Shuggy has just inherited a castle full of goblins, ghouls, zombies, and robots. Help him clear out over 100 rooms to make his new home liveable again!
User reviews:
Very Positive (910 reviews) - 88% of the 910 user reviews for this game are positive.
Release Date: Jun 13, 2012

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“Bitsized Brilliance”
93% – Indie Game Magazine

“A fantastic, fun game that deserves to be a big hit”
4.5/5 – GameZebo

“If you haven't already played it, go do so right now”
8.5/10 – GameZone

“a well designed and creative platformer”
8.5/10 – NewGamerNation

“a quality game that’s seriously worth your time”
8.5/10 – Beefjack

Just Updated

The new level pack for “Adventures of Shuggy”, “Shuggy’s Teleporting Troubles” is now available on Steam. This new set of 40 single player levels provides a fresh challenge by throwing double teleporters into the mix as well as combining the teleporter with other mechanics from the main game such as level rotation, zombie Shuggy, floaty jump, rope swinging and multi-Shuggy. The level pack is included as part of the main game so it’s free for everyone who already owns it.

About This Game

Shuggy has just inherited a castle full of goblins, ghouls, zombies, and robots. Help him clear out over 100 rooms to make his new home liveable again! Every room in the castle is different, letting Shuggy fly, float, swing, spin, change size, time travel and more as he explores the Dungeon, Boiler Room, Clocktower, Gallery, and Graveyard.

Key Features

  • Co-op play - Play 36 twisted two-player levels in the offline co-op mode, with puzzles that can only be completed through cunning and teamwork.
  • Non-linear map screen - Multiple routes through the castle ensure you'll be able to find another route if you get stuck.
  • Boss encounters - Use your wit and cunning to defeat the dastardly bosses in each area of the castle.
  • Time travel - Get caught in a time loop and co-operate with your past echoes.
  • Rotation - Spin whole levels or interlocking puzzle sections to grab all the gems.
  • Seeing double - Utilize multiple Shuggys under the influence of different gravities.
  • Teleportation - Use Shuggy's teleporter to solve some tricky conundrums.
  • Tied up in knots - Grab the magic rope and swing your way to victory.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: XP
    • Processor: Dual Core 2.0 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB Video RAM and at least Shader Model 2.0
    • DirectX®: 9.0
    • Hard Drive: 82 MB HD space
    • Additional: Xbox 360 controller officially supported
    • OS: 10.6.8, 32/64-bit
    • Processor: Dual Core 2.0 GHz
    • Memory: 512 MB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive: 150 MB HD space
    • Additional: SDL_GameController devices officially supported
    • OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor: Dual Core 2.0 GHz
    • Memory: 512 MB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive: 150 MB HD space
    • Additional: SDL_GameController devices officially supported
Customer reviews
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Very Positive (910 reviews)
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382 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Not Recommended
0.2 hrs on record
Posted: October 15
Controls feel very floaty for a platformer, and collision detection is very inconsistent. Level design is simple, but the game makes up for this in the special an unique game mechanics they introduce almost every level. Sometimes you reuse these mechanics, sometimes you don't. The music is just a looped 2 minute song, and the entire game feels very toy like. Certainly not bad if you're stuck on a plane, but definitely not worth the time if you have other games you could be playing.
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Most Helpful Reviews  Overall
34 of 37 people (92%) found this review helpful
1 person found this review funny
1.6 hrs on record
Posted: June 30, 2014
Puzzle platformer with a good amount of variety per puzzle room/level. It's an easy pick up for genre fans.

Just a nice fun game that has some nice challenges and doesn't get too frustrating either, can't not help but like it just like it's nifty mini vampire protagonist.
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35 of 41 people (85%) found this review helpful
9.2 hrs on record
Posted: January 3, 2014
Love it! very simple game with different types of levels that can pickly your brain a bit. Fair level in fustration sometimes when things don't go the way you want, which i personally love even more about it (who wants a game thats too easy and you just walkthrough). Will play again as a casual game to play from time to time again when i want to solve those little rooms again.
Would recommend it to anyone who likes a not to hard enjoable challenge.
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21 of 24 people (88%) found this review helpful
84.4 hrs on record
Posted: June 27, 2014
Aside from those minor complaints, The Adventures of Shuggy is a superb 2D platformer deserving of a much wider audience. Smudged Cat Games have created a game with heart, intelligence and a mansion-load of well-applied ideas.You'll get their money's worth and more with this game. A puzzle/platformer that's not only challenging and addicting, but also adorable, Adventures of Shuggy is a title that gamers of any age and ability are sure to enjoy.If you're a fan of games like Super Meat Boy and you're looking for some interesting twists to the platforming genre, The Adventures of Shuggy is worth checking out. Smudged Cat's first entry in the big leagues is a promising start, and has me excited for the studio's next project.A short campaign is the only downside of this otherwise amazing platformer.
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21 of 26 people (81%) found this review helpful
12.1 hrs on record
Posted: January 14, 2014
Adventures of Shuggy is an indie platformer that deserves to be more widely known. It has a lot of content. At release, there were already a single-player campaign and a few dozens of co-op levels, but a free DLC was added that adds new single-player levels. All in all, there are almost 200 levels to play through (156 solo and 36 co-op).

Overall, the difficulty is well managed; some levels will prove to be challenging but none are impossible to beat. I was rarely frustrated by my failures as they were never due to a broken mechanic but rather to errors on my part. Level completion is timed, so you can compare with other players through online leaderboards. It took me about ten hours to complete the single-player levels.

As for the art, the visuals are cartoony and well-done. Cutscenes are present in the form of comic strips which complement well the game's graphics. The music is enjoyable, though it becomes repetitive by the time you've completed the game.

TL;DR: Buy this game, given the price you don't have much to lose.

If you want to read a more thorough review, check out my blog post.
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15 of 18 people (83%) found this review helpful
7.1 hrs on record
Posted: November 25, 2013
A nice teleportation 2D puzzle platformer. A fair bit of levels, with nice, but not amazing graphics style. The game respects your intelligence in later levels well enough, but it's not crazy hard at the end. The co-op being local only really detracts from it, as it's a neat little addition to the game(Although it's really short). TL;DR Pick this up for a good ~5-6 hours of fun(A must-have if it's on sale).
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13 of 15 people (87%) found this review helpful
1 person found this review funny
2.1 hrs on record
Posted: February 16, 2015
Adventures of Shuggy
10 / 10

A Great 2D platformer.... Really good mechanics that will work your brain.... Rotating worlds, learning to simultaneously use 4 different versions of controls for individual characters... Time shifting.... this is BRAIN TRAINING at it's best.... and all in a Mario kind of way.... Gems, Cute little sounds for everything.... and it's gets tough, really tough....

I usually like really easy 2D platformers so that my brain can take a break between difficult Adventure games or Intense Shooters.... but this Platformer is really Great even though it is eventually hard.... it provides a great variety of game mechanics that will keep you interested....

Thanks to "The Man" for gifting this to me.... "SWOOSH"
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34 of 55 people (62%) found this review helpful
1 person found this review funny
Not Recommended
4.2 hrs on record
Posted: August 1, 2014
I got this game from a free key and am glad. I would not have been happy paying for this.
The game isn't incompetently terrible or anything, but it lacks focus and originality. The only really original thing in the game is the rope which has some pretty interesting uses, but I would have been really happy if they had built a game around that mechanic and explored it deeply.


Every aspect of this game feels thrown together fairly without thinking about the other parts. There are a variety of level mechanics that are in the game, but they don't seem to tie to anything beyond what the designers wanted to make that level about. The visual design is not bad but basically is just a pasted-on theme on the same kind of levels. Level progression is weird and unclear - finishing levels unlocks other levels, but there's no real clarity on which levels will be unlocked next, nor is there a sense of progression necessarily. One level might be extremely hard, but it might unlock a very easy level. Some levels are challenging only because they are incredibly long and, since one hit kills, you have to redo the entire level when you die, which can be tedious. (there are maybe three or four levels I can think of that stand out as poorly designed this way)

The music and sound effects: again, just functional, but for some reason there is a sound when your character lands (I finally figured out what that noise was!), the gem-collecting sound is exactly the same every time, no modulation at all, and the music is mostly in tune with the game, but one particularly goofy-sounding song (the main theme in fact) just did not seem to fit at all. I would not be at all surprised if the songs were just public-domain tunes that they used because they were free. (still nothing WRONG with that, just a more effective use would be nice).

The controls are kind of floaty too. I mean, I think that's intentional because you have a cape and that's kind of floaty (also this is a mechanic later, surprise surprise) but sometimes momentum seems off, and lets not even start on the different sized characters.

One last note - if you don't do the levels in the order they want you to, you might show up in a level with a mechanic you're not yet familiar with and have to figure it out yourself. Not too bad really, but poor design nonetheless.

I mean, there's nothing that really makes this game exceptionally bad, but nothing that makes it very good either, and in fact I feel like it turns out to be less than the sum of its parts, simply because it is put together in such a way as to feel disconnected and just bland.

I don't really know why I finished all the levels. I guess getting it for free makes me feel some kind of obligation or something. Whatever. I would say that if you have to pay money for it, pass.
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11 of 13 people (85%) found this review helpful
4.4 hrs on record
Posted: January 9, 2014
An awesome platformer with plenty of fun little bits and pieces to it. This game is worth a few bucks just for it's great gameplay, but overall, many people would knock this one off as too simple and not enough gameplay, which is certainly true. You can breeze through the entire thing in a few hours, so if that's something that bites at you, don't go for this game. Otherwise, Adventures of Shuggy is great fun.
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8 of 8 people (100%) found this review helpful
10.9 hrs on record
Posted: August 28
Well.. close to 11 hours and now i am all done with this game. (well.. except the 36 coop mission which.. I will probably skip).

Very very fun platform puzzle game. Each of the 100 level takes about 5-10 minutes to complete. Each and every single one of those level offer something unique and different. Which is very nice.

The graphics, Sound, effect, puzzle are all superb but lack replay value. At least I really dont feel like replay them just to get quick timer. That's because the control are a bit off. It's really responsive but your character can easily slip a bit when landing from a jump to accident hit something that you don't want to touch.

There is no life bar for shuggy. As a vampire you always come back to life to try and try try again but some of the length of tasks for the level makes it quite frustrating to die on the last tricky jump.

Not quite Rage quit type of tough puzzle or control problem but still it did poped a few veins on my head.

8/10 for a nicely done little 10 hours puzzler. Be the good little vampire grandson and clean up your inhered house!
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Recently Posted
3.7 hrs
Posted: September 26
I really enjoy this game. Even though it can be maddening at times.
Helpful? Yes No Funny
0.3 hrs
Posted: September 1
The Adventures of Shuggy follows a feline vampire who just inherited a new house. Unlike a certain other popular Vampire; Shuggy doesn’t get along with the undead, ghosts, monsters, or even robots. Instead, these foul creatures are haunting his new home and wrecking havoc. In order to boot these pests out of the house, Shuggy has to collect a mess of gems and bop a few bosses, over the course of 116 levels. It is an impressive number no doubt, but the game is reasonably paced as all of the levels should take no more than two minutes a piece to complete. Although, you’ll be replaying those levels over and over again, because two minutes is an awfully long time to spend on one level. If you want to compete on the leaderboards, your best times have to be in seconds.

The puzzle-platformer is about as simple a genre to explain as anything. In order to collect all of the gems in each level, Shuggy will probably have to do more than just jump on top of things. Each level is defined by its gimmick. This could be something direct like Shuggy being able to jump really high, or it could be something obtuse and unique. For example, Shuggy could have to use multiple versions of his self or direct little buggers called Shmus to unlock gem-holding cages. Shuggy’s mansion is divided into five different areas, and some will focus on a particular level-type more than others. Even though the gimmick changes constantly, the basic mechanics are very sound, and it takes mere seconds to figure out what to do. This aspect of the game so well done that I don't think it's fair to even call them gimmicks. Shuggy rotating the entire level to reach gems or switching between clones to reach switches is just as natural as running & jumping.

Shuggy is the fragile type, so he has to worry about nasty creatures that walk, jump, fly, fall, and roll. Also questions must be raised about anyone who decorates their home with spikes. Worse still there are also time-distorting levels where Shuggy must use his past selves to step on switches and open paths to gems. Ever seen Time Cop? What happened to the villain can also happen to Shuggy, if he ever makes contact with one of his selves. Thankfully, in this game it isn’t quite as gruesome but the result is definitely something to be avoided. I’m particularly fond of these levels, since they require Shuggy to take differing paths around the room, and to pay attention to where Shuggy-from-5-seconds-ago is going next.

All things considered, death will become the least of your worries before long. Even after you have figured out the solution to the level and grabbed the key, chances are high you’ll want to go back after seeing your position on the leaderboard. Where this game really shines is in replaying levels, trimming seconds or even half-seconds away. There is also an absolute #1 ranking, so the satisfaction of taking that coveted spot, just might be worth the trouble. Some will say that puzzle games lose their purpose when the puzzles are figured out, but thanks to the great controls and mechanics, there is almost always room for improvement.

There is multiplayer support, but my advice is the following: Look into making an open-minded friend in your town OR convincing whoever your dating that this isn’t like those murder-simulators you usually play OR worst comes to worst, begging your parents to have another child. There are 36 cooperative levels, and some additional competitive modes to play, but you need a couch-buddy to coop. From what I can gather the cooperative mode is more than just two Shuggys grabbing gems instead of one. You actually have to work together and co-exist in a fashion, that does not lead to harm for one another.

Game reviews are to nitpicks as an octopus is to ink, so while this game is a quality affair, I can’t very well say I’m done with my review until I get my nitpicking on. Whenever a level begins I would prefer if there was something like a countdown before control is handed to the player. It takes a second or two for Shuggy and all of the objects to spawn into the level, but while those things are happening, Shuggy can move around. It doesn’t take much to memorize what I want to do in the first couple seconds of the level, so thankfully this isn’t a serious issue. There is also a certain random element to the game which I’m kind-of iffy about. A couple of enemies have unpredictable movement patterns. This introduces an element of randomness, which doesn't gel with speedrunning. This isn’t an easy fix since the nature of these enemies gives them their identity, and their change or removal could possibly worsen the game. I’m not quite 100% sure either way, but I still think it is worth mentioning.

While I have my reservations about particular aspects of the game, and the lacking multiplayer support is quite a shame The Adventures of Shuggy is a charming and fun bit of entertainment that I definitely believe is worth your consideration. Again I’m not an expert on the subject of puzzle-platformers but I am a veteran when it comes to recognizing quality. As far as I can tell this game does most everything right.

For those wondering about the time spent on this game, I played through the Xbox 360 version. This review is a slightly edited version of one that I wrote for a now-defunct website.
Helpful? Yes No Funny
2.9 hrs
Posted: August 29
I cannot reccomend this game at any price because of how unpleasant it feels to control Shuggy. Jumping is horribly floaty, momentum is conserved to the point where it feels like you're constantly on ice. The puzzles tend more toward annoying than clever, but the hugest offense is definitely Shuggy's control.
Helpful? Yes No Funny
3.2 hrs
Posted: August 21
Awesome game! Tight controls and love the local co-op play. My wife and I play on the living room TV using the Steam Link. I use a wired 360 controller and she uses a wireless Logitech controller. Super fun times! It's a great game pick it up!
Helpful? Yes No Funny
99.3 hrs
Posted: August 18
I loved this game but when it was finished I could not turn off the lights in the windows so that I could come back another time and play again or let someone else play. With all the lights on you get confused.
Helpful? Yes No Funny
0.1 hrs
Posted: August 16
floaty/slipper controls
Helpful? Yes No Funny
19.6 hrs
Posted: August 7
10/10 TL;DR Platformer variety that set the bar for quality very high

This game has it all:
1. Good platforming
2. Gravity shifts
3. Set rotations
4. Rope swinging
5. Flying
6. Growing/Shrinking

Good controls with perfect level completion within reach once you figure out the solution. Very challenging, but not impossible or rage inducing. It was so enjoyable, though like any puzzle--not much incentive to repeat the performance.
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5.9 hrs
Posted: June 28
Underrated platformer with interesting non-euclidean mechanics.
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