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Immerse yourself in massive fleet battles where your dog-fighting skills will directly affect the fate of the cosmos.
Release Date: Jan 23, 2013
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Buy Strike Suit Zero

$19.99

Packages that include this game

Buy Strike Suit Zero Mega Bundle

Includes 6 items: Strike Suit Zero, Strike Suit Zero Soundtrack, Strike Suit Zero Artbook, Strike Suit Zero Heroes of the Fleet DLC, Strike Suit Infinity, Strike Suit Zero - Raptor DLC

Buy Strike Suit Infinity

Strike Suit Infinity is Zero's evil twin: a lean, mean arcade experience that cranks it up to eleven for the ultimate adrenaline rush.

$6.99

Reviews

"Strike Suit Zero is proof that there’s life in the space combat genre yet."
8/10 – NowGamer

“Strike Suit Zero nails the balance between simulation and arcade shooter, creating an excellent combat experience”
IGN

"Just about everything you want in a space combat game."
Penny Arcade

Steam Workshop



Adventurous Mod-Makers can now take XedMod, the Strike Suit Toolset, for a spin...
Use XedMod to create your own ships, weapons and missions for Strike Suit or break away entirely and make brand new games.

About the Game

In the year 2299, an interstellar war rages on. In a bid to save Earth from destruction, you must take control of the Strike Suit – a revolutionary fighter craft with the ability to transform into a lethal suit of space armor. Immerse yourself in massive fleet battles where your dog-fighting skills will directly affect the fate of the cosmos.


Discover a colorful and vibrant universe, with an epic story where the fate of Earth hangs in the balance and your actions will determine the outcome: preventing Earth’s destruction is your immediate concern but preserving its future is your ultimate goal.


Engage intelligent enemy fighters and take on colossal capital ships, exploiting weak points in their super-structure to blow them apart. Upgrade your ships and customize your weapon load-outs to tailor combat to your tastes. Take advantage of four unique craft, including the Strike Suit, to experience dogfighting action as you’ve never seen it before.


This Is Space Combat Reborn.

Key Features


  • Fast, frantic space combat: freely engage multiple enemies, dogfight other pilots, fight massive fleet battles and defend vast structures.
  • The Strike Suit: strategically switch from Pursuit Mode (speed and power) to Strike Mode (a powerful, highly maneuverable combat mode)
  • Capital Ship Destruction: take capital ships apart piece by piece – take out their turrets or target weak-points to blow out entire sections of their superstructure.
  • Multiple endings: your choices in game directly affect the state of Earth at the end of the game.
  • Vibrant and vivid universe: space is far from the dark, featureless void it’s supposed to be. Discover the color and vibrancy of the Strike Suit universe across 13 unique locations.
  • Ship Designs from renowned Mechanical Design engineer Junji Okubo (Appleseed: Ex Machina, Steel Battalion.)
  • Music from award-winning composer Paul Ruskay (Homeworld) including a collaboration with Japanese singer/songwriter Kokia (Tales of Innocence, Gunslinger Girl: II Teatrino)
  • Joystick compatible: as well as being fully optimized for mouse and keyboard, and gamepads, Strike Suit Zero is compatible with a range of joysticks for full immersion.
  • Multi-screen support: play the game across three monitors, and discover the Strike Suit universe in all its widescreen glory.

PC System Requirements

    Minimum:
    • OS:Windows Vista
    • Processor:Dual core 2.4Ghz
    • Memory:4 GB RAM
    • Graphics:NVIDIA 250 GTS / ATI Radeon 4800 series
    • DirectX®:11
    • Hard Drive:3 GB HD space
    • Sound:Any stereo sound card
    Recommended:
    • OS:Windows 7
    • Processor:Quad Core
    • Memory:8 GB RAM
    • Graphics:NVIDIA GTX 560 / ATI Radeon HD5850
    • DirectX®:11
    • Hard Drive:3 GB HD space
    • Sound:Any 5.1 sound card

Mac System Requirements

    Minimum:
    • OS:MacOS X 10.8.3 or higher
    • Processor:Intel 2GHz Dual Core or better
    • Memory:4 GB RAM
    • Graphics:NVIDIA 250 GTS, ATI Radeon 4800 series, Intel HD3000. Older cards known to work, but not officially supported.
    • Hard Drive:3 GB HD space
    • Sound:Any stereo sound card

Linux System Requirements

    Minimum:
    • OS:Ubuntu 12.04 LTS - Known to work on many others.
    • Processor:Intel 2GHz Dual Core or better
    • Memory:4 GB RAM
    • Graphics:NVIDIA 250 GTS, ATI Radeon 4800 series, Intel HD3000. OpenGL 3.0. Older cards known to work, but not officially supported.
    • Hard Drive:3 GB HD space
    • Sound:Any stereo sound card
Helpful customer reviews
39 of 45 people (87%) found this review helpful
118 products in account
6 reviews
49.0 hrs on record
9/10 Game Play -
I like transform-fighting machine such as VF series in Macross. This game have mostly suited me, the process of fierce battle is extremely fun. But the game could be better.

7/10 Graphics -
The backgrounds universe is beautiful, but the screen is still somewhat simple and crude.

9/10 Sound -
The game has its distinctive music, I enjoy myself when flying and fighting. People who have bought the mega bundle can download them.

6/10 Difficulty -
People may find it hard to control the plane well, omni-directional flight can also make someone dizzy.

7/10 Lasting Appeal -
Just singleplayer mod with 3 level of difficulty, you can play over and over again to reach a high score, but times you must find it boring.

Total Score - 38/50 Sehr Gut
Posted: April 10
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3 of 3 people (100%) found this review helpful
250 products in account
93 reviews
15.0 hrs on record
I really enjoyed Strike Suit Zero up until the point that I didn't. For the most part, Strike Suit Zero was a really fun and well done starfighter-like game. However, the very last mission was poorly made. It's dull and requires you to listen to a very long dialogue from a certain character. If you mess up, you got to start all over again and enjoy getting your ear talked off. I don't want to say much about the final mission at the risk of spoiling something for those who might want to see for themselves. But a fair warning to those who pick up this game, it is quite literally unplayable. The design was not built for mouse and keyboard controls, maybe a joystick... but it sucks so bad visually that I don't think even that would help.

Despite all that, I had a fun time playing Strike Suit Zero. Some of the missions proved to be frustrating with their oddball objectives that required you to do things in a very specific way to avoid failing the mission. But for those of you who remember games like Star Wars: Tie Fighter or Rogue Squadron might like to check this one out.

Final Verdict: (3 out of 5)

Rating may have been way higher if it wasn't for that final mission.
Posted: April 3
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6 of 9 people (67%) found this review helpful
57 products in account
1 review
13.2 hrs on record
I really enjoyed playing this game. It just looks really pretty and that your space ship can transform is just funny.
And i really liked the fac that objectives are clearly noticable on the map because i usually lose the way in this kindoff games.
The only problem i had were that in the last map if you hit a wall its just hard to get control again over your space ship.
The game itself is a bit short in my opinion but i really enjoyed playing it and it was definitely worth my time and money.
So in easy words:

Pros:
- Beautiful Game
- Your ship can suddenly transform ( To funny )
- Different endings

Cons:
- For somereason the controls arent that easy
- If you hit a wall you are mostly marked to death in the last mission

Rating: 7/10



Posted: July 6
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1 of 1 people (100%) found this review helpful
728 products in account
62 reviews
5.8 hrs on record
Strike Suit Zero is a fairly pretty but poorly executed game. Little thought was put into what makes a game fun rather than frustrating. You will most likely spend half of the game trying to accommodate its awkward control layout and the other half regenerating your shields.

The controls aren't at all natural. It will take a few levels until you learn to adjust to the clumsiness of it all. Once you do you'll immediately be hit with a completely different control scheme as the "Strike Suit" mechanic comes into play, turning your space ship into a powerful mech warrior. The transition between control schemes is jarring and hard to get used to, I'm not sure I'll ever really be comfortable with the switch.

There will be times when the enemy A.I. will play dirty and seemingly cheat. They are incredibly accurate and agile, with the ability to stay directly out of your line of sight no matter how fast you turn. They can manage to fire directly at you at a 90 degree angle from hundreds of metres away and hit every shot. They will also often fly in groups, sometimes four or five abreast, in order to take you down. Meanwhile your team mates are miles away fighting their own one-on-one battles.

When the time comes that a mission requires you to carry an extremely valuable payload with a disadvantaged vehicle, you will often have to "lone wolf" the entire mission. On the other hand, when you're in a capable enough vehicle, you're often tasked with protecting similar ships in similar circumstances. For some reason when it's your turn there is no one around to help which is incredibly unfair as you're left to pick off the enemy one by one with a less than capable ship when it shouldn't have to be your job.
Posted: May 14
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1 of 1 people (100%) found this review helpful
7 products in account
1 review
30.1 hrs on record
the game is good i like it, but been stuck on level 4 bait for months can some one tell me how to get pass level 4
Posted: March 10
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244 of 290 people (84%) found this review helpful
394 products in account
71 reviews
8.8 hrs on record
A colorful space shooter hampered by mediocre controls, it's a step above its arcade cousin by having a storyline and a more gradual difficulty curve. It proved impossible to play with mouse, keyboard or even joystick, requiring me to plug in a gamepad, much to my disgust. Its flashy graphics are often overwhelming, to the point I more than once had difficulty actually seeing the enemies past all the explosions. A lack of variety in enemy ships and tactics and too much reliance on timed missions (especially the absolutely terrible final mission) hampered my involvement with the title. Still, it frenetic combat had its moments and - especially given the desert of space-sims these days - I could hardly turn my nose up at any offering. Flawed it may have been, but still fun.
Posted: November 25, 2013
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