Experience an amazing adventure in one of the most fascinating universes! Amidst conspiracy and betrayal, try to survive the orchestrated machinations around the Iron Throne.
User reviews: Mostly Positive (1,429 reviews) - 71% of the 1,429 user reviews for this game are positive.
Release Date: Jun 7, 2012

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Packages that include this game

Buy Game of Thrones Special Edition

Includes 4 items: Game of Thrones, Game of Thrones - Beyond the Wall (Blood Bound) DLC, Game of Thrones - Dog Pack DLC, Game of Thrones - Weapon Pack

Buy Game of Thrones Bundle

Includes 2 items: A Game of Thrones - Genesis, Game of Thrones

Buy Focus Selection Pack (December 2015)

Includes 23 items: Another World – 20th Anniversary Edition, Blood Bowl: Chaos Edition, Bound By Flame, Cities XXL, Contrast, Etherium, Faery - Legends of Avalon, Farming Simulator 2013 - Classics, Farming Simulator 2013 - Official Expansion (Titanium), Farming Simulator 2013 Titanium Edition, Final Exam, Game of Thrones, Mars: War Logs, Of Orcs And Men, Pix the Cat, Pro Cycling Manager 2015, R.A.W. Realms of Ancient War, Runaway, A Road Adventure, Runaway, The Dream of The Turtle, Runaway: A Twist of Fate, Space Run, Styx: Master of Shadows, Yesterday


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About This Game


Experience an amazing adventure in one of the most complete and fascinating universes in medieval-fantasy literature. Game of Thrones is a great Role Playing Game that puts you at the core of a thrilling plot, where your fate will be guided by vengeance, allegiance and honor.

Play as two very different heroes across the two main quests leading you to the heart of mythical locations from Westeros. Amidst a background of conspiracy and betrayal, try to survive the orchestrated machinations around the Iron Throne.

Develop your characters, learn powerful skills, and participate in tactical and spectacular battles; sharpen your diplomacy skills to sometimes favor speech over violence. But more than anything, beware... all your actions may have heavy consequences on your adventure!

Key Features:

  • 2 original stories based on the universe of “A Song of Ice and Fire” by George R.R. Martin
  • Spectacular and tactical battles!
  • Many secondary quests to complete
  • Explore the mythical locations from the saga, and meet iconic characters

System Requirements

    • Processor: AMD/INTEL DUAL-CORE 2.2 GHZ
    • Memory: 2048 MB
    • DirectX®: 9
    • Hard Drive: 7 GB
Helpful customer reviews
65 of 75 people (87%) found this review helpful
2 people found this review funny
59.9 hrs on record
Posted: September 13, 2015
I tried hard to enjoy the game, to me this felt more like a $5 game not a $20 game. The game has some good ideas and potential but if felt like once everything started to come together it just ended. Now I have never watched the game of thrones so my review is going to be purely based off of the game play. I got over small things like the camera angle being horrible and your actions not really effecting the outcome of anything. The game is very restrictive and you will follow a certain path no matter how you choose to play your character.

The combat is a turn based/real time format. It was very fun and I would recommend watching a youtube video to get an idea of what I mean.

The game does a good job of explaining these but you will learn that if you spend your skill points on certain skills you have wasted them. The biggest of these being the one that effects your buying/selling skill. I invested most of my skill points on this skill and then a few hours in I realized there was no way I would ever be able to buy any of the gear so I would never use this skill. (at least not until the end of the game, and at that point you'll start to get so much money you could buy everything twice)

Do not plan on doing anything with buying/selling. You will never have enough money to buy better gear until the very end of the game. At that point it becomes completely rediculas and money is basically being thrown at you. Just plan on looting and wearing that gear.

Why I'm NOT recommending:
The biggest things that made me decide to not recommend the game is that you put all this time into developing your characters skills, finally get enough money to buy some decent equipment, and then the game just ends. I was left going why did I waste all that time planning and training up? I should have just sprinted through the game play and listened to the story. Also once the story ends your done, there is no going back and replaying things your just finished.

If you just want a story this might be your game. Do not spend to much time planning out your skill tree's or traits or anything else about your character because in the end you will never get to use your thought out plan. Play this game to just hear the story and nothing more. I personally didn't find the story all that amazing but that does not mean you wont. If you buy this game set the difficulty to easy and just sit back and enjoy the story.

Thank you for reading my post, I hope this helps you to decide if this game is worth it for you. Either way enjoy your gaming.

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39 of 46 people (85%) found this review helpful
3 people found this review funny
12.2 hrs on record
Posted: August 16, 2015
I'm a huge fan of the Song of Ice and Fire series. I've watched the TV Show, and I'm currently reading the books; and I find this game completely amazing. Despite of the inadequate graphical designing, the game is still decent and worth playing. The extremely rich story is what's keeping me into it. I highly recommend this to every Song of Ice and Fire's fan, as it's really delightful and amazing to be able to walk around Castle Black and/or Westeros freely.
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22 of 26 people (85%) found this review helpful
2 people found this review funny
20.5 hrs on record
Posted: September 9, 2015
You’ve got to hand it to Cyanide, the French developers certainly know how to secure a popular license. First they wrangled the rights to make a series of Blood Bowl titles, even after the notoriously protective Games Workshop launched a lawsuit over Chaos League; and then they somehow wound up with Game of Thrones.

Placing such a huge property in the hands of a relatively small developer comes with its attendant problems. A lack of budget afflicts this third-person RPG like a creeping malady, working its way into almost every aspect of presentation and eating away at the positive work being done elsewhere. But while a larger developer with big-money backing might have ramped up the spectacle, their natural inclination towards more conservative storytelling may have resulted in a more straightforward tale than the one presented here.

Game of Thrones has several problems as a game, but its major strength is a story that largely succeeds in interweaving with George RR Martin’s established narrative while not overstepping its boundaries or drifting into awkward fan-fiction territory. Its plot runs parallel to the events in the first book of the series and HBO’s opening TV season, so it’s fairly important that you’ve read or watched at least one of those. If not, the endless scheming and counter-scheming of powerful medieval-fantasy Houses could be a touch on the confusing side.

Cyanide’s Game of Thrones introduces two new characters who pursue goals that are ‘off camera’ for the books and series (though a few established faces; Queen Cersei, Lord Varys and Jeor Mormont do show up). Both of these newcomers fought for the Lannisters in Robert’s Rebellion against King Aerys II and both now find themselves in circumstances quite different from feudal military service. Mors Westford is a grizzled old crow of the Night’s Watch, while Alester Sarywck is returning to his birthplace in Riverspring as a Red Priest.

These two are an unusual pair for a videogame; older, morally compromised men with a rigid honour code (Mors) and a new-found religious enthusiasm bordering on the fanatical (Alester). For a little over half the game you alternate between playing as Mors or Alester, before the pair meet up for the concluding chapters of the tale. This interchange is handled well and works as a structural device in-keeping with Martin’s ‘point of view’ chapters in his books.

In another unusual step for the videogame narrative, these two ‘heroes’ have very different aims and ambitions. As do the two main antagonists, whose mendacious plotting and back-stabbing is for contrasting ends. Again, this is just as it should be for a series which prides itself on ethical grey areas and the pragmatic demands of power.Unfortunately, this robust story rope is frayed to near breaking point by some abysmal voice acting and uninspired level design.

Our two protagonists are not really to blame, nor are the HBO guest voices; but the supporting cast bring a collection of performances ranging from flat to borderline unlistenable. That includes an ill-advised, in-jokey appearance by George RR Martin himself.

Weak deliveries, misplaced emphasis and terrible, wandering accents are just some of the delights the cast of Game of Thrones has in store for you. If it weren’t for the halfway decent talents of the main pair and Varys’ splendid cameo appearances, I’d have recommended simply muting the voices altogether. It doesn’t help any of the actors that the lines appear bereft of any kind of post-production Foley treatment. These are the sounds which add convincing background effects when a character is, say, stood in a snowstorm versus inside an echoing castle hall. Here, no matter what the circumstances, everyone sounds like they’re inside a cozy sound studio.
This poor voice acting undersells some reasonable dialogue and gives the story a cheap, unconvincing feel that it doesn’t really deserve.

The cramped level design works for areas like Castle Black or the Sarywck seat of Riverspring, but fans of the series will probably have a hard time believing that the city of Kings Landing outside the Red Keep consists of about five merchants and roughly the same number of streets. None of these iconic places are really done justice by the developer’s less than impressive use of the Unreal Engine 3. For a series with so many worthy sights to offer, far too much time is spent in boring, dank underground tunnels.

When not wandering around narrow streets, playing voice-acting Russian roulette, or warging into Mors’ dog for some scent-chasing pseudo stealth sections, your time will be spent in combat with the various Wildlings, sell-swords and Knights who populate the realm.
The combat system owes a fair bit to older PC-centric RPGs where pausing the action and issuing orders was the norm. Here, time just slows to a crawl rather than pausing outright, but the process of assessing your situation and queuing up relevant skills remains just the same. Mors’ and Alester’s skills are class-dependant (you choose one of three classes for each character at the start) but every path can deal out useful debuffs along the lines of ‘immobilised’, ‘stunned’ and, best of all, ‘on fire’. Each armour type also has a weakness to a certain type of weapon, so it’s worth paying attention to that when fashioning your tactical plan. Finally, a limited number of flasks can be filled with various concoctions to aid your characters or hinder your foes.

It’s a sturdy system, offering just enough tactical fluidity and challenge to force you into thinking your way through each encounter. The actual animations which play out with each skill are fairly wonky and awkward, but the intent is there and the combat succeeds in finding an interesting compromise between real-time and turn-based approaches. It’s not quite revolutionary or deep enough to remain interesting for all 25 hours of the campaign, as you hack through rank after rank of increasingly familiar men-at-arms, but new abilities (obtained through levelling up your characters) keep things fresh for longer than might be expected.

There are no dramatic branches to the storyline (at least until the finale), but choices you make throughout the chapters do tend to be reflected in dialogue or little set-pieces later on. Help a chap out of jail, and his gang might lend their support to you. Imprison some rioters in your dungeons and they’ll still be there later on. My only gripe with the narrative pacing is that it all begins to go wrong slightly towards the end, when Mors and Alester can suddenly fast-travel between locations in the North and South. This feels especially silly when you’re presented with a couple of side-quests many miles away from your supposedly urgent, time-sensitive mission and are able to complete them as if nothing is amiss.

PC users should be warned that the game offers only the sparsest of graphics options, so delving into the config files to whip the Unreal Engine 3 into a shape of your liking is pretty much mandatory. Like everything else about this game, you have to put up with an unpalatable surface to get the best out of it.

There’s no denying that Game of Thrones will test your tolerance. There are so many negative idiosyncrasies and cost-cutting measures in place that you’ll probably start to wonder when the game will just fall part entirely. But it never actually does. In fact, it stays on course to deliver a compelling parallel narrative to the opening book and HBO series, with characters as morally ambiguous and events just as horrific as any from Martin’s pages. Overall 7/10.
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12 of 15 people (80%) found this review helpful
4 people found this review funny
39.0 hrs on record
Posted: December 22, 2015
+Great Story
+Play as a Worg
+Play as a Red Priest
+There is an achievement called "Pimp"

-Keyboard and Mouse controls make running/moving in the desired direction a major pain

8/10- Would use my dog to rip out midieval throats again
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6 of 6 people (100%) found this review helpful
1 person found this review funny
75.4 hrs on record
Posted: November 6, 2015
This game was tragically under estimated from the moment it was released. Once you get through the introduction and preface scenes in the beginning of the game you are no longer playing as a character in some game but you feel as if you are transformed into the main characters and you forget that you are playing a video game.

Someone obviously ♥♥♥♥♥♥ in the cornflakes of all of the major game reviewers right before they gave their opinions of this game. It was blantantly obvious they did not play more than 30 minutes of the actual game and the rest of the drivel they wrote came from the pamphlet that was inserted into the box. The little bit of the game they did play, it was quite clear that they were not paying attention to the story being unfolded or the characters they were playing because all they could do was complain about the graphics art not being up to their "standards" and how the combat system took actual strategy and forethought in order to win a battle.

The story line itself was captivating and full of constant twists and turns. Nothing was as it appeared to be throughout the entire gaming experience and by the time you reach the end you are blown away because NO ONE saw that ending coming. Unlike many rpgs out there that try to create the illusion that you are making the decisions for your character that matter in the world around you, this game actually does make all of your choices have consequences. Sometimes they are immediately revealed and other decisions that you thought were trivial end up drastically changing major plot lines throughout the game. While it is a colossal cliche it applies to this game whole-heartedly, "I laughed, I cried, it became a part of me."

I highly recommend this game to anyone that deeply enjoys real rpgs and is starving for orginality and complete immersion into the rpgs they play. While this game was not on the same financial budget as say Skyrim, it is a testament to the developers of this game that they spent all of their energy and money into making a quality game that surpasses any of the blockbuster games that have been released in the last couple of years.
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