Cuando un brillante científico de partículas muere de forma inesperada, comienza la carrera para hacerse con su aterradora nueva tecnología antes de que caiga en las manos equivocadas. Las vidas de los cuatro personajes jugables se entrelazan a medida que luchan contra el reloj para encontrar la cámara del científico muerto.
Análisis de usuarios: Muy positivos (208 análisis)
Fecha de lanzamiento: 25 de Jul, 2012

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Acerca de este juego

Cuando un brillante científico de partículas muere de forma inesperada, comienza la carrera para hacerse con su aterradora nueva tecnología antes de que caiga en las manos equivocadas. Las vidas de los cuatro personajes jugables se entrelazan a medida que luchan contra el reloj para encontrar la cámara del científico muerto.

Las sospechas que albergan, los recuerdos que guardan, las conexiones que comparten... todo convergerá a medida que estas cuatro personas normales y corrientes trabajan juntas para evitar un potencial cataclismo.

Características Principales:

  • Voces de personajes incluyendo al favorito de los fans Logan Cunningham (Bastion)
  • Cuatro personajes jugables simultáneamente
  • Una historia fascinante y repleta de giros influidos por las decisiones del jugador
  • Sistema de recuerdos a largo y corto plazo, ¡pregunta a cualquiera sobre cualquier tema del juego!
  • ¡Más de diez horas de juego!

Requisitos del sistema

    • SO: Windows ME, 2000, XP o Vista
    • Procesador: Pentium o superior
    • Memoria: 64 MB de RAM
    • Disco Duro: 1 GB de espacio libre
    • Gráficos: Están soportadas todas las gráficas compatibles con DirectX
    • Versión de DirectX®: 5 o posterior
    • Sonido: Están soportados todos los dispositivos compatibles con DirectX
Análisis útiles de usuarios
A 2 de 2 personas (100%) les ha sido útil este análisis
13.8 h registradas
Publicado: 29 de agosto de 2014
Una de mis aventuras gráficas favoritas por su historia, su innovador modo de juego y por su encantador aspecto gráfico. Es cierto que al principio puede costar cogerle el truco al sistema de recuerdos, pero una vez lo conoces te das cuenta del enorme potencial que puede ofrecer; ojalá se extendiese su uso en otras aventuras gráficas. Si te gustan los point and click, Resonance es más que recomendado.
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A 10 de 11 personas (91%) les ha sido útil este análisis
15.1 h registradas
Publicado: 12 de noviembre de 2014
I have played quite a lot of point and click adventures, but I still think this one from 2012 beats them all.

You can't help but care for the very well-written story and be caught in the thrill of the chase for the truth and the attempt to solve the clearly big problem that is going on.

But I still think where Resonance shines the most is in its game design. Puzzles are logical, intuitive, and require critical thinking and paying attention to your context and options, not relying on trial and error like a surprisingly large amount of classics do.

If you like other games from Wadjet Eye Games like Primordia, the Blackwell series, Gemini Rue, or another, I can almost assure you that you will like Resonance. The opposite is also true, WEG is a great developer/publisher and has a pretty good library of p&c adventures.
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A 7 de 7 personas (100%) les ha sido útil este análisis
7.3 h registradas
Publicado: 10 de noviembre de 2014
Multiple endings, multiple characters, inteligent puzzles (it's not like fantasy click & point games where the puzzles are a fun way), amazing story, great dialoge & (best of all?) physics!
I play A LOT of point & click games & this has gone straight to my top 5, I recommend that everyone plays it.

(This may not be a very helpful review but there are enough of those, this is a great game. Play it.)
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A 3 de 3 personas (100%) les ha sido útil este análisis
8.7 h registradas
Publicado: 24 de octubre de 2014
Resonance is an adventure game with a retro feel, but also modern influences.

The first thing that sticks out is the pixel art style the game adopted. I am no fan of the pixel art style, I think it is overdone and also done badly most of the time. In this game however the art style is reasonably well made. The animations are quite smooth, the characters are distinctive enough so that you can see their expressions and glean their personality from them. And the backgrounds in the game are clear and not too busy, this makes sure that you won't be spending a lot of time pixel hunting for that one item you still need like in most adventure games.

In the game you can control up to 4 characters. At the very start you control only one and you choose in which order you would like to play the beginning of the story of each of the characters, then the game starts opening up and gives you control of more characters. Controling multiple characters at the same time was actually quite interesting and created some nice interactions which aren't really seen that often in adventure games, especially not in the classic ones. However controlling mulitple characters can also become tedious as you have to manually control everything they do, you can order the other characters to follow you, but even doing that is tedious and not really all that helpful in the end. Controlling all 4 characters at the same time for a puzzle towards the end where you have to use all 4 is downright annoying and thankfully the game limits the number of characters you can control at the same time soon afterwards. Overall the multiple characters control feels like it was tacked on despite it being an integral part of the game.

The story and the dialogue is where an adventure game is supposed to shine, and Resonance does just that. An interesting story and characters keep the game above water at all times. The game never becomes too dull to play, although I do have to mention that the last third of the game is definetly the weakest and potentially even disappointing, as the game is trying to wrap up the plot points. However most players will probably have already figured out the important parts of the story and will know how it's going to concluded, so it feels like you are just going through the motions at the end.

Resonance is definitely worth playing if you like adventure games or you enjoy a good story. However I wouldn't recommend it to anyone else, it's not exceptional enough to bring over people to the genre.

7 / 10
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A 2 de 2 personas (100%) les ha sido útil este análisis
13.4 h registradas
Publicado: 5 de diciembre de 2014
Resonance is a strong marriage of gameplay and story. It flows smoothly through a series of changing locations and characters before reaching the main open area, where all the characters converge in the second act. The story is notionally a Sci-Fi, but while it briefly touches on aspects relating to Special Relativity & Quantum entanglement (?), Resonance doesn't get bogged down in science and becomes a down-to-earth investigation. The voice-acting is good and includes a number of VA alumni such as Logan Cunningham (the narrator from Bastion). There is some doubling-up, but for every voice you recognise, there'll be one you don't.There's also a decent amount of replayability for a point and click puzzle game, since there are different approaches to some puzzles, an alternative ending and the story is worth re-visiting. The weaknesses of the game are that some items aren't easy to distinguish from the background and there are a few super-puzzles whose optional nature might not be immediately obvious. All in all, Resonance is a game that uses established mechanics of the genre, but through its creativity in writing, puzzles and presentation it distinguishes itself.
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A 2 de 2 personas (100%) les ha sido útil este análisis
9.8 h registradas
Publicado: 25 de diciembre de 2014
Good story, good music. Some hard puzzles. Maniac Mansion style character control.

P.S The Copy machine room.

"But that's not the right size paper"
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A 1 de 1 personas (100%) les ha sido útil este análisis
11.9 h registradas
Publicado: 27 de diciembre de 2014
This game is overlooked. It puts a new spin on the adventure game genre with a 4 character mechanic utilizing both long and short term memories. Basically you use the character's prior knowledge (memories( as tools in the environmental puzzles, as opposed to relying solely on contrived or forced inventory items that might be included in other games.

It is highly innovative which deserves praise in itself, but one of the most amazing feats of this game, is in spite of having 4 characters with various memories, I used a walkthrough maybe a single time on this game. To say a little about me, i'm a fan of adventure games, many classics (too many to list, but to give you an idea: Gabriel Knight, Sam and Max, Day of the Tentacle, Broken Sword, The Longest Journey, Monkey Island and many, many more. However, most of thet ime I resort to a walkthrough to varying degrees when I get stuck.

The story was compelling all the way through and art style really captured the mood. I wanted to leave this review for long time adventure game fans, to not overlook this game.
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A 9 de 9 personas (100%) les ha sido útil este análisis
10.2 h registradas
Publicado: 7 de marzo de 2013
Buen juego de aventuras, con gráficos retro que hace recordar clásicos del género.
Es demasiado entretenido, aunque como otros juegos de este tipo, creo que es bastante corto (~5 horas).
Lo que mas me llamo la atención es que puedes guardar cosas en un short-term-memory y long-term-memory, para luego recordarlas y usarlas en conversaciones para avanzar en el juego. Nunca antes había visto un sistema así en ningún juego, así que me pareció muy innovador.
Otro punto positivo es que el juego tiene 2 finales, ambos con interesantes diálogos, pero que sólo se desarrollan en el último minuto de juego (hasta ese punto el juego es relativamente lineal).
Además recomiendo algo por experiencia propia: en mi segunda playthrough activé los comentarios de los desarrolladores, y fue una muy agradable experiencia escucharlos. Si alguien se anima a jugarlo 2 veces, ¡es totalmente recomendable activar los comentarios!
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A 5 de 5 personas (100%) les ha sido útil este análisis
8.5 h registradas
Publicado: 25 de noviembre de 2013
Personalmente, no me importa demasiado el look 8 bit que tiene el juego, no lo considero un punto en contra. Las voces dobladas son un punto a favor, y el sonido no está mal aunque no sea excepcional. Las razones que tengo en contra de este juego son, principalmente, dos y de otro tipo: por un lado, a nivel argumental no acaba de encajar su propia trama, dejando cosas sin explicar y cabos sueltos en el aire. Y, aún no contando eso, ni la trama ni los personajes son especialmente memorables, lo cual es un punto muy grave en contra de cualquier aventura gráfica. Y la segunda es la jugabilidad, con unos controles anticuados y algo incómodos, y con muchos puzzles poco inspirados o no del todo lógicos. Todo esto unido no hace que Resonance sea un mal juego, pero si uno poco inspirado, del montón. Un 4,5.
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A 1 de 1 personas (100%) les ha sido útil este análisis
10.1 h registradas
Publicado: 2 de enero de 2014
Aventuras gráficas pixeladas, mmm... Casi puedo saborear los chicles CON azúcar y oler los auténticos McRib. No, no hemos vuelto a los 90. "Resonance" es una aventura gráfica como las de antes. Si los pixelacos despiertan al crío que llevas dentro, la historia te atraerá aún más: misterio, científicos sonaos, hackear ordenadores, tensión sexual y varios personajes a controlar.
¡Cuál fue mi sorpresa al empezar a jugar a esta aventura de la que nada había oído hablar y empezó a gustarme todo lo que veía!
Respecto al sistema de juego, es una aventura como las de toda la vida con 2 particularidades:
la primera es la más común, y es que controlaremos hasta 4 personajes a la vez. Esto no es una dificultad añadida al juego, puesto que en muchas ocasiones veremos claro cómo se deben de ayudar entre sí, y la segunda particularidad es el sistema de conversaciones. Podremos conversas con los personajes de 3 maneras:

- refiriéndonos a objetos de nuestro inventario
- refiriéndonos a hechos de nuestro pasado (esto, claro, varía de un personaje a otro)
- refiriéndonos a hechos ocurridos recientemente (por ejemplo, si acabamos de ver una explosión, el personaje que la haya visto podrá hablar de ella con otros personajes)

La manera de elegir el tema de conversación no es eligiendo una frase, sino un dibujo. El resto es lo que ya conocemos de las aventuras gráficas de toda la vida.
Una sorpresa bastante agradable.

¿Es difícil? En ocasiones vi puzzles algo difíciles, pero ya conoces cómo te sube la bilirrubina cuando das con la clave.
¿Porqué te gustan tanto las aventuras pixeladas? Soy un clásico.
Parece que está en inglés y mi inglés en menos que cero, ¿me enteraré? Pues lo tendrás jodido, la verdad, pero... ¡ánimo!
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A 25 de 26 personas (96%) les ha sido útil este análisis
13.1 h registradas
Publicado: 8 de noviembre de 2013
Resonance is a nice old style adventure with interesting and original game mechanics - like short / long term memories that you can use as inventory objects - plus four playable characters that start each with their own goals and then team up to solve a scientific and crime mistery. Puzzles are fresh and rather challenging in some cases, while 8 bit style graphics are really cool! The story conclusion should have been less rushed out, and the sound department is a bit poor, nether the less I really liked this little gem. I recommend it to adventure fans who loved the '80s and '90 classics that want to breathe part of that atmosphere again!
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A 17 de 18 personas (94%) les ha sido útil este análisis
4.8 h registradas
Publicado: 1 de enero de 2014
Really old school point and click adventure, decently written and scripted, quite challenging, multiple endings...

Very solid, but watch out, when I say this game is retro, I mean it. A lot of the smaller things, which are hard to describe, about the overall asthetic could be a turnoff. But, if you're already a fan of classic 80s and early 90s adventure games you'll probably have a great time.

And if you know what SCUMM is, you'll likely love it. : P

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A 10 de 11 personas (91%) les ha sido útil este análisis
14.8 h registradas
Publicado: 29 de junio de 2014
Great game. The storyline was intriguing and well thought-out. It had engaging characters and witty dialogue. I like that you were able to play more than one character throughout the game. It was also interesting how their story-lines flowed well during the course of the story. (i could go into detail but that would spoil things) Art style of the backgrounds in the game were very detailed and the music keeps you immersed as well. I like how your decisions effect the story. I will probably play again in the future and alter my decisions and see how what that changes in the course of the story.
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A 9 de 11 personas (82%) les ha sido útil este análisis
6.5 h registradas
Publicado: 24 de noviembre de 2013
Pretty good. I used a walkthrough quite a bit because I got impatient with a lot of scenarios. A very interesting story to play through, however.
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A 7 de 8 personas (88%) les ha sido útil este análisis
3.8 h registradas
Publicado: 23 de marzo de 2014
Smart and funny, this 'point and click' adventure game is far more intuitive than most I have played. Rarely did I find myself clicking random objects until I found the answer. The puzzles are not always easy but they tend to rely on common sense, real world knowledge and paying attention to the story. The long term and short term memory mechanic is genius, and the characters are all rounded and well written. Speaking of the characters, at some points in the game you control multiple characters in the same area, and while the controls for that are a little unweildy at times it does work very well and adds another layer to the puzzles. This sci-fi adventure is in places witty, intelligent and sometimes a bit disturbing - Anna's nightmares come to mind, and I'd recommend it to anyone, not just point and click or sci-fi fans.
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A 9 de 12 personas (75%) les ha sido útil este análisis
7.3 h registradas
Publicado: 27 de noviembre de 2013
Fantastic p&c adventure with an excellent contempory story with a sci-fi flavour
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A 7 de 10 personas (70%) les ha sido útil este análisis
26.3 h registradas
Publicado: 4 de enero de 2014
Resonance is a solid retro-style adventure game and a great story to experience. It's smart and has good puzzles and keeps fresh by moving between four intriguing characters and a number of explorable locations. However, about a third of the way in, at the moment when you are given the ability to switch between the four at will - when you can access their interchangeable inventories, use their short-term memories on virtually everything to recall things as conversation items, as well as calling on their respective long-term memories, and the ability to go to a slew of new locations, things get a bit overwhelming. This was where a friend and I called it quits. I eventually came back and followed a good community guide. This overwhelming bit actually doesn't last too long and then you return to a fairly linear but still quite open playstyle - totally manageable and more like other adventure games. It's got a great story that really picks up from that point on and the dynamic between the four works really well when the world is made more manageable. You might enjoy the complexity of the bit I found overwhelming but if not, and you too begin to play this great game and find yourself disheartened at the four-character exploration bit, just read that bit of a guide and then press on on your own again - it's worth it!
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A 4 de 5 personas (80%) les ha sido útil este análisis
13.4 h registradas
Publicado: 23 de marzo de 2013
This is probably the best point-n-click I've played to date. Interesting story, great gameplay with innovative features and top notch voice acting. And despite it being a 320x240 pixels game it looks and moves just amazing. Maybe the only minor downside to it is that it's not very funny because there aren't that much jokes in there but other than that it's just top notch. If you're an adventure game fan, don't miss out on this one.

Трудно посоветовать эту игру на русском языке, т.к. перевода как такового у нее нет. Это совершенно замечательная адвенчура, одна из лучших в своем классе, но без знания языка можно даже не останавливаться; тут делать нечего.
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A 5 de 7 personas (71%) les ha sido útil este análisis
7.6 h registradas
Publicado: 26 de julio de 2012
I've said it before and I'll say it again; point-and-click adventures aren't a genre that I truly appreciate. I like to play them from time to time, but there's a great chance the game will have puzzles that just don't make any sense to me, or that the story just isn't compelling (enough).

Resonance features a bit of my first problem with the genre, and practically none of the second. The story managed to keep me interested the whole way through. Despite the retro graphics (which I love and respect !) the voice acting is top notch. And there were a few levels that were also truly tense. Something I would never expect to see in an adventure game, let alone a game with 16 bit graphics.

I have to be honest and say that I did use a walkthrough a couple of times (aye, I'm only human). But then again; I'd rather continue the story than be stuck doing -at times - frustrating puzzles.
So, Resonance pleasantly surprised me. I hope it will do the same for you guys.

[Rating: 77/100]
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A 2 de 2 personas (100%) les ha sido útil este análisis
10.5 h registradas
Publicado: 23 de enero de 2013
As always Wadjeteye Games have delivered another amazing game with a new inventive UI and a awesome story with many twists and turns as well as asking big questions about how all new technology has the capacity for peace, but there wil always be people who will use it for their own purposes.

I highly recommend this and any other game by Wadjeteye Games to anyone who loves point and click adventure games.
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