A casual and light weight space-conflict/exploration that can't hide its roots as a Android/iOS game. Obiovusly as a game developed for tablets and phones it's very easy to pick up and is far less bloated and complex than other recent games in this genre such as the X series.
The game is broken down into a main plot that runs alongside freelance missions, open ended trading and mining. The first thing you'll notice is how easy it is to control and play, even with a mouse and keyboard it's easy to pick up and master in a matter of minutes.
Combat of which there is a lot is rather predictable and shallow, pirates will appear at most hubs and you'll soon find them a minor annoyance rather than a serious challenge. You can be helped by station defence fighters and by hiring wingmen to protect you although even on the hardest difficulty they are rarely needed. You are able to outfit your ship with up to four primary weapons depending on how advanced your ship is and four secondary weapons. Primary weapons constitute a selection of different laser based weapons whilst secondary are rockets and bombs.
In order to afford these upgrades you'll need to make money and you can make money quickly, easily and in a number of different ways. Completing missions is the fastest way to make money and these can be picked up from various talking heads in the bars of each space station. However they soon become repetitive and lack depth, you'll be offered a variation of defence missions, clean up missions, escort missions, retrieval and transport missions. The only thing that differs between the missions on offer is the location.
The next best way to make money is to trade goods between stations or mine for materials from asteroids from asteroid fields outside each space station. Mining is a mini game of keeping your cursor within a circle whilst it moves erratically as the circle becomes smaller. Once you've mined enough ore you can sell this on for a minor profit. Trading is a simplistic affair as you buy and sell a wide range of goods from station to station.
The worst part of the game however is the awful dialogue and amateurish voice acting, another of those occasions where just text instead of bad voice acting would have improved the game. If you can't afford good voice actors it's sometimes best not to have any. The protagonist is Keith T. Maxwell, yes you read that correctly, they named the main character Keith. The name Family Guy mocked as being the "most unattractive male first name in the English Language". Not to be outdone by such a terrible character name they follow that up with characters called 'Mkkt Bkkt' and 'Erkkt Uggut'. The plot itself isn't too bad if not clichéd. It centres on a mysterious race called the Voids who are striking at outposts across the Galaxy from wormholes and it's up to Keith to save the day. However the terrible dialogue and voice acting makes you want to avoid it or rush through it and to play the game as an open sandbox world instead.
Even with all these criticisms I would however just about recommended the game. It is extremely easy to pick up and looks pretty in places. It also doesn't require a big time investment or more than a few minutes to learn the game mechanics. A lot of people have described it as a poor man's Freelancer which it is but it still enjoyable enough for fans of space-conflict games and there isn't a great choice out there at the moment. Obviously this will change with the upcoming Elite Dangerous and Star Citizen.
Playtime: It took me 15 hours to complete the main storyline and most of the achievements and another 5 hours of idling to complete the last achievement.
Achievements: 100% completion, 92/92 achievements. They were easy to collect and the majority are obtained during a play through.