Guacamelee is a fresh, very well made "Metroid-Vania" type of game.
Drikn Box Studio gave us a little gem.
The game is a sidescroller set in a fictional, yet charming, Mexico, and the whole game deals with the theme of "Luchadores" and mexican myths and legends regarding death and the afterworld.
As a "Metroid-Vania" the main character (Juan) has to travel across a variety of stages, fighting enemies and avoiding traps by platforming.
The thing that keeps the game fresh is the variety; the maps are very complex yet easy to navigate once you uncover the whole map, and the game perfectly balances its difficulty, starting very easy and getting harder closer to the end (yet not impossible).
Speaking of platforming, i have rarely seen such well made platforming sections in a very long time.
The developers really went crazy (in a good way) offering double jumps, moving plaftorms, flying powerups, portals, walljumps, wallslides, levers ecc..., and some puzzles are very challenging, yet very rewarding and well designed (note that most of these can be avoided if preferred).
The combat is an other thing that differenciates this game from the others; unlike other "Metroid-Vania" games here you have a very intuitive yet complex combo system, with the ability to throw enemies away and do some devastating chain attacks.
Enemies are well differenciated and you need personalised attacks to beat them.
The design of the game is great, featuring a charming 2D vector style; the characters are gorgeously animated and drawn, as well as the levels, each one colorful and very well drawn.
An other thing that makes this game original is its unique humor, the game is filled with an incredible amount of funny easter eggs regarding the whole "Internet/Memes" and "Videogames" worlds and the game offers the chance to use custom skins built by the community (available through Steam Workshop).
Guacamelee is a must-buy for everyone who likes 2D side scrolling games with a personal touch.
One of the best of its genre.
- Charming Humor
- Fresh Design
- Complex Maps
- Amazing Platforming Action
- Deep and fun combat/combo System
- A ton of amazing easter eggs
- Varied puzzles
- Balanced Difficulty
- Balanced Lenght (Not too long, not too short)
- A lot of "developer made" and "Community made" custom skins
- A couple of stages could have "dared" more in therms of visual design
To Keep In Mind:
- Some Orbs very very hard to get (Not necessary for the game completion)
- Inferno Challenges (endgame content) sometimes incredibly hard /frustrating
- Some achievements very hard to obtain (Not necessary for the game completion)
- Need a bit of grinding, if willing to collect all the treasure chests (Not necessary for the game completion)