Immerse yourself in massive fleet battles where your dog-fighting skills will directly affect the fate of the cosmos.
User reviews:
Mostly Positive (1,329 reviews) - 79% of the 1,329 user reviews for this game are positive.
Release Date: Jan 23, 2013

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Buy Strike Suit Zero

Packages that include this game

Buy Strike Suit Zero Mega Bundle

Includes 6 items: Strike Suit Infinity, Strike Suit Zero, Strike Suit Zero - Raptor DLC, Strike Suit Zero Artbook, Strike Suit Zero Heroes of the Fleet DLC, Strike Suit Zero Soundtrack

Buy Strike Suit Infinity

Strike Suit Infinity is Zero's evil twin: a lean, mean arcade experience that cranks it up to eleven for the ultimate adrenaline rush.



"Strike Suit Zero is proof that there’s life in the space combat genre yet."
8/10 – NowGamer

“Strike Suit Zero nails the balance between simulation and arcade shooter, creating an excellent combat experience”

"Just about everything you want in a space combat game."
Penny Arcade

Steam Workshop

Adventurous Mod-Makers can now take XedMod, the Strike Suit Toolset, for a spin...
Use XedMod to create your own ships, weapons and missions for Strike Suit or break away entirely and make brand new games.

About This Game

In the year 2299, an interstellar war rages on. In a bid to save Earth from destruction, you must take control of the Strike Suit – a revolutionary fighter craft with the ability to transform into a lethal suit of space armor. Immerse yourself in massive fleet battles where your dog-fighting skills will directly affect the fate of the cosmos.

Discover a colorful and vibrant universe, with an epic story where the fate of Earth hangs in the balance and your actions will determine the outcome: preventing Earth’s destruction is your immediate concern but preserving its future is your ultimate goal.

Engage intelligent enemy fighters and take on colossal capital ships, exploiting weak points in their super-structure to blow them apart. Upgrade your ships and customize your weapon load-outs to tailor combat to your tastes. Take advantage of four unique craft, including the Strike Suit, to experience dogfighting action as you’ve never seen it before.

This Is Space Combat Reborn.

Key Features

  • Fast, frantic space combat: freely engage multiple enemies, dogfight other pilots, fight massive fleet battles and defend vast structures.
  • The Strike Suit: strategically switch from Pursuit Mode (speed and power) to Strike Mode (a powerful, highly maneuverable combat mode)
  • Capital Ship Destruction: take capital ships apart piece by piece – take out their turrets or target weak-points to blow out entire sections of their superstructure.
  • Multiple endings: your choices in game directly affect the state of Earth at the end of the game.
  • Vibrant and vivid universe: space is far from the dark, featureless void it’s supposed to be. Discover the color and vibrancy of the Strike Suit universe across 13 unique locations.
  • Ship Designs from renowned Mechanical Design engineer Junji Okubo (Appleseed: Ex Machina, Steel Battalion.)
  • Music from award-winning composer Paul Ruskay (Homeworld) including a collaboration with Japanese singer/songwriter Kokia (Tales of Innocence, Gunslinger Girl: II Teatrino)
  • Joystick compatible: as well as being fully optimized for mouse and keyboard, and gamepads, Strike Suit Zero is compatible with a range of joysticks for full immersion.
  • Multi-screen support: play the game across three monitors, and discover the Strike Suit universe in all its widescreen glory.

System Requirements

Mac OS X
SteamOS + Linux
    • OS:Windows Vista
    • Processor:Dual core 2.4Ghz
    • Memory:4 GB RAM
    • Graphics:NVIDIA 250 GTS / ATI Radeon 4800 series
    • DirectX®:11
    • Hard Drive:3 GB HD space
    • Sound:Any stereo sound card
    • OS:Windows 7
    • Processor:Quad Core
    • Memory:8 GB RAM
    • Graphics:NVIDIA GTX 560 / ATI Radeon HD5850
    • DirectX®:11
    • Hard Drive:3 GB HD space
    • Sound:Any 5.1 sound card
    • OS:MacOS X 10.8.3 or higher
    • Processor:Intel 2GHz Dual Core or better
    • Memory:4 GB RAM
    • Graphics:NVIDIA 250 GTS, ATI Radeon 4800 series, Intel HD3000. Older cards known to work, but not officially supported.
    • Hard Drive:3 GB HD space
    • Sound:Any stereo sound card
    • OS:Ubuntu 12.04 LTS - Known to work on many others.
    • Processor:Intel 2GHz Dual Core or better
    • Memory:4 GB RAM
    • Graphics:NVIDIA 250 GTS, ATI Radeon 4800 series, Intel HD3000. OpenGL 3.0. Older cards known to work, but not officially supported.
    • Hard Drive:3 GB HD space
    • Sound:Any stereo sound card
Helpful customer reviews
12 of 12 people (100%) found this review helpful
1 person found this review funny
50.3 hrs on record
Posted: November 2, 2015
One day I was watching Top Gun and I felt the need for speed and dogfighting. I have a 400+ game Steam library. I did not own an aerial combat game. I did not even own a flight simulator. I did own Strike Suit Zero. Close enough.

Sometimes I forget SSZ is an indie game. It's absolutely beautiful and the game mechanics are very well done. The Strike Suit combat compares favorably with Zone of the Enders and Omega Boost. Everything is smooth and responsive. The story is basically nonexistent but that's alright. The ship designs are simply a joy to look at, even though you won't really be doing a lot of that when missiles and lasers are flying everywhere.

On a sidenote, I've been rolling through the Discovery Queue recently and I have to say I am seeing a lot of indie games, maybe 10/12 every round, and the bar of quality has really dropped. I guess they just let anyone put anything into the Steam market now?
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13 of 14 people (93%) found this review helpful
2.2 hrs on record
Posted: December 23, 2015
I will recommend this game but extremely cautiously as you'll have to be an arcade FPS flight fan. If steam had a "so-so" button, I would choose that over a thumbs up. I enjoy this genre but I have a feeling majority won't. I should also mention you cannot freely fly around in space. You may freely fly around the battlefield.

You are a fighter pilot from United Nations of Earth versus galactic colonies. Generally, you will be assigned minor to major roles as the battle rages on. This may include taking out turrets, specific ships or guarding one of your own friendlies. As you fight, your teammates will be doing their own thing against the enemy. This is a neat concept but the game didn't go as in-depth as it could have. Essentially, you can change your targeting system to whomever you'd wish at any moment but unless your specifically supposed to take out 7 enemy fighters, you'll have no idea how many enemies are left.

The game controls themselves are okay. The rolling feature is okay but doesn't feel extremely effecting in dodging opponents fire. The flying itself takes a bit of time to get used to. Once you are accustomed to the style, most likely you will excel in the art. There are no cool gimmicks to do loop-to-loops like Star Fox or any crazy barrel rolls. Boost at least was included as well as a feature to "brake". They did add an arsenal of weapons to choose from. The basic weapon given is an energy weapon in which you can choose to shoot it rapidly over time or all in one burst. This weapon needs time to cool down in order to be fired efficiently again. Pressing the D-pad to the right will switch from an energy weapon to a chain-gun/machine gun sort of weapon. I personally like this one as the enemies health can quickly degrade. Missiles are another feature within the game. These can also be changed given what you like most or what you deem important for certain missions. Upon completing a few missions, the player will be given the opportunity to use other ships and even transform their ship into a space mech. The space mech can only be used when the player accumulates enough flux from landing their shots on enemies. Upon pressing A to transform, the mech utilizes it's own special set of weapons and missiles that can literally fire at many targets. This is a high light feature of the game. Overall, the flying experience is pleasurable and the combat experience is mediocre at best.

The visuals are very nice and use somewhat of a luminescent look. The sounds are decent as well as the dialogue. There isn't much variance when it comes to explosions or when weapons are being fired. A cockpit view as well as a ship view is available to choose from which is greatly appreciated!

As I've stated, a few people may find this game exceptional while others may stop playing a few missions in. It is fun, but it can feel like a grind after a while doing the similar missions over and over. I also found the difficulty to sort of jump at times.

RATING : 6.85/10

ScreenShots :

Cockpit view
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4 of 6 people (67%) found this review helpful
0.4 hrs on record
Posted: January 14
Currently appears to be incompatible with Windows 10 - causes a flicker (may not do it on all Windows 10 rigs, check forum post about it). No known fix as yet. I would recommend avoiding if you have WIndows 10.
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1 of 1 people (100%) found this review helpful
8.3 hrs on record
Posted: March 31
To hear my full thoughts on Strike Suit Zero, listen to the review on Game Hoard Podcast

I found that the game hits a sweet spot between a simple arcade-style shooter and a complex spaceship sim. As such, it is relatively easy to learn and control but has a fair bit of challenge and you can really feel yourself improving as you play. SSZ is also a highly focused game. Story, graphics, and sound design are all good but not great and it only has a relatively short singleplayer campaign, with no multiplayer or other game modes. However, the core gameplay is definitely strong enough to carry the game and make it worth playing. Flying along an enemy capitol ship and blowing up its turrets and fighters in a space mech is very fun and empowering, even if you end up doing it a lot over the course of the game.

Overall, I'd recommend it to people who like singleplayer space combat sims, especially the Freespace series.
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2 of 3 people (67%) found this review helpful
8.2 hrs on record
Posted: January 5
Fun space dogfighter. The skyboxes are very pretty, and the ships have a clean visual style.

Combat is exhilarating and the difficulty curve is paced well throughout the game. The four ship types are not balanced well, and you will want to spend most of your time in the Strike Suit. However, this ship is awesome, as you can transform into a flying space-mech and unleash huge barrages of swarm missiles, taking out large numbers of enemy fighters in one fell swoop.

Some of the later levels get very hectic, and it can become tough to keep track of the battle around you. Capital ships can be annoying as they are bristling with many different turret types, and locking onto and destroying the correct turrets can be finicky.

Story is passable, but nothing special in the slightest. Soundtrack is really great, it sounds like a mixture of electronica and Indian hymns.
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