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Star Conflict is an action-packed, massively multiplayer space simulation game that puts players in the role of elite pilots engaging in a widespread interplanetary skirmish.The whole world for PVP and PVE!
Release Date: Feb 27, 2013
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Gather your friends' feedback and earn GS!

September 16

Pilots, Centre needs your help!

We are recruiting mercenaries to help us gather rookies' first impressions of the game. Upon completion you will be rewarded with a hefty sum of Galactic Standards!

You can find more details on our forums: http://steamcommunity.com/app/212070/discussions/0/613936039636042194/

2 comments Read more

"Golden Fights" for a day!

September 12


Mission accomplished! Due to your coordinated efforts total number of Biomorph casualties has exceeded one million!

As promised, Mercenary Centre is glad to announce that starting 00-00 till 23-00 GMT on September 14th victory streaks in PvP mode will be rewarded with Galactic Standards!

During this period any pilot will get:

50 Galactic Standards for the 3rd victory.
100 Galactic Standards for the 5th victory.
150 Galactic Standards for the 10th victory.
200 Galactic Standards for the 20th victory.

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“Star Conflict is a rather brilliant action-shooter”

“It’s a Russian MMO heading to the west”
Rock, paper, shotguns

“The game, which will blow up the world of space”

Just Updated

Update 1.0 has officially ended the beta testing stage!
All players have now access to the new global game mode "Invasion"!
You will see - new ships, craftable T5 ships, new modules, new achievements and, of course, the alien invasion!

Hurry up to take part in the station protection from the alien attack, which has already begun!
"Invasion" is just the beginning!

Read more at our official website

About the Game

Star Conflict is an action-packed, massively multiplayer space simulation game that puts players in the role of elite pilots engaging in a widespread interplanetary skirmish.

The whole world for PVP and PVE!

  • PVP battles on dozens of space locations
  • PVE missions and quests for groups or lone wolves
  • Unique sandbox mode with extensive PVP and PVE capabilities
  • Corporations' battles for influence
  • More than a hundred ships of various types and purposes
  • 9 tactical roles, hundreds of modules and the possibility of modifying
  • Production of modules and ships!

Key Features:

  • A Fleet at Your Fingertips
    Take command of varied battleships, from nimble scouting ships to heavy frigates loaded with guns and rockets. In due time, you can command your own fleet.

  • Survival in outer space
    You can undock from the station and travel around space colonies invaded by an ancient alien race. You can complete quests, collect valuable items, craft modules and ships, meet other players to fight or team up to resist pirates and evil aliens from deep space.

  • Choose Your Path
    Each ship can be used for strategic missions—investigate the area, hunt enemies from the shadows, or gain support from allies. Impressive arsenal of weapons and gadgets, as well as the opportunity to craft items and ships will help you with it.

  • If You’re Not With Us, You’re Against Us!
    Form an alliance with friends to create a deadly squadron of elite pilots. Fight with other players, perform PVE missions. Create corporation and take part in the battles for control of the territories. Enter your name in the annals of Universe history.

  • Gain Experience and Skill
    Develop your abilities, establish specialized skills, and perfect your tactics. You could rush into battle full-force, operate stealthily from a distance, or sneak around your enemies and strike a crushing blow from behind — the strategy is up to you!


Three thousand years have passed since the first colonists left Earth. Now the galaxy is divided between the militant star empires and independent mercenary groups. In a remote corner of the galaxy — Sector 1337, the area of the dead — a world has been left behind. Here, the ruins of a great civilization of Aliens have recently been discovered. Huge factories and sprawling cities are falling into decay. Fragments of ships lie on the fields where massive battles were once fought. But there is not a living soul. Everything has been destroyed by a mysterious Cataclysm — a pulsing anomaly that burned out all life within this sector.

This doesn’t stop mankind, the new «owner» of the Universe. Mercenaries and adventurers have flocked to the sector to sift through the ruins and loot its abandoned artifacts, without consideration of the danger. Many have disappeared — including members of well-armed expeditions — but those who have managed to return have uncovered unprecedented riches. So looters continue to come here, to find the Aliens’ lost treasures — and to fight for them.

PC System Requirements

    • OS: Windows XP SP3
    • Processor: 2.0 Ghz Intel Pentium-4 / AMD Athlon II
    • Memory: 2 GB RAM
    • Hard Disk Space: 3 GB
    • Video Card: 512 MB NVidia / AMD Radeon / Intel (HD 3000, HD 4000) with support for Pixel Shader 3.0 (AMD Radeon X1000 not supported)
    • Additional: Broadband Internet connection
    • OS: Windows 7 x64
    • Processor: 2.3 Ghz Intel Core 2 Duo / AMD Athlon64 X2 or better
    • Memory: 4 GB RAM
    • Hard Disk Space: 3 GB
    • Video Card: 1 GB NVidia GeForce 650 / AMD Radeon HD 5750 / Intel HD 4000 and newer
    • Additional: Broadband Internet connection

Mac System Requirements

    • OS:Snow Leopard (10.6.X)
    • Processor:2.0 GHz Intel
    • Graphics:512 MB NVidia / AMD Radeon / Intel HD 3000, HD 4000
    • Hard Drive:At least 3 GB of free space
    • Memory: 2 GB RAM
    • Other Requirements:Broadband Internet connection
    • Additional:Not recommended for Intel integrated graphics or Mac Minis or early-generation MacBooks
    • OS:Snow Leopard (10.6.X)
    • Processor:2.3 Ghz Intel
    • Graphics:1 GB NVidia GeForce 650 / AMD Radeon HD 5750 / Intel HD 4000 and newer
    • Memory: 4 GB RAM
    • Hard Drive:At least 3 GB of free space
    • Other Requirements:Broadband Internet connection
    • Additional:Not recommended for Intel integrated graphics or Mac Minis or early-generation MacBooks

Linux System Requirements

    • OS: Ubuntu 12.04 LTS or SteamOS
    • Processor: 2.0 Ghz Intel Pentium-4 / AMD Athlon II
    • Memory: 2 GB RAM
    • Hard Disk Space: 3 GB
    • Video Card: 512 MB NVidia / AMD Radeon / Intel (HD 3000, HD 4000) with support for Pixel Shader 3.0 (AMD Radeon X1000 not supported)
    • Additional: Broadband Internet connection
    • OS: Ubuntu 12.04 LTS and newer, or SteamOS
    • Processor: 2.3 Ghz Intel Core 2 Duo / AMD Athlon64 X2 or better
    • Memory: 4 GB RAM
    • Hard Disk Space: 3 GB
    • Video Card: 1 GB NVidia GeForce 650 / AMD Radeon HD 5750 / Intel HD 4000 and newer
    • Additional: Broadband Internet connection
Helpful customer reviews
221 of 284 people (78%) found this review helpful
1,093.6 hrs on record
Alright, so I am re-writing this review again, and I am still not recommending it but I would like to add a lot of positive things to this review as my intent with these reviews is not at all to hate on the game, but to see the game succeed. This game truly has had ups and downs but I think that at the end of the day, It still is a good game. Star Conflict is one of my favorite games of all time, but the past few months the game has actually gotten worse in some ways. This review is titled as a “Not recommended game”, but it’s not a bad game. I don’t recommend it because I do not like what the developers are doing with the game.

A good chunk of the game has become a Pay-To-Win; they keep on adding ways to spend your money in-game. With more and more Premium Ships and “Ship Bundles” and all kinds of little game booster packs and all these “Specials Weekends”. Try to avoid wasting your money on them. However if you really want some Premium credits, wait for the DLC Packs to go on sale. Not worth it at full price. But I do understand that it is a free game and Stargem needs to make money, but it is just driving me crazy because They are spending more time on adding ways to get players to spend money on the game than they are actually developing the game! They also recently added a game mode called Invasion; This includes Aliens, Pirates, Police, lots of new rare items, an open space world that allows you to go across the sectors in the game and dock in the 3 faction’s stations and all kinds of cool stuff like that. This new game mode has a lot of potential, but holy crap is it a pain to play. All the experience holds is getting killed and losing everything you spent hours collecting, getting ♥♥♥♥♥ by Aliens, and very rarely gaining supplies that allow you to make better modules and upgrades. Not that fun, and not worth it. I won’t let that change my view on the game for now as they’re still developing it, but it needs a lot of work.

Also note you should never get too comfortable with the updates; expect change. However it is still a very fun and addicting game. It is still a good game. (With maybe a little too much grinding involved...) But Stargem just needs to stop trying so hard to get people to spend money on the game. I would give the actual game itself an 8.5/10 :]

Also, not that this has anything to do with the review, so excuse me for this, but I'd like to throw on a link to my Star Conflict channel trailer on YouTube. :D Check it out if you'd like. Thankya.
Posted: March 23
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183 of 243 people (75%) found this review helpful
745.8 hrs on record
I've been putting a lot of hours into this game. It's generally good game in terms of gameplay, variety and battles but I'll list out the major cons:

-Extremely grindy

-Despite being called "free to play", people can just pay and advance to higher tiers/ranks. Lets call them Wallet players

-Wallet players who reach higher tiers will get all implants (implants are like the point system tree in borderlands, payday 2 etc)

-Wallet players who have all these implants can go back to lower tiers, are pretty much invincible and have the upper hand in every battle. YOU WILL GET YOUR ♥♥♥ HANDED TO YOU.

Now you may ask Oh my, why would they come back to lower tier games and spoil our fun?. I'll tell you why...
People think this game is really free to play and come into the lower tiers which are the only popluated matches available for instant battles. So the wallet players will just come into lower ranked games because nobody wants to wait 5 minutes for match. This is unsportive behaviour.

-The game developers only seem to update the game in a way that favours wallet players.

-Extra synergy (synergy is experience, you need this to access higher rank ships and higher tiers) cannot be transferred to ships which dont have full synergy. If you want to, you need to pay a lot of money.

-Upgrading weapons to the max requires loyalty points (these can be done by doing special challenges like 'kill 3 ships in one battle'. These challenges are called contracts) And this requires another longg rinding process because contracts can only be done certain times. Some contracts can only be done once per day. Or you can just pay money and upgrade your weapons.

-The game has an option to enable the profanity filter to filter explicit words for the faint hearted man-children. Despite this, uttering an explicit word in a moment of frustration will get you chat muted. This has happened to me countless times.

Now you might say "Oh you're just talking out of your behind, there's no such thing as paying to get an advantge in this game!"

You are either blind and didn't read all the above


You already spent a ♥♥♥♥ton of money on the game and are comfortable knowing that you spent $$$ on digital flying machines.

ANY game that offers you the chance to pay money and progress in any way that puts you in a place that is unreachable to the common player without tremendous grinding is known as "Pay to win". And this game is a shining example of it.
Posted: April 16
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118 of 151 people (78%) found this review helpful
8.6 hrs on record
Abusive Admins. WARNING!!!!!

I previously recommended this game, but I can no longer do that in good faith. I was talking in chat, stated an opinion and was muted by an admin for an hour because he wanted to "prove a point." Read some of the other reviews. This is a pretty common issue.

UPDATE: I've now been permanently banned from the discussion page by a moderator because of this. I'm honestly shocked at the blatent abuse of admin privileges. It's a shame because I did enjoy playing this game up until this point.
Posted: July 4
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42 of 68 people (62%) found this review helpful
7.3 hrs on record
The game is very very monotonous. Basically it is like a team domination game (like in unreal tournament) but in space, with very unbalanced players, and when you rank up you will have to start over again to build up your new ship. All the points you earned in previous battles wiht your last ship cannot be transferred (unless you pay), weapons from your last ship rarely can be transferred an basically you do the same over and over again. Anyway, you can give it a try during a couple of days like I did until you get bored.
Posted: April 4
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15 of 23 people (65%) found this review helpful
169.7 hrs on record
A lobby based space shooter.

What's good.
1) Great space fighter with much more customization options than the rivals, through diverse module slot distribution and multiple types of weapons with interesting mechanics.
2) Almost perfect free to play model. The grind is not too much (though it's certainly there), and the ships you can buy with money are not strictly superior (though they are better in some ways, just like every ship has their own quirks).
3) Very nice gradual learning, you start with very few options, slower ships, only one game mode, and you ramp up the number of modules and modes you can use gradually through the tiers.
4) Developing competitive side. Observer system already in place, tournaments are held, teams are preparing well ahead.
5) Multiple game modes with their own interesting mechanics and multiple maps, some very imaginative.

What's bad
1) Low population, and all that comes with this. Sometimes long Q times for some modes.
2) No skill based matchmaking, so everyone is thrown into the game as equals (except squads who have to be matched by an enemy squad), which sometimes lead to very unbalanced matches.
3) The game is not really dynamic compared to shooters like Freelancer or even Moon Breakers, if you fly anything other than an interceptor than you usually strafe behind cover more than you dogfight, which is fine for frigates but a bit weird for a fighter.
4) Somewhat lacking balance, one shiptree (graph) (Jericho) is considered strictly inferior in most areas to the others. Hopefully will be patched, and anyone can play anything anyways, it's not restricted, players don't belong to a side.

All in all, a very enjoyable space shooter, even if somewhat grindy, but if you enjoy your game, you won't notice it at all.

Sincerely: [NASA]fasz
Posted: September 5
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277 of 342 people (81%) found this review helpful
832.1 hrs on record
Massive space battles with customizable ships. Lots of fun, simple to get into, increased depth the longer you play. Good game.
While some people will always complain about the grind and the buy-to-win in a free-to-play game, the developers managed an interesting balance in those topics.
Don't get me wrong, there is some grind. But when compared to other free-to-play tittles, it's not that much.

As for the win-to-play that often puts off people in free to play games, I have to disagree with whoever thinks this about Star Conflict. Ships are divided into tiers, and each tier can have 2 to 4 ships of each class, with increasing effectiveness. Battles match-making is also divided into tiers. This means that when you get to rank 3 (the last of tier 1), if you are any good you will be owning battles like a boss. But as soon as you get to tier 2, a whole new world of ships, more effective, with better pilots, and more ships modules(skills), you will be like the little fish in the pond of sharks.... again. That is, untill you get the best ships in that tier as well. Same happends when you jump from tier 2 to 3, and from 3 to 4, and so on.
This leads to some people thinking they are dying because the other player has a premium ship.
While premium ships do have a very slight advantage in their stats, most of the time it's irrelevant. A good pilot is born from experience. Of course, premium ship owners are usually good pilots. Often only play with that ship and become very good with it.
But the slightly better stats will only make a slight difference in a 1 on 1, with 2 very good pilots. Any premium ship gets utterly destroyed with a simple 2 to 1. And lets face it:
If you and your team can't do a 2 to 1 in a 10 vs 10 battle, then you deserve to loose against him.

Finally, ships tend to get more effective as tiers go up, and pilots also become better with experience. This leads to the tactical side of the batlles to become more apparent as you go up, as well as taking longer to get decided.
The different ship classes are also well done, with each having it's own specific role.

In the end, and considering there is nothing of the kind in recent game releases, together with the competent work Gaijin did with Star Conflict, this game is mandatory to any spaceship combat fan.

Me? I was waiting for something like this since Colony Wars and Freelancer.
Posted: August 7, 2013
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