Do you have what it takes to survive the Realms of Ancient War? Take control of a fearsome Warrior, a powerful Wizard or a Rogue, and plunge into a grand quest full of action!Key Features:The explosive Hack’n’Slash (action/role-playing game) R.A.
User reviews: Mixed (318 reviews)
Release Date: Oct 11, 2012

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“… Realms’ raw intensity and chaotic excitement will keep you playing.”
7 out of 10 – Official Xbox Magazine

About This Game

Do you have what it takes to survive the Realms of Ancient War?

Take control of a fearsome Warrior, a powerful Wizard or a Rogue, and plunge into a grand quest full of action!

Key Features:

  • The explosive Hack’n’Slash (action/role-playing game) R.A.W takes you, alone or with a friend in co-operative mode, on a fantasy world ruined by an ancient and violent war.
  • Level your heroes up, collect more powerful weapons and armor, unlock new and more devastating spells, and exterminate by the dozens at once the hordes of enemies that are standing in your way.
  • Thanks to your talent of incarnation, take control of your most powerful opponents to unleash their power and seed destruction among your enemy’s legions!

System Requirements

    • Processor: AMD/INTEL DUAL-CORE 2.5 GHZ
    • Memory: 1024 MB (XP)/2048 MB (VISTA/7)
    • DirectX®: 9
    • Hard Drive: 2 GB
Helpful customer reviews
6 of 6 people (100%) found this review helpful
2.0 hrs on record
Posted: November 5
It's difficult to describe RAW as anything more than a mostly competent Baldur's Gate Dark Alliance knock-off. In comparison though the skill tree and the abilities contained within are quite bland as are the graphics: generic locations with depressingly linear pathways. The loot and equipment are unimpressive as well.

RAW is just completely average and bland. There are so many options available these days that RAW is a pointless and uninventive timesink.
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4 of 4 people (100%) found this review helpful
43.8 hrs on record
Posted: November 9
Realms of Ancient War is an action/role-playing game with a strong affinity for hack ’n’ slash, developed by Wizarbox. At the beginning of the story, you must choose whether you are going to spend the game hurling fireballs and deadly spells at numerous foes as a Wizard, slowly ploughing your way through armies of enemies as a powerful Warrior, or utilise your endless skills of survival striking from the shadows as a Rogue. You are then presented with a quick run-through of recent events of the last few decades or so, and then are thrown head-first right into the action, slowly turning your character into an unstoppable whirlwind of fury, complete with a power pretty unique to Realms of Ancient War that allows you to take control of your enemy’s strongest units and turn them on their own.

In the first impressions, Realms of Ancient War has obviously had a lot of time and energy invested into it for its graphics, which really shine through at points. The loading screens are actually some of the most pleasing to the eye and the scenery in the game tends to be very well-put-together. The magic spells especially, although only visible for a short time, look great and the scenery, again, is overall of a very high standard. The title has also managed to ensure that the dead bodies of your former opponents stay on the battlefield instead of evaporating as they tend to do in most other titles, which allows for an enhanced sense of satisfaction as you look around caves that are now marked with your handiwork. In contrast, the actual character design, which looks stunning in all of the artwork, is disappointing. You will certainly notice the main things about your character as they change throughout the game and you equip them with different coloured armor and weaponry, but on the most part all of the little details have seemingly been quickly brushed over, leading to an overall effect which just isn’t quite satisfactory, especially at higher levels where you look almost identical to how you did at the start.

The combat in Realms of War almost certainly delivers on its promise of being a hack ’n’ slash as you work your way through innumerable enemies of different varieties, depending on where you are along the storyline. You will find yourself being ambushed by large amounts of enemies that don’t tend to have that much life at all. You can breeze through most of the game as long as you are careful as to where you run to so you don’t get blocked in, because once you are blocked in you will almost certainly be cut down by the horde which has beelined straight for you – a design you will very quickly be able to use to your advantage. Throw down a poison trap and walk backwards a few steps and it is guaranteed that whatever is running at you will completely disregard the danger and run straight into it. Running away is your number one and only form of defence, seeing as there is not a control for blocking or dodging at all.

Wizard and Rogue classes allow you to use ranged attacks before you go charging in, and although they tend to look great and give you the upper hand in small skirmishes, more often than not you will find that any distance between you and your target has been closed down before you can manage more than a few shots. Luckily, as you grind through enemies you also grind up the levels and you will be given skill points to assign to different characteristics, such as increased ranged damage or an increased mana pool, which make these ranged moments a little more useful; but in the most part, the skill points you assign tend to actually do very little.

Combat-wise, you will also come to grips with the soul gems. During each level, you are only assigned a certain amount, which are used to revive. Running out of soul gems means you are sent back to the start of the level, and it is not until late in the game where you will be given the opportunity to avoid using one. However, it definitely adds a twist to the game, which notches up the difficulty a little and makes the game a little tenser as your supply begins to dwindle.

In addition, Realms of Ancient War has a less-than-gripping storyline, and you will rarely feel the compulsion to carry on playing like you do with other games of the same genre. The lore is vague, and the opening sequence of events that explains the recent history gives you very little idea into this world of warcraft and wizardry and the relationships between the four different sections of the continent, and you don’t really cover much more of this as you work your way through the game. Furthermore, the levels can be a little confusing to navigate at points, due to a strange choice of deciding not to include a map or mini-map; as well, directional arrows tend to point as the crow flies, but if you have some experience with these types of games then there should not be too much problem with finding your way around. The way the dead bodies remain on the floor will almost certainly signal to you that you have been there before.

Finally, although the game lacks multiplayer, you can engage in a co-op campaign by connecting a few wireless controllers. This makes the game a lot more playable and does reduce the chances of your character getting mobbed by the throngs of creatures out for your heads. However, it is a little bit disheartening to find you cannot team up with somebody over the Internet, which would have made the game a lot more appealing in an era where almost every game has some form of online capability.

In conclusion, Realms of War is a title that is on the lower side of average in the genre it exists in. Although the graphics are great from the menu screens and scenery, the characters just never seem to look that detailed or magnificent as you would want them to, and it contrasts greatly with the artwork displayed throughout. The combat system is very basic as it lacks a mini-map, blocking, and dodging; and you tend to spend your time in the middle of a sea of monsters. But to give credit where credit is due, it is still very enjoyable to hack your way through such a large opposition and come out the other end, and the brief moments of rampage as you take charge of some of the stronger units are definitely great fun. In terms of length, the game will take up a large chunk of time if you decide to play through all three campaigns, but it does lead to the question whether you will truly enjoy the game for that long.

Slightly Recommended, 6/10

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2 of 2 people (100%) found this review helpful
15.6 hrs on record
Posted: November 9
It's a Diablo knock off and for the price I prefer it. Gets to be a bit of the same old same old but fun it's worth getting.
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0 of 1 people (0%) found this review helpful
5.7 hrs on record
Posted: November 14
It's fun, you can click your way through, not a really deep game, i play it once in a while.
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0 of 7 people (0%) found this review helpful
0.5 hrs on record
Posted: November 3
0/10 Not original. Too much like Diablo.
5/5 Can kill stuff
Average - 20/5 Would click again.
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21.3 hrs on record
Posted: October 28
It's a decent game. Graphics are decent, sound is pretty good (along the lines of Bard's Tale), but game play is barely more than clicking. Once in a while when the forces grow large you need to plan out your assault; otherwise hack and slash to your hearts content. Making money is easy enough and the rewards (coins, armor, weapons) are OK.

Edited 11-11-2014

So...I'm several more hours invested and now feel I should update my opinion of the graphics. Really a nice job overall with seemless loading transistions. detailed characters and environments, and good variety of all of it. I have experienced zero glitchiness of any kind. If there is a down side it has to be in the shortish/small levels as a general rule. The story also improves over the course of the game with an interesting twist at the mid-point.

This interface has lot more potential than is being taken advantage of for this game. I like their short skill trees as it stands for the level of current character/level development. It provides for some decision making without being a hassle for the casual gamer and does impact the performance of the chosen toon. The variety of objects within the game is excessive and uneccessary however. Too many items that will never be used for anything but selling for coin.

This game does a nice job of being playable in both short and epic sessions.
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8.5 hrs on record
Posted: November 14
I found this game in my Library one day and played it with no expectations.
I don't have much experience with this genre, but I was pleasently surprised.

-Would recommend it for a discount, €15 is a steep price as any game in this genre will get repetitive after a while, although in saying that I'm starting my second playthrough with a different class and I haven't lost interest.
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12.0 hrs on record
Posted: November 28
I want to start off by saying that this game is not great. Being that it's local co-op, this game was absolutely a blast. I'd recommend playing this game with a friend.
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48 of 63 people (76%) found this review helpful
48.2 hrs on record
Posted: July 9
Hold left mouse button to move, hold left mouse button to attack.

You're encouraged to make ranged attacks but due to the zoom level most times you can't see what's coming until it's htting you.

99% of the loot is useless & sold for gold which is also useless. You'll pick up some good armour, level-upgrade some basic active & passive abilities, and be set for the rest of the game. You also get enough XP to unlock almost every skill upgrade so you don't have to choose wisely, and if you die you're resurrected instantly to carry on.

The whole thing is so bland & so generic, the story is bog standard fare & the ending is equally unengrossing. Enemies are mostly the same throughout despite 4 seasonal flavours to the map, and there's only a couple of places where you think 'oh that looks nice'.

If this game were on an ECG it would be close to flatline. Just a few hours of holding the left mouse button,
Not worth the time or the money, buy something else. If you already own it, play something else. Anything else.
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18 of 20 people (90%) found this review helpful
7.6 hrs on record
Posted: August 28
This is one of those titles that you should not play unless you know what to expect going into it. On the surface, R.A.W. is another Diablo-style hack & slash RPG lootfest wherein you slay endless waves of strikingly homogenous minions and swap gear out for marginally better gear. In this respect, R.A.W. succeeds where many others succeed and fails where many others fail; gameplay is satisfying (if repetitive at times), programming is relatively bug-free, and the story is... well.. there's a story at least, some games don't even have that. What R.A.W. provides for Steam, however, is all of this formula that can be enjoyed both with a controller and with a local friend. If you own at least one 360 controller, you and a friend can enjoy quite a few hours of good old mindless RPG baddie slaughter. Overall, I'd give this game a 6.5/10; solid gameplay, proper controller support, and local multiplayer often outshine the game's general lack of ambition.
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2 of 2 people (100%) found this review helpful
12.3 hrs on record
Posted: October 9
It's not the best game ever and towards the end you become inevitably overpowered.
That being said, it's really fun if you play with a friend (couch coop). Definitely worth its sale price. You will get many hours of enjoyment out of it, although you probably won't be playing it more than once.
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2 of 2 people (100%) found this review helpful
2.3 hrs on record
Posted: October 26
No matter how you look at, this "old-school" feel simply isn't right when it comes to this game.
Classes and story are too generic, graphics are average, controls are clumsy it really becomes repetitive (but not in a good way like Torchlight, Diablo, Van Helsing etc...).
If you really don't have any other game in this genre, you can this game a try, but you can expect pretty average (forgettable) experience.
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8 of 15 people (53%) found this review helpful
3.0 hrs on record
Posted: August 6
I really like this game. Awesome artwork, music and gameplay. For me (I speak only for me) its feels more Diablo than Diablo3 itself. I just tried yet but i know i will play this game a lot.
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0 of 1 people (0%) found this review helpful
0.2 hrs on record
Posted: June 25
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0 of 1 people (0%) found this review helpful
11.7 hrs on record
Posted: July 18
the game was pretty exciting and took a bit to beat, the only issue with it is serious lack of replayability....once you beat it, thats it, its beaten
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10 of 22 people (45%) found this review helpful
0.8 hrs on record
Posted: July 1
Started the game, followed the first quest, got swarmed by over 30 creatures, got told to reach a portal, creatures won't let me move, died. Before that I clicked on enemies that don't hihglight or show their names, so it's pretty much guessing if you actually target an enemy or just the ground. The presentation is really lackluster as well. It's brown and really not pretty. There's just not much to this game that other games do way better. It might be worth a look if you're really desperate and have nothing else to play, but I highly recommend you have another look at your library before you play this title.
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3 of 8 people (38%) found this review helpful
1.0 hrs on record
Posted: August 31
I tried to like this game, because it is beautiful, but it was really buggy and somehow without drive and enjoyment.
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2 of 6 people (33%) found this review helpful
10.9 hrs on record
Posted: June 19
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1 of 4 people (25%) found this review helpful
0.9 hrs on record
Posted: June 18
I believe I got this game as part of a bundle at one point and never played it. Recently I was going through my games to see what I haven't played yet and I couldn't remember why I decided against downloading this game. So I gave it a shot...and then remembered why I hadn't wanted to play.

The gameplay video on the page shows the player fighting off hordes of enemies. Just mob after mob, and that's pretty much all the gameplay it shows because that's all you're going to be doing. I know hack-and-slash games are really popular but I've been fairly indifferent towards them; I don't hate them but they're not my first choice for a game play experience. I've played Diabolo II and enjoyed it for a few weeks before the repetitiveness got to me. I couldn't even spend an hour playing R.A.W. before I had to give up and just delete it from my computer.

Not only is it pretty much just you fighting horde after horde of creatures, it's really buggy at the same time. You can click and click while making no progress and I found myself getting stuck in the middle of a large group and unable to move or fight so I ended up dying. And this is at the beginning of the game! There's nothing engaging or original about the story and the combat is more frustrating than anything. It's an exercise in futility and I am really glad that I didn't really buy the bundle for this game.
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1 of 4 people (25%) found this review helpful
0.2 hrs on record
Posted: August 13
This game is very coooooooool
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