Divine Divinity is an epic role-playing game with hack-and-slash action, offering a huge world to explore and thousands of items to investigate, trade and use.
User reviews:
Very Positive (24 reviews) - 83% of the 24 user reviews in the last 30 days are positive.
Very Positive (760 reviews) - 89% of the 760 user reviews for this game are positive.
Release Date: Sep 20, 2002

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“A well-designed, open-ended, lengthy role-playing game sporting impressive graphics and sound and a lot of replay value.”
8.6/10 – Gamespot

“I went straight from Neverwinter Nights to Divine Divinity, and I enjoyed them equally.”
84/100 – PC Gamer

“If you liked Diablo 2, but are perhaps looking for a gaming experience with more depth and story, look no further.”
91/100 – PC Gameworld

About This Game

Listed among the "Top 100 PC Games Of All Time" by PC GAMER (2012), Divine Divinity is an epic role-playing game with hack-and-slash action, offering a huge world to explore and thousands of items to investigate, trade and use.

The game chronicles the never-ending battle between valiant heroes and the destructive powers of Chaos harnessed by the Black Ring, a cult of enduring evil. You play the role of the prophesised Chosen One who under the guidance of the wizard Zandalor must unite the seven races of Rivellon so that you may become the Divine One and stop the birth of the Lord of Chaos.

This new re-mastered version offers support for Windows 7 and higher resolutions.

Key Features:

  • An RPG of Epic Proportions
    Experience an adventure that will last you over 100 hours, filled with tons of non-linear quests and offering an enormous world to explore!
  • Classless Character Development
    You decide what kind of character you want to be! Start out as a warrior, wizard or survivor – each with his own unique ability – then freely choose between 96skills, regardless of your class.
  • Hack & Slash with a Twist
    Fight dozens of different enemy types and obliterate them in visceral, fast-paced combat. Things getting a bit hectic for you? Then pause the game at will, and take your time to look over the battlefield - or drink that much needed health potion.
  • Interaction Galore
    Discover the enormous amount of objects that can be investigated, traded, used and combined. Found some empty flasks and picked up some colourful mushrooms? Create potions! Obtained some vile-smelling poison? Daub it on your blade or arrow tips: your foes won't know what hit 'em!
  • Award-winning Soundtrack
    Enjoy the dulcet melodies composed by Kirill Pokrovsky, the two-time winner of IGN’s "Outstanding Achievement in Music” award.

System Requirements

    • OS: Windows XP
    • Processor: Pentium IV 1 GHz
    • Memory: 256 MB RAM
    • Hard Disk Space: 1.7 GB
    • Video Card: DirectX compatible 3D card
    • DirectX®: DirectX 9.0c
    • Sound: DirectX compatible
Customer reviews
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Very Positive (24 reviews)
Very Positive (760 reviews)
Recently Posted
( 1.0 hrs on record )
Posted: June 27
I really want to play this game and I've had it for over a year hoping for a patch, but whatever resolution I try, I can't see the bottom half of the screen (conversations, my items, etc).
Helpful? Yes No Funny
Breezy Casanova
( 7.3 hrs on record )
Posted: June 24
Great Game!
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( 55.6 hrs on record )
Posted: June 22
Потрясающая игра! Давно проходила её не в стиме. После приобретения её тут начала играть занова. Саундтрэки из этой игры уже много-много лет в списке любимых. Обожаю её! И этим должно быть всё сказано (: <3
Helpful? Yes No Funny
( 2.0 hrs on record )
Posted: June 20
I've played a bit more than what the Steam record says, and I do think this game has terrific atmosphere and heart. The world-building is superb. I only wish they'd figured out the game balance better. The grind wall is immediate, to the point where you have to start exploiting the game systems outside of what I'd consider normal or immersive gameplay. Past that, you're then over-leveled for everything except for certain creatures that will one-shot you unless you're essentially at end-game levels. I get (and like) having areas that are off-limits until you're a higher-level, but it's all so randomly mixed here and the starting quests already require you to grind - but where, since these are the starting areas? Compound this with skill and magic sets that range from exquisitely useful to worthless, and the balance is just massively off. I don't want to have to look at a guide to see what's useless or doesn't work in a game. For as much artistry as exists in the rest of the game, the gameplay itself is frustrating. It's a shame given the care that goes into the rest of the world.

The Diablo franchise never quite builds the world that Divine Divinity does, nor is it ever quite so open, but the gameplay is so much better balanced, so much more fun. Balance counts for a lot.

Some will still enjoy the grind elements as a price you have to pay to enter the world. They will enjoy it a lot more than I did. For me, the gameplay is an element to the story and if your gameplay is so ill-balanced, it can begin to amount to bad storytelling. That's what happens here. I can see why many consider it a classic, and I think it is. It acts like a classic, it feels like a classic, it oozes with mood. It just doesn't play like a classic, at least for me. If you don't like grind walls and OCD leveling, avoid this. If you don't mind them or that can be fun for you instead of infuriating, the story and world are richly rewarding.
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( 48.9 hrs on record )
Posted: June 19
Well all in all its a quite enjoyable game but its the first part and the game world is not that big. I also had a bug that prevents me from saving as soon as i teleport in specific regions. Sadly this bug occured in the last main quest where you have to get the council of the 7 togehter. Because of that wasnt been able to finish this game.

- good old rpg
- a lot of skills
- powerful hybrid charaters possible

- Sound-bugs
- Save-bugs
- Only a few in-game vendors
- not enough high level enemies

One last tip for good equipment: Quicksave before you kill bosses and re-roll - that can make your life a lot easier especially when you play on hard-mode.
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( 72.6 hrs on record )
Posted: June 18
Product received for free
Never played this when it come out in 2002. Just finished it.
The game is very immersive. The graphics are isometric 3D, simply but they do the job. The music is weird. You can't called it good music, but in a way it is because it adds immensily to the immersiveness, with a lot of ambient music, and it sounds otherworldly. The characters and dialogue are pretty good, but not in a serious way. This game is not at all serious and you might be disappointed by the lore, the voice actors (very funny) and the discussions IF you take the game seriously. So you shouldn't in my oppinion. There is alot about Tolkien here, cause its high fantasy, but also some winks (like the dagger that shines when orcs are nearby) and some references to Terry Pratchett as well if I am correct. Also some insider stuff like the AA Gent scroll. The world map is quite large and pretty good, maybe a bit too much of the same though.

The battle system is relatively simple but basically like Diablo. I found to be challenging in the beginning but in accordance with the name of the game, you become godlike towards the end (health and resistances and stats begin to skyrocket with the use of gems). Also, frost is utterly broken, broken! Because of these things the game becomes too easy towards the end, even on the highest difficulties. So maybe it's not a bad idea to not use frost weapons and less gems. On the other hand, you can make so much potions that you can full heal like 99 times. In short, there are some balancing issues to this game, but they can be avoided if you so choose. There are quite alot of sequence bugs in quests as well and that kind of sucks.

Overall, I was happily surpriced by a game with Diable battle mechanics, a lot of questing and exploration and quite alot of humour, it is really a funny game.
So, I give a 7.5/10. I would have given a higher score if not for the bugs and overpowered stuff in the game.
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( 94.4 hrs on record )
Posted: June 16
Хорошая игра, и графика и шутки и вообще отмасфера, как и сюжет мне нравятся :)
Сама прошла половину игры, багануло главное задание и дальше не смогла пройти.
Могла бы перепройти игру, но бесконечные пещеры со стремными ввводящими в стресс и уныние и ужас ЗВУКАМИ И КРИКАМИ пытаемых людей, кидают в ужас. БЕСКОНЕЧНЫЕ тунелли канализации и подвалы похожие друг на друга, второй раз это нереально пройти со здоровой психикой. Спасибо. Нет. :)
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( 26.3 hrs on record )
Posted: June 10
One of those old school games that does not hold your hand much, which I love. The game starts slow but once you start unlocking more abilities and getting cool armor the combat becomes far more enjoyable. The world, although it is bit generic fantasy, is fun to explore.
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( 28.8 hrs on record )
Posted: June 8
10 outta 10 mastapeece
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( 0.9 hrs on record )
Posted: June 3
Played this game a ton back in the day, awesome point and click top down RPG.

A Classic
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Most Helpful Reviews  In the past 30 days
5 of 9 people (56%) found this review helpful
2 people found this review funny
28.8 hrs on record
Posted: June 8
10 outta 10 mastapeece
Was this review helpful? Yes No Funny
7 of 13 people (54%) found this review helpful
1 person found this review funny
55.6 hrs on record
Posted: June 22
Потрясающая игра! Давно проходила её не в стиме. После приобретения её тут начала играть занова. Саундтрэки из этой игры уже много-много лет в списке любимых. Обожаю её! И этим должно быть всё сказано (: <3
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2 of 4 people (50%) found this review helpful
76.0 hrs on record
Posted: June 2
A game that would've been great 15 years ago, and was surprisingly okay for nowadays. The game play is a bit like the old Ultima games. The world is pretty vast. There are enough different abilities to keep it interesting. And the plots and sidequests are intriguing. It still has some of that old world adventuring - looking for hidden entrances and solving mysteries in addition to the more typical 'get me some herbs' adventuring that's overdone nowadays. If you don't mind the older graphics and style, it'll be well worth playing.

Also, don't get too turned off at first. I found the first 15-20% to be much less interesting than the last 80%. Give it time to get going!

Additionally, if you love Divinity: Original Sin, you might enjoy this anyway: although neither is essential to the other, they are set in the same world, and you get loads of backstory here. The only caveat: Beyond Divinity, the middle section of story, is much less playable. I'd suggest playing Divine Divinity, then reading about what happens in Beyond Divinity, then playing (or replaying) Divinity: Original Sin.
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Most Helpful Reviews  Overall
115 of 138 people (83%) found this review helpful
9 people found this review funny
53.9 hrs on record
Posted: January 16, 2014
Like leaves on the trees when the autumn comes, I peered into the prodigious ravine they call the Steam Store and found this diamond in the rough layed out before me. "$2.00" it whispered into my ears and I was sold - I knew I had to get this; boy was I delighted with the treat I found in stored for me.

Many claim they can see the end of times upon them with this coming era but I stayed vigilant. I gave hope to the fallen kings of men and entered a realm unknownst to any before me. It was this day that I found out what it meant to be the Chosen.

My journey started like any other - I was weak, heedful of my surroundings, aware that any danger I find may soon be my very last. Destiny called however, and I knew my place was among the Gods. I stepped forward into a brave new world and accepted the very fate thrusted on me.

Orcs struck, evil mages lashed out with their foul magicks, knights that knew no loyalty saw fit to bring me to their knees; yet I stood firmed. I slayed everyone and everything - from friends to tyrants. None shall stand before my blade and see the light of day again.

"Monster!", they yelled at me. "♥♥♥♥ you", I said in return as I stuck the tip end of my weapon up their haughty buttocks. Tyrants and dragons alike would fall to my sleight of hand as I became the all-powerful, omniscient being the prophets themselves had called to pass.

In my final hour I would lay waste to the Lord of Chaos. His reign was over and my destiny, fulfilled. Men shall not know the end times again as long as I breathe. With one final sigh I gazed back behind me...

What have I done.

In my wake, nothing was left. I had saved the world but at the cost of the world itself. I was but a lone God overseeing a world with no one - how could I ever be the Chosen when there's nothing left to protect? I fell to my knees and cried; there was only one thing left to do. I pulled out my trusted blade that had been by my side this entire time and made some potions out of the nearby red mushrooms.
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63 of 70 people (90%) found this review helpful
12.1 hrs on record
Posted: December 22, 2013
Stupid title, fantastic open world action RPG. Not an easy game though. Right from the start you will be very easy to kill. Fair warning, the first few hours can be very difficult and quite frankly, a little boring. There are ememies you'll be better off avoiding than fighting (and coming back to slaughter them later is pretty damn satisfying). Upon completing that first dungeon, the game opens up and you can go pretty much wherever you want. It doesn't get any easier though, so staying too far from the story, right off the bat, is a good way to die. That story is pretty interesting and evolves over the course of the subsequent games, but I wouldn't go in expecting a story on the level of Baldur's gate 1 or 2. If you want a solid action RPG that requires a bit of tact and is more Neverwinter Nights than Diablo, this is a solid choice
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68 of 80 people (85%) found this review helpful
50.5 hrs on record
Posted: November 25, 2013
Its a Skyrim in 2D, the world its really huge, have thousands of subquests, the steam version you can increase the resolution of the game, very fun, promises many hours of gameplay, a unique game that every RPG lover should try.
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56 of 62 people (90%) found this review helpful
34.8 hrs on record
Posted: July 8, 2014
They say that old is gold and I find that this proverb rings particularly true with the hack and slash fantasy role playing game Divine Divinity that was released in 2002.

I'm not sure why I didn't get my hands on this game until now. And I probably wouldn't have played it still for years to come if I hadn't received it as a gift from a dear friend of mine. The best way to describe Divine Divinity is that it's a mix between Baldur's Gate, Diablo and Skyrim. Chances are that you'll love this game if you've played any of them, or better yet, all of them. However, one thing that you should know before diving into this game, is that it's pretty hard and requires quite a bit of dedication and perseverance. There will definitely be moments when you might want to give up and ragequit but try to hang in there and give it a chance because otherwise you'll miss out on a fantastic RPG experience.

You can play as either a male or a female human and there are three classes - survivor, warrior and wizard - that you can choose from. Depending on which gender you pick, you receive certain starting attribute bonuses, for example, the male character has more strength and the female character is more agile.

At the beginning of the game, your character wakes up in the cellar of a house in the small town called Aleroth that's home to several healers. Before long, s/he finds out that the leader of the healers has gone insane and s/he is, as might be expected, asked to find a solution to this problem. The story begins to unfold from there.

- Divine Divinity has definitely aged well, although I believe that the art style that's been used in the game is pretty much ageless anyway. Furthermore, various patches have enabled DD to be played in widescreen and higher resolutions. The textures are crisp and spell effects still look pretty damn cool. All in all, as far as graphics go, I believe that DD could easily measure up to any point & click action RPG that's been released in recent years.
- The soundtrack fits the eerie atmosphere of the game down to a tee.
- The storyline is gripping and cohesive. It sure kept me glued to my screen for several hours at a time!
- Odd, yet welcome, comical bits that pop up here and there. When I first encountered one of these random humorous encounters I felt slightly confused because up to that point I'd been under the impression that the game was very dark and serious. As I progressed through the game and started seeing these goofy bits more often I just got used to it and dealt with it, so to speak.
- Lots and lots of sidequests. Some of them are pretty straightforward, others require you to do a bit of thinking, solve some puzzles or do a bit of research.
- Familiar fantasy setting with various races like elves, dwarves, orcs, etc., that makes it easy for any RPG fan to immerse themselves in the world and maybe even grow to care about the characters that they meet.
- Although the game has three classes to choose from, you can learn almost any skill that you want. For example, if you've picked the wizard class because you love to use magic but you really want to use a bow as your main weapon, then you can totally do that!

- Overdramatic and cringeworthy voice acting.
- Some very difficult boss fights that might seem impossible to win if you haven't levelled your character properly.
- The font becomes very small with bigger resolutions and it's hard to read books, manuscripts, etc., unless you're sitting very close to the screen. To fix this, download a font enlargement patch.
- The interface isn't very player friendly and it's quite awkward to use until you grow used to it. I think that it could have probably been handled a bit better. You can only map spells/skills/potions to the F-keys which means that you've only got 12 keys for all the stuff that you wish to map, and it isn't exactly natural to press those instead of the usual 1 to 0 buttons.
- There's no button to make your character stand and attack on the spot during combat, so if you prefer to use ranged attacks and you misclick, then you can accidentally run into a horde of enemies and get yourself killed.

In conclusion I'd say that if you're an RPG fan who hasn't played Divine Divinity yet, you should definitely give this game a go. Perseverance will be rewarded!
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61 of 70 people (87%) found this review helpful
10 people found this review funny
48.4 hrs on record
Posted: October 8, 2014
“If it waddles like a duck and quacks like a duck, then you can probably surmise it’s an imp in disguise.”

Divine Divinity represents a classic and very enjoyable action role-playing game, with a lot of charm and great love for detail. Each level offers a unique atmosphere, creative quests, humorous dialogues and vast amounts of different (and sometimes pretty though) enemies. The exploration of the various dungeons with all the loot, treasure chests and secrets will definitely keep you motivated to check every corner.

Another strength of this game is the character development, which offers plenty of flexibility and freedom in terms of skill selection. Once you have reached a certain level, you can basically pick and increase any kind of ability. For example, a warrior swinging a two handed hammer while casting a freeze spell and throwing deadly scorpion traps is just one of many possible (and very effective) builds.

The limited voice acting and repetitive (sometimes uninspiring) music should be mentioned as the disadvantages of this classic RPG.

Overall, Divine Divinity can be considered as a rough diamond within the role-playing game genre, although there are some rough edges that would have needed more attention, in order to give it the finishing touch.

Amusing quotes:

“You have a near invulnerability to lightning-based attacks. You can wear a copper helmet and stand in a vat of water on top of a church steeple during a storm, shouting ‘All gods are bloody ♥♥♥♥♥♥♥s!’ with impunity.”


Do not attack a cat! Otherwise every other cat will try to tear out your eyes! Must be some kind of telepathic link of demonic nature between them.


While the game has no Steam achievements, a useful guide can be found on the link below.



Divine: Original Sin (PC)
Turn-based role-playing game
(Dark Fantasy) – 2014

Divinity 2: Developer’s Cut (PC)
Action role-playing game + hack & slash
(Dark Fantasy) – 2012

Beyond Divinity (PC)
Action role-playing game + hack & slash
(Dark Fantasy) – 2004

Divine Divinity (PC)
Action role-playing game + hack & slash
(Dark Fantasy) – 2002
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43 of 44 people (98%) found this review helpful
74.5 hrs on record
Posted: March 10, 2015
After finally finishing this gem of a game I can only but recommend this game to any RPG lover out there. Beneath the now dated graphics lies a sound game with a complex world, rich lore and funny little gameplay gimmicks that made me smile a lot.

The good:
- Rich lore, decent story (if a bit cliché by now)
- Plenty of content (Took me appr. 70 hours to finish)
- Pretty extensive and flexible RPG elements (create whatever character you like as you go)
- Easy to get into, but challenges along the way
- Lot's of little tricks and secrets hidden in the world

The bad:
- A couple of the dungeons look mostly the same
- Some rare and random game crashes
- No tutorial in the beginning (some actions in the game could use explanation)
- Addicitive
- Rare side-quest breaking bugs (hint: keep a walkthrough at hand)

Divine Divinity is a RPG that is focussed around hack-and-slashing and that is something you do a lot.
The world is littered with all kinds of different enemies and dungeons and all have something special. That is mostly because of the lore and quests that even challenges you in small ways you could easily miss. For example: there are many books to find and read, some of them contain hints for quests and how to complete them.

In roleplaying terms the modern gamer will find various ways to develop his or her character. The game starts with the choice of three classes: Warrior (Fighter), Survivor (Rogue) and Mage (Wizard). But don't worry, once the game is underway, all skills are available for the choosing so you can create any character you wish. For example, I created a powerful mage with great bow skills because I like to keep my distance in combat.

In terms of loot and interactivity in the world this game surprised me. Pretty much every object that is not stuck to something can be picked up or interacted with. Haven't got lockpicks with you? Just drag the closed container to your inventory and open it later. Found a closed door you can't pick? There could be a switch hidden behind some stacked boxes. Looking for a hidden dungeon? Try under some barrels. Are you out of potions? Use your alchemy skills to create a potion from a plant, etc, etc. There is also plenty of loot. There are the usual magical weapons and armor, but also item-upgrade runes, may different potions, spellbooks, and countless miscellaneous items.

The game's difficulty level was okay. If you stick to the story, especially in the beginning, you get balanced combat situations and will have plenty of opportunity to find your own style. Enemies don't scale with your level, but have fixed levels and are found in fixed places in the world. If you stray from the path as a level 10 character, get ready to be insta-killed. But don't worry, as you develop your character you get to kick more and more ♥♥♥.
Note: most of the game you are a lone wolf. The only companions you get are the ones you magicaly spawn yourself. In many a situation I found that some tactical thinking is required to get through combat as a wave of 10 or more enemies at once is not that rare.

Lastly I would like to mention the technical aspects of this game. What surprised me is that I was able to play this game instantly after installing it. Believe me, older games often have trouble on a powerful 64bit machine.
I found the graphics to be charming and 'oldschool' and the sound decent for it's age. I also liked the voicework that was both fitting and refreshing at times (you have to read a lot).
I only had a few crashes but when you save often that is only a minor problem.
Warning: this game requires manual saving! No automatic checkpoint system that holds your hand as you play!

I hope you found this review helpful. Have fun with this awesome game!
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35 of 36 people (97%) found this review helpful
5 people found this review funny
57.1 hrs on record
Posted: December 5, 2015
As a fan of Isometric CRPGs, I'd give Divine Divinity a big thumbs up. I spent many hours playing this game and I enjoyed 90% of them. The rest of the time is the trouble I had with Alt+Tabbing, OP bosses, not knowing where to find NPCs and being overencumbered while exploring.

+ Good voice acting
+ Large, detailed maps and multiple areas to explore
+ Secrets/references/easter eggs
+ Heaps of weapons and armour
+ Heaps of quests to complete and heaps of enemies to level up from
+ Levelling up feels like actual progress
+ Game makes you feel like exploring

- Cliche storyline
- No real quest guidance/hard to find NPCs in areas
- Sometimes the camera really sucks
- Enemies hard to target
- Get ♥♥♥♥-tonnes of dosh and buy literally everything, so money doesn't matter to an extent
- Some skills are pointless and you don't need to put points into them at all
- Somewhat buggy cutscenes - The final cutscene of the game spawned halfway through the boss battle, and then my game ended.
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