Flight Level is an Air Traffic Control simulator made by real radar controllers to give everyone a chance to experience what the job is like. The game also teaches the core concepts of ATC and lets players work together in multiplayer.
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Positive (22) - 81 % av 22 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato:
18. feb. 2023
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Utgiver:
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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«We need input from our potential players for what they would like to see in the main game.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«9 months»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«More content on the subjects that the EA users deem interesting.
There will be a full campaign mode, A lot of scenarios and some additional possibilities for modifying the game.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«We have a full functionality regarding the gameplay, UI and scenario editing. Most of the bugs have been tweaked out but the team is constantly finding and fixing new ones as they emerge.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«We are going to increase the price when we add more content.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«We are already working with the community to create different scenarios and airspaces for our game. Currently planning on doing workshops for the community on the subject of creating your own airspaces in the game.»
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Om dette spillet

Flight Level is an Air Traffic Control simulator made by real radar controllers to give everyone a chance to experience what the job is like. The game also teaches the core concepts of ATC and lets players work together in multiplayer.

Training Campaign
In the Training Campaign we teach the player the necessary skills and concepts to safely handle traffic in Area Control and Approach Control and also the principles of how sectors are supposed to work together.

Realistic UI
The UI of the game resembles the radar position interface used in many centers around the world. Main interaction is done via aircraft labels, which are small UI elements attached to traffic on the radar screen so it is quite clear which label is attached to what aircraft.
Also provided are helpful tools for measuring conflicts and analyzing the traffic situation.

Simplified interaction
One big skill to learn for ATC is radio phraseology i.e talking in the standard way to give clearances etc. To make it simpler for players to learn about ATC we designed the game so that the player just clicks clearances into the labels and hears the clearances given and pilot readbacks.

Electronic coordination simulation
In modern ATC communication and coordination between sectors is handled by simply interacting with the aircraft labels, sending requests and accepting them via the UI.
This is all emulated in the game, but of course, since situations can get awfully complex, expect to use voice communication as well in multiplayer.

Multiplayer
ATC is one of the most COOP experiences to be had and so no simulation of the job would be complete without working together with other people to safely expedite traffic. Almost all traffic for a position comes from another sector and goes into another. Collaboration with neighbors is often needed to resolve problems in an efficient manner.

Weather
Taking wind into consideration whilst solving problems is a core part of ATC work and hence different winds at different flight levels are simulated.
Another implemented realistic anomaly are thunderstorms, about which the player gets mainly information from the pilots, who request headings to avoid storm cells.

Create your own Airspaces and Scenarios
The game has a built in Scenario Editor for creating your own challenging single or multiplayer scenarios. Also, adding airspaces is possible and documentation for that is provided with the game.

Warning
Do not use this product for actual ATC training or in a professional environment. The experience this product provides is an approximation of real ATC work.

Systemkrav

Windows
macOS
    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10
    • Prosessor: Dual core 3GHz+
    • Minne: 4 GB RAM
    • Grafikk: Integrated
    • Lagring: 200 MB tilgjengelig plass
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10
    • Prosessor: Quad core 3GHz+
    • Minne: 8 GB RAM
    • Grafikk: Gt 1030
    • Lagring: 200 MB tilgjengelig plass
    Minimum:
    • OS: MacOS 12 or later
    • Prosessor: Any
    • Minne: 4 GB RAM
    • Grafikk: Integrated
    • Lagring: 200 MB tilgjengelig plass
    Anbefalt:
    • OS: MacOS 12 or later
    • Prosessor: Any
    • Minne: 8 GB RAM
    • Grafikk: Integrated
    • Lagring: 200 MB tilgjengelig plass

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