This edition packages weapon DLC from ten previous expansions as well new featured content.
User reviews:
Recent:
Mixed (105 reviews) - 46% of the 105 user reviews in the last 30 days are positive.
Overall:
Very Positive (7,228 reviews) - 81% of the 7,228 user reviews for this game are positive.
Release Date: Jun 27, 2012

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Play Tribes: Ascend

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Buy Tribes: Ascend - Ultimate Weapons Pack

 

Recent updates View all (12)

24 comments Read more

March 30

Tribes: Ascend 1.3 - Patch Notes


Gameplay
  • Hellfire is now available to play for CTF and Blitz and has been added to all appropriate server map rotations.
  • Votekick percentage increased to 45%, up from 35%
  • Changed votekick message to include player who initiated the votekick.
  • "Vote by [votekick_starter]: kick [kickable_player]?"
  • Ammo pickups now yield the same 400 hp heal on all armor types when
    • Light - Heals for 400 HP, up from 300.
    • Medium - Heals for 400 hp, down from 462.
    • Heavy - Heals for 400 hp, down from 520.
      picked up.
  • Blueshift has been removed from map rotations by community request. This map will still be available to play on custom servers.
Equipment Changes
  • Automatic Weapons
    • All rapid fire weapons have had RNG based spread completed removed in favor for precise shots based on player skill only.
    • The following weapons have had their damage falloff values adjusted to 80% damage at range. This is to normalize the falloff between other similar weapons.
      • Falcon
      • NJ4
      • X1 LMG
  • Saber Launcher
    • May now fire without locking a target. This will result a dumbfire missile with no tracking ability, similar to the old Titan Launcher.
    • Tracking Missile
      • Target vehicle is locked with the same previous method and timing
      • Damage increased to 1350, up from 1200
      • Impulsed increased to 85000, up from 80000
      • Range increased to 360, up from 220
    • Dumbfire Missile
      • Impulsed increased to 85000, up from 80000
      • Range increased to 360, up from 220
      • Damage set to 370
      • Direct impact damage multiplier set to 2.0
      • Impulse set to 85000
      • Range set to 300
      • Speed set to 3000
      • Inheritance set to 50%
      • Size set to 15
  • Mortar Launcher
    • Mortar direct impact timer increased to 0.75 seconds, up from 0.5 seconds.
    • When hitting a vehicle the shorter timer is now used.
    • Damage lowered to 1300, down from 1400.
    • Direct hit bonus increased to 1.154, up from 1.0. Now deals 1500 damage on direct impact.
      Minimum damage decreased to 600 damage at max range.
  • Thrown Disks
    • Decreased damage to 350, down from 600.
    • Increased direct hit multiplier to 2.0, up from 1.5. Now deals 700 damage on direct impact.
  • Heavy weapons impulse reduction
    • The following weapons have had their impulse values reduced to 85,000 down from 90,000.
      • Heavy Spinfusor
      • Heavy Bolt Launcher
      • Heavy Blinksfusor
  • Plasma Gun
    • Fire interval reduced to 0.5, down from 0.6
    • Damage reduced to 270, down from 280.
  • NJ5 returns to Medium armor.
    • Fire interval set to 0.2
    • Damage set to 150
    • Falls off to 80% damage at at max range of 6000.
  • Impact Nitron
    • Increased radius to 400, up from 350.
  • Shocklance
    • Damage increased to 600, up from 500.
    • No longer drains energy for up to 250 bonus damage.
    • Damage dealt from behind remains at 2x.
    • Removed impulse given to hit target.
  • Fixed a long standing issue where beams from sniper rifles would not connect with a target when successfully hit at long distances.
  • Fixed an issue preventing players from equipping a repair tool at a repair station when they have the ELF gun equipped.
  • Fixed an issue where the Flak Cannon / EFG would not reload at various stages in its clip.
  • Fixed an issue where the Flak Cannon / EFG would award multiple kills on a single target.
Vehicles
  • Vehicle ejection speeds have been increased.
    • Light ejects at 50% vehicle speed, up from 40%
    • Medium ejects at 40% vehicle speed, up from 35%
  • GravCycle
    • Health reduced to 1400, down from 2200.
  • Shrike
    • Health reduced to 1400, down from 2800
    • Energy regeneration per second reduced to 10, down from 20
    • Reduced impulse from weapon to 2500, down from 10,000
    • Explosion radius reduced to 200, down from 250
  • Fixed an issue where many projectiles were being killed on direct impact with a vehicle and not dealing damage to them, especially while stationary.
Misc.
  • Additional network optimizations to improve performance.
  • Tweaked load balancing logic to try and keep players on the same physical server between map transitions.
  • Lowered minimum mip settings to allow players to adjust their INI settings for extremely low texture resolutions.
  • Fixed an issue where the weapon HUD would turn back on after match completed even though it had been disabled.
  • Fixed an issue where the laser targeter target location wasn’t being properly set while in 3rd person camera mode.
  • Fixed an issue where empty perks were being shown in the spectator hud.

22 comments Read more

Reviews

“...the most exciting first-person shooter I've played in years.”
100/100 – Eurogamer
“...stop reading right now and download this game.”
100/100 – Ausgamers
“A game that is just fun as hell.”
91/100 – Ten Ton Hammer

Special Edition

About This Game

Tribes: Ascend is the world’s fastest shooter - a high-adrenaline, online multiplayer FPS with jetpacks, skiing, vehicles, and multiple classes. The classic shooter franchise Tribes has been played by well over 1 million people. With Tribes: Ascend, the franchise is reborn – fast-paced, vertical, acrobatic combat combined with class-based teamwork and stunning sci-fi visuals.

Key Features:

  • Skiing: A slow soldier is a dead soldier. By holding down space bar you remove friction and build momentum to traverse large maps, hunt down targets, and escape enemy territory at intense speeds.
  • Jetpacks: Total freedom of movement and aerial, dog-fight like combat.
  • Class-Based Combat: Unlock up to nine distinct classes, each with unique weapon loadouts and abilities.
  • Player Progression: As you play a class you gain experience which is used to unlock class-specific skills and perks. You can also share the xp gained while playing a favorite class to progress other classes.
  • Escalating Intensity: In each match you earn credits for shooting down enemies or supporting your team’s objectives. Use these match credits to upgrade base defenses, access vehicles, or call-in tactical strikes. The longer you play, the more chaotic the match becomes.
  • Vehicles: Pilot the powerful Beowulf tank, the speedy two-person Grav Cycle or the versatile flying Shrike.
  • Beautiful, Massive Battlefields: Wage war in a variety of open environments including frozen wastelands, sprawling cities, and jagged mountains.
  • Don’t Fight Alone: Friend-list allows you to link up with others and establish supremacy online
  • Free To Play... but not pay to win: All items affecting game play can be earned by playing the game itself. Players can purchase optional Tribes Gold to unlock classes more quickly and/or skills more quickly. Players will also be able to purchase cosmetic skins with Tribes Gold.
  • Spectator Mode: Highly-detailed spectator mode allows you to zoom in on your favorite players, view player data, and switch between action hot spots on the fly.

System Requirements

    Minimum:
    • OS: Windows XP SP2, Windows Vista or Windows 7
    • Processor: Core 2 Duo 2.4 GHz or Althon X2 2.7 GHz
    • Memory: 2GB (XP), 3GB (Vista, Win7)
    • Hard Disk Space: 10 GB free
    • Video Card: ATI or Nvidia graphics card with 512MB video ram or better and Shader Model 3.0+ support. (ATI Radeon 3870 or higher, Nvidia GeForce 8800 GT or higher).
    • DirectX®: 9.0c
    • Sound: DirectX compatible sound card
    Recommended:
    • OS: Windows 7 64-bit
    • Processor: Quad-core Intel or AMD CPU
    • Memory: 4GB
    • Video Card: ATI or Nvidia graphics card with 1GB video ram or better and Shader Model 3.0+ support (Nvidia GeForce GTX 560+ or ATI Radeon 6950+).
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (105 reviews)
Overall:
Very Positive (7,228 reviews)
Recently Posted
Mexican(Escape Artist)
2.5 hrs
Posted: August 27
For People Complaining About Hi-Rez Focusing More On Smite Then Tribes is Reason One is That:

Smite Is One Of Their Highest Money Makeing Game

Two.

Tribes Is Good No Matter What, and At This Point You Are Like Mexican Wtf Are You Talking About.
Im Talking About Hi-Rez Not Needing to Do anything For This Game Its Good Enough So Stop Complaining about smite getting More Attetion Then This Game.
Helpful? Yes No Funny
Inhale the memes
26.8 hrs
Posted: August 27
Overall good gameplay, obviously like with most fast paced fps games, you can get a little salty here and there, it is a game that requires some skill, but you can have a lot of fun with it.
Helpful? Yes No Funny
Genebris
417.9 hrs
Posted: August 26
♥♥♥♥ you HiRez, remove autos already and don't make any more updates.
Helpful? Yes No Funny
Faggot Skunkboi
11.3 hrs
Posted: August 25
Tribes used to be good. But Hi-Rez is absolutely frickin' terrible and manages to utterly destroy everything they get their stupid hands on. After giving up on the game years ago, I come back to give it another try- and am met by an Engrish-plagued launcher that tastes like malware, and find the game has regressed back to the kind of interface and responsivity of something from the 90s. It's ♥♥♥♥.

After struggling to get my graphics settings to stick after being dumped into an 800x600 fullscreen window, I jankily get to the server browser to find an entire FOUR games with people. None of which will let me join.

Tribes is dead, Hi-Rez needs to go out of business and sell their old stuff to people who give half of a crap.
Helpful? Yes No Funny
Panda
778.7 hrs
Posted: August 24
I loved this game and I started playing when the devs didnt support this game. I met some cool people and it was a lot of fun. I stopped playing when I got into to tf2 and I came back and I didn't have the same experience. I hate the new update of the 3 classes instead of 9 and being able to bring 3 primary weapons with you? I hope Hi-Rez or another company can bring this game back to the game it was and support it.
Helpful? Yes No Funny
Sho
5.2 hrs
Posted: August 23
"I can't install it and I won't bother to find out why, BAD GAME DURRR"

Its a good game, stop giving it poor reviews because you're having a problem that most others aren't.
Helpful? Yes No Funny
Le Labstah
11.5 hrs
Posted: August 22
♥♥♥♥ing raynday
Helpful? Yes No Funny
deV.game()
0.4 hrs
Posted: August 21
Created an account through google... Had no idea why that was a HUGE mistake, until I tried to login.

Maybe this game is good, maybe it's bad, but I guess I'll never know... Because I created an account through google.

Don't make the same mistake I did!
Helpful? Yes No Funny
♥Njaö♥
57.3 hrs
Posted: August 21
This is really awesome game, but the only problem is not enought players. :(
Helpful? Yes No Funny
LeatherJacket
13.8 hrs
Posted: August 21
First off, I may have 8.3 hours playtime on Steam, but I have well over 1000 hours outside steam that I've built up mainly from 2012/2013.

Tribes Ascend has gotten quite a few negative reviews lately which I believe is very unfair. This mainly stems from Hi-Rez being very unpridictable and the playerbase seems to be worried they will drop the game at any time. This isn't going to happen. They released a major patch in December 2015 and have been patching since.

They removed the starting grind and simplified weapon loadouts to make the game less complex. Tribes Ascend can be very difficult at first because there really is nothing like it (well.. at the time of launch there wasn't). The mechanics take an hour or two to get used to, and the maps will take some learning to figure out the best paths to take, but after a few hours you will without a doubt be captuing some flags.

No other game has brought me more satisfaction of capturing a flag or killing an enemy. Because the controls are so obscure, when you master them and start kicking ♥♥♥, you really get a kick out of it. No other game will make me scream and shout with delight when it goes my way. Another fun part is that dying is okay. It's nearly important so that you can respawn and get a better path etc.

Yes, the population on the servers is a litter lower than it once was but there are still plenty of new players with a strong core community. Tribes is without a doubt in my top 3 list of all time favorite games. I highly recommend you try it out.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
33 of 42 people (79%) found this review helpful
54 people found this review funny
Recommended
1,636.1 hrs on record
Posted: August 5
Only good for a few days then it gets pretty repetetive...
Was this review helpful? Yes No Funny
12 of 13 people (92%) found this review helpful
1 person found this review funny
Recommended
24.0 hrs on record
Posted: August 12
Tribes Ascend gets the Game Of The Year reward and a bunch of other good stuff!

Then Smite comes along...

Hi-Rez decides to work on Smite than Tribes Ascend

Why?
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$

How dead did the game become?
Well, there were no forums, no updates, no customer support... (when you did contact customer support they referred to the game as smite)

The only thing you could do is download the game.

Why not work on Tribes Ascend instead?
Tribes Ascend got Game Of the Year.
And what did Smite win? Money?

Has HiRez done something like this before?
Yes. An even older game (but made with the same engine) called Global Agenda is more abandonded than Tribes Ascend. That game is an MMORPG, like Smite (hint hint)


Then, after constant demands from the remnants of the Tribes Ascend community (mostly GOTY edition owners, but also those who liked the game a lot and whose game didn't stop working), HiRez comes out with the "out of the blue" update!

First off, let's make the original Tribes games free!
Too bad no one liked them, but yay!

Next, let's change the liked class system with a system from the older games: light, medium, and heavy.
Noooo! why would you simplify the class system (which actually overcomplicated it. Now there are a bunch of restrictions, like you cant cloak with the sniper rifle.)

We did this by popular demand.
What popular demand? Those who migrated to Smite or something?

Oh, and all that money you spent on the GOTY edition and all of that gold/silver you used to buy weapons? We refunded it all back.
Great, real great... Now I need to find the weapons I bought before... And they removed GOTY edition? why?

We also removed a bunch of boring weapons and kept the OP ones
Why? My loadouts consisted mostly of that!!!

We also added something called the "all weapons pack"
Oh, I see now... A variant of the P2W GOTY edition pack without the loadout, class, and perk unlock (which were removed or changed to make GOTY edition not much more than all weapons)

We also added 2 new maps from previous Tribes games
Yay, although the previous games weren't that good...

Thank you for playing Tribes Ascend, hope you enjoy the new Tribes, have a nice day, blablabla outro stuff
Really? Really?

NOW!

Tribes Ascend has reverted to the remnant player community it was after the shutdown. With only a few servers with actual players, Tribes Ascend has only gone down. Nice job, HiRez.
Was this review helpful? Yes No Funny
12 of 13 people (92%) found this review helpful
3 people found this review funny
Not Recommended
195.1 hrs on record
Posted: August 15
watching the devs kill this game is like those ads on tv with all the abused animals

"In the arms of the angel
Fly away from here
From this dark, cold hotel room
And the endlessness that you fear
You are pulled from the wreckage
Of your silent reverie
You're in the arms of the angel
May you find some comfort here"

but honestly why did the devs even take the ip make a good game and throw it all away for no reason just to make a ♥♥♥♥♥♥ third person moba all we can do is hope for someone to take this ip make a new tribes game and actually support it the devs have tried to update things recently but everyone forgot about the game so at this point it dosnt even matter its like performing cpr on someone who died 2 years ago its pointless if they want to support tribes they need to make a new tribes and promise to support it until its dead
Was this review helpful? Yes No Funny
9 of 10 people (90%) found this review helpful
3 people found this review funny
Recommended
11.9 hrs on record
Posted: August 3
Very fun game, requires much aiming, much skill. The one game where snipers are respectable.
Was this review helpful? Yes No Funny
7 of 7 people (100%) found this review helpful
Not Recommended
13.8 hrs on record
Posted: August 16
The developers stopped development on this game to work on the Moba Smite. Such a dissapointment being as this game was great at one point. Lack of development such as maps and mod tools destroyed this game.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
Recommended
26.5 hrs on record
Posted: August 1
this game is interesting because of its physics but if you pay alone it sucks
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
3 people found this review funny
Not Recommended
1.3 hrs on record
Posted: August 10
I've tried to create an account with gmail, facebook and with you guys, but everytime I press the button nothing happens. It looks like a great game but I can't even get into it. So I hope you can help me. I don't know whether it's my laptop or the game, but I hope someone can help.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Not Recommended
778.7 hrs on record
Posted: August 24
I loved this game and I started playing when the devs didnt support this game. I met some cool people and it was a lot of fun. I stopped playing when I got into to tf2 and I came back and I didn't have the same experience. I hate the new update of the 3 classes instead of 9 and being able to bring 3 primary weapons with you? I hope Hi-Rez or another company can bring this game back to the game it was and support it.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
19.5 hrs on record
Posted: August 3
A shooter reminescent of older Arena shooters like Unreal Tourney or Quake, mixed with a class based shooter like TF2, Dirty Bomb, or Overwatch, all tied together with a delicious, adrenaline lined, and frenetic obsession with speed and flag capping. If you like the team oriented action of games like TF2 and Dirty Bomb, and you also like the speed of sonic the hedgehogs, and if you seriously miss older style shooters like UT or Quake, this game is a great way to scratch that itch in a time when those kinds of games are harder to find. Just be warned, the learning curve is very much there; learning to either lead a shot on a Spinfuzor or a Sniper Rifle, or learning how to Jetpack and Ski to effectively capture a flag will take a while to work out if you don't feel confident in you're own abilities. But Bottom line, this is a shooter that feels like it has the grit, backbone, and level of respect belonging to older shooters, while mixed with the technical wizardry, accessibility, and just straight-up fun of more modern shooters. Recommended!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
13.8 hrs on record
Posted: August 21
First off, I may have 8.3 hours playtime on Steam, but I have well over 1000 hours outside steam that I've built up mainly from 2012/2013.

Tribes Ascend has gotten quite a few negative reviews lately which I believe is very unfair. This mainly stems from Hi-Rez being very unpridictable and the playerbase seems to be worried they will drop the game at any time. This isn't going to happen. They released a major patch in December 2015 and have been patching since.

They removed the starting grind and simplified weapon loadouts to make the game less complex. Tribes Ascend can be very difficult at first because there really is nothing like it (well.. at the time of launch there wasn't). The mechanics take an hour or two to get used to, and the maps will take some learning to figure out the best paths to take, but after a few hours you will without a doubt be captuing some flags.

No other game has brought me more satisfaction of capturing a flag or killing an enemy. Because the controls are so obscure, when you master them and start kicking ♥♥♥, you really get a kick out of it. No other game will make me scream and shout with delight when it goes my way. Another fun part is that dying is okay. It's nearly important so that you can respawn and get a better path etc.

Yes, the population on the servers is a litter lower than it once was but there are still plenty of new players with a strong core community. Tribes is without a doubt in my top 3 list of all time favorite games. I highly recommend you try it out.
Was this review helpful? Yes No Funny