In this Insanely Twisted, 2-D action-adventure game, explore unique environments and battle bizarre creatures.
User reviews: Very Positive (335 reviews)
Release Date: Apr 17, 2012

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Recommended By Curators

"A combination of beautiful art and great metroidvania style explorative gameplay with a smattering of unique puzzles. Highly recommended!"
Read the full review here.

Reviews

“... easily one of 2011's best games.”
95/100– GameCritics
“... a triumph in almost every way possible.”
10/10 – The Sixth Axis

About This Game

In this Insanely Twisted, 2-D action-adventure game, explore unique environments and battle bizarre creatures as you make your way toward the center of the mysterious Shadow Planet! Solve complex puzzles and upgrade your ship with alien technology as you fight to save your home world.

Key Features

  • Striking and appealing visual style by renowned artist
    Michel Gagné.
  • Innovative and intuitive puzzle design mixed with intense
    action sequences.
  • Unique and visually stunning creatures and environments.
  • Rich worlds and captivating back stories.
  • Explore the worlds of Insanely Twisted Shadow Planet with
    friends with multiplayer.

System Requirements

    • OS:Microsoft Windows XP/Vista/7
    • Processor:Intel Core Duo (1.25ghz) / AMD Athlon XP (1.8ghz)
    • Memory:1 GB RAM
    • Graphics:GeForce FX series+ / Radeon 9500+
    • DirectX®:9.0
    • Hard Drive:2 GB HD space
Helpful customer reviews
146 of 157 people (93%) found this review helpful
6.8 hrs on record
Posted: August 28
I got this game as part of a bundle and installed it on a whim.

There's something about the graphics, music, little videos, I dunno what, but I was so enthralled and immersed in this game that I completely forgot to go on a date with a girl.

An actual girl.

I could, tentatively, recommend this game over the prospect of meeting a member of the opposite sex.

Tentatively.
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27 of 30 people (90%) found this review helpful
16.6 hrs on record
Posted: October 24
Insanely Twisted Shadow Planet is a 2D side-scrolling action/adventure Metroidvania game with puzzle elements. Basically you fly around in a small flying saucer and solve small puzzles while fighting off enemies and gigantic bosses. As you travel through the shadow planet you will get new abilities that allow you to backtrack to previous areas to open new areas like any Metroidvania type game, though most of the collectibles you find by backtracking are concept art pieces and short movie clips.

The art style and music create a very nice atmosphere, and the controls are fairly smooth. Most of the special abilities you get are very creative and fun to use, my favorite being the buzzsaw. There's not a lot of tutorials or hints, but there's an objective marker and you get an info tool you can point at things to find out how to interact with them.

All-in-all it was a very good game in my opinion and it's only about 8 hours to play through the entire game and find all of the collectibles. I recommend picking it up sometime.
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31 of 40 people (78%) found this review helpful
1.7 hrs on record
Posted: July 22
This game... makes me so happy.
It's a beautiful game, and just... everything about it is awesome.
It's hard for me to describe, but it's sort of a discovery game, with puzzles in the enviorment.
There are deadly obstacles in the way as you go through the game, but it's nothing that a little patience and experimenting cannot solve.
I would recommend this game absolutely, to anyone. Take a look at the screenshots, and if it catches your eye at all, please give this game a chance.
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13 of 14 people (93%) found this review helpful
53.2 hrs on record
Posted: October 23
Excellent little Medtroidy style game about an alien and his saucer trying to save his world.

The game looks and plays amazingly. From the great environments to the many tools you gain in your quest.

The Multiplayer (although dead, it's super easy to start a game with friends) modes can also be played solo, and has a surprising amount of RNG and challenge that I feel is overlooked in this game.

The overall campaign is around 8-10 hours, but it's very enjoyable, and never feels tedius.

It used to be GFWL, but the Dev switched it all over to Steamworks so it doesn't die with the GFWL platform. (Thanks Devs!)

Definite, absolute buy!
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7 of 8 people (88%) found this review helpful
6.5 hrs on record
Posted: September 9
Rating 8/10
What is it?
2D inter-connected world controlling a space ship

The Good:
+ The artstyle and design is unique and beautiful. The use of colors and the the design of the enemies,plant life, and the enviroments all live up to the name of the game. The levels really feel alive because of this.

+ 4 different enviroments that are very unique from one another each with their own set of enemies and puzzles.

+The puzzles are very well done, providing the right mix of challenge and fun.

+The game gives you a vareity of different weapons/tools to use, each one is useful for disposing enemies in addition to traversing the enivornment and progressing further into the game

+ The bosses in the game are beautiful and deadly. Each one is unique and requires a different weapon to defeat.

+Lots of collectables to upgrade your ship which rewards exploration.

+Sound and Music add to the atomosphere

The Bad:

-I experienced one glitch but it was frustrating enough that I had to note it here. I wasn't the only one to experience this bug as well, luckily restarting the game fixed the issue.

-Fairly short, you can beat the game in around 3 hours...4 if you want to collect everything

- Achievements are easier to get online or with friends, but seeing as how the community is dead you have to get the co-op ones solo, On the plus side, at least the game gives you the option of doing so.

Conclusion:
I really enjoyed my time with the game, the artwork is fantastic and it was fun while it lasted. If you like metroidvania type games, then you will enjoy this game.

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9 of 13 people (69%) found this review helpful
4.4 hrs on record
Posted: October 29
For an indie game, this must have taken a lot of work because it really shows. The graphics are pretty standard but the art direction and effects are what the game is all about. All of the environments are decorated with amazing pieces, from enemies to awesome looking glowing things coming out of the walls. The boss battles are well thought out and the level design is pretty good. The ship you control is very cool. The weapons and items that you get to help you through the game are all very well thought out and fun to use. The sound is fitting and the music is moody and atmospheric. You fly around above water and underwater and the transition is very smooth. Nothing feels generic, it feels like a lot of time and care went into making this exactly how they wanted it. Am having a ton of fun with it the whole time so far.

8/10
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4 of 4 people (100%) found this review helpful
6.0 hrs on record
Posted: October 29
I haven't enjoyed a dual stick game as much as this in a long time. Get it.

This is an exploration game, where you use a combination of skill and puzzle solving to get new tools and unlock new areas. Think Metroid Prime, but you're in a UFO, and it's 2D. You can scan objects to find out what can affect them and what they do, and use different tools in the same situations to get different effects.

It's a fun laid back casual game, but offers enough of a challenge for even the most seasoned of gamers.
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4 of 4 people (100%) found this review helpful
5.6 hrs on record
Posted: October 31
having just beat this game i have a few thoughts.

1. for you completionists out there, once you get to a certain point you will be UNABLE to return to earlier areas to gather missed items.

2. this game reminds me of metroid mixed with a touch of megaman in that you do a fair amount of backtracking mixed in with acquiring the bosses weapons 2/3 of the time.

overall, i reccomend it, but not for full price. it doesnt take long to beat.
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2 of 2 people (100%) found this review helpful
1.6 hrs on record
Posted: October 30
Absolutely beautiful. Fun to play with a friend.
8/10
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2 of 2 people (100%) found this review helpful
6.9 hrs on record
Posted: October 31
Interesting puzzle game!!! Not hard and small but enjoyable experience.
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2 of 2 people (100%) found this review helpful
4.2 hrs on record
Posted: November 2
This was a very fun little twin-stick-shooter/2D adventure game. The puzzles were very fun, and the exploration of the really creative environments was wonderful. However, the comat was mediocre, some segments were unecessarily frustrating, and the bosses are just boring. Overall, though, the fantastic design, exploration and puzzles of the game are far more commonplace than any combat which is actually necessary, making this game a lot of fun.
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2 of 2 people (100%) found this review helpful
4.9 hrs on record
Posted: August 31
I had never heard of this game before but I picked it anyway up as it was cheap and I am glad I did!
This game is not only graphically beautiful, it's gameplay is pretty good too! There is quite a bit to explore and things to find with regular puzzles and enimies blocking your way. At some points you'll even find places you can't explore as it requires new tools/weapons to complete so you will find your self back tracking a fair bit. This is okay though as the whole atmosphere of the game makes any trip interesting with epic music and great visuals.
I would recommend this game to anyone who enjoys 2D puzzle games, exploring and a bit of action.
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1 of 1 people (100%) found this review helpful
0.4 hrs on record
Posted: September 17
Since My PC wasnt able to run this, and its isnt really able to run anything, I bought this on xbox 360. It is a veery good game, there are many secrets you have to come back to after you unlock new weapons. This game gives me a Metroid vibe. You must find all your upgrades and you get extra weapons like a saw to cut rocks and a beam to discover hidden passages, and you even get to upgrade your armor. It's a short game though, but it is fun to play. I recommend this to any of you who love unique art, a simple but interesting story, and side scrolling type shooters.
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1 of 1 people (100%) found this review helpful
1.3 hrs on record
Posted: December 2
Truly a hidden gem among the plethora of titles listed on steam.

What hides behind the deceptively simple artstyle and gameplay lies an intricately designed masterpiece that has the power to evoke strong feelings of wonder and curiosity but at the same time, helplessness and terror.

I've still yet to finish the game but with the time I've played so far and what the trailer has shown, it is apparent that what I've experienced thus far is just a small slice of this exquisitely delicious pie that will only get tastier, the more I consume of it.
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1 of 1 people (100%) found this review helpful
6.0 hrs on record
Posted: August 30
This is a fun metroidvania-stype game with a persistent singular world that encourages backtracking and such to get upgrades and items that you couldnt get before a certain point, which keeps things not feeling too linear. It's pretty challenging too, which is nice, yet the controls are intuitive and easy to handle. I love the artistic style of this game as well, it's a very simple aesthetic that conveys the alien-ness of the world you're exploring very well. It's also not too long; I finished the game with 100% completion in 6 hours or so, so if you are looking for a relatively short yet complete experience and you like the genre, pick this one up.
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1 of 1 people (100%) found this review helpful
2.5 hrs on record
Posted: September 1
The main advantage of this game - it is very beautiful. When you see the dark and crazy landscape, it is fascinating!

But monotonous gameplay slightly spoils the impression. So, this game for you if you wanna relax and watching (and discovering crazy world of course). But if you would like to have a little challenge, you are welcome too! Just collect all secrets and play in additional modes.

My score: "A Search for Meaning"/10
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1 of 1 people (100%) found this review helpful
8.6 hrs on record
Posted: September 3
Beautiful and imaginative art direction, fun metroidvania-style gameplay, a couple of neat puzzles (some of which were also boss fights) and a very Danny Elfman-esque soundtrack. But it's marred by short length, a number of puzzles being either too easy or frustrating due to bugs (the ice crystals come to mind) and a lack of depth in the story department (summed up as "shadow aliens are bad mmmkay").

But overall, it's worth buying on sale. I had it like 99% complete too, just missing a few elusive collectibles. Sigh.

Adorable Squids/10
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1 of 1 people (100%) found this review helpful
19.2 hrs on record
Posted: November 1
This is a fun little 2D exploration puzzle shooter. It has a lot of simple elements that mix things up often enough to keep things interesting. Some times you'll be shooting bad guys, other times you'll be doing tricky tunnel navigation, other times you'll be mixing and matching tools to solve not-too-complex puzzles, and sometimes you'll even have boss fights. The game can be mildly frustrating on occasion, but it never feels unfair. Normally it means you're approaching a challenge in the wrong way, or lack a tool that will make it solvable or much easier. I wouldn't say it's worth it at full price, but it is worth checking out.
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1 of 1 people (100%) found this review helpful
6.1 hrs on record
Posted: December 2
ITSP is a very concise game. It might not be long, but it's always moving; you're always getting new equipment and doing new things. You're always solving puzzles that are mechanically different from the last. It is nearly devoid of filler unless you actually want to get all of the concept art unlocks, and this is a path that I prefer developers take. I want short games that don't endlessly repeat over long ones that feel like a chore.

The puzzles aren't the most difficult out there, but they're imaginative and are very appealing in visuals/effects. The entire game, in fact, is one of the most visually appealing games I've ever played. The world itself is alive and squirming around you. The animation and kinematics are extremely smooth. The camera fluidly zooms in and out to frame the environment around you; for boss battles this means you are a very tiny ship in front of a monster taking up half of your screen. Areas have distinct color palettes with parallax backgrounds (also with animated squirmy things moving around in the distance), but the palettes are always limited in nature and most feature the distinct black silhouetted foreground that probably caught your eye to begin with.

I have a few dislikes about the game. The first is that it feels like it straddles the border between explicitly telling a story and leaving the story to the gameplay. It has these confusing cutscenes that don't really assemble into much of anything I care about. Honestly, I am fine if you just show me the planet/sun being corrupted by a dark force, allow me to infer that I need to stop it, and leave me be for the rest of the game; let the gameplay tell the story. This plot is not on the scale of Mass Effect or The Witcher where you'd need anything else explained in any other way.

Secondly, despite the quasi-storytelling, it doesn't properly build up to an ending; there is nearly nothing to suggest that you're nearing your ultimate goal of cleansing the planet and no real signifier that the last boss is... well, the last boss. Yes, it's really big, but so are the other bosses, it doesn't strike you as particularly end-guy'ish, so you beat it, pat yourself on the back, and then realize the game is over. For how fascinating the game was and how often it "ups itself" with something even more neat, I was hoping for an ending a bit more dramatic/climactic, something like an end-guy with a mind-exploding size that you have to beat in pieces at a time, or the throbbing core of the planet itself.

Despite a somewhat deflating end, ITSP is fascinating and entertaining. It's a game that makes you laugh because of how awesome its bits are, be those items you collected, the visuals of an environment you just entered, the very clever effects and how they integrate with the puzzles you are solving, or just how big everything around you is. It packs a lot into the several hours it takes to beat and makes them very worthwhile. If the main flaws above were fixed I feel like it could be one of my top favorite games - the potential is there but it got a bit muddled up - but the game as it turned out must settle for "just" being really good.
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1 of 1 people (100%) found this review helpful
7.0 hrs on record
Posted: November 12
Beautiful and amazing, simply and stunning, an awesome game you can never stop playing. 10/10
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