Also see my Company of Heroes Review here:http://steamcommunity.com/id/miyumiayase/recommended/4560
And my Company of Heroes: Opposing Fronts here:http://steamcommunity.com/id/miyumiayase/recommended/9340
Normally I would give this expansion a 'Not Recommended' rating but since a 'Complete Pack'
exists I highly advice that you buy the aforementioned Pack to have the full Company of Heroes 1 experience.
TL:DR? See Conclusion
Company of Heroes: Tales of Valor is a real-time strategy game developed by Relic Entertainment and published by THQ (RIP). This game serves as the second official expansion pack to the series which adds new game types that focuses on micro-management of either a single or small unit sizes, new 'Direct Fire' ability, new mini-campaigns which rewards you with alternate unit models for certain factions and fun new multiplayer modes.
The expansion pack 'Tales of Valor' gives the players three new mini-campaigns. The first one is 'Tiger Ace' which lets the players control a rampaging Tiger I Tank in a small town. The story follows the exploits of Majorgeneral Voss (character from Opposing Fronts) and Hauptmann Schultz (main antagonist of the first game). The second mini-mission is 'Causeway' where the player takes command of a group of paratroopers of the 86nd Air Division in their efforts to secure and hold the La Fiere Causeway which was being used by Allied forces to pass through the Normandy beaches. The last and final mini-mission is 'Falaise Pocket' where the player controls a renegade SS Panzergrenadiers and Wehrmacht soldiers who were ordered to evacuate but defied High Command in order to hold off advancing allied forces and give time for retreating German troops to escape.
+ New missions are fun to play
+ New units looks nice but... (See CON # 2)
+ New and fun multiplayer game modes like 'Stonewall'
+ Micromanagement gameplay (specially with the 'Tiger Ace' mission) was very fun
+ 'Falaise Pocket' mission was extreme
+ Artwork cutscenes were nice and complemented with good voice acting
- No new armies or units
- Some new units are just skin replacements
- Mini-campaigns can be completed in a few hours for all three missions (I didn't expect it to be as long as the original campaign or as long as the Opposing Fronts campaign but I didn't imagine that it was this short)
- The 'Directed Fire' feature is very hard to use and is implemented badly
- Tried to do Stealth missions which were implemented (just like the above CON) badly
- This expansion feels rushed
Much like a Sherman to a Tiger Tank, this expansion is vastly inferior to the other games. It has its moments with some really intense battles particularly the 'Falaise Pocket' campaign, interesting new game mechanics from 'Tiger Ace' and cool looking replacement units but in the end, it doesn't really add anything innovative to the title. Playing through the campaign missions will leave players feeling that this expansion was rushed and released prematurely.
Normally I would give this expansion a 'Not Recommended' rating but since a 'Complete Pack' exists I highly advice that you buy the aforementioned pack to have the full Company of Heroes 1 experience.
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