Moonpod's Starscape mixes old school arcade game play values with characterization and an involving plot to deepen the whole experience. With most of its crew missing and its weapons systems ruined, the space research station Aegis is all but lost.
User reviews:
Mostly Positive (53 reviews) - 77% of the 53 user reviews for this game are positive.
Release Date: Mar 27, 2003

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About This Game

Moonpod's Starscape mixes old school arcade game play values with characterization and an involving plot to deepen the whole experience.

With most of its crew missing and its weapons systems ruined, the space research station Aegis is all but lost. As the last remaining pilot you must help rebuild the station's defenses, acquire alien technology and create your own uniquely configured set of fighters. By mining the asteroids within the grid dimension, valuable resources can be harvested to fuel the Aegis's molecular furnace to build devastating weaponry. Within the nodes of the grid you will encounter allies to aid in the struggle to escape, uncover the terrible purpose of the evil Archnid race and learn why you and the rest of the crew were brought here.

  • Beautifully rendered 32bit colour graphics
  • 800x600 resolution
  • Thumping music sound track and sound effects
  • Five different weapon technology threads to find and research, only the first is available in the demo
  • Five different zones to explore, only the first is available in the demo and the rest are much much bigger
  • Make alliances with friendly aliens and trade technology
  • Direct and protect your space station as it fights alongside you
  • Create your own "garage" of unique space fighters tailored to your own specifications
  • Mine the asteroids, gather raw elements, research new technologies and build new items
  • Recover the missing drive components and rescue your missing crewmates before escaping "The Grid".

System Requirements

    • Supported OS: Windows
    • Processor: Pentium II 300 MHz or higher
    • Memory: 128Mb or more free system memory
    • Hard disk space: 100Mb
    • DirectX version: DirectX 8 or higher
    • Video: Any Hardware 3D graphics accelerator with 32Mb or more of onboard memory
    • Sound: Any DirectSound compatible soundcard
    • Controller: Any Direct compatible pad
Customer reviews
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Mostly Positive (53 reviews)
Recently Posted
8.8 hrs
Posted: July 3
super sick game
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5.1 hrs
Posted: June 6
It takes a bit of time to get into it but once you do it is very fun.
If you like space games give it a try.
Helpful? Yes No Funny
0.2 hrs
Posted: April 1
I need to pay very close attention to my money
Helpful? Yes No Funny
40.1 hrs
Posted: December 27, 2015
This game is basicly like SPAZ but, the first iteration of it. This may be worth buying if you like flying a spaceship around, mining, and protecting the mothership. Though it is old and it should be a definet factor as to wanting to buy it or not.
It control well enough for its age, though the keyboard controls are odd.
I personaly recomend the game but, it is not for everyone.
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Kaiser Dragon
0.1 hrs
Pre-Release Review
Posted: October 20, 2015
Bad design.
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27.0 hrs
Posted: July 4, 2015
Fantastice action/strategy game. Worth $9.99.
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20.7 hrs
Posted: June 27, 2015
You have no idea how I felt when I finally found this game. I've been looking for its name for 10 years or more.
It's fun, highly customizable and pretty addicting!

Just buy it!
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22.0 hrs
Posted: March 23, 2015
Starscape is a curious fusion of an arcade and a turn-based strategy game. The arcade component is in total domination, but as long as it is not backed by strategic advancements, it tends to become overwhelmingly hard.

The main feature of the game is addictive gameplay. Despite the simple idea ("collect resources to become stronger, but watch your back and take offensive actions to collect intelligence") the gameplay is extremely immersive. The whole stroy takes ~12 hours (or less on low difficulty levels) to complete. The storyline is not bad, but not too bristling with events.

From purely technical point of view, the game mechanics is trivial: the more resources you collect, the more powerful you get; and few things can prevent you from collecting resources. Whenever you save a game, it is always easy to load and avoid any serious danger you get into. It is possible to think of circumstances resulting in 100% death, but I have never encountered such a coincidence in practice. The only thing the enemies can do is substantially delay your advance.

SUMMARY: plot is simple, but intriguing, graphics is nice, strategy is straightforward. But there is something in this game that makes it addictive and immersive. An insight into this game is highly recommended. Slightly overpriced (for a reason).
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Traveller (Sowelu)
5.3 hrs
Posted: February 13, 2015
Killed some time with this back in college, but it's pretty meh. Collect resources, upgrade your mothership and your fightercraft, research and build...but the mechanics don't come together, it feels shallow, the interface is a pain, and it doesn't do bigger than 800x600. The concept isn't flawed, it's just too small: the mechanics would have been fine in a shorter game, a flash game, that kind of thing, but stretched out to full-game length it suffers. This game doesn't need a strategic map, but you have to slog through it anyway. Worst of all is that it caps what you're allowed to research pretty aggressively, so early in the game you're sitting on max levels of resources that you can't spend. Way to identify the fun part of the game and then kick it like a puppy, guys.

I still have fond memories of this game though, mainly from one night when I heard the starbase alarm going off, said "Hey wait my mothership is still at full health", and realized it was my next door neighbor playing at full volume.

Verdict: Go play Tyrian instead. That's what you really wanted anyway.
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5.5 hrs
Posted: January 9, 2015
The first game I ever bought on Steam! I have fantastic memories of it. I'm going to play it again next chance I get.
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Most Helpful Reviews  Overall
18 of 19 people (95%) found this review helpful
1 person found this review funny
2.4 hrs on record
Posted: November 2, 2014
Played this one before the days of Steam, back when the game was advertised on websites as a banner ad. A classic indie game that deserves a whole lot more attention and love than it got.

Starts off a bit slow with a bit too much dialog I'll admit, but give it time and be patient, and after a while it becomes a really addictive and fast paced action/strategy game. It's like, if Asteroids had an open-ish map where while you're fighting stuff and mining resources in one location, the enemies are doing the same in other locations and taking away your potential resources to build better ships and guns and stuff.

Also, the character art looks like something from deviantART. However, the ships and gameplay graphics look great! It has aged fairly well (but be warned that the max resolution is 800x600 with no widescreen modes!!)

More people need to know about this game. So... go play it or somethin'!
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15 of 18 people (83%) found this review helpful
28.1 hrs on record
Posted: November 11, 2013
Awesome game. Makes for a decent 4X style game. Can't really expand your ownings, but can research and ugprade equipment, explore the place, mine materials to improve your odds.
Very very fun, got 21 hours into it and a year later I'm coming back to play some more!
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12 of 14 people (86%) found this review helpful
5.4 hrs on record
Posted: January 30, 2014
I have seen this game ten years ago. I bought it about five years ago from a non-Steam service and promptly lost the ability to play it. I saw it up on a flash sale and promptly bought it. It is a testament to the game that it's imagery stayed prominent for so long with me. Either way, the game is SPAZ before SPAZ existed. Do not buy it expecting the same polish from a game with a decade of tech advancement inbetween. That said, it's a fun romp through space mining resoruces, builing tech and blasting aliens.
Story is shaping up decent for the first hour of game too. We'll see where it goes.
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5 of 5 people (100%) found this review helpful
13.8 hrs on record
Posted: October 11, 2014
Interesting mix of shoot'em-up bullet hell games and 4X strategy. You can explore the Universe, fight through thousands of various enemy units, research new technologies, build a lot of stuff and experience the storyline, something that 4X games usually lack. The music is awesome, too.
However, the storyline itself is somewhat shallow, character depth is nonexistent, and the game only runs at 640x480 and 800x600, forcing you to play in Windowed mode, if you have a 16:9 monitor.
Overall, it's a great game, which I played for around 30 hours outside of Steam, and 13 more hours here. It's not worth the full price of 10 dollars/euros, because it's outdated, but you should definitely grab it during the sale.
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6 of 8 people (75%) found this review helpful
1 person found this review funny
0.3 hrs on record
Posted: June 25, 2014
Even without the underlying story of fighting aliens, it's surprisingly fun to just shoot at asteroids and collect minerals.
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3 of 3 people (100%) found this review helpful
0.4 hrs on record
Posted: November 21, 2010
This older game is a more modern take on the classic Asteroids platform. Shoot asteroids, suck up all the resources, use those resources for research and development against aliens, yes aliens!

It's showing it's age with the limited 2D art styles, but as a quick and easy pick-up-and-play for only US$10, it's quite worth the price of admission, especially with the sheer availability you will have on Steam.
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10 of 17 people (59%) found this review helpful
Not Recommended
19.3 hrs on record
Posted: July 30, 2014
This is actually a really fun game at first, when you are first upgrading and manipulating your ship. You can make missile boats, blaster-based ships, you get option drones to fire when you shoot, and so on. Mining is actually somewhat interesting to fool around with early on.

It, however, gets repetitive, starting with mining, and then upgrading, and finally the combat. The final ship components cause all end-game ships to look the same, and the final boss has a stupid mechanic which requires you to either have a way more responsive ship than the game gives you, or to angle a shot in a way that gives you a generally unsatisfying win because you didn't do the high-agility maneuvers that it feels like you should do. It caps the game off with not even allowing you to have a solid victory in the final "cutscene."

Overall, a good 75% of a game marred by an overly repetitive final zone. If you don't mind this, and the late 90s graphics, go ahead and get it! It's actually pretty fun, reminiscent of Asteroids with an upgradeable ship and uh, better graphics, though still a far cry from anything you'd call "modern."
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2 of 2 people (100%) found this review helpful
Posted: September 29, 2011
Fun game, a little like Space Rangers with a little star control 2 mixed in.
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4 of 6 people (67%) found this review helpful
1.0 hrs on record
Posted: March 23, 2014
Interesting Bosconian / Asteroids space-mining crossover.
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1 of 1 people (100%) found this review helpful
67.4 hrs on record
Posted: December 28, 2014
Awesome mix of old school arcade madness with RTS elements. Sort of like Sinistar (minus the ridiculous difficulty level) where you get to customize and upgrade your ship over time. You really have two ships. The "mother" ship is also customizeable and upgradeable, but just the single hull and it will come to your aid and fight/mine as well.

Now I really want to create the sequel to this game :) Or play it.
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