Colour Bind est un jeu de plateformes et d'énigmes basé sur la physique et prenant place dans un monde abstrait où la gravité n'est pas définie par les masses mais par la couleur.
Évaluations des utilisateurs : Plutôt positive (26 évaluation(s))
Date de parution: 24 sept 2012
Tags populaires des utilisateurs pour ce produit :

Connectez-vous pour ajouter ce jeu à votre liste de souhaits ou indiquer que vous n'êtes pas intéressé

Acheter ColourBind



“Brain bending brilliance from downunder!”
NZ Gamer

“ of the best puzzle platformers in recent years.”
Digg News

À propos de ce jeu

Colour Bind est un casse-tête gérant la physique et se jouant dans un monde abstrait où la gravité n'est pas déterminée par la masse mais par les couleurs. Naviguez dans ce monde unique en manipulant les couleurs et la gravité pour résoudre chaque niveau. Chaque puzzle unique de Colour Bind vous demandera de la patience, de l'ingéniosité, de bons réflexes et parfois même un coup de main d'un ami.


  • Un vrai défi : Plus de 50 énigmes uniques avec de multiples solutions qui vous feront retenter ces niveaux un bon nombre de fois. Ce jeu est difficile à plus de 90%. N'ayez pas peur de prendre du recul et de réfléchir.
  • Couleur basée sur la physique : Changez votre couleur et manipulez la gravité de chaque niveau pour résoudre chaque niveau. Les couleurs primaires ont différentes gravités, et lorsqu'elles sont combinées, forment une couleur secondaire qui prend la somme vectorielle de cette gravité.
  • Un monde de secrets : Prenez votre temps pour explorer tous les niveaux. C'est un monde rempli de solutions cachées, de distractions et bien d'autres choses à découvrir. Pouvez-vous débloquer touts les succès ?
  • Musique de course : Les couleurs ne contrôlent pas seulement l'expérience physique mais aussi l'audition. Chaque couleur a un morceau de musique différent, et en combinant ou en changeant de couleurs, les musiques feront de même en temps réel pour transformer votre expérience auditive.
  • Jouez avec un ami : 20 niveaux coopératifs qui ne demandent pas seulement 2 mains, mais aussi 2 esprits pour les réussir. Cela demandera un timing et une habilitée parfaite pour atteindre la fin. Le défi ultime challenge pour un joueur ambidextre.
  • Créez vos propres niveaux : Le challenge de Color Bind ne s'arrête pas une fois que vous avez terminé tous les niveaux. Téléchargez de nouveaux niveaux grâce au Workshop Steam ou créez vos propres niveaux avec l'éditeur de niveaux, entièrement paramétrable pour une expérience sans fin !
  • Classements et succès : Défiez vos amis en ligne pour savoir qui obtiendra le meilleur temps par niveau ! Pouvez-vous trouver les solutions les plus rapides et atteindre le haut du classement ?

Configuration requise

    Minimum :
    • Système d'exploitation : Microsoft® Windows® XP
    • Processeur : 1.4 GHz ou plus rapide
    • Mémoire vive : 768 Mo de RAM
    • Affichage : Pixel Shader 2.0
    • DirectX® : 9.0c
    • Disque dur : 50 Mo d'espace disque disponible
Évaluations intéressantes des utilisateurs
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
11.6 heures en tout
This game is really a hidden Gem, I havnt played much of the singleplayer but with two controllers the local co-op is amazing. Possible one of the best experiences our there if you are ready to test your friendship with a buddy. I wish there was more co-op levels on the workshop though. Check the Hub video section for some of the co-op plays with one of my buddies.
Posté le : 8 mai
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
8.2 heures en tout
Despite being part of the 0.5% of people who have actually beaten all the standard levels in Colour Bind, I still don't know how to feel about Colour Bind. The game looks nice enough, and I enjoy the simple graphics, but I can't deny they are incredibly simple and are probably not an enticing factor for most people. The music that's there is also quite alright, but is nothing special. Of course, this is a platform-puzzle game, and the most important factors are the platforming and puzzling. So, how are these factors?

Well... like everything else, it's a bag of mix. The game has 50 standard levels, with a fair amount of other levels and cooperative levels in the game as well. These levels, at the very least, can take a few seconds to complete. If you're good, 30 seconds for most of the later ones. Most people will only experience a small portion of the 50 for reasons I will elaborate on. Each of the games levels are quite clearly either a primarily puzzle level, or a primarily platforming level. You can easily tell this from first glance, though there is some mixing of the 2, generally, it's one or the other.

The puzzles are... poor. I hate to sound so negative, but they really are poor. They are hardly puzzles at all. There isn't really any thought required on how to solve these puzzles. As soon as you see the level, it becomes pretty clear how to solve it. On occasion there is a puzzle that may stump you a bit, but it becomes clear how to solve it very soon. The problem is solving it, which brings me to the platforming.

The platforming, oh man... well, the platforming isn't actually bad. I mean, the little 2 wheel car vehicle thing you drive feels good to drive. It makes a satisfying clicking noise while you drive, and by pressing space, the wheels expand, which makes you jump. The physics work quite well I feel, and all this combined makes it quite fun to move around. It's just a shame the rest of the game isn't made for this sort of control in the slightest.

You see, the game is made for you to constantly make tight jumps, land on small or precise areas while in low gravity, and navigate areas where a single slip up can easily make you restart the entire area. Now, this may not sound that bad, and it wouldn't be, if it wasn't for one small issue. Once you've "jumped", you can't control where your car goes. You can't control yourself in the air at all! See, you pressing your arrow keys only move the wheels of the car clockwise or counter clockwise. This tiny little thing makes so much of the game harder than it would usually be. Every single jump in this platform puzzle game needs to be thought about greatly in advance, and even after thinking about it and deciding the best place to start committing to a jump, the game still contains a rather moderate amount of randomization from the physics. One second, you could find the perfect place to start a jump, but if you try it again a second time, you could easily only end up bouncing half as high and sideways. It seems like this shouldn't be possible, but it is, and it happens a lot.

So, you have a game where the puzzles are not actually difficult to figure out, but because of the way your vehicle controls, it becomes impossible to actually do most of the puzzles without losing numerous times on them. The game is like a test of patience in a way. Think of super meat boy, but instead of every level revolving around skill, it feels like every level here revolves around luck, and I'm talking about the kind of luck that you get once you've broken 50 mirrors while walking under ladders while crossing numerous black cats. In short, you feel like the game is constantly working against you. You know what you want to do, but you can't seem to make it work.

And yet... even after all this negative criticism, I like this game. It's well made, the visuals and sound are nice, and doing stuff still feels good. It's clear effort went into this, and though some things could be improved, the game is still rather charming in its own way. Kind of like, a separate reality. I suppose you just have to take it for what it is really, and what it is, is neat. I don't think you would be missing much by not buying it, but I recommend that you do, at least when it's cheap.

There is a single person on youtube who has actually managed to speedrun the game, so I guess it must be possible to become good. But as mentioned before, the vast majority of people who buy this game will never reach the final level. Quite literally 99.5% of people in fact, so I suppose beating this game could be seen as a reasonable achievement, and the final level is actually rather neat. I won't spoil it, but it really does change your view on the game and the developer as a person, and will make you appreciate the game a lot more.

So yeah, fun game, but one that only a minority of people will really enjoy for what it is.
Posté le : 7 octobre
Cette évaluation vous a-t-elle été utile ? Oui Non
4 personne(s) sur 7 (57%) ont trouvé cette évaluation utile
1.1 heures en tout
Control a two wheeled "car" to an exit point. Multiple direction of gravity exist which are color coded so when your car turns a certain color, the gravity of your "car" changes accordingly. Switches are placed among the levels to change the gravitation effects of each color. Even for the simple puzzles, it's a very tough game and the control response feels awkward making it overly frustrating when just learning the basics. The mazes are not engaging enough to think about for long periods of time. Instead, the game forces the player to try and try again or just quit when it starts to feel like a chore.
Posté le : 11 septembre
Cette évaluation vous a-t-elle été utile ? Oui Non
9 personne(s) sur 9 (100%) ont trouvé cette évaluation utile
57.6 heures en tout
If you play it enough to get over the initial trickiness of the movement, this game has so much potential. It can get hard in both a platformer and a puzzle sense, and it is one of my favorite games to date simply because of how limitless it seems to stretch. I've probably played Colour Bind more than most people writing the reviews here, and my only complaint is that for some it may take some getting used to before seeing it for what it is. The fact that it has a level editor would be one of my favorite "pros" so to speak. The only reason as far as I have heard was people complaining about the controls and physics, but I'm telling you, it isn't that bad once you get used to it. I honestly can't find a reason not to buy this game unless you aren't very good at grasping different control systems. I personally think the creator of this game got everything right.

9.5/10 even though I never do out of ten scales on my reviews, just in case this was too long to read.
Posté le : 26 novembre 2013
Cette évaluation vous a-t-elle été utile ? Oui Non
8 personne(s) sur 8 (100%) ont trouvé cette évaluation utile
161.9 heures en tout
This is a must have if you like physics based platform games. Don't expect amazing graphics, music or sound effects, but a quite unique game with a challenging gameplay that will keep you busy for a long time if you get hooked. Warning, it's not for everyone, as you will need to be patient and fight against frustration to finish all the levels and beat some times.

Even though it's hard, the best is that finishing the levels is not very difficult (only the last ones), the hard thing is to get the gold and platinum medals, the difficulty increase is very well measured. Furthermore, the leaderboards, the level editor and the cooperative mode are added value features that make it even better.

I heartily recommend this game, there should be more games like this.
Posté le : 6 décembre 2013
Cette évaluation vous a-t-elle été utile ? Oui Non