Gunpoint is a stealth puzzle game that lets you rewire its levels to trick people. You play a freelance spy who takes jobs from his clients to break into high security buildings and steal sensitive data.
User reviews:
Very Positive (65 reviews) - 96% of the 65 user reviews in the last 30 days are positive.
Overwhelmingly Positive (8,360 reviews) - 97% of the 8,360 user reviews for this game are positive.
Release Date: Jun 3, 2013

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Buy Gunpoint

Buy Gunpoint Special Edition

Includes the game, soundtrack, and special in-game developer commentary for every mission (optional)

Buy Gunpoint Exclusive Edition

Includes the game, the soundtrack, in-game developer commentary, Making Of Gunpoint video feature, exclusive tracks by Gunpoint's composers, and the Prototype Pack (Windows only): 9 playable versions of the game from each stage of its development



"Every aspect of its clever design, laugh-out-loud noir story, tiny but expressive art, and moody music work harmoniously with one another."
9.0 - IGN

"The joy of Gunpoint comes from the clever ways you can make all the obstacles work to your advantage."
9.5 - Destructoid

"Gunpoint is a bracing reminder of how lovely simplicity, when exquisitely executed, can be."
9.0 - Polygon

"Good ideas, brilliantly executed, this is one of the year's best games."
9.0 - VideoGamer

"Simple but challenging, easily learned but deep and rewarding."
90% - GameFront

"An outstanding puzzle game with sharp writing, beautiful music and clever mechanics."

"Gunpoint is smart, creative, responsive, surprising, and possessed of an uncommon respect for the player."

Steam Exclusive Offer

Purchase Gunpoint from Steam and receive an exclusive Team Fortress 2 item:
The Crosslinker's Coil
Did you know: before the mercenary fashion world discovered the obvious style and mental health benefits of wearing 22 feet of powered electrical cable around your head, people once wore hatbands made from 'silk' or other barely-lethal textiles! Strange but true.

Special Edition

The Special Edition of Gunpoint includes:

  • The Soundtrack: Includes all of the game's noir-inspired spy music in high quality MP3 format.
  • Developer Commentary: When enabled, you'll find little sprites of Gunpoint's developers on every mission. Talk to us to hear a little about our thinking behind the design (Tom), the art (John), and the music (Ryan).
Caution: shooting a developer while he's talking ends his current commentary track. This kills the developer.

Exclusive Edition

The Exclusive Edition includes all of the items in the Special Edition plus:

  • The Making Of Gunpoint: a 40-minute video feature taking you through how Gunpoint developed from a one-room test game to what you play today. Featuring Gunpoint's designer playing his earliest prototypes for the first time since they were made, to great personal embarrassment and shame.
  • The Prototype Pack (Windows only): Play snapshots of Gunpoint's development at 9 different stages, including cartoony programmer art, the first conception of the hacking system, many scrapped levels, and overpowered gadgets we later cut. For hopefully obvious reasons, we can't give technical support for these.
  • Exclusive Tracks: Bonus pieces produced specially by Gunpoint's composers for this edition, mixing the game's noir style with electronic influences. Since they're not used as background music in the game, our composers took the chance to be more adventurous with these tracks.
  • The Secret Beta Access List (betas may be Windows only): adds an option in the game menu to sign up to our Secret Beta Access List. If and when future Suspicious Developments games are developed, we'll sometimes give secret beta versions only to the members of this list.

About This Game

Gunpoint is a stealth puzzle game that lets you rewire its levels to trick people. You play a freelance spy who takes jobs from his clients to break into high security buildings and steal sensitive data.

To get past security, you'll need to make creative use of your main gadget: the Crosslink. It lets you see how all the security devices in a level are wired up, and then you can just click and drag with the mouse to wire them differently. So you can connect a lightswitch to a trapdoor, then flick it when a guard walks across to make him fall through.

Key Features

  • Rewire levels to work however you want
  • Trick guards into trapping themselves or shooting each other
  • Throw yourself - and others - through plate glass windows
  • Investigate a noir-inspired story of murder and espionage over 20 missions
  • Choose what to tell your clients, including lying to trick them
  • Choose your own playstyle: quick, quiet, non-violent, no living witnesses, or any combination
  • Discover new solutions to levels that no-one else has thought of
  • Buy specialist gadgets to suit how you want to play
  • All story stuff is skippable
  • Hardest puzzles are optional
  • No bosses - everyone dies in one shot, including you

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP, Visa, 7 or 8
    • Processor: 2GHz
    • Memory: 1GB RAM
    • Video card: 512MB
    • DirectX®: 9.0
    • Hard Drive: 700MB HD space
    • OS: OS X 10.7 or later
    • Processor: 2GHz
    • Memory: 1GB RAM
    • Video card: 512MB
    • Hard Drive: 700MB HD space
    • Processor: 2GHz
    • Memory: 1GB RAM
    • Video card: 512MB
    • Hard Drive: 700MB HD space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (65 reviews)
Overwhelmingly Positive (8,360 reviews)
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6,699 reviews match the filters above ( Overwhelmingly Positive)
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
5.6 hrs on record
Posted: September 25
Gunpoint’s a clever game. It’s clever in all the ways you’d expect a good game to be, of course; It’s got a distinctive art style and soundtrack that effectively create the feeling of a noir-inspired, near future world. It’s also got a nicely refined difficulty and progression curve, holding your hand and building your strength without insulting you. There’s a bunch of other core gameplay elements Gunpoint does well – yet it is not really these that which make it so clever.

The first thing that really does this, and which catapults the game into being something more special, come in the form of its core gameplay feature - the Crosslink. In short, it’s a device that lets you rewire one device to another, changing the way they operate. This can be simple as wiring up a switch to open up a door instead of turning on a light... Or it can be as complicated as using a lift to trigger a sound sensor, which in turn turns off a light, causing a curious guard to wander over to the lightswitch, which electrocutes a socket elsewhere when flipped, which in turn knocks out another guard. It sounds confusing, but it’s surprisingly intuitive and easy to get used to; it’s not long before you’ll start to feel like a real Crosslink expert.

This is clever in itself, but the real brilliance comes from the fact that’s there’s no real negative result to messing around with this power that brings your fun coming to a screeching standstill. Either your elaborate Crosslink scheme succeeds, making you feel like a diabolical mastermind, or it ends up falling apart, at which point you’re just eager to refine your strategy and work out what went wrong instead of being infuriated. There’s always the third result that your plan was so stupid that it ends up with a door swinging open and knocking you flying, you won’t care regardless, because that’s just hilarious.

Another way the game’s quite ingenious is that you’re free to play it however you want. Want to buy a gun and just shoot every problem you face? You can do that. Want to use your super jump to arc gracefully through the air and silently smash through a window like a twisted, trench coat wearing Spiderman? Go ahead! It’s possible for every player to have a different experience on a level just because of all the different ways you can approach each situation. I myself went for a no-upgrade run on my second playthrough, which presents its own challenges and its own little moments. The game itself even subtly reacts to your play style – there’s a nice easter egg for if you get too punch happy on a guard, and the story and future missions can even subtly change based on how you’ve played previously. Smart! Again.

This ability to choose you own play style even leaks into the story – while your choices here don’t affect things that much, you can still choose to respond to your client’s calls deadly seriously, or just make endless deadpan comments and jokes about the absurdity of the situation. The writing’s witty and genuinely funny at points, and while the story itself got a little overly complicated for my tiny brain to comprehend as it neared its end, in general it’s compelling and has a nice few twists and turns that keep things moving well. It’s all... Well, I think you can guess what I’m going to say.

Overall, it’s hard to fault Gunpoint. There’s possibly an argument to be made that it’s a little short, but as noted above, there’s tons of replay value that comes in changing your technique, and the fact you can build your own levels is just more reason to keep playing. Overall, this is a smart and entertaining title that’s certainly worthy of your time.
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1 of 1 people (100%) found this review helpful
1 person found this review funny
3.5 hrs on record
Posted: September 19
Many guns were pointed indeed.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1.8 hrs on record
Posted: September 6
Great and funny adventure, It was great until the end. Took me about 2 hours to finish it and it was pretty great! Great humor yet it doesn't over do it.
Try punching someone 200 times and watch the bottom of the screen
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1 of 1 people (100%) found this review helpful
2.5 hrs on record
Posted: September 20
Good game! The story is really short, but if you can have the game during sales, just try it! :)
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
1 person found this review funny
8.0 hrs on record
Posted: September 8
would jump from very high windows and survive again.

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Most Helpful Reviews  Overall
576 of 593 people (97%) found this review helpful
479 people found this review funny
4.2 hrs on record
Posted: December 6, 2015
First ten minutes: Haha, what a cool concept, and it's funny!

First hour: Whoa, this is a game built on barely-coherent mechanics that would definitely appeal to someone with neurochemistry very different from my own.

Fourth hour: I just rerouted power from a lightswitch into a power socket into an elevator call button which when activated will knock out a guard patrolling near the elevator which clears the room so when I arrive the sound detector will open a door that contains a guard whose gun is linked to a different gun on a different floor so when the guard fires he'll trigger the other gun which will kill a guard defending a laptop with sensitive data which I can only reach by throwing a different switch and leaping down through a glass ceiling and knocking out the gunman guard before he can reload at which point I bolt through the vault door before it closes.
Was this review helpful? Yes No Funny
286 of 303 people (94%) found this review helpful
109 people found this review funny
19.5 hrs on record
Posted: September 26, 2014
+ Can be as merciful or as deadly as you want. Sneak past the guard or knock him out a 3rd story window.
+ The Gatecrashers are helluva fun.
+ Interesting dialog

- Didn't want it to end.
- Better half didn't like me knocking guards out of windows in front of the baby.
Was this review helpful? Yes No Funny
251 of 271 people (93%) found this review helpful
204 people found this review funny
6.7 hrs on record
Posted: May 3, 2015
Four men managed to make a better game than Watch_Dogs.
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226 of 245 people (92%) found this review helpful
21.0 hrs on record
Posted: May 5, 2014
I definitely milked every ounce of entertainment and replay value out of this game after I bought it by going for A+ grades on all of the levels and 100% achievement completion, but despite the tedium that I thought that that would entail, I enjoyed every second I spent playing this little indie gem. It has a convoluted sense of humor akin to a Yotam Perel or Edd Gould cartoon, but with more f-words. The gameplay involves 2D stealth platforming similar to Mark of the Ninja, but with a pixel-art style and a noir theme. The music is great, and makes you feel like a modernized incarnation of a gumshoe detective as you punch out guards and rewire electronics while trying to solve a twisted, oppurtunistic murder.

My personal score for Gunpoint is a 9/10. There isn't much true replay value to speak of, which takes away from a perfect score from me, but like I said I had a lot of fun replaying levels and achievement hunting for over 15 hours after I had beaten the game.
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180 of 196 people (92%) found this review helpful
21 people found this review funny
9.8 hrs on record
Posted: October 23, 2014
If you like platform, you'll love Gunpoint.
If you like humor, you'll love Gunpoint.
If you like puzzles, you'll love Gunpoint.
If you like Noir movies and atmospheres, you'll love Gunpoint.
If you like pixelated vintage games, you'll love Gunpoint.
If you like Jazz, you'll love Gunpoint and its wonderful soundtrack (do spend a little more and get the edition with the soundtrack included, it's definitely worth it).

You'll love Gunpoint and you'll wish there was more to play.
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Recently Posted
6.0 hrs
Posted: September 28
A personal opinion would be that this game is one of the best types fitting my taste and favor. Therefor I'd highly recommend people to give it a try, a chance!
Reminding me of an old game I once played "Art of theft" I believe it was called. Good fun it was. ♥

On a negative note though would be that I find the game to be far too short to enjoy to it's fullest so I kind of wish there was more or maybe another game like it.
Helpful? Yes No Funny
10.6 hrs
Posted: September 27
As you go through the levels and buy awesome gadgets. You finish the game in only 3 or 2 days. But, it's a good thing they added to go through your previous missions.

What I love about this game is the stealth and thinking in this game.
And the way you plan. :D
Helpful? Yes No Funny
lifetime cheevo award
2.7 hrs
Posted: September 27
One of the funniest games I have experienced.
Helpful? Yes No Funny
6.3 hrs
Posted: September 26
A strange game.

Mostly a sandbox. Have fun, complete objectives your way.

Just be careful about who you side with.
Helpful? Yes No Funny
6.0 hrs
Posted: September 26
very good game. but it could have been a bit longer ;) ( 7/10)
Helpful? Yes No Funny
5.6 hrs
Posted: September 26
A great mix of point 'n click mechanics, interesting story, and well designed puzzling. I think allowing the puzzle to be solved in different ways, which really gets away from the convoluted puzzle solving of yesteryear. The dialogue options are hilarious, and so are the respones. I also really enjoyed to soundtrack. Overall, fairly streamlined design and the mechanics are solid. 10/10 would play again.
Helpful? Yes No Funny
3.2 hrs
Posted: September 26
One of the best games if you have time to waste and want it to be wasted with lots of fun. Try it out!
Helpful? Yes No Funny
3.1 hrs
Posted: September 25
fun game, but a bit too short for me, Was able to beat it in 3 hours or so, but those 3 hours were a lot of fun. Game was only 10 dollars, which is about the same price I would spend on burrito at chipotle, and that only takes me an hour and a half to eat. So overall, I got twice the value of a chipotle burrito as far as the time I enjoyed it. I do wish the levels were a little more difficult though,
Helpful? Yes No Funny
5.3 hrs
Posted: September 25
Absolutely brilliant game.

It's a little short (takes around 2.5 hours for a playthrough) but there is a load of community content you can download and the storyline is non-linear so a second or third playthrough is worth it.

Loving the music on the final mission!
Helpful? Yes No Funny