So I got ahold of this game today, thanks to ImpishRazor
Here are my thoughts after playing for nearly one hour. (I've beat it on Wii and 3DS before)
BIT.TRIP FLUX is a simplistic arcade game about blocking "Beats" with your paddle. Kind of like Pong, but only on one side, and with way more balls. It's extremely similar to BIT.TRIP BEAT
, go check that out too.
The game itself is pretty fun and challenging while still being fair, thanks to the checkpoint system. The soundtrack is pretty good too (although not really my taste), it's a little different from the chiptunes that the other BIT.TRIP games have. Content is lacking, but the replayability makes up for it. Everything's good so far, so why do I not recommend it?
The port is HORRENDOUS. The first thing I noticed when I started the game is the crazy input delay on my mouse movement. So I opened the options, only to find that there's nearly no settings! No way to disable VSync and not even an option for changing the mouse's sensitivity, which means I had to force disable VSync by changing the game's config files.
With VSync off, the game played mostly fine, but all animations that fade out were played too quickly and one of the powerups was broken and refused to work properly. From what I heard, the first boss also becomes impossible to beat (haha, get it).
I enabled VSync again after that and it was pretty awful. The input lag returned and the game started getting extremely annoying stutters. Not only that, but once I reached Stage 6 on Epiphany (first level), the beats started to pass THROUGH my paddle (!!!) and it screwed up my multiplier. So yeah, it's not very playable with either VSync on or off.
I haven't been able to get past Epiphany yet because IT CRASHES ON STAGE 6. And I'm not the only one having this problem.
Great game, unacceptable port. Avoid this (and play it on Wii instead, or 3DS if you don't have a Wii) until they fix it (which will probably be never, if you look at the studio's previous ports of BIT.TRIP games).