Command a team of 5 elite soldiers against an alien horde of 100,000. Surrounded on all sides, you must outmaneuver and outsmart the enemy.
User reviews:
Recent:
Very Positive (35 reviews) - 82% of the 35 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,238 reviews) - 94% of the 1,238 user reviews for this game are positive.
Release Date: Mar 6, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Infested Planet

Buy Infested Planet - Deluxe Edition

Includes Trickster's Arsenal DLC

 

Reviews

"Alex Vostrov has created the most fiendishly clever, creatively generous, and cinematically thrilling facing-down-the-alien-hordes real time strategy game this side of the original Starcraft! Who says a great RTS has to be a big budget studio endeavor?"
--Tom Chick, Quarter To Three

"Infested Planet is a game I’m excited to see evolve, as it has the potential to be a unique and engaging RTS unlike any I have played before."
--Nightmare Mode

"Infested Planet is already quite fun, and the current beta is being very actively expanded, refined and tuned. If you’re into strategy, this might well be worth keeping an eye on. After all, who knows what it could mutate into?" --DIY Gamer

"The mutations are an ingenious way to mix each game up and keep the experience fresh."
--WarGamer

About This Game

Command a team of 5 elite soldiers against an alien horde of 100,000. Surrounded on all sides, you must outmaneuver and outsmart the enemy.

The enemy is closing in around you. Your soldiers are being flanked and the perimeter is slowly collapsing under a vicious alien assault. Robotic turrets will not last much longer. Just a little more and the bugs will swarm into your unprotected base. What are your orders?

You order your soldiers to fall back to a defensive chokepoint and rebuild your defenses. Sacrifice the forward squads to gain some extra time. Gather your team while equipping them with flamethrowers and laser guns. Start building a siege cannon for fire support. Then, while the aliens are busy, flank their main hives to destroy and capture them.

You have just pulled off a tactical victory - but there's no time to rest.

The aliens are constantly mutating. One moment your shotguns are ripping through the horde, the next the aliens grow hard, bullet-proof armour. You must adapt as well. Equip your team with stealth suits, miniguns, grenade launchers - your commands will decide the battle's outcome.

Features

  • Real time tactical combat
  • A lengthy campaign where you develop new weapons
  • Procedural maps and random mutation system keep the game fresh
  • 21 Human weapons and buildings for you to wield
  • 33 Alien mutations to keep you on your toes
  • Fight thousands of enemies at once

System Requirements

Windows
Mac OS X
    Minimum:
    • OS:Windows XP or later
    • Processor:2.2 GHz
    • Memory:1 GB RAM
    • Graphics:256MB OpenGL 2.1 Compartible
    • Hard Drive:300 MB HD space
    Recommended:
    • Processor:2.4 GHz Quad Core
    • Memory:4 GB RAM
    • Graphics:1024MB OpenGL 2.1 Compartible
    Minimum:
    • OS:Mac OS X 10.7 or above
    • Processor:2.2 GHz
    • Memory:1 GB RAM
    • Graphics:256MB OpenGL 2.1 Compartible
    • Hard Drive:300 MB HD space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (35 reviews)
Overall:
Very Positive (1,238 reviews)
Recently Posted
Lostfol
( 10.2 hrs on record )
Posted: July 24
I really questioned if I would like this game or not. 10.2 hours later i've played all the way though and if you like tower defense style games I think you will enjoy this.

You take a small squad and basically have to fight your way through several series of missions. The story arch isn't particuarlly long, but they have additional missions you can do to unlock more features.

Personally, I enjoyed the game.
Helpful? Yes No Funny
eXcruciate
( 9.4 hrs on record )
Posted: July 23
After a couple hours the levels become such a cluster fk that it is near impossible to keep up with the extreme amount of micromanagement needed to even barely survive. Enemies respawn way too fast to keep up in later levels and capture/recapture points way too quickly. I thought a game like Starcraft needed a ♥♥♥♥ load of micromanagement but god damn man...
Helpful? Yes No Funny
Sergius
( 17.6 hrs on record )
Posted: July 21
A spiritual successor to cannon fodder, I really enjoyed this title.
Helpful? Yes No Funny
Generic Infantry Unit
( 8.4 hrs on record )
Posted: July 18
This entire game is summarised perfectly by the trailer

Early levels: "Alien Scum!"
Mid levels: "Oh god they're everywhere"
Late levels: "OH GOD"
Helpful? Yes No Funny
goi_zim
( 9.3 hrs on record )
Posted: July 17
The ultimate SPEHSS MEREENS experience
10/10
Helpful? Yes No Funny
Kektimus
( 5.0 hrs on record )
Posted: July 17
I really suck at RTS, but this game has just the perfect scope for me. Few units, but a lot of choices to make. Should I invest in different soldier weapons, turrets or buy the ability to call in airstrikes? What hive should I capture next to gain the most advantage? Later on in the same game I might sell the airstrike in favor of a minigunner or sniper, and so on.

As you play, the enemies mutate and become different and you suddenly need to adapt your strategies.

Small bite-sized (15-30 minutes for me) levels with a lot of depth, and when you play the Campaign mode you earn money to unlock new upgrades between each mission even if you were to fail, so it always feels like you're making progress.

The music is wonderfully thumpy and deep, and I'd recommend the game just for that even if all else sucked, which it doesn't.
Helpful? Yes No Funny
TDuke
( 8.0 hrs on record )
Posted: July 17
A difficult game. It was a lot of fun at the begining but towards the end caused a lot of frustration. It's not for casual fun.
Helpful? Yes No Funny
FedEx
( 11.7 hrs on record )
Posted: July 13
Simplistic gaming done right. Highly recomended.
Helpful? Yes No Funny
=7Cav=BG.Burgundy
( 38.5 hrs on record )
Posted: July 12
A suprisingly well made blend between your standard rts and tower defense genre. Infested planet's premise is that you command a team of marines on a mission to wipe all bugs from "I can't believe it isn't Klendathu".

Pros
-Gameplay with a simple mission, but a great degree of freedom in accomplishing it
-AI that seeming reacts to your style in how it mutates(upgrades) which makes for a good challenge
-Simple yet deep tech tree that is open to the player and allows for easy blending of equipment and tech for different strategies
-A custom mission maker which lets you set match parameters to whatever you like( starting marine number, number of hives, alien ferocity, etc...)

Cons
-As the matches heat up and your number of bases and marines increase it can be easy to start to lose track of everything(and the AI will abuse that)


All in all, this games meets my golden rule of one hour of fun for every dollar paid, a great way to have some fun when you want to play a strategy game, but don't feel like doing anything that needs more than an hour.

Helpful? Yes No Funny
Ismaru
( 5.9 hrs on record )
Posted: July 11
I enjoyed this game a lot! It's really exactly what it promised in the trailer. I don't think it's worth the regular price but in sale it's a good buy. It really had a Starcraft-like Terran vs Zerg vibe, down to even the loading screens being very reminiscent of that series. Didn't bother me, but it could bother others.

Pros
  • Fun gameplay, requiring tactical decisions
  • Easy to pick up, no steep learning curve
  • Upgrade system with valuable upgrades that change your playstyle

Cons
  • Few things are actually explained decently. For example, I didn't know snipers were a good idea against towers, as they are "advertised" as being good vs units but can't damage structures.
  • I didn't like the graphics, and they weren't very diverse. There's a green and a purple palette and that's about it.
  • Dialogue wasn't voiced and that gave the storyline characters a trivial feeling. It felt like they were there to give some diversity and reasoning to the maps but I really didn't feel invested in any of the characters. In fact, that leads to my next point..
  • The storyline isn't so good altogether. I won't spoil anything but it's nothing spectacular
  • The game gets pretty tough later in the campaign mode, increasing difficulty by creating "unfair" advantages for the enemy player. I don't think that's the right way to increase difficulty. I would have liked to see more diverse monsters or challenges in the landscape.
  • This game lacks online co-op play! That would've been awesome.

You should definitely pick this up if the trailer appeals to you gameplay-wise. Other than that there's not much more to be found in this game, but that point alone is good enough to carry it to a positive review!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
12 of 13 people (92%) found this review helpful
Recommended
50.0 hrs on record
Posted: June 25
Great game that I thoroughly enjoyed completing.

I want to address some of the negative comments. Most peoples problems boil down to them not having worked out how to play the game properly. By the sounds of it, the extent of their strategy is deciding do I build 7 shotgunners, or 5 flamers, and then do I attack this point or that point. No wonder they can't complete the later levels.

This game requires constant 'recycling', and effective use of the limited resources. You need to do things like recycle old turrets and advance them forward, or turn your soldiers into snipers to take out the turrets, and then quickly switch them to flamours to rush in.

Sometimes you have to let some of your bases get captured, so you can focus on capturing the enemies in a specific pattern. For example, allow a base that is being attacked from 3 directions to be captured, so you can work your way down 1 of these of these directions, then return to your original base and only have to fend off aliens in 2 directions.

To claim this game lacks in strategies is absurd. The aliens will constantly beat you and cap your bases, so it is regularly 2 steps forward, 1 step back. If you can't handle 'losing for the greater good', then this game might not be for you.

Saying this though, the full price does seem a bit steep, and I did get on special.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
1 person found this review funny
Recommended
10.2 hrs on record
Posted: June 29
cheap, simple game system and challenging. Good game.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
10.4 hrs on record
Posted: June 29
An awesome game with quite interesting content. If you consider buying it here are some pros and cons.

Pros:

A lot of ways to finish each mission
Challenging but not insane level of difficulty
Quite interesting plot
Haven't seen any bugs (only those who swarmed my marines)
Good soundtrack
Variety of objectives that spice up the game

Cons:

If you look for a game with nice modern graphics you probably won't like this one
Standard price of this game is a bit too high, I recommend buying it on sale
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
38.5 hrs on record
Posted: July 12
A suprisingly well made blend between your standard rts and tower defense genre. Infested planet's premise is that you command a team of marines on a mission to wipe all bugs from "I can't believe it isn't Klendathu".

Pros
-Gameplay with a simple mission, but a great degree of freedom in accomplishing it
-AI that seeming reacts to your style in how it mutates(upgrades) which makes for a good challenge
-Simple yet deep tech tree that is open to the player and allows for easy blending of equipment and tech for different strategies
-A custom mission maker which lets you set match parameters to whatever you like( starting marine number, number of hives, alien ferocity, etc...)

Cons
-As the matches heat up and your number of bases and marines increase it can be easy to start to lose track of everything(and the AI will abuse that)


All in all, this games meets my golden rule of one hour of fun for every dollar paid, a great way to have some fun when you want to play a strategy game, but don't feel like doing anything that needs more than an hour.

Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
4.5 hrs on record
Posted: July 4
Simple, addicting, and fun. Not much more to say truthfully. I am glad I bought it.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
4.7 hrs on record
Posted: July 3
Mindless killing of mindless hordes if you want an evening of mindless (not some much you do have to think a little) gaming. But seriously it’s what it says on the packaging, you grab a squad progress through the level, normally destroying alien nests while killing thousands of bugs who want to eat your squad. Between missions you upgrade your squads gear, new weapons or options and progress to the next level. This is one of the games where you want some fun but don’t want anything serious (detailed background, griping story, open world etc.). If you want a game of that elk, then this is for you, if you want something with a bit more up then seriously consider the purchase, thumbs up from me!
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
1 person found this review funny
Recommended
25.9 hrs on record
Posted: July 1
Fun, challenging, high quality game.

Bonus: fairly easy to get 100% achievement with some efforts.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
201 of 207 people (97%) found this review helpful
9 people found this review funny
Recommended
25.9 hrs on record
Posted: November 3, 2014
EDIT: Note that I do not own and have not played the DLC for this game: the Trickster's Arsenal. As such, I cannot comment on the quality of the DLC, only on the base game. This might be important, since the DLC is active for all players, even those who don't own it, in the leaderboard modes. I may or may not adjust this review in the future, if I re-download the game.

Original review follows:
-----

I liked infested planet. I bought the game on a bit of a whim when it was on sale, and it had been sitting in my gift inventory. All I really knew about it was that you ordered people around and they shot aliens. Which sounds like a hell of a lot of fun, really.

And it is.

The basic premise of the levels is that you start with a single capture point, and you must destroy the alien hives which sit atop their own capture points, until you control the map. With each point you capture you get more resources (called Build Points) and the alien army 'mutates' and creates an additional complication that you must overcome.

The game plays at a great pace. It's always tense, and yet, when you take a step back, the gameplay actually evolves slowly. You'll often find yourself wondering if you really need to drop a turret to cover an alien attack, or if you could just spare a single marine and spend the resources for the turret elsewhere, and all the while the lines of battle are being pushed and pulled. It's a great feeling.

And those choices. Those options! There are so many different things you can do. There are three main 'classes' of upgrades you can spend points on: weapons for your soldiers, localised power buildings like turrets or healing crates, or global upgrades that can do all manner of things from giving your soldiers grenades to having reinforcements dropped in by helicopter mid-fight. The best thing of all? They're practically all valid courses of play. Everything feels balanced and nice.

I mean look; there's a building that summons robotic clones of your soldiers when they die that fight on for a while. This means that yes: suicide missions are possible. And sometimes they are even optimum. If you -need- to capture that next point before the next attack wave comes in, and you don't have enough points for something to siege with, then an all out infantry rush might just do the trick.

Then there's the opponent. The alien swarm controlled by the AI. Here's another thing that's been done really well. While I was playing I got the distinct impression that behind the alien swarm was another player. Or at least another thing playing its own game. It had different rules to me, but it had to abide by them nonetheless. Each mutation the aliens choose have a profound impact on your play and options. You might be happily shotgunning the swarm one moment, but with the next capture suddenly the alien has consolidated its power into pseudo-human guardians, and you need to swap out your cheep shotguns for expensive sniper rifles. At higher difficulties the AI even counter-picks you. For example, if you invest in a lot of personnel upgrades, the aliens will send clones of them. I hope you know how to deal with the very same minigunners that you had waltzing right back towards your bunkers!

The game doesn't look the prettiest, and the sounds are okay, but what it does well is the gameplay, and it does that amazingly.

So now we have to ask. Do I think this is worth 15$? For myself? Surely. For anyone on the fence, I can say with certainty that it is worth your time and your money.
Was this review helpful? Yes No Funny
137 of 143 people (96%) found this review helpful
23 people found this review funny
Recommended
605.3 hrs on record
Posted: September 28, 2015
I've been playing games for 30 years now.

This is easily in my Top Five of games spanning those years. No question.

Extremely tactical (work up to the hardest battles with the most unforgiving mutations and you'll need tactics just to hold ground let alone advance...).

Zoom in close or out to the full battlefield.

Don't be afraid to experiment!!! Reach for those skills you've never tried. Mix and match different units and abilities, everything is potentially useful or even necessary to win.

True tactical genius.

Please buy so the dev (who is always floating around on the forums answering questions) can feed his family (cats or human) and hopefully keep making games.

P.S. My first review ever! After 30 years!

Regards

Slinky
Was this review helpful? Yes No Funny
198 of 225 people (88%) found this review helpful
Recommended
4.3 hrs on record
Posted: January 5, 2014
Where on earth do I begin with this one. Right. Okay, what is it? It's not a traditional strategy game in the usual senses of the word. It's not an RTS in so much as that the forces are hideously asymetric, and it's not Turn Based either. I would call this a "Swarm control" game, where the concept is that you have a small number of deployable troops, as well as static defences, and from this you have to construct a working strategy that funnels a much larger force into killzones and crossfires.

Combat works on scales that you don't generally get to think about in such games, your 4-7 little poxy marines will end up riddling thousands, yes, thousands of enemy aliens with holes over the space of one mission, and quickly you stop viewing the enemy as a mass of individuals, but as mentioned - a swarm, one to be controlled, funnelled, and pushed back.

When you finally "click" with the concept, and you start figuring out how to approach the swarms and manage them, the game suddenly starts falling into place, systems and mechanics which were until then entirely unmanagable become second nature and intuitive, and you quickly fall into the habit of securing outposts, setting up turret crossfires, assessing where you can do the most damage, how to maximise your soldiers efficiency. You stop thinking in individual terms and if anything, approach the mission almost in a "grand strategy" way of things. That's the beauty of infested planet.

Graphics and sound are decent, it's an indie effort, and the graphics achieve what they set out to do (you won't get confused and lose track of what's going on, be thankful), ditto for the sound, the plot too, again, servicable, but the gameplay clicks, it takes a while to get over the learning curve, because the game is so radically different from what most people will be used to, but the investment eventually does pay off. The experience is very much unlike anything else around, and is definitely worth checking out if you fancy a change of pace from normal RTS experiences.
Was this review helpful? Yes No Funny