Quest has a public demo you can play RIGHT NOW:

http://steamcommunity.com/games/218410/announcements/detail/72420041512693587

4 comments Read more

December 18, 2015

Defender's Quest HD Public Demo now available

Hey everybody!

http://steamcommunity.com/sharedfiles/filedetails/?id=578247612

So, I know you've been waiting patiently for Defender's Quest HD. Although we're not releasing the full version today, we are releasing a demo version available for you to try, right now! It encompasses the same amount of content as the original demo.

It's not perfect, and it probably has some bugs, but we figure it's better to get it out there in front of a small audience now, collect feedback, and fix as many things as we can rather than continue to noodle on it in private and suffer from tunnel vision.

You can find builds for Windows, Mac, and Linux here:

Defender's Quest HD Demo: Initial Public Test

Do note that the graphics are not in a 100% final state, and that controller support still needs a decent amount of work. Eventually we plan on integrating the Steam controller, too. But this should give you a pretty good feel for what the new engine is capable of.

Keep in mind that this is also literally the Defender's Quest II engine, it's just running the game content from Defender's Quest I. So this also represents a huge milestone towards the completion of Defender's Quest II, as well.

Please let us know if you have any trouble with the builds, there's instructions in the linked blog post for posting feedback and bug reports.

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In semi related news, I wrote this other blog post the other day some of you might find interesting, it includes details about the HD remake process for DQHD:

http://www.fortressofdoors.com/doing-an-hd-remake-the-right-way-ffvi-edition/

12 comments Read more

Reviews

"It's Brilliant."
Rock, Paper, Shotgun

"Incredibly Fun."
8.5/10 – Destructoid

"Excellent"
4.5/5.0 – RPGamer

About This Game

Defender's Quest is a Tower-Defense/RPG Hybrid (Think Final Fantasy Tactics meets Tower Defense). It focuses on three things: tactical depth, customization, and story. That means no random encounters, no spikey-haired emo kids, no forced time sinks, and no tedious, repetitive battles.

The battle system builds off of tower defense, with individual characters taking the place of towers. Each character levels-up, learns skills, and equips gear individually, allowing the player to customize their battle experience and strategy. The overall game structure is similar to "tactical" RPG's, but with a real-time battle system. Game speed is adjustable, and commands can even be issued while the game is paused.

It also features an engaging, character-driven story written by an actual English major! The story strives to be fast-paced, snappy, and always relevant to gameplay with minimal exposition. Finally, it's got options and accessibility settings out the wazoo, so that you can have the best possible experience!

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NOTE: this game is currently locked at 30 FPS. This is mitigated by three factors:

  • You have full control of time, so it doesn't affect reactions.
  • The sprite sheets wouldn't animate any faster at 60 FPS anyway
  • A full HD/60 FPS upgrade is coming soon as a free upgrade.

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End User License Agreement

System Requirements

Windows
Mac OS X
    Minimum:
    • OS:Windows XP
    • Processor:1.5 Ghz, single core
    • Memory:1 GB RAM
    • Graphics:N/A
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a hardware-intensive game. It does require Adobe AIR, but this is included with the game installer.

    NOTE: this game is currently locked at 30 FPS. This is mitigated by three factors:

    • You have full control of time, so it doesn't affect reactions.
    • The sprite sheets wouldn't animate any faster at 60 FPS anyway
    • A full HD/60 FPS upgrade is coming soon as a free upgrade.
    Recommended:
    • OS:Windows XP or better
    • Processor:(2.0 Ghz, single core) or better
    • Memory:2 GB RAM
    • Graphics:N/A
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a hardware-intensive game. It does require Adobe AIR, but this is included with the game installer.

    NOTE: this game is currently locked at 30 FPS. This is mitigated by three factors:

    • You have full control of time, so it doesn't affect reactions.
    • The sprite sheets wouldn't animate any faster at 60 FPS anyway
    • A full HD/60 FPS upgrade is coming soon as a free upgrade.
    Minimum:
    • OS:10.6 or Newer
    • Processor:Intel 1.5 Ghz, single core
    • Memory:1 GB RAM
    • Graphics:N/A
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a hardware-intensive game. It does require Adobe AIR, but this is included with the game installer.

    NOTE: this game is currently locked at 30 FPS. This is mitigated by three factors:

    • You have full control of time, so it doesn't affect reactions.
    • The sprite sheets wouldn't animate any faster at 60 FPS anyway
    • A full HD/60 FPS upgrade is coming soon as a free upgrade.
    Recommended:
    • OS:10.6 or Newer
    • Processor:Intel (2.0 Ghz, single core) or better
    • Memory:2 GB RAM
    • Graphics:N/A
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a hardware-intensive game. It does require Adobe AIR, but this is included with the game installer.

    NOTE: this game is currently locked at 30 FPS. This is mitigated by three factors:

    • You have full control of time, so it doesn't affect reactions.
    • The sprite sheets wouldn't animate any faster at 60 FPS anyway
    • A full HD/60 FPS upgrade is coming soon as a free upgrade.
Helpful customer reviews
28 of 33 people (85%) found this review helpful
2 people found this review funny
12.1 hrs on record
Posted: December 15, 2015
I've just finished this game. Pretty cool gameplay and very nice mood as well as some quite good challenging moments, if you don't grind too much before the final battle. I can unhesitatingly recommend this production and I am looking forward to playing the sequel.
Was this review helpful? Yes No Funny
10 of 11 people (91%) found this review helpful
28.8 hrs on record
Posted: January 27
Like many others have said, let me start this by saying I don't like tower defense games. At all. Those have never held my interest for too long. Despite this, I bought this game after Rock Paper Shotgun showcased it many, many years ago.

If I had to choose my favorite indie game, it would be Defender's Quest for sure. Nothing else comes even close. The developers have done a great job at supporting the game throughout the years, first by releasing a Gold version (that is the current Steam version) as well as planning to release the HD version of the game that comes for free for all owners of the game on Steam. Defender's Quest 2 is also in the works as of writing of this review.

If you like tower defenses, get this game. If you like witty dialogue, get this game. This game shows what an indie game can be when it's done right. I can't really find any real flaws out of it.
Was this review helpful? Yes No Funny
41 of 74 people (55%) found this review helpful
2 people found this review funny
31.0 hrs on record
Posted: January 2
While this is a decent little game, I think it fails to really deliver on its core promises. It's worth some money and time, but I wouldn't recommend paying full price for it.

The game bills itself as primarily a tower defense game. Tower defense games generally require you to come up with a strategy to defeat the enemies given a particular map and set of resources. Defender's Quest maps are much simpler, and to a large extent don't require much strategy. That's where the "RPG" part comes in. There's not really any role-playing going on, but your characters get stronger and you can buy better weapons and armor for them. The maps don't rely so much on strategy as on having characters that are high enough level and have good enough equipment. And that generally means grinding for XP. So when it comes to the advanced and extreme levels, it's not that the levels are possible but you have to have a better strategy. The levels are simply impossible to start with, and the only way you can beat them is by leveling up your characters.

In short, it's not a good tower defense game (because the challenges rely primarily on having high-level characters not strategy), and it's not a good RPG (because there's no real role-playing, just "numbers going up" as you and the enemy gain levels and equipment). So I think it rather fails the "tactical depth" promise.

The second promise is customization, and it does have options to rebind all the keys and change the XP scaling, character names and colors, etc., but I don't think it's a big deal. The developer also put thought into how he could accomodate people with certain disabilities (like epilepsy), which is nice.

The third is story, and I suppose that's where this game does best. The story isn't great, but it does give a reason to keep playing and it is fairly humorous in some parts.

Technically, the game is well-made, even if it appears dated. I can't recall any bugs in the game, and it has been very stable. The game runs at 800x600 resolution, which is fine for me. The sound effects and music are well-done, but lack variety, which is okay for me.

I just wish the game rewarded thinking more than it rewards grinding. It's worth a try if you can get it on sale.
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3 of 3 people (100%) found this review helpful
14.6 hrs on record
Posted: February 10
By far my favorite tower defense type game. Between the original flash based release on Kongregate, the standalone version after I purchased it, and the Steam version that was added later I'd guess I have 3x the time listed playing this.

What has impressed me as much as the game itself are the continuous updates the game has received WELL after the launch of the game. New Game+, more quests and backstory scenes, art overhauls, etc.

If you like tower defense games I would definitely urge you to give Defender's Quest a try!
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2 of 2 people (100%) found this review helpful
33.2 hrs on record
Posted: March 4
The best tower defense around town. Excellent strategy and tactics will get you thinking to maximize your dudes' powers. Compared to the many quality kong tower defense games, Defender's Quest blows them out of the water. Amusing dialog is the cherry on top of delicious creamy rich gameplay.
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