Shatter is a retro-inspired brick-breaking game that merges familiar action with unique twists and a modern crafted production approach. Innovative controls, physics effects, power-ups, special attacks, and boss battles which combine to provide an experience that is always interactive.
User reviews:
Very Positive (878 reviews) - 94% of the 878 user reviews for this game are positive.
Release Date: Mar 15, 2010

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Packages that include this game

Buy Shatter: Soundtrack Edition

Includes 2 items: Shatter, Shatter: Official Videogame Soundtrack


About This Game

Shatter is a retro-inspired brick-breaking game that merges familiar action with unique twists and a modern crafted production approach.
  • Innovative controls, physics effects, power-ups, special attacks, and boss battles which combine to provide an experience that is always interactive.
  • Includes Story, Endless, Boss Rush, Time Attack, Endless Co-op multiplayer, and Time Attack Co-op multiplayer modes with leaderboards and achievements.
  • A Vibrant 3D Style presented across 10 distinct worlds in up to Full HD.
  • A fully scored soundtrack featuring over 90 minutes of award winning original music.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP SP3 or higher
    • Processor: 2.0 GHz+ single-core or dual-core (any speed)
    • Memory: 512 MB
    • Hard Drive: 250 MB of free space
    • Graphics: 128MB dedicated graphics processor with shader model 2 support (e.g. NVIDIA GeForce FX 5600 or ATi Radeon 9600)
    • Sound: DirectX 9.0c compatible audio card
    • DirectX®: 9.0c
    • OS: OS X version Snow Leopard 10.6, or later.
    • Processor: 2.0 GHz
    • Memory: 512 MB
    • Video Card: 128 MB VRAM
    • CPU: 2.0 GHz
    • RAM: 512 MB
    • GPU: OpenGL-compatible with 128 MB VRAM
Helpful customer reviews
9 of 10 people (90%) found this review helpful
8.8 hrs on record
Posted: December 13, 2015
A great game developed on the concept which made Arkanoid (hit the blocks to destroy them, clear the stage and play the next level). Works great with the 360 controller, has leaderboards to compare your scores with your friends, 3D graphic, a beautiful electronic soundtrack, many game-modes with two coop-modes. If you're tired to waste 30 bucks on a cheap videogame this is another game that's worth every single cent you spend.
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7 of 8 people (88%) found this review helpful
1 person found this review funny
2.5 hrs on record
Posted: December 5, 2015
You know how many Breakout/Arkanoid games can be described as "It's Arkanoid but with X." Well this game is like Arkanoid but with X, Y, Z, A, B, C, D and J. A very inventive spin on the genre. How inventive? How about boss battles that require different strategies to beat. Or bricks that are cells and multiply via mitosis. Or bricks that take off like bottle rockets when you hit them. Or....

The creators of this game were clearly fans of Daft Punk. The soundtrack is =SUPERB=. This is the Daft Punkiest game soundtrack that doesn't actually have music by Daft Punk. And I mean that in the best way.

The graphics presentation is very polished. Stylized 3D backgrounds compliment the 2D gameplay action in the foreground. Between each round the camera moves around or through the 3D background for another viewpoint. The only drawback here is sometimes the ball is difficult to see when the bloomy particle effects are at their most concentrated.

If you like old-school breakout action with a modern shine and everything but the kitchen sink added to it, get this game!

Disclaimer; I am only a couple of hours into the game at this point. There may also be a kitchen sink.
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4 of 4 people (100%) found this review helpful
1 person found this review funny
4.0 hrs on record
Posted: December 20, 2015
Shatter is a game in where you control a paddle and try to break all the blocks on the screen. A simple task that gets progressively harder the further in you go. Starting off most of the modes are locked so your only real option is Story Mode. It starts off with your tiny robot paddle breaking out of confinement and going off to shatter the cells containing your brethren, as well as taking down the giant robotic wardens guarding each world. After that there are no more cutscenes until the very end and it’s pure gameplay. Your paddle also has the ability to suck or blow air to interact with objects or to alter the course of your ball. It can be used to collect the shards that break off of blocks for a large amount of points but you also have the risk of drawing a block in a crash course towards you. Getting hit by an object will take you out of the action for a few seconds which may prove deadly if the ball comes your way and you are unable to bounce it back.

Balls are basically your lives and losing all of them means you start at the start of the board and lose all of your points. It is not a hard game however, it seems very intent on keeping you alive as when you are down to a single life they will sure as rain throw a 1Up power up to keep you going. You really have to go out of your way to get yourself killed in Story mode so it feels focused more on the fun and the score instead of having any real challenge. In addition to the 1Up power up there is one that makes your ball into an unstoppable force that can break through any bricks and one that makes the ball smaller but allows you to easier control it by manipulating the wind. The blue shards that appear when bricks break serve another purpose other than just being there for points. Once you collect enough of them you can activate an attack that causes your paddle to fire a ton of projectiles wherever you aim and is very useful for damaging bosses. Blocks themselves can also be a danger to you if you just break without strategy in the later levels. They have their own physics and some can become unhinged from the cluster and come falling toward you. You could simply dodge them most of the time but you will be losing out on points if you are trying to compete with your friends.

Sometimes your paddle will be on the left side of the screen or on the bottom depending on the level. Some levels are even spherical and the variation in them really helps keeping the game from getting stale. That was a very real danger as the story mode is quite long and will take multiple hours to get through, though it managed to be just as fun at the end without feeling drawn out. Each world has a different background but none are really interesting. What truly separates them from one another is the boss at the end of each one and the ways in how to take them down. All bosses are unique and have different weakness that you must find in order to take them down. They are pretty fun to fight though the battles do suffer a bit from the amount of damage they can take making it feel like a test of endurance over skillful shooting. A lot of creativity went into these bosses and do not feel like a gimmick. These fights are likely where you will lose most of your lives so it comes in handy to have your shard meter filled in case you may need it. They are the only enemies in the game and the majority of the time you will be breaking blocks. In between levels there is a bonus mode where you try to keep three balls in play all at once in order to gain some extra points. This is a rather variation that can be played all you want once you unlock Bonus Mode after beating the game.

Graphics do their job, nothing impressive but it is very colorful. The highest resolution it goes up to is 1080p unfortunately. You can set the game to a higher resolution by tweaking a file but it is still something worth mentioning. Another problem is that you can't rebind keys and the button to shoot shards is “crtl” which can be troublesome to reach when you are playing with the mouse. One gameplay annoyance I have is that you can't choose when your ball will be shot from the paddle so you have to either rush for an opening or hope it shoots while you still have a good shot. And those are pretty much the only flaws I could see in this game. The frames will be as high as your monitor will allow them to be making the game feel even more smooth and responsive for those with monitors over 60hz. Music is pretty catchy and definitely a soundtrack worthy of a purchase. There is no voices or text, just one small cut-scene during the end and beginning then it is all arcade action without interruption.

From start to finish you will be doing the same thing which is breaking blocks, though they somehow managed to create a lot of content out of that simple concept. In addition to the lengthy story mode you have a couple of other modes to choose from. These include Endless which has you trying to survive in progressively harder waves of blocks and Endless coop that adds another local player to the mix. The second player controls his paddle with the “wasd” control scheme and the first can use either the mouse or arrow keys. You also have a Time Attack mode that has you rack up as much points as possible in five minutes and the previously mentioned Bonus mode where you try to keep three balls in the air for as long as you can. Boss rush mode is easily the worst one as fighting the damage spongy bosses wasn't that fun to begin with. All in all there is quite a bit to keep you entertained if you are into the brick breaking genre. It has a few flaws like non rebindable keys and the bosses that take too long to go down but other than that it is great. Great music, great gameplay and lots of content makes this a solid buy for anyone looking to buy a fun and simple to pick up game.
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1 of 1 people (100%) found this review helpful
2.0 hrs on record
Posted: December 26, 2015
A great time waster! I love this game so much. I rarely finish any games 2 times but this is one of those games!
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2 of 3 people (67%) found this review helpful
0.4 hrs on record
Posted: March 12
If there was an alternate "maybe" option for steam reviews I would've honestly rated it that. It's not a terrible game but definitely suffers from a few poor design choices and misfires that could've made it great. The blow and suck mechanic are interesting but quickly fade out due to how weak they actually are. The bosses were an interesting choice but the bullet hell seems to be added to workaround the actual brick breaking gameplay itself, adding a seperate shooting mechanic which by itself isn't fully realized and just turns into "charge this to shoot X", which is kind of boring after doing it so many times. Despite the great visuals and music, it doesn't hold up as well on it's own, even with it's few gimmicks and suffers from many of the classic problems which breakout games have suffered with for years (and a few have actually solved). Overall for me in my own personal opinion it's just steam sale material but nothing too amazing.
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