Guacamelee! Gold Edition is a Metroid-vania style action-platformer set in a magical Mexican inspired world. The game draws its inspiration from traditional Mexican culture and folklore, and features many interesting and unique characters. Guacamelee!
User reviews: Very Positive (3,766 reviews)
Release Date: Aug 8, 2013

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Recommended By Curators

"A fine example indeed of modern Metroidvania, in which you must use your luchadore wrestling powers to bypass obstacles and enemies. Reference heavy."
Read the full review here.

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August 21

66% off Guacamelee! Super Turbo Championship Edition!

Today we launch a big update for Guacamelee! players, Guacamelee! Super Turbo Championship Edition!

Super Turbo Championship Edition has all the content from Gold Edition PLUS 2 new levels, elite enemies, a new boss, a new power called INTENSO, pollo bombs, enhanced visuals, and much, much more!

If you own Guacamelee! Gold Edition, you will receive a 66% loyalty discount when you buy Guacamelee STCE.

Upgrade your Guacamelee! experience today!

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“Guacamelee isn’t only pretty to look at, it’s also a hell of a lot of fun to play.”
9.1 / 10 – IGN

“The responsive controls and a grin-inducing sense of humor make it near impossible to put down...”
9 / 10 – GameSpot

“Right from the start, Guacamelee! offers up a sugar skull-covered playground to delight in and devour with mucho gusto. It's a game I'll be playing and replaying again for some time to come.”
9 / 10 – Destructoid

Try the Super Turbo Championship Edition!

The definitive new version of Guacamelee! releases on Steam August 21st, 2014 -- featuring new powers, levels and enemies, many improvements to gameplay and graphics, and more adjectives than you can shake a chicken egg bomb at! Owners of Guacamelee! Gold Edition receive a deep loyalty discount off of the normal price when upgrading to STCE. Click the banner to find out more!

Steam Workshop

About This Game

Guacamelee! Gold Edition is a Metroid-vania style action-platformer set in a magical Mexican inspired world. The game draws its inspiration from traditional Mexican culture and folklore, and features many interesting and unique characters.

Guacamelee! builds upon the classic open-world Metroid-vania style of games, by adding a strong melee combat component, a new dimension switching mechanic, and cooperative same-screen multiplayer for the entire story. The game also blurs the boundaries between combat and platforming by making many of the moves useful and necessary for both of these.

Travel through a mystical and mysterious Mexican world as a Luchador using the power of your two fists to battle evil. Uncover hidden wrestling techniques like the Rooster Uppercut, and Dimension Swap to open new areas and secrets.

Key Features

  • Use combat moves for both fighting enemies and platforming challenges
  • Swap between multiple overlapping dimensions (World of the Living and the World of the Dead)
  • "El Infierno" level expansion. Brave the fires of El Infierno and prove yourself in a series of challenges to unlock powerful new costumes for Juan and Tostada
  • Player costumes! Swap costumes to change the attributes of your Hero, and obtain new achievements
  • Steam Achievements, Leaderboards, Cloud Save, and Big Picture Mode
  • Trading Cards
  • Create new custom costumes and share these with others via Steam Workshop
  • Drop in/out 2-Player local Co-operative play for the entire story
  • Chickens. Lots and lots of Chickens

System Requirements

    • OS: Windows 7, 8, XP, 2000 and Vista
    • Processor: 2 Ghz+
    • Memory: 512 MB RAM
    • Graphics: Shader Model 3.0, 256 MB VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 800 MB available space
    • Additional Notes: Supports Xbox 360 Controller and other XInput-compatible controllers
    • OS: OSX 10.7 or later
    • Processor: 2.0+ GHz
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.1+, GLSL 1.2+, 256 MB VRAM
    • Hard Drive: 800 MB available space
    • Additional Notes: Supports Xbox 360 Controller and other SDL compatible controllers
    • OS: Ubuntu 12.04 LTS or later
    • Processor: Pentium 3 2.0 GHz or better
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.1+, GLSL 1.2+, 256 MB VRAM
    • Hard Drive: 800 MB available space
    • Additional Notes: 64-bit Linux requires 32-bit compatibility libraries. Supports Xbox 360 Controller and other SDL compatible controllers.
Helpful customer reviews
5 of 5 people (100%) found this review helpful
5.8 hrs on record
I got the game long time ago in the Humble Bundle and found it while sorting my Game Library.

Originally I only wanted to farm the Trading Cards and gave it a short try, but I just couldn't stop playing and ended with a 5 hour session. This game is now one of my favourite skill based platformers. The difficulty increases at a perfect pace in my opinion. It's also nice that you visit old areas/levels after getting new skills, so you can reach secrets. At some points it's really hard to advance and you need to combine all skills you have curretnly available. I advice you to use a gamepad for this game, with a keyboard it might be very tricky and cause frustration. At least there is a great soundtrack with lots of different songs and they are not annoying when you are trying this one hard jump for the 50th time.

Some things that could imrpove the gaming experience would be more spoken dialogue, it's really alot ot read. Also some cut scenes and splash screens have a really annoying colour flashing, so I needed to close my eyes whenever they appeared before I got an epileptic seizure. :D

As I said earlier, I'm now 5 hours into the game and it feels like I achieveved alot, I would guess I'm at around 80% completion and I can't wait for tomorrow to finish the rest and get all the remaining achievements aswell. The game even has a Cooperation Mode that I will probably never try, but maybe it's interesting for some people.

The 'Super Turbo Championship Edition' (a polished version with some more content) is actually on sale now, so I would go ahead and buy it. Definitely worth the money if you enjoy platformers with a certain challenge.
Posted: October 2
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3 of 3 people (100%) found this review helpful
5.2 hrs on record
This game is a pretty solid platformer with unique Mexican theme, good combos, nice but sometimes overdone humour, well created enemy types and some decent gameplay mechanics such as dimension swapping.

The bad part is that the game is not designed for people that don't have over average reflexes and platformer history. Tule Tree became a major problem for me and I couldn't get past it. I did a quick Google search and read the negative comments on Steam reviews and found out that it's not only my problem.

Also another thing to note is even though I used to be able to do every single combo in a Mortal Kombat game on PS2 and could get to some decent Fatality stages, the challenges that Giant Chicken (I don't remember its name) give became undoable after some point.

My Logitech F710 had some minor lag issues throughout the part I managed to complete, which I haven't experienced in any other games I played with that controller, but it wasn't that much of a problem except for hardcore platforming parts, such as in Tule Tree and the game had some problems reading the diagonal movement input.

I can only recommend this if only you're deeply into hardcore platformers or you want to enjoy a somewhat different artistic setting for a low price (I think you might be able to purchase it for $1-1key on trading sites and on different retailers). Otherwise, just stay away from it.
Posted: September 26
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2 of 2 people (100%) found this review helpful
6.5 hrs on record
I started the game again and for some reason i had to do the tutorial again. 1/10 bad game design
Posted: October 2
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1 of 1 people (100%) found this review helpful
19.0 hrs on record
The Metroidvania-genre has become something of a niche in indie gaming, and Guacamelee is a shining example. Tight controls coupled with colorful, smooth graphics, combing exploration with a brawler combo system in fights make Guacamelee fun to play. The music relies on typical mexican instrumental, brass heavy ensemble music, fitting to the game's style and setting and giving it a certain melancholic feel, sometimes.

While the gameplay is fun, the story is rather uninspired, but that's okay. This game is more about the fighting and exploring, than the story. There is a nice little twist, however. There is nothing really new, gameplaywise, either. Also, the exploring doesn't feel quite right, as you are always guided by an arrow on the map where to go next. This is a bit sad, in my opinion, as I love metroidvanias for their laissez-faire gameplay: proceed by exploring.

Nevertheless, Guacamelee is a fun game that will give you some hours of gameplay, and some more if you plan on 100%ing it. Getting into the combo system might take a little time (it took for me, but I suck at these things, anyway), but once you got it, it just flows. By now, there's another version out, called http://Super Turbo Championship Edition which you might rather buy, instead of this, as it includes an additional level. But it contains less achievements, if these mean anything to you.

Fun, colorful game. Recommended.
Posted: September 24
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1 of 1 people (100%) found this review helpful
7.3 hrs on record
A goat taught me how to fly. 10/10
Posted: September 24
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1 of 1 people (100%) found this review helpful
27.1 hrs on record
I love this game, but holy crap does it get insanely hard with its button combos that you will need to do (do combo 1-2-3 and 8 to JUMP over this high wallk and ATATCK!), just to advance the game. This drove me to the point I got so angry with it, I went to the main menu to lower the difficulty... only to find there is't a game difficulty settings.


So, I left the game for dead and moved on to other games. I'm glad I didn't pay full price for this and got it during a sale.

For those that love a challenge, you will love this game.
Others that want to be entertained, be forewarned, it gets quite difficult later on in the game.

I would't recommend this game, on the basis that it does't even have a user set difficulty setting - which I hear only appears when you FINISH the game.

WTH indeed.
Posted: October 19
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1 of 1 people (100%) found this review helpful
5.9 hrs on record
One of the few good 2d Metroid-style games available on PC, although it's melee-based (if you couldn't tell by the title) instead of shooting.

Good: Combat is fun with all the combos you can pull off. Game is full of humor and video game references.

Bad: Has some really frustrating jumping puzzles where the game seems to turn from Metroid into Super Meat Boy. Certain bosses are really tough in comparison to the rest of the game's difficulty.
Posted: October 2
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1 of 1 people (100%) found this review helpful
23.0 hrs on record
Love it
Posted: September 30
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1 of 1 people (100%) found this review helpful
63.4 hrs on record
Super fun. Beware if you're colorblind.

I had a marathon couple of days playing this game; I enjoyed it immensely though I'm not the best platformer or combo-maker. The checkpoint locations were pretty forgiving and the gradually ratched up challenges made the game more fun than frustrating. Until the boss fight against Calaca, but for a very particular reason.

The Calaca boss fight mechanics rely entirely on twitch reactions to colored shields with zero room for error. For my particular kind of color blindness, I can only reliably detect the blue shield and the red shield. The green or yellow shields look identical; it's a 50/50 chance if I do the correct move to score a hit. Every time Calaca attacks his shield is a different color; a process of elimination cannot be used.

If you're partially colorblind, this fight will be more difficult for you. If you're completely colorblind, this fight will be nearly impossible to beat. You would have to stick with a single attack and count on your ability to avoid damage long enough for your random successes to eventually defeat Calaca's first form.

A significant portion of the population suffer from some form of color impaired vision. It's always a shame when game designers are ignorant or willfully disregard that.
Posted: September 26
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1 of 1 people (100%) found this review helpful
6.6 hrs on record
5/5 good kravics
Posted: September 27
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1 of 1 people (100%) found this review helpful
5.6 hrs on record
Really not what I had hoped for or expected. The only game in my steam library I regret buying.

The Good: This game is unique in that it is to my knowledge the only 2D Mexican-themed metroidvania beat-em-up in existence. For the first 1/3 of the game, you'll be thinking "wow, I've never played anything quite like this". Almost everything meshes really tightly (more on that "almost" later).

Superficially, the game is great. I am usually critical of vector/Flash art in indie games (Ed McMillan's style is ugly and unappealing to me) but this game's style is beyond well done and beautifully drawn. It really captures the luchador aesthetic, and it's refreshing to see an indie game with an art style that isn't pixel art (or Ed McMillan's John K-esque gross-out shock-art style). One aspect of this game's art that really impressed me was that it uses its bold and flamboyant colour palette to its advantage: not only do the colours highlight the setting and theme, but bright and vivid contrasts make it very easy to not lose track of your character in the brawls, even in multiplayer. A++ to the art department. Colour me impressed.

The Bad: This game's music is repetitive and unmemorable. While what there is sounds very authentic and fitting, this is a game whose music will become muted very, very quickly. It feels there should be more, but there just… isn’t.

Unfortunately, beneath its shiny exterior Guacamelee! sports some very flawed game mechanics. Fighting becomes bland quickly, and about 1/3 of the way through things start to get baaad. The game tries to stave off the samey-samey-ness of the combat in ways that ultimately fall flat. Instead of increasing the (very limited) variety of enemies, the game introduces gimmicky limitations to combat that feel broken, frustratingly arbitrary, and poorly thought-out with respect to the way the characters control. They also artificially increase the difficulty to levels that border the “completely unfair / broken game design” line.

A fair challenge tests mastery of game mechanics and rewards player skill. Fair challenges are not a part of the latter 2/3 of this game. In fact, some parts of this game are so stupidly difficult (the insta-death fast-spawning exploding bomb enemies for example) that I almost stopped playing. These parts of the game do not test skill; they test patience (in the worst way) and temper. Failure during these parts is almost entirely out of player control. And I do mean literally out of player control because there is virtually no damage-invincibility or ability to recover from a mistake before your character becomes a pingpong ball. And this will happen, again and again and again…

The Ugly: Good writing can be to bad game design as is brown sugar to porridge. It can make something bland into something modestly enjoyable. Unfortunately, Guacamelee!’s writing is more like finding a hair in that bowl of porridge. Sure, it might be your own hair, so there's nothing wrong with it per se, but now you really don’t want to eat any more of that porridge because ewww.

Outside of combat, this game’s story is overrun by a certain style of humour. Take a long sigh out of your nose. That's really the best summary. There are a few actual jokes (setup/payoff) that did make me laugh. Unfortunately they are buried in a sea of dated and cringe-worthy internet memes (???), "references" to movies, and "call-outs" to popular videogames. Yes, that last sentence did indeed say “memes", as in "injokes" with no purpose or amusing qualities beyond "hey I know what that is lololol".

Finally, the ending is an absolute joke.

And when I say the ending is an absolute joke, I mean both that it is an out-of-nowhere, context-blind, poorly-integrated reference, and also that it is abrupt, stupid, and ultimately unsatisfying.

Conclusion: I really wanted to recommend this game. After playing, I felt let-down and disappointed. Give it a pass.
Posted: September 23
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1 of 1 people (100%) found this review helpful
8.0 hrs on record
I suggest playing this game with a controller or else you might learn to play the piano using the keybord
Posted: October 19
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2 of 3 people (67%) found this review helpful
2.7 hrs on record
much fun. very wow. awesome
Posted: October 1
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0 of 3 people (0%) found this review helpful
1.0 hrs on record
It's a platformer.
Posted: October 3
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10.5 hrs on record
VERY fun game that actually requires skill to play, you have to link up combos to defeat hard enemies and to earn money to upgrade your luchador. And the platforming takes skill but isn't too hard, most of the time when i died it was my fault and i didn't feel cheated. This game is only like 9 hours long which is the problem. I only paid $3 for it cause it was on sale but after playing it I still think it's worth $15. Very fun and worth it
Posted: September 25
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5.2 hrs on record
Great Throwback to "Metroidvania" genre. Has lots of clever platforming, great music, and art. Unfortunately it is kinda short, but there is definitely room for replayability and speed-runs. Don't get this one though. Get the "Super Turbo Championship Edition", which has more content.
Posted: September 25
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9.1 hrs on record
Absolutely stunning metroid vania game. Its a very fluid, beautifully designed game. The difficulty scaling is great. That last boss will push to pull out your hair on the higher difficulties.

This is one of the best 2D fighter / platformers I have played in years.
Posted: September 25
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34.7 hrs on record
Guacamelee! is a great game, and definitely one of my favorites. It combines simple yet addictive fun into something amazing. The game itself isn't all that hard, unless you go for the optional stuf, witch can be true hell if you're not pacient, ESPECIALLY with the disapearing-reapearing platforms. I would recomend this game to anyone who is thinking of getting it, seeing as it is a great mix of platforming and beat-em up's, and the very first game that i actually wanted to beat 100%.

P.S. If you are thinking of beating the game 100%, then good luck, it definitely won't be easy!
Posted: September 25
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10.4 hrs on record
Pretty good, but sometimes frustrating. The final 2 boss fights required a completely different style of gameplay than the rest of the game. Definitely entertaining and worth your time if you like platforming and punching stuff. Don't spend more than 5 bucks tho.
Posted: September 25
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2.1 hrs on record
Meh, it's another in a long series of indie quirky throwback 2D platformers. Took about 4 hours to beat (hours played is low because some was offline). Couple funny jokes. Controls well. Has co-op. Unique visual style. Not much I can say about it other than it does its job well as a genre title, but unless you're a fan of the genre, this game won't offer you much you can't get from the likes of Shovel Knight and such, it's just very run-of-the-mill.
Posted: September 25
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