This content requires the base game Sid Meier's Civilization® V on Steam in order to play.

User reviews:
Very Positive (232 reviews) - 96% of the 232 user reviews for this game are positive.
Release Date: Jun 18, 2012

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About This Content

Sid Meier's Civilization V: Gods and Kings is the first expansion pack for Civilization V - the critically acclaimed 2010 PC Game of the Year. This robust expansion covers the entire scope of time from founding your first Pantheon of the Gods and spreading religion across the world, to deploying your spies in enemy cities in order to steal information and technology.

As you move through the ages, you’ll interact with new types of city-states, engage in new city-state quests and global competitions, and master exciting new systems for land and naval combat. Civilization V: Gods and Kings will also include nine new civilizations, nine new wonders, three original scenarios, and dozens of new units, buildings, and techs that will offer even more ways for players to expand their empire and dominate the world.

Key Features:

  • Expanded Epic Game: The core game experience has been greatly expanded with the addition of new technologies (like Combined Arms), 27 new units (like the new 1-hex ranged unit Machine Gunner), 13 new buildings (like the Bomb Shelter), and 9 new Wonders (see below). Additionally, there are even more new units and buildings included in the three new Scenarios for modders to use.
  • New Civilizations: The expansion will deliver 9 new civilizations, such as Carthage, Netherlands, the Celts, and the Maya (it is 2012, after all), along with their unique traits, units and buildings. The expansion also includes 9 new leaders including William I, Prince of Orange, Boudicca and Pacal the Great.
  • Religion: A righteous people will seek out Faith to found a Pantheon of the Gods. As your Faith becomes stronger, you can cultivate Great Prophets who build on these simple beliefs to create a religion that you can customize and enhance as desired. Are you tolerant of other religions or is this the one true faith? Are you focused on Gold, Arts or Military? Beliefs can even unlock custom buildings that only people of your religion can construct. Great prophets, missionaries and inquisitors help you spread your beliefs to other lands and gain the alliances of City States, and like-minded civilizations.
  • Enhanced Diplomacy and Espionage: Establish embassies at foreign courts for closer ties (or clandestine operations). As the religions of the world start settling in, and the world moves into the Renaissance, you unlock your first spy (with more to come). Send them out to establish surveillance of foreign cities, steal advanced technologies from your strongest or wisest competitors, or interfere with city-state alliances. All of your actions can have a diplomatic impact if discovered, so always tread carefully.
  • City-States: Two new city-state types have been added (Mercantile and Religious) to bring all new advantages to the table. The city-state quest system has received a complete overhaul to decrease the importance of gold and add a whole range of new quests that further the narrative of the game, as well as make the diplomatic victory a more varied option. Ally with Marrakech to get access to their unique luxury resources! Vatican City and Jerusalem are holy cities that play key roles in the religious struggle.
  • World Domination: The fight for world domination is now more dynamic than ever before. The Gods and Kings expansion features a reworked combat system and AI that puts more emphasis on a balanced army composition. The new system allows your lines to stand longer than they could before, so you, as a player, can make smarter tactical decisions without worrying about a single unlucky roll of the dice.
  • Naval Combat: Your navy is now split into two different ship types, melee and ranged. This means that no coastal city should be considered safe, and can now fall to a surprise naval attack. Additionally, all embarked units now have Defensive Embarkation, and can stack with a naval unit for extra protection. Add to this the new Great Admiral, and the high seas have become a much more dangerous place.
  • New Wonders: There will be 9 new Wonders with all new effects including Neuschwanstein, the Great Mosque of Djenne, the Terracotta Army, the Great Firewall, and the Hubble Space Telescope.
  • Three new Scenarios:
    • Medieval: Grow your medieval kingdom into one of the great nations of Renaissance Europe, fending off outside invasions from Mongols and Ottoman Turks and fighting the religious wars of the Crusades and Reformation!
    • Fall of Rome: Play as either Eastern Rome or Western Rome trying to fend off the barbarians OR as one of the barbarians themselves.
    • Empires of the Smoky Skies: Build flying airships and huge tractor-like tanks from the unique tech tree of this Victorian science-fiction scenario, and use them to spread your empire across the pre-industrial world.

Note - Demo

The demo is available on PC only

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows® XP SP3/ Windows® Vista SP2/ Windows® 7
    • Processor: Intel Core 2 Duo 1.8 GHz or AMD Athlon X2 64 2.0 GHz
    • Memory: 2GB RAM
    • Hard Disk Space: 8 GB Free
    • Video Card: 256 MB ATI HD2600 XT or better, 256 MB nVidia 7900 GS or better, or Core i3 or better integrated graphics
    • DirectX®: 9.0c
    • Sound: DirectX 9.0c-compatible sound card
    • OS: Windows® Vista SP2/ Windows® 7
    • Processor: 1.8 GHz Quad Core CPU
    • Memory: 4GB RAM
    • Hard Disk Space: 8 GB Free
    • Video Card: 512 MB ATI 4800 series or better, 512 MB nVidia 9800 series or better
    • DirectX®: 11
    • Sound: DirectX 9.0c-compatible sound card
    • OS: 10.8.5 (Mountain Lion), 10.9.5 (Mavericks), 10.10 (Yosemite)
    • Processor: Intel Core 2 Duo (Dual-Core) CPU Speed: 2.4 GHz
    • Memory: 2 GB
    • Hard Disk Space: 8 GB free disk space
    • Video Card: (ATI): Radeon HD 2600; NVidia GeForce 8600, Intel HD 4000
    • Video RAM: 256 MB
    • Multiplayer: Internet (TCP/IP) and LAN (TCP/IP) play supported.
    • NOTICE: It is possible for Mac and PC to become out of sync during updates. Within this short time period, Mac users will only be able to play other Mac users.
    • NOTICE: This game is not supported on volumes formatted as Mac OS Extended (Case Sensitive)
    • NOTICE: The following video chipsets are not supported for Civilization V:
      ATI Radeon X1000 series, HD 2400
      Nvidia GeForce 7000 series, 8600, 9400
      Intel GMA (950/X3100), HD 3000
    • Processor: Intel Quad Core
    • Memory: 4GB
    • CPU Speed: 2.6 GHz
    • Video RAM: 512MB
    Operating System: SteamOS
    CPU Processor: Intel Core i3, AMD A10
    CPU Speed: 2.4GHz
    Memory: 4 GB RAM
    Hard Disk Space: 10 GB
    Video Card (ATI): Radeon HD 6450
    Video Card (NVidia): Geforce 640M
    Video Card (Intel): Iris Pro
    Video Memory (VRam): 1GB

    IMPORTANT NOTICE: Don't meet the above requirements? Running on Ubuntu? That doesn't mean your configuration wont run Civ V, it just means we have not tested and vetted your configuration. Visit the Civilization V community page to share your experience with other Linux players and learn about how to send bugs to Aspyr. Your feedback will help us improve Civ V Linux and future AAA Linux releases![/list]
Customer reviews
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Very Positive (232 reviews)
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166 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
1 of 4 people (25%) found this review helpful
1 person found this review funny
Not Recommended
Posted: September 25
doesnt include sejong, nebuchanezzar, polynesia, or harald bluetooth. they each have to be bought seperatly 5 bucks each plus scenarios, i miss when you could buy one dlc that came with everything (beyond the sword)
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Most Helpful Reviews  Overall
363 of 373 people (97%) found this review helpful
4 people found this review funny
Posted: July 9, 2013
Gods & Kings adds two new mechanics, religion and espionage, and rebalances the tech tree, as well as adding 9 new civilizations. There are also several new scenario packs, but generally people don't care about those. (The steampunk scenario is pretty cool...for the one hour that it takes you to clear it.)

All of the new updated gameplay changes included in Gods & Kings are also included in the later expansion, Brave New World. Basically the only reason to get Gods & Kings at this point is if you want access to the unique civs that are included in this expansion. So I guess it's worth it to buy Gods & Kings when it's on sale if you want a larger pool of civs to choose from, but if you're going to pay full price for a Civ 5 expansion pack just skip this and get Brave New World instead.
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194 of 261 people (74%) found this review helpful
267 people found this review funny
Posted: October 12, 2014
I played as Brazil and made my religion Soccer.
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53 of 57 people (93%) found this review helpful
4 people found this review funny
Posted: June 12, 2013
Gods and Kings, the first real expansion of CIV5 (instead of small DLC) before BNW releases I wanted to recommend this quickly because you shouldn't really be playing vanilla CIV5... This expansion not only adds some civs/scenario's/stuff, but completely overhauls the game. Religion is added, balance tweaks, combat tweaks, the game feels more finished with this expansion... Once you've played a match with G&K, you can't play without it anymore.
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39 of 42 people (93%) found this review helpful
2 people found this review funny
Posted: June 20, 2012
The civ 5 expansion is actually quite good. First and foremost is the new religion system which is very indepth. Essentially you "customize" your religion starting with a basic pantheistic god then building up to a major world religion. You choose what bonuses your religion grants which range from military bonuses, economy bonuses, and even using the "faith" resource to contruct building. There are probably at least 30+ different religious upgrades to choose from which allows for a lot of customization. The city-state system has been revamped and works well with the espionage system. Basically the religion and new system for city-states create a sort of new "meta game" with a cold war type feel to it where you leverage control versus other civs since completing certain missions or using espionage basically secures a city for you even if they try to buy it off. The new civs have crazy abilities and units as well. There are lots of new features, and it is really worth buying.
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95 of 140 people (68%) found this review helpful
181 people found this review funny
Posted: February 26, 2015
Founded a Religion.
Attempted to spread it to every major city in the game.
Caused a complete war that wiped out the globe.

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29 of 32 people (91%) found this review helpful
5 people found this review funny
Posted: October 4, 2015
They brought back religion from Civ4. Nuff said. Well that and the usual other additions that come with a Civ expansion, like adding more techs, units, civs to play as, and all that other stuff.

If you like Civ5, then there is no real reason not to pick this up too.
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87 of 135 people (64%) found this review helpful
222 people found this review funny
Posted: February 19, 2015
Had Jerusalem as an ally.
They wanted the religion of Nazism.
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19 of 19 people (100%) found this review helpful
2 people found this review funny
Posted: January 15
The Gods and Kings expansion pack for Civilization V is kind of the lesser child compared to the other expansion pack, but only by a bit. It's still important if you want an experience to match Civ IV.

G&K's most important change is to the combat system. The base game used a 10 HP system that meant even a medieval knight could still do at least 10% damage to, say, a main battle tank. With the 100 HP combat system G&K introduces, you no longer have situations like you'd get in previous games in the series, with Bronze Age spearmen defeating stealth bombers. Naval combat is also changed - in vanilla, all naval units were ranged. G&K splits naval units into dedicated 'melee' and ranged units. For example, destroyers would be melee, and battleships are ranged.

This expansion also introduces the espionage and religion systems, aspects that were present in Civ IV and which would be further refined in Brave New World. Religion in V is more of a zero-sum game however: you need to accrue faith points, hope you get a religion as early as you can, and complain to your neighbor when he or she sends missionaries swarming all over your lands. Spies let you destroy democracy in city-states to serve your own ends, steal technology from your advanced neighbors so you don't have to do as much work yourself, and likewise guard from other civs' spies.

Ten new civilizations are included: rich Dutch, aggressively religious Celts, scientifically religious Maya, profitably backstabbing Carthage, weaksauce Byzantium, frothing-at-the-mouth Huns, diplomatically domineering Austria, turtle-like Ethiopia, agreeably militaristic Sweden, and the expansionist gamblers of Spain from their own separate DLC.

Eleven new wonders make their introduction here as well. Alhambra is a more cultured Brandenburg Gate, the CN Tower is pretty good for something you build lategame, the Great Firewall is good for China buffs and people who hate spies, the Great Mosque of Djenne is for religious civs who want to go all the way, the Hubble Space Telescope is for people who have already won a science victory, the Leaning Tower of Pisa poops Great People, Neuschwanstein makes your castles fit for kings, Petra makes a desert city fit for a god, and Terracotta Army is for warmongers who have exquisite timing and literally nobody else. The Grand Temple national wonder is for people who think all the other temple wonders aren't enough, and the National Intelligence Agency is useful if you can catch it - it's almost as hard to find as the real NSA.

The eleven new units, nine new buildings, seven new luxury resources and eight new technologies round out everything else to give the game the depth it needed. Some of these can and likely will comprise your clutch strats in a tight game. Four new natural wonders also make their debut here, at least three of which are pretty good. Last but not least, new Religious and Mercantile type city-states are pretty useful if you can befriend them, and the CS interface menu is now much more elegant than in vanilla.

G&K even introduces 3 scenarios: one set during the beginning of the Renaissance, one set during the fall of Rome, and an alternate history steampunk scenario with invented civs. The last one is interesting once, but unfortunately rather forgettable.

One thing I wish they didn't do was use the AI leaders' defeat scenes whenever you catch them trying to steal a technology with their spies. (The leader screens are a bit problematic to begin with, but I digress.) It's annoying and it cheapens the experience hearing them yell "I have been defeated!" every 20 turns whenever one of their spies die - they should have used the denounce motion scenes at least. It's a small price to pay for everything else, though.
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74 of 114 people (65%) found this review helpful
140 people found this review funny
Posted: June 29, 2015
Spread the religion of the PC Master Race to peasants in Australia.

10/10 would educate console peasants again.
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Recently Posted
Sir. Slime McDuck
Posted: October 14
I just bought this because of Gustavus Adolphus and the religion. Personally I rate 10/10
Helpful? Yes No Funny
Posted: October 11
If you buy CIV 5, you must get Brave New World before you get this and then get this. This is still good, but not as essential as brave new world
Helpful? Yes No Funny
Posted: September 28
The addition of Religions and an overhauled combat system greatly improves an already great game. A must-have for any owner of Civilization V.
Helpful? Yes No Funny
There will be blood..
Posted: September 28
better than my life
Helpful? Yes No Funny
Duck from State Farm
Posted: September 25
I finally get my chance to play my beloved Boudicca and Now I need Some Romans to die and build some nukes to kill Ghandi.

Helpful? Yes No Funny
Posted: September 20
i can play as atilla the hun and sack the mongols

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bicycle boy.
Posted: September 15
Love the additional Civs added from this DLC. Though wouldn't recommend this over the Brave New World DLC. Not saying you shouldn't get this, you should ALSO get this too after that if you want the exclusive civs ONLY. Best get the complete edition when it's on sale (BE PATIENT!) it IS worth it!
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Posted: August 10
It adds litterally nothing Brave New World doesn't have except a few Civilizations and Scenarios....
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Posted: August 4
Even in Civ Jehovas witnesses will spread

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